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// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
// Copyright (c) 2004-2006 Novell, Inc.
//
// Authors:
// Jackson Harper (jackson@ximian.com)
using System;
using System.Collections;
using System.ComponentModel;
using System.Globalization;
using System.Collections.Generic;
namespace System.Windows.Forms {
[Editor("System.Windows.Forms.Design.TreeNodeCollectionEditor, " + Consts.AssemblySystem_Design, typeof(System.Drawing.Design.UITypeEditor))]
public class TreeNodeCollection : IList, ICollection, IEnumerable {
private static readonly int OrigSize = 50;
private TreeNode owner;
private int count;
private TreeNode [] nodes;
private TreeNodeCollection ()
{
}
internal TreeNodeCollection (TreeNode owner)
{
this.owner = owner;
nodes = new TreeNode [OrigSize];
}
[Browsable(false)]
public int Count {
get { return count; }
}
public bool IsReadOnly {
get { return false; }
}
bool ICollection.IsSynchronized {
get { return false; }
}
object ICollection.SyncRoot {
get { return this; }
}
bool IList.IsFixedSize {
get { return false; }
}
object IList.this [int index] {
get {
return this [index];
}
set {
if (!(value is TreeNode))
throw new ArgumentException ("Parameter must be of type TreeNode.", "value");
this [index] = (TreeNode) value;
}
}
public virtual TreeNode this [int index] {
get {
if (index < 0 || index >= Count)
throw new ArgumentOutOfRangeException ("index");
return nodes [index];
}
set {
if (index < 0 || index >= Count)
throw new ArgumentOutOfRangeException ("index");
SetupNode (value);
nodes [index] = value;
}
}
public virtual TreeNode this [string key] {
get {
for (int i = 0; i < count; i++)
if (string.Compare (key, nodes[i].Name, true) == 0)
return nodes[i];
return null;
}
}
bool UsingSorting {
get {
TreeView tv = owner == null ? null : owner.TreeView;
return tv != null && (tv.Sorted || tv.TreeViewNodeSorter != null);
}
}
public virtual TreeNode Add (string text)
{
TreeNode res = new TreeNode (text);
Add (res);
return res;
}
public virtual int Add (TreeNode node)
{
if (node == null)
throw new ArgumentNullException("node");
int index;
TreeView tree_view = null;
if (owner != null)
tree_view = owner.TreeView;
if (tree_view != null && UsingSorting) {
index = AddSorted (node);
} else {
if (count >= nodes.Length)
Grow ();
index = count;
count++;
nodes[index] = node;
}
SetupNode (node);
// UIA Framework Event: Collection Changed
if (tree_view != null)
tree_view.OnUIACollectionChanged (owner, new CollectionChangeEventArgs (CollectionChangeAction.Add, node));
return index;
}
public virtual TreeNode Add (string key, string text)
{
TreeNode node = new TreeNode (text);
node.Name = key;
Add (node);
return node;
}
public virtual TreeNode Add (string key, string text, int imageIndex)
{
TreeNode node = Add (key, text);
node.ImageIndex = imageIndex;
return node;
}
public virtual TreeNode Add (string key, string text, string imageKey)
{
TreeNode node = Add (key, text);
node.ImageKey = imageKey;
return node;
}
public virtual TreeNode Add (string key, string text, int imageIndex, int selectedImageIndex)
{
TreeNode node = Add (key, text);
node.ImageIndex = imageIndex;
node.SelectedImageIndex = selectedImageIndex;
return node;
}
public virtual TreeNode Add (string key, string text, string imageKey, string selectedImageKey)
{
TreeNode node = Add (key, text);
node.ImageKey = imageKey;
node.SelectedImageKey = selectedImageKey;
return node;
}
public virtual void AddRange (TreeNode [] nodes)
{
if (nodes == null)
throw new ArgumentNullException("nodes");
// We can't just use Array.Copy because the nodes also
// need to have some properties set when they are added.
for (int i = 0; i < nodes.Length; i++)
Add (nodes [i]);
}
public virtual void Clear ()
{
while (count > 0)
RemoveAt (0, false);
Array.Clear (nodes, 0, count);
count = 0;
TreeView tree_view = null;
if (owner != null) {
tree_view = owner.TreeView;
if (tree_view != null) {
tree_view.UpdateBelow (owner);
tree_view.RecalculateVisibleOrder (owner);
tree_view.UpdateScrollBars (false);
}
}
}
public bool Contains (TreeNode node)
{
return Array.IndexOf (nodes, node, 0, count) != -1;
}
public virtual bool ContainsKey (string key)
{
for (int i = 0; i < count; i++) {
if (string.Compare (nodes [i].Name, key, true, CultureInfo.InvariantCulture) == 0)
return true;
}
return false;
}
public void CopyTo (Array dest, int index)
{
Array.Copy (nodes, index, dest, index, count);
}
public IEnumerator GetEnumerator ()
{
return new TreeNodeEnumerator (this);
}
public int IndexOf (TreeNode node)
{
return Array.IndexOf (nodes, node);
}
public virtual int IndexOfKey (string key)
{
for (int i = 0; i < count; i++) {
if (string.Compare (nodes [i].Name, key, true, CultureInfo.InvariantCulture) == 0)
return i;
}
return -1;
}
public virtual TreeNode Insert (int index, string text)
{
TreeNode node = new TreeNode (text);
Insert (index, node);
return node;
}
public virtual void Insert (int index, TreeNode node)
{
if (count >= nodes.Length)
Grow ();
Array.Copy (nodes, index, nodes, index + 1, count - index);
nodes [index] = node;
count++;
// If we can use sorting, it means we have an owner *and* a TreeView
if (UsingSorting)
Sort (owner.TreeView.TreeViewNodeSorter);
SetupNode (node);
}
public virtual TreeNode Insert (int index, string key, string text)
{
TreeNode node = new TreeNode (text);
node.Name = key;
Insert (index, node);
return node;
}
public virtual TreeNode Insert (int index, string key, string text, int imageIndex)
{
TreeNode node = new TreeNode (text);
node.Name = key;
node.ImageIndex = imageIndex;
Insert (index, node);
return node;
}
public virtual TreeNode Insert (int index, string key, string text, string imageKey)
{
TreeNode node = new TreeNode (text);
node.Name = key;
node.ImageKey = imageKey;
Insert (index, node);
return node;
}
public virtual TreeNode Insert (int index, string key, string text, int imageIndex, int selectedImageIndex)
{
TreeNode node = new TreeNode (text, imageIndex, selectedImageIndex);
node.Name = key;
Insert (index, node);
return node;
}
public virtual TreeNode Insert (int index, string key, string text, string imageKey, string selectedImageKey)
{
TreeNode node = new TreeNode (text);
node.Name = key;
node.ImageKey = imageKey;
node.SelectedImageKey = selectedImageKey;
Insert (index, node);
return node;
}
public void Remove (TreeNode node)
{
if (node == null)
throw new NullReferenceException ();
int index = IndexOf (node);
if (index != -1)
RemoveAt (index);
}
public virtual void RemoveAt (int index)
{
RemoveAt (index, true);
}
private void RemoveAt (int index, bool update)
{
TreeNode removed = nodes [index];
TreeNode prev = GetPrevNode (removed);
TreeNode new_selected = null;
bool re_set_selected = false;
bool visible = removed.IsVisible;
TreeView tree_view = null;
if (owner != null)
tree_view = owner.TreeView;
if (tree_view != null) {
tree_view.RecalculateVisibleOrder (prev);
if (removed == tree_view.SelectedNode) {
if (removed.IsExpanded)
removed.Collapse(); // Fix Xamarin Bugzilla 5010.
re_set_selected = true;
OpenTreeNodeEnumerator oe = new OpenTreeNodeEnumerator (removed);
if (oe.MoveNext () && oe.MoveNext ()) {
new_selected = oe.CurrentNode;
} else {
oe = new OpenTreeNodeEnumerator (removed);
oe.MovePrevious ();
new_selected = oe.CurrentNode == removed ? null : oe.CurrentNode;
}
}
}
Array.Copy (nodes, index + 1, nodes, index, count - index - 1);
count--;
nodes[count] = null;
if (nodes.Length > OrigSize && nodes.Length > (count * 2))
Shrink ();
if (tree_view != null && re_set_selected) {
tree_view.SelectedNode = new_selected;
}
TreeNode parent = removed.parent;
removed.parent = null;
if (update && tree_view != null && visible) {
tree_view.RecalculateVisibleOrder (prev);
tree_view.UpdateScrollBars (false);
tree_view.UpdateBelow (parent);
}
// UIA Framework Event: Collection Changed
if (tree_view != null)
tree_view.OnUIACollectionChanged (owner, new CollectionChangeEventArgs (CollectionChangeAction.Remove, removed));
}
public virtual void RemoveByKey (string key)
{
TreeNode node = this[key];
if (node != null)
Remove (node);
}
private TreeNode GetPrevNode (TreeNode node)
{
OpenTreeNodeEnumerator one = new OpenTreeNodeEnumerator (node);
if (one.MovePrevious () && one.MovePrevious ())
return one.CurrentNode;
return null;
}
private void SetupNode (TreeNode node)
{
// We used to remove this from the previous parent, but .Net
// skips this step (even if setting the owner field).
//node.Remove ();
node.parent = owner;
TreeView tree_view = null;
if (owner != null)
tree_view = owner.TreeView;
if (tree_view != null) {
// We may need to invalidate this entire node collection if sorted.
TreeNode prev = UsingSorting ? owner : GetPrevNode (node);
if (tree_view.IsHandleCreated && node.ArePreviousNodesExpanded)
tree_view.RecalculateVisibleOrder (prev);
if (owner == tree_view.root_node || node.Parent.IsVisible && node.Parent.IsExpanded)
tree_view.UpdateScrollBars (false);
tree_view.UpdateBelow (owner);
}
}
int IList.Add (object node)
{
return Add ((TreeNode) node);
}
bool IList.Contains (object node)
{
return Contains ((TreeNode) node);
}
int IList.IndexOf (object node)
{
return IndexOf ((TreeNode) node);
}
void IList.Insert (int index, object node)
{
Insert (index, (TreeNode) node);
}
void IList.Remove (object node)
{
Remove ((TreeNode) node);
}
private int AddSorted (TreeNode node)
{
if (count >= nodes.Length)
Grow ();
TreeView tree_view = owner.TreeView;
if (tree_view.TreeViewNodeSorter != null) { // Custom sorting
nodes [count++] = node;
Sort (tree_view.TreeViewNodeSorter);
return count - 1;
}
CompareInfo compare = Application.CurrentCulture.CompareInfo;
int index = 0;
bool found = false;
for (int i = 0; i < count; i++) {
index = i;
int comp = compare.Compare (node.Text, nodes [i].Text);
if (comp < 0) {
found = true;
break;
}
}
// Stick it at the end
if (!found)
index = count;
// Move the nodes up and adjust their indices
for (int i = count - 1; i >= index; i--) {
nodes [i + 1] = nodes [i];
}
count++;
nodes [index] = node;
return index;
}
// Would be nice to do this without running through the collection twice
internal void Sort (IComparer sorter) {
Array.Sort (nodes, 0, count, sorter == null ? new TreeNodeComparer (Application.CurrentCulture.CompareInfo) : sorter);
for (int i = 0; i < count; i++) {
nodes [i].Nodes.Sort (sorter);
}
// Sorted may have been set to false even if TreeViewNodeSorter is being used.
TreeView tv = owner == null ? null : owner.TreeView;
if (tv != null)
tv.sorted = true;
}
private void Grow ()
{
TreeNode [] nn = new TreeNode [nodes.Length + 50];
Array.Copy (nodes, nn, nodes.Length);
nodes = nn;
}
private void Shrink ()
{
int len = (count + 1 > OrigSize ? count + 1 : OrigSize);
TreeNode [] nn = new TreeNode [len];
Array.Copy (nodes, nn, count);
nodes = nn;
}
public TreeNode[] Find (string key, bool searchAllChildren)
{
List<TreeNode> results = new List<TreeNode> (0);
Find (key, searchAllChildren, this, results);
return results.ToArray ();
}
private static void Find (string key, bool searchAllChildren, TreeNodeCollection nodes, List<TreeNode> results)
{
for (int i = 0; i < nodes.Count; i++) {
TreeNode thisNode = nodes [i];
if (string.Compare (thisNode.Name, key, true, CultureInfo.InvariantCulture) == 0)
results.Add (thisNode);
}
// Need to match the Microsoft order.
if (searchAllChildren){
for (int i = 0; i < nodes.Count; i++){
TreeNodeCollection childNodes = nodes [i].Nodes;
if (childNodes.Count > 0) {
Find (key, searchAllChildren, childNodes, results);
}
}
}
}
internal class TreeNodeEnumerator : IEnumerator {
private TreeNodeCollection collection;
private int index = -1;
public TreeNodeEnumerator (TreeNodeCollection collection)
{
this.collection = collection;
}
public object Current {
get {
if (index == -1)
return null;
return collection [index];
}
}
public bool MoveNext ()
{
if (index + 1 >= collection.Count)
return false;
index++;
return true;
}
public void Reset ()
{
index = -1;
}
}
private class TreeNodeComparer : IComparer {
private CompareInfo compare;
public TreeNodeComparer (CompareInfo compare)
{
this.compare = compare;
}
public int Compare (object x, object y)
{
TreeNode l = (TreeNode) x;
TreeNode r = (TreeNode) y;
int res = compare.Compare (l.Text, r.Text);
return (res == 0 ? l.Index - r.Index : res);
}
}
}
}
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