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//
// StackInfo`1.cs
//
// Authors:
// Alexander Chebaturkin (chebaturkin@gmail.com)
//
// Copyright (C) 2011 Alexander Chebaturkin
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
namespace Mono.CodeContracts.Static.Analysis.StackAnalysis {
struct StackInfo<T> {
private readonly T[] stack;
private int depth;
public StackInfo (int depth, int capacity)
{
this.depth = depth;
this.stack = new T[capacity];
}
public StackInfo (StackInfo<T> that)
{
this.depth = that.depth;
this.stack = (T[]) that.stack.Clone ();
}
public int Depth {
get { return this.depth; }
}
public T this [int offset] {
get {
int index = this.depth - 1 - offset;
if (index >= 0 && index < this.stack.Length)
return this.stack [index];
return default(T);
}
}
public StackInfo<T> Pop (int slots)
{
for (int i = this.depth - slots; i < this.depth; ++i) {
if (i < this.stack.Length)
this.stack [i] = default(T);
}
this.depth -= slots;
return this;
}
public void Push (T info)
{
int index = this.depth;
if (index < this.stack.Length)
this.stack [index] = info;
++this.depth;
}
public override string ToString ()
{
return this.depth.ToString ();
}
}
}
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