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//
// OrderingEnumerator.cs
//
// Author:
// Jérémie "Garuma" Laval <jeremie.laval@gmail.com>
//
// Copyright (c) 2010 Jérémie "Garuma" Laval
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#if NET_4_0
using System;
using System.Threading;
using System.Collections;
using System.Collections.Generic;
using System.Collections.Concurrent;
namespace System.Linq.Parallel
{
internal class OrderingEnumerator<T> : IEnumerator<T>
{
internal class SlotBucket
{
readonly TemporaryArea<long, T> temporaryArea = new TemporaryArea<long, T> ();
readonly KeyValuePair<long, T>[] stagingArea;
long currentIndex;
readonly int count;
CountdownEvent stagingCount;
CountdownEvent participantCount;
CancellationTokenSource src = new CancellationTokenSource ();
CancellationToken mergedToken;
public SlotBucket (int count, CancellationToken token)
{
this.count = count;
stagingCount = new CountdownEvent (count);
participantCount = new CountdownEvent (count);
stagingArea = new KeyValuePair<long, T>[count];
currentIndex = -count;
mergedToken = CancellationTokenSource.CreateLinkedTokenSource (src.Token, token).Token;
}
public void Add (KeyValuePair<long, T> value)
{
long index = value.Key;
if (index >= currentIndex && index < currentIndex + count) {
stagingArea[index % count] = value;
stagingCount.Signal ();
} else {
temporaryArea.TryAdd (index, value.Value);
if (index >= currentIndex && index < currentIndex + count) {
T dummy;
if (temporaryArea.TryRemove (index, out dummy)) {
stagingArea[index % count] = value;
stagingCount.Signal ();
}
}
}
}
// Called by each worker's endAction
public void EndParticipation ()
{
if (participantCount.Signal ())
src.Cancel ();
}
// Called at the end with ContinueAll
public void Stop ()
{
src.Cancel ();
}
bool Skim ()
{
bool result = false;
for (int i = 0; i < count; i++) {
T temp;
int index = i + (int)currentIndex;
if (stagingArea[i].Key != -1)
continue;
if (!temporaryArea.TryRemove (index, out temp))
continue;
result = true;
stagingArea [i] = new KeyValuePair<long, T> (index, temp);
if (stagingCount.Signal ())
break;
}
return result;
}
void Clean ()
{
for (int i = 0; i < stagingArea.Length; i++)
stagingArea[i] = new KeyValuePair<long, T> (-1, default (T));
}
public KeyValuePair<long, T>[] Wait ()
{
Clean ();
stagingCount.Reset ();
Interlocked.Add (ref currentIndex, count);
Skim ();
while (!stagingCount.IsSet) {
if (!participantCount.IsSet) {
try {
stagingCount.Wait (mergedToken);
} catch {
Skim ();
}
}
if (participantCount.IsSet) {
if (Skim ())
continue;
// Totally finished
if (stagingArea[0].Key != -1)
break;
else
return null;
}
}
return stagingArea;
}
}
SlotBucket slotBucket;
KeyValuePair<long, T>[] slot;
int current;
internal OrderingEnumerator (int num, CancellationToken token)
{
slotBucket = new SlotBucket (num, token);
}
public void Dispose ()
{
slotBucket.Stop ();
}
public void Reset ()
{
}
public bool MoveNext ()
{
do {
if (slot == null || ++current >= slot.Length) {
if ((slot = slotBucket.Wait ()) == null)
return false;
current = 0;
}
} while (slot[current].Key == -1);
return true;
}
public T Current {
get {
return slot[current].Value;
}
}
object IEnumerator.Current {
get {
return slot[current].Value;
}
}
public void Add (KeyValuePair<long, T> value, CancellationToken token)
{
slotBucket.Add (value);
}
// Called by each worker's endAction
public void EndParticipation ()
{
slotBucket.EndParticipation ();
}
// Called at the end with ContinueAll
public void Stop ()
{
slotBucket.Stop ();
}
}
}
#endif
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