File: Glyph.xml

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<?xml version="1.0" encoding="utf-8"?>
<Type Name="Glyph" FullName="System.Windows.Forms.Design.Behavior.Glyph">
  <TypeSignature Language="C#" Value="public abstract class Glyph" />
  <AssemblyInfo>
    <AssemblyName>System.Design</AssemblyName>
    <AssemblyVersion>2.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System.Object</BaseTypeName>
  </Base>
  <Interfaces />
  <Docs>
    <remarks>
      <attribution license="cc4" from="Microsoft" modified="false" />
      <para>The sole purpose of a <see cref="T:System.Windows.Forms.Design.Behavior.Glyph" /> is to paint and hit test. A <see cref="T:System.Windows.Forms.Design.Behavior.Glyph" /> does not have a window handle (HWND), as it is rendered on the adorner window control of the <see cref="T:System.Windows.Forms.Design.Behavior.BehaviorService" />. Each <see cref="T:System.Windows.Forms.Design.Behavior.Glyph" /> can have a <see cref="T:System.Windows.Forms.Design.Behavior.Behavior" /> associated with it. A successfully hit-tested <see cref="T:System.Windows.Forms.Design.Behavior.Glyph" /> has the opportunity to push a new or different <see cref="T:System.Windows.Forms.Design.Behavior.Behavior" /> onto the behavior stack of the <see cref="T:System.Windows.Forms.Design.Behavior.BehaviorService" />. </para>
      <para>For more information, see <format type="text/html"><a href="7c60cc41-4324-46b5-b444-b39eda7cb33f">Behavior Service Overview</a></format>.</para>
    </remarks>
    <summary>
      <attribution license="cc4" from="Microsoft" modified="false" />
      <para>Represents a single user interface (UI) entity managed by an <see cref="T:System.Windows.Forms.Design.Behavior.Adorner" />.</para>
    </summary>
  </Docs>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="protected Glyph (System.Windows.Forms.Design.Behavior.Behavior behavior);" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Parameters>
        <Parameter Name="behavior" Type="System.Windows.Forms.Design.Behavior.Behavior" />
      </Parameters>
      <Docs>
        <remarks>To be added.</remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Initializes a new instance of the <see cref="T:System.Windows.Forms.Design.Behavior.Glyph" /> class. </para>
        </summary>
        <param name="behavior">
          <attribution license="cc4" from="Microsoft" modified="false" />The <see cref="T:System.Windows.Forms.Design.Behavior.Behavior" /> associated with the <see cref="T:System.Windows.Forms.Design.Behavior.Glyph" />. Can be null.</param>
      </Docs>
    </Member>
    <Member MemberName="Behavior">
      <MemberSignature Language="C#" Value="public virtual System.Windows.Forms.Design.Behavior.Behavior Behavior { get; }" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Windows.Forms.Design.Behavior.Behavior</ReturnType>
      </ReturnValue>
      <Docs>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Gets the <see cref="T:System.Windows.Forms.Design.Behavior.Behavior" /> associated with the <see cref="T:System.Windows.Forms.Design.Behavior.Glyph" />.</para>
        </summary>
      </Docs>
    </Member>
    <Member MemberName="Bounds">
      <MemberSignature Language="C#" Value="public virtual System.Drawing.Rectangle Bounds { get; }" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Drawing.Rectangle</ReturnType>
      </ReturnValue>
      <Docs>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Gets the bounds of the <see cref="T:System.Windows.Forms.Design.Behavior.Glyph" />.</para>
        </summary>
      </Docs>
    </Member>
    <Member MemberName="GetHitTest">
      <MemberSignature Language="C#" Value="public abstract System.Windows.Forms.Cursor GetHitTest (System.Drawing.Point p);" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Windows.Forms.Cursor</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="p" Type="System.Drawing.Point" />
      </Parameters>
      <Docs>
        <remarks>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>The <see cref="M:System.Windows.Forms.Design.Behavior.Glyph.GetHitTest(System.Drawing.Point)" /> method is an abstract method that forces <see cref="T:System.Windows.Forms.Design.Behavior.Glyph" /> implementations to provide hit test logic. Given any point, if the <see cref="T:System.Windows.Forms.Design.Behavior.Glyph" /> has decided to be involved with that location, it will need to return a valid <see cref="T:System.Windows.Forms.Cursor" />. Otherwise, returning null will cause the <see cref="T:System.Windows.Forms.Design.Behavior.BehaviorService" /> to ignore the location.</para>
        </remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Provides hit test logic.</para>
        </summary>
        <returns>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>A <see cref="T:System.Windows.Forms.Cursor" /> if the <see cref="T:System.Windows.Forms.Design.Behavior.Glyph" /> is associated with <paramref name="p" />; otherwise, null.</para>
        </returns>
        <param name="p">
          <attribution license="cc4" from="Microsoft" modified="false" />A point to hit-test.</param>
      </Docs>
    </Member>
    <Member MemberName="Paint">
      <MemberSignature Language="C#" Value="public abstract void Paint (System.Windows.Forms.PaintEventArgs pe);" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="pe" Type="System.Windows.Forms.PaintEventArgs" />
      </Parameters>
      <Docs>
        <remarks>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>The <see cref="M:System.Windows.Forms.Design.Behavior.Glyph.Paint(System.Windows.Forms.PaintEventArgs)" /> method is an abstract method that forces <see cref="T:System.Windows.Forms.Design.Behavior.Glyph" /> implementations to provide paint logic. The <paramref name="pe" /> parameter contains the <see cref="T:System.Drawing.Graphics" /> related to the adorner window of the <see cref="T:System.Windows.Forms.Design.Behavior.BehaviorService" />.</para>
        </remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Provides paint logic.</para>
        </summary>
        <param name="pe">
          <attribution license="cc4" from="Microsoft" modified="false" />A <see cref="T:System.Windows.Forms.PaintEventArgs" /> that contains the event data. </param>
      </Docs>
    </Member>
    <Member MemberName="SetBehavior">
      <MemberSignature Language="C#" Value="protected void SetBehavior (System.Windows.Forms.Design.Behavior.Behavior behavior);" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="behavior" Type="System.Windows.Forms.Design.Behavior.Behavior" />
      </Parameters>
      <Docs>
        <remarks>To be added.</remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Changes the <see cref="T:System.Windows.Forms.Design.Behavior.Behavior" /> associated with the <see cref="T:System.Windows.Forms.Design.Behavior.Glyph" />.</para>
        </summary>
        <param name="behavior">
          <attribution license="cc4" from="Microsoft" modified="false" />A <see cref="T:System.Windows.Forms.Design.Behavior.Behavior" /> to associate with the <see cref="T:System.Windows.Forms.Design.Behavior.Glyph" />.</param>
      </Docs>
    </Member>
  </Members>
</Type>