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<?xml version="1.0" encoding="utf-8"?>
<Type Name="Triplet" FullName="System.Web.UI.Triplet">
<TypeSignature Language="C#" Maintainer="auto" Value="public sealed class Triplet" />
<AssemblyInfo>
<AssemblyName>System.Web</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.Object</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<remarks>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>The <see cref="T:System.Web.UI.Triplet" /> class is used as a basic structure to store three related objects. It is a utility class that is used in various ways throughout ASP.NET. You can use the <see cref="T:System.Web.UI.Triplet" /> class in your own code anywhere that you need a structure to contain three related objects and where data-hiding is not essential. The <see cref="T:System.Web.UI.Triplet" /> class does not encapsulate its object references, <see cref="F:System.Web.UI.Triplet.First" />, <see cref="F:System.Web.UI.Triplet.Second" />, and <see cref="F:System.Web.UI.Triplet.Third" />, in properties; it exposes them directly to all calling code as public class fields. </para>
</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Provides a basic utility class that is used to store three related objects.</para>
</summary>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Triplet ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Initializes a new instance of the <see cref="T:System.Web.UI.Triplet" /> class. </para>
</summary>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Triplet (object x, object y);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="x" Type="System.Object" />
<Parameter Name="y" Type="System.Object" />
</Parameters>
<Docs>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Initializes a new instance of the <see cref="T:System.Web.UI.Triplet" /> class and sets the first two objects. </para>
</summary>
<param name="x">
<attribution license="cc4" from="Microsoft" modified="false" />Object assigned to <see cref="F:System.Web.UI.Triplet.First" />.</param>
<param name="y">
<attribution license="cc4" from="Microsoft" modified="false" />Object assigned to <see cref="F:System.Web.UI.Triplet.Second" />.</param>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Triplet (object x, object y, object z);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="x" Type="System.Object" />
<Parameter Name="y" Type="System.Object" />
<Parameter Name="z" Type="System.Object" />
</Parameters>
<Docs>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Initializes a new instance of the <see cref="T:System.Web.UI.Triplet" /> class with the provided three objects. </para>
</summary>
<param name="x">
<attribution license="cc4" from="Microsoft" modified="false" />Object assigned to <see cref="F:System.Web.UI.Triplet.First" />.</param>
<param name="y">
<attribution license="cc4" from="Microsoft" modified="false" />Object assigned to <see cref="F:System.Web.UI.Triplet.Second" />.</param>
<param name="z">
<attribution license="cc4" from="Microsoft" modified="false" />Object assigned to <see cref="F:System.Web.UI.Triplet.Third" />.</param>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="First">
<MemberSignature Language="C#" Value="public object First;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Object</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Gets or sets the first object of the triplet.</para>
</summary>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="Second">
<MemberSignature Language="C#" Value="public object Second;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Object</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Gets or sets the second object of the triplet.</para>
</summary>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="Third">
<MemberSignature Language="C#" Value="public object Third;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Object</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Gets or sets the third object of the triplet.</para>
</summary>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
</Members>
</Type>
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