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// ConcurrentStack.cs
//
// Authors:
// Marek Safar <marek.safar@gmail.com>
//
// Copyright (c) 2008 Jérémie "Garuma" Laval
// Copyright (C) 2014 Xamarin Inc (http://www.xamarin.com)
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
//
#if NET_4_0
using System;
using System.Threading;
using System.Collections;
using System.Collections.Generic;
using System.Runtime.Serialization;
namespace System.Collections.Concurrent
{
[System.Diagnostics.DebuggerDisplay ("Count = {Count}")]
[System.Diagnostics.DebuggerTypeProxy (typeof (CollectionDebuggerView<>))]
public class ConcurrentStack<T> : IProducerConsumerCollection<T>, IEnumerable<T>,
ICollection, IEnumerable
{
class Node
{
public T Value = default (T);
public Node Next;
}
Node head;
int count;
public ConcurrentStack ()
{
}
public ConcurrentStack (IEnumerable<T> collection)
{
if (collection == null)
throw new ArgumentNullException ("collection");
foreach (T item in collection)
Push (item);
}
bool IProducerConsumerCollection<T>.TryAdd (T elem)
{
Push (elem);
return true;
}
public void Push (T item)
{
Node temp = new Node ();
temp.Value = item;
do {
temp.Next = head;
} while (Interlocked.CompareExchange (ref head, temp, temp.Next) != temp.Next);
Interlocked.Increment (ref count);
}
public void PushRange (T[] items)
{
if (items == null)
throw new ArgumentNullException ("items");
PushRange (items, 0, items.Length);
}
public void PushRange (T[] items, int startIndex, int count)
{
RangeArgumentsCheck (items, startIndex, count);
Node insert = null;
Node first = null;
for (int i = startIndex; i < count; i++) {
Node temp = new Node ();
temp.Value = items[i];
temp.Next = insert;
insert = temp;
if (first == null)
first = temp;
}
do {
first.Next = head;
} while (Interlocked.CompareExchange (ref head, insert, first.Next) != first.Next);
Interlocked.Add (ref this.count, count);
}
public bool TryPop (out T result)
{
Node temp;
do {
temp = head;
// The stak is empty
if (temp == null) {
result = default (T);
return false;
}
} while (Interlocked.CompareExchange (ref head, temp.Next, temp) != temp);
Interlocked.Decrement (ref count);
result = temp.Value;
return true;
}
public int TryPopRange (T[] items)
{
if (items == null)
throw new ArgumentNullException ("items");
return TryPopRange (items, 0, items.Length);
}
public int TryPopRange (T[] items, int startIndex, int count)
{
RangeArgumentsCheck (items, startIndex, count);
Node temp;
Node end;
do {
temp = head;
if (temp == null)
return 0;
end = temp;
for (int j = 0; j < count; j++) {
end = end.Next;
if (end == null)
break;
}
} while (Interlocked.CompareExchange (ref head, end, temp) != temp);
int i;
for (i = startIndex; i < startIndex + count && temp != null; i++) {
items[i] = temp.Value;
end = temp;
temp = temp.Next;
}
Interlocked.Add (ref this.count, -(i - startIndex));
return i - startIndex;
}
public bool TryPeek (out T result)
{
Node myHead = head;
if (myHead == null) {
result = default (T);
return false;
}
result = myHead.Value;
return true;
}
public void Clear ()
{
// This is not satisfactory
count = 0;
head = null;
}
IEnumerator IEnumerable.GetEnumerator ()
{
return (IEnumerator)InternalGetEnumerator ();
}
public IEnumerator<T> GetEnumerator ()
{
return InternalGetEnumerator ();
}
IEnumerator<T> InternalGetEnumerator ()
{
Node my_head = head;
if (my_head == null) {
yield break;
} else {
do {
yield return my_head.Value;
} while ((my_head = my_head.Next) != null);
}
}
void ICollection.CopyTo (Array array, int index)
{
ICollection ic = new List<T> (this);
ic.CopyTo (array, index);
}
public void CopyTo (T[] array, int index)
{
if (array == null)
throw new ArgumentNullException ("array");
if (index < 0)
throw new ArgumentOutOfRangeException ("index");
if (index > array.Length)
throw new ArgumentException ("index is equals or greather than array length", "index");
IEnumerator<T> e = InternalGetEnumerator ();
int i = index;
while (e.MoveNext ()) {
if (i == array.Length - index)
throw new ArgumentException ("The number of elememts in the collection exceeds the capacity of array", "array");
array[i++] = e.Current;
}
}
bool ICollection.IsSynchronized {
get { return false; }
}
bool IProducerConsumerCollection<T>.TryTake (out T item)
{
return TryPop (out item);
}
object ICollection.SyncRoot {
get {
throw new NotSupportedException ();
}
}
public T[] ToArray ()
{
return new List<T> (this).ToArray ();
}
public int Count {
get {
return count;
}
}
public bool IsEmpty {
get {
return count == 0;
}
}
static void RangeArgumentsCheck (T[] items, int startIndex, int count)
{
if (items == null)
throw new ArgumentNullException ("items");
if (startIndex < 0 || startIndex >= items.Length)
throw new ArgumentOutOfRangeException ("startIndex");
if (count < 0)
throw new ArgumentOutOfRangeException ("count");
if (startIndex + count > items.Length)
throw new ArgumentException ("startIndex + count is greater than the length of items.");
}
}
}
#endif
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