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using System;
using System.Threading;
public class IntClass {
public int i;
public IntClass (int val) { i = val; }
public int get () { return i; }
}
public class Gen<T> {
[ThreadStaticAttribute]
static T field;
public static void setField (T t) { field = t; }
public static T getField () { return field; }
}
public class main {
static int i1;
static int i2;
public static void otherThread () {
Gen<IntClass>.setField (new IntClass (2));
i2 = Gen<IntClass>.getField ().get ();
}
public static int Main () {
Gen<IntClass>.setField (new IntClass (1));
Thread thread = new Thread (main.otherThread);
thread.Start ();
thread.Join ();
i1 = Gen<IntClass>.getField ().get ();
if (i1 != 1 || i2 != 2)
return 1;
return 0;
}
}
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