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using System;
using System.Reflection;
using System.Threading;
struct A {
public A (int i) {
}
}
struct B {
public B (int i) {
}
}
public class StaticInitFails {
public static string s;
static StaticInitFails () {
Thread.Sleep (1000);
throw new Exception ();
s = "FOO";
}
public static void foo () {
Console.WriteLine (s);
}
}
public class Tests {
static int last = 42;
static int burp;
static Tests () {
/*
* This is really at test of the compiler: it should init
* last before getting here.
*/
if (last != 42)
burp = 5;
else
burp = 4;
}
public static int Main() {
if (last != 42)
return 1;
if (burp != 4)
return 1;
// Regression test for bug #59193 (shared runtime wrappers)
ConstructorInfo con1 = typeof (A).GetConstructor (BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic, null, new Type [1] { typeof (int) }, null);
ConstructorInfo con2 = typeof (B).GetConstructor (BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic, null, new Type [1] { typeof (int) }, null);
con1.Invoke (new Object [] { 0 });
con2.Invoke (new Object [] { 0 });
// Test what happens when static initialization throws an exception
// First start a thread which will trigger the initialization
Thread t = new Thread (new ThreadStart (Run));
t.Start ();
Thread.Sleep (500);
// While the thread waits, trigger initialization on this thread too so this
// thread will wait for the other thread to finish initialization
try {
Run2 ();
return 1;
}
catch (TypeInitializationException ex) {
}
// Try again synchronously
try {
Run2 ();
return 1;
}
catch (TypeInitializationException ex) {
}
return 0;
}
private static void Run () {
try {
StaticInitFails.foo ();
}
catch (Exception) {
}
}
private static void Run2 () {
StaticInitFails.foo ();
}
}
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