1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801
|
using System;
using System.Collections;
using System.Collections.Specialized;
using System.Xml;
namespace Commons.Xml.Nvdl
{
internal class SimplifiedItem : IXmlLineInfo
{
int line;
int column;
string sourceUri = String.Empty;
public int LineNumber {
get { return line; }
set { line = value; }
}
public int LinePosition {
get { return column; }
set { column = value; }
}
public string SourceUri {
get { return sourceUri; }
set { sourceUri = value != null ? value : String.Empty; }
}
internal void FillLocation (NvdlElementBase e)
{
line = e.LineNumber;
column = e.LinePosition;
sourceUri = e.SourceUri;
}
public bool HasLineInfo ()
{
return line != 0;
}
public string Location {
get { return line != 0 ? String.Format ("{0} ({1},{2})", sourceUri, line, column) : String.Empty; }
}
}
internal class SimpleRules : SimplifiedItem
{
SimpleMode startMode;
SimpleTrigger [] triggers;
// FIXME: It is not used in validation step, so move it to
// compile context
SimpleMode [] modes;
public SimpleRules (NvdlCompileContext context)
{
FillLocation (context.Rules);
SimplifyPhase1 (context); // 6.4.1 - 10.
SimplifyPhase2 (context); // 6.4.11 - 14.
ResolveModes (context); // 6.4.15.
}
public SimpleMode StartMode {
get { return startMode; }
}
public SimpleTrigger [] Triggers {
get { return triggers; }
}
#region Simplification
private void SimplifyPhase1 (NvdlCompileContext ctx)
{
NvdlRules rules = ctx.Rules;
// 6.4.1 : just ignore "Foreign" property.
// 6.4.2 : already ignored on reading nvdl.
// 6.4.3 : done in SOM
// 6.4.4 : FIXME: must be done.
// 6.4.5 : FIXME: considered in compiler.
// 6.4.6 : FIXME: considered in compiler.
// 6.4.7 : FIXME: considered in compiler.
// 6.4.8 : here
NvdlModeList list = rules.Modes;
NvdlMode startMode = null;
if (rules.Modes.Count > 0) {
if (rules.Rules.Count > 0)
throw new NvdlCompileException ("Modes and rules cannot coexist in 'rules' element.", rules);
else if (rules.StartMode == null)
throw new NvdlCompileException ("startMode is missing in 'rules' element when modes are specified.", rules);
foreach (NvdlMode m in rules.Modes) {
if (m.Name == rules.StartMode) {
startMode = m;
break;
}
}
if (startMode == null)
throw new NvdlCompileException ("Matching 'mode' element specified by 'startMode' does not exist.", rules);
} else {
if (rules.Rules.Count == 0)
throw new NvdlCompileException ("Neither modes nor rules exists in 'rules' element.", rules);
list = new NvdlModeList ();
startMode = new NvdlMode ();
startMode.SourceUri = rules.SourceUri;
startMode.LineNumber = rules.LineNumber;
startMode.LinePosition = rules.LinePosition;
startMode.Name = "(startMode)";
list.Add (startMode);
foreach (NvdlRule rule in rules.Rules)
startMode.Rules.Add (rule);
}
// 6.4.9 : done in SimpleMode.ctor() and
// SimpleRule.ctor(), using ctx.CompiledModes.
foreach (NvdlMode m in list) {
SimpleMode sm = new SimpleMode (m, ctx);
ctx.AddCompiledMode (sm.Name, sm);
if (m == startMode)
this.startMode = sm;
}
// 6.4.10 : done in SimpleRule.Simplify
ArrayList tl = new ArrayList ();
for (int i = 0; i < rules.Triggers.Count; i++)
tl.Add (new SimpleTrigger (rules.Triggers [i]));
triggers = (SimpleTrigger []) tl.ToArray (
typeof (SimpleTrigger));
modes = (SimpleMode [])
new ArrayList (ctx.GetCompiledModes ())
.ToArray (typeof (SimpleMode));
}
private void SimplifyPhase2 (NvdlCompileContext ctx)
{
foreach (SimpleMode mode in modes)
mode.SimplifyPhase2 (ctx);
}
private void ResolveModes (NvdlCompileContext ctx)
{
foreach (SimpleMode mode in modes)
mode.ResolveModes (ctx);
}
#endregion
}
internal class SimpleTrigger : SimplifiedItem
{
XmlQualifiedName [] names;
public SimpleTrigger (NvdlTrigger trigger)
{
FillLocation (trigger);
ArrayList al = new ArrayList ();
foreach (string ss in trigger.NameList.Split (' ')) {
string s = ss.Trim ();
if (s.Length == 0)
continue;
al.Add (new XmlQualifiedName (s, trigger.NS));
}
names = (XmlQualifiedName []) al.ToArray (
typeof (XmlQualifiedName));
}
public XmlQualifiedName [] Names {
get { return names; }
}
public bool Cover (string localName, string ns)
{
for (int i = 0; i < Names.Length; i++) {
XmlQualifiedName q = Names [i];
if (q.Name == localName && q.Namespace == ns)
return true;
}
return false;
}
}
internal class SimpleMode : SimplifiedItem
{
string name;
SimpleRule [] rules;
// They are available only after complete simplification.
SimpleRule [] elementRules;
SimpleRule [] attributeRules;
public SimpleMode (NvdlMode mode, NvdlCompileContext ctx)
{
FillLocation (mode);
if (mode.Name == null)
throw new NvdlCompileException (
"'mode' element must have a name.", mode);
this.name = mode.Name;
SimplifyPhase1 (mode, ctx);
}
public SimpleMode (string name, NvdlNestedMode mode,
NvdlCompileContext ctx)
{
FillLocation (mode);
this.name = name;
SimplifyPhase1 (mode, ctx);
}
public SimpleMode (NvdlIncludedMode mode, NvdlCompileContext ctx)
{
FillLocation (mode);
// name doesn't matter here.
SimplifyPhase1 (mode, ctx);
}
public string Name {
get { return name; }
}
public SimpleRule [] ElementRules {
get { return elementRules; }
}
public SimpleRule [] AttributeRules {
get { return attributeRules; }
}
private void SimplifyPhase1 (NvdlModeBase mode,
NvdlCompileContext ctx)
{
NvdlModeCompileContext mctx =
new NvdlModeCompileContext (mode);
ctx.AddModeContext (this, mctx);
ArrayList al = new ArrayList ();
foreach (NvdlRule r in mode.Rules) {
switch (r.Match) {
case NvdlRuleTarget.Both:
al.Add (new SimpleRule (r, true, ctx));
al.Add (new SimpleRule (r, false, ctx));
break;
case NvdlRuleTarget.None:
case NvdlRuleTarget.Elements:
al.Add (new SimpleRule (r, false, ctx));
break;
case NvdlRuleTarget.Attributes:
al.Add (new SimpleRule (r, true, ctx));
break;
}
}
foreach (NvdlIncludedMode inc in mode.IncludedModes)
mctx.Included.Add (new SimpleMode (inc, ctx));
// The rule table is just a dummy store that might
// erase because of removal of inclusion.
rules = (SimpleRule []) al.ToArray (typeof (SimpleRule));
}
internal void SimplifyPhase2 (NvdlCompileContext ctx)
{
ArrayList al = new ArrayList ();
ConsumeIncludes (al, ctx);
SimpleRule anyElement = null;
SimpleRule anyAttribute = null;
// 6.4.12 + part of 6.4.13
CheckCollision (al, ref anyElement, ref anyAttribute);
// 6.4.13
if (anyElement == null) {
NvdlAnyNamespace ann = new NvdlAnyNamespace ();
ann.SourceUri = this.SourceUri;
ann.LineNumber = this.LineNumber;
ann.LinePosition = this.LinePosition;
NvdlReject reject = new NvdlReject ();
reject.SourceUri = this.SourceUri;
reject.LineNumber = this.LineNumber;
reject.LinePosition = this.LinePosition;
ann.Actions.Add (reject);
ann.Match = NvdlRuleTarget.Elements;
al.Add (new SimpleRule (ann, false, ctx));
}
if (anyAttribute == null) {
NvdlAnyNamespace ann = new NvdlAnyNamespace ();
ann.SourceUri = this.SourceUri;
ann.LineNumber = this.LineNumber;
ann.LinePosition = this.LinePosition;
NvdlAttach attach = new NvdlAttach ();
attach.SourceUri = this.SourceUri;
attach.LineNumber = this.LineNumber;
attach.LinePosition = this.LinePosition;
ann.Match = NvdlRuleTarget.Attributes;
ann.Actions.Add (attach);
al.Add (new SimpleRule (ann, true, ctx));
}
rules = (SimpleRule []) al.ToArray (typeof (SimpleRule));
}
private void ConsumeIncludes (ArrayList al,
NvdlCompileContext ctx)
{
// The reason why we limit the check to current count
// is to add invalid siblings (according to 6.4.12).
int checkMax = al.Count;
NvdlModeCompileContext mctx = ctx.GetModeContext (this);
foreach (SimpleRule rule in rules) {
// Don't skip cancelled rules here. They are
// needed to filter overriden rules out
// (according to 6.4.10)
//if (ctx.CancelledRules [rule] != null)
// continue;
bool exclude = false;
for (int i = 0; i < checkMax; i++) {
SimpleRule r = (SimpleRule) al [i];
if (rule.IsAny == r.IsAny &&
rule.MatchAttributes == r.MatchAttributes &&
rule.NS == r.NS &&
rule.Wildcard == r.Wildcard) {
exclude = true;
break;
}
}
if (exclude)
break;
al.Add (rule);
}
foreach (SimpleMode mode in mctx.Included)
mode.ConsumeIncludes (al, ctx);
// remove cancelled rules at this stage.
for (int i = 0; i < al.Count; ) {
if (ctx.CancelledRules [(SimpleRule) al [i]] != null)
al.RemoveAt (i);
else
i++;
}
}
private void CheckCollision (ArrayList al, ref SimpleRule el, ref SimpleRule attr)
{
for (int i = 0; i < al.Count; i++) {
SimpleRule r1 = (SimpleRule) al [i];
if (r1.IsAny) {
if (r1.MatchAttributes)
attr = r1;
else
el = r1;
}
for (int j = i + 1; j < al.Count; j++) {
SimpleRule r2 = (SimpleRule) al [j];
if (r1.MatchAttributes != r2.MatchAttributes)
continue;
if (r1.IsAny && r2.IsAny)
throw new NvdlCompileException ("collision in mode was found. Two anyNamespace elements.", this);
if (r1.IsAny || r2.IsAny)
continue;
if (Nvdl.NSMatches (r1.NS, 0, r1.Wildcard,
r2.NS, 0, r2.Wildcard))
throw new NvdlCompileException ("collision in mode was found.", this);
}
}
}
internal void ResolveModes (NvdlCompileContext ctx)
{
// Resolve moces and fill element/attributeRules.
ArrayList e = new ArrayList ();
ArrayList a = new ArrayList ();
foreach (SimpleRule rule in rules) {
rule.ResolveModes (ctx, this);
if (rule.MatchAttributes)
a.Add (rule);
else
e.Add (rule);
}
elementRules = (SimpleRule []) e.ToArray (typeof (SimpleRule));
attributeRules = (SimpleRule []) a.ToArray (typeof (SimpleRule));
}
}
internal class SimpleRule : SimplifiedItem
{
bool matchAttributes;
SimpleAction [] actions;
readonly string ns;
readonly string wildcard;
bool isAny;
public SimpleRule (NvdlRule rule, bool matchAttributes,
NvdlCompileContext ctx)
{
FillLocation (rule);
this.matchAttributes = matchAttributes;
NvdlNamespace nss = rule as NvdlNamespace;
if (nss == null)
this.isAny = true;
else {
this.ns = nss.NS;
if (nss.Wildcard == null)
wildcard = "*";
else if (nss.Wildcard.Length > 1)
throw new NvdlCompileException ("'wildCard' attribute can specify at most one character string.", rule);
else
wildcard = nss.Wildcard;
}
SimplifyPhase1 (rule, ctx);
}
public bool MatchAttributes {
get { return matchAttributes; }
}
public SimpleAction [] Actions {
get { return actions; }
}
public string NS {
get { return ns; }
}
public string Wildcard {
get { return wildcard; }
}
public bool IsAny {
get { return isAny; }
}
public bool MatchNS (string target)
{
if (isAny)
return true;
return Nvdl.NSMatches (ns, 0, wildcard, target, 0, "");
}
private void SimplifyPhase1 (NvdlRule r, NvdlCompileContext ctx)
{
ctx.AddRuleContext (this, r);
// 6.4.9
ArrayList al = new ArrayList ();
foreach (NvdlAction a in r.Actions) {
NvdlNoCancelAction nca =
a as NvdlNoCancelAction;
if (nca != null) {
if (nca.ModeUsage != null)
SimplifyModeUsage (nca, ctx);
NvdlResultAction ra = nca as NvdlResultAction;
if (ra != null)
al.Add (new SimpleResultAction (ra, ctx));
else if (nca is NvdlValidate)
al.Add (new SimpleValidate (
(NvdlValidate) nca, ctx));
else if (nca is NvdlAllow)
al.Add (new SimpleValidate (
(NvdlAllow) nca, ctx));
else
al.Add (new SimpleValidate (
(NvdlReject) nca, ctx));
}
else if (nca == null)
ctx.CancelledRules.Add (this, this);
}
actions = (SimpleAction []) al.ToArray (
typeof (SimpleAction));
}
private void SimplifyModeUsage (
NvdlNoCancelAction nca, NvdlCompileContext ctx)
{
NvdlModeUsage usage = nca.ModeUsage;
if (usage.NestedMode != null && ctx.GetCompiledMode (usage) == null) {
SimpleMode sm = new SimpleMode (String.Empty,
usage.NestedMode, ctx);
ctx.AddCompiledMode (usage, sm);
}
foreach (NvdlContext c in usage.Contexts) {
if (c.NestedMode != null) {
SimpleMode sm = new SimpleMode (
String.Empty, c.NestedMode, ctx);
ctx.AddCompiledMode (c, sm);
}
}
}
internal void ResolveModes (NvdlCompileContext ctx, SimpleMode current)
{
foreach (SimpleAction a in actions)
a.ResolveModes (ctx, current);
}
}
internal abstract class SimpleAction : SimplifiedItem
{
readonly ListDictionary messages;
readonly SimpleModeUsage modeUsage;
SimpleMode mode;
protected SimpleAction (NvdlNoCancelAction action)
{
FillLocation (action);
if (action.ModeUsage != null)
modeUsage = new SimpleModeUsage (action.ModeUsage);
messages = new ListDictionary ();
if (action.SimpleMessage != null)
messages.Add ("", action.SimpleMessage);
foreach (NvdlMessage msg in action.Messages)
messages.Add (msg.XmlLang, msg.Text);
}
public abstract bool NoResult { get; }
public ListDictionary Messages {
get { return messages; }
}
public SimpleMode DefaultMode {
get { return mode; }
}
public SimpleContext [] Contexts {
get { return modeUsage.Contexts; }
}
internal void ResolveModes (NvdlCompileContext ctx, SimpleMode current)
{
if (modeUsage != null) {
modeUsage.ResolveModes (ctx, current);
mode = modeUsage.UseMode;
}
if (mode == null)
mode = current;
}
}
internal class SimpleValidate : SimpleAction
{
readonly NvdlValidatorGenerator generator;
XmlResolver resolver;
static NvdlValidate CreateBuiltInValidate (NvdlAction a)
{
bool allow = a is NvdlAllow;
NvdlValidate v = new NvdlValidate ();
v.SourceUri = a.SourceUri;
v.LineNumber = a.LineNumber;
v.LinePosition = a.LinePosition;
v.ModeUsage = new NvdlModeUsage ();
XmlDocument doc = new XmlDocument ();
XmlElement el = doc.CreateElement (
allow ? "allow" : "reject",
Nvdl.BuiltInValidationNamespace);
doc.AppendChild (doc.CreateElement ("schema",
Nvdl.Namespace));
doc.DocumentElement.AppendChild (el);
v.SchemaBody = doc.DocumentElement;
return v;
}
// 6.4.14
public SimpleValidate (NvdlAllow allow, NvdlCompileContext ctx)
: this (CreateBuiltInValidate (allow), ctx)
{
}
// 6.4.14
public SimpleValidate (NvdlReject reject, NvdlCompileContext ctx)
: this (CreateBuiltInValidate (reject), ctx)
{
}
public SimpleValidate (
NvdlValidate validate,
NvdlCompileContext ctx)
: base (validate)
{
// 6.4.7
generator = ctx.Config.GetGenerator (validate,
ctx.Rules.SchemaType);
}
internal NvdlValidatorGenerator Generator {
get { return generator; }
}
public override bool NoResult {
get { return true; }
}
public XmlReader CreateValidator (XmlReader reader)
{
return generator.CreateValidator (reader, resolver);
}
public void ValidateAttributes (XmlReader reader, string ns)
{
XmlDocument doc = new XmlDocument ();
XmlElement el = doc.CreateElement ("virtualElement",
Nvdl.InstanceNamespace);
for (int i = 0; i < reader.AttributeCount; i++) {
reader.MoveToAttribute (i);
if (reader.NamespaceURI != ns)
continue;
el.SetAttribute (reader.LocalName,
reader.NamespaceURI, reader.Value);
}
reader.MoveToElement ();
XmlReader r = generator.CreateAttributeValidator (
new XmlNodeReader (el), resolver);
while (!r.EOF)
r.Read ();
}
}
internal class SimpleResultAction : SimpleAction
{
readonly NvdlResultType resultType;
public SimpleResultAction (NvdlResultAction ra,
NvdlCompileContext ctx)
: base (ra)
{
this.resultType = ra.ResultType;
}
public override bool NoResult {
get { return false; }
}
public NvdlResultType ResultType {
get { return resultType; }
}
}
internal class SimpleModeUsage : SimplifiedItem
{
// It will never be used in validation.
NvdlModeUsage source; // FIXME: put this into CompileContext
readonly SimpleContext [] contexts;
SimpleMode mode;
public SimpleModeUsage (NvdlModeUsage usage)
{
this.source = usage;
contexts = new SimpleContext [usage.Contexts.Count];
for (int i = 0; i < contexts.Length; i++)
contexts [i] = new SimpleContext (
usage.Contexts [i]);
}
internal void ResolveModes (NvdlCompileContext ctx, SimpleMode current)
{
if (source.UseMode != null) {
mode = ctx.GetCompiledMode (source.UseMode);
}
else if (source.NestedMode != null)
mode = ctx.GetCompiledMode (source);
else
mode = current;
for (int i = 0; i < contexts.Length; i++)
contexts [i].ResolveModes (ctx, mode);
// FIXME: get location by some way
if (mode == null)
throw new NvdlCompileException (
"mode does not contain either referenced modeUsage or nested mode.", null);
}
public SimpleMode UseMode {
get { return mode; }
}
public SimpleContext [] Contexts {
get { return contexts; }
}
}
internal class SimplePath
{
readonly SimplePathStep [] steps;
public SimplePath (SimplePathStep [] steps)
{
this.steps = steps;
}
public SimplePathStep [] Steps {
get { return steps; }
}
}
internal class SimplePathStep
{
readonly string name;
readonly bool descendants;
public SimplePathStep (string name, bool descendants)
{
this.name = name;
this.descendants = descendants;
}
public string Name {
get { return name; }
}
public bool Descendants {
get { return descendants; }
}
}
internal class SimpleContext : SimplifiedItem
{
readonly NvdlContext source;
readonly string useModeName; // It is never used in validation.
SimpleMode useMode;
SimplePath [] path;
public SimpleContext (NvdlContext context)
{
source = context;
FillLocation (context);
this.useModeName = context.UseMode;
try {
string [] spaths = context.Path.Split ('|');
ArrayList al = new ArrayList ();
foreach (string spathws in spaths) {
string spath = spathws.Trim (
Nvdl.Whitespaces);
if (spath.Length == 0)
continue;
ParsePath (al, TrimName (spath));
}
path = (SimplePath []) al.ToArray (
typeof (SimplePath));
} catch (XmlException ex) {
throw new NvdlCompileException (String.Format ("Invalid path string: {0}", path), ex, context);
}
}
private void ParsePath (ArrayList al, string path)
{
ArrayList steps = new ArrayList ();
int start = path.Length > 0 && path [0] == '/' ? 1 : 0;
do {
int idx = path.IndexOf ('/', start);
if (idx < 0) {
steps.Add (new SimplePathStep (TrimName (path.Substring (start)), false));
start = path.Length;
} else if (path.Length > idx + 1 && path [idx + 1] == '/') {
steps.Add (new SimplePathStep (TrimName (path.Substring (start, idx - start)), true));
start = idx + 2;
} else {
steps.Add (new SimplePathStep (TrimName (path.Substring (start, idx - start)), false));
start = idx + 1;
}
} while (start < path.Length);
al.Add (new SimplePath (steps.ToArray (typeof (SimplePathStep)) as SimplePathStep []));
}
string TrimName (string src)
{
return src.TrimStart (Nvdl.Whitespaces).TrimEnd (Nvdl.Whitespaces);
}
internal SimplePath [] Path {
get { return path; }
}
public SimpleMode UseMode {
get { return useMode; }
}
internal void ResolveModes (NvdlCompileContext ctx, SimpleMode current)
{
if (useModeName != null)
useMode = ctx.GetCompiledMode (useModeName);
else if (source.NestedMode != null)
useMode = ctx.GetCompiledMode (source);
else
useMode = current;
if (useMode == null)
throw new NvdlCompileException (String.Format ("Specified mode '{0}' was not found.",
useModeName), this);
}
}
}
|