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// TarOutputStream.cs
// Copyright (C) 2001 Mike Krueger
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//
// Linking this library statically or dynamically with other modules is
// making a combined work based on this library. Thus, the terms and
// conditions of the GNU General Public License cover the whole
// combination.
//
// As a special exception, the copyright holders of this library give you
// permission to link this library with independent modules to produce an
// executable, regardless of the license terms of these independent
// modules, and to copy and distribute the resulting executable under
// terms of your choice, provided that you also meet, for each linked
// independent module, the terms and conditions of the license of that
// module. An independent module is a module which is not derived from
// or based on this library. If you modify this library, you may extend
// this exception to your version of the library, but you are not
// obligated to do so. If you do not wish to do so, delete this
// exception statement from your version.
using System;
using System.IO;
using System.Text;
namespace ICSharpCode.SharpZipLib.Tar
{
/// <summary>
/// The TarOutputStream writes a UNIX tar archive as an OutputStream.
/// Methods are provided to put entries, and then write their contents
/// by writing to this stream using write().
/// </summary>
/// public
public class TarOutputStream : Stream
{
protected bool debug;
protected int currSize;
protected int currBytes;
protected byte[] blockBuf;
protected int assemLen;
protected byte[] assemBuf;
protected TarBuffer buffer;
protected Stream outputStream;
/// <summary>
/// I needed to implement the abstract member.
/// </summary>
public override bool CanRead
{
get
{
return outputStream.CanRead;
}
}
/// <summary>
/// I needed to implement the abstract member.
/// </summary>
public override bool CanSeek
{
get
{
return outputStream.CanSeek; // -jr- Should be false?
}
}
/// <summary>
/// I needed to implement the abstract member.
/// </summary>
public override bool CanWrite
{
get
{
return outputStream.CanWrite;
}
}
/// <summary>
/// I needed to implement the abstract member.
/// </summary>
public override long Length
{
get
{
return outputStream.Length;
}
}
/// <summary>
/// I needed to implement the abstract member.
/// </summary>
public override long Position
{
get
{
return outputStream.Position;
}
set
{
outputStream.Position = value;
}
}
/// <summary>
/// I needed to implement the abstract member.
/// </summary>
public override long Seek(long offset, SeekOrigin origin)
{
return outputStream.Seek(offset, origin);
}
/// <summary>
/// I needed to implement the abstract member.
/// </summary>
public override void SetLength(long val)
{
outputStream.SetLength(val);
}
/// <summary>
/// I needed to implement the abstract member.
/// </summary>
public override int ReadByte()
{
return outputStream.ReadByte();
}
/// <summary>
/// I needed to implement the abstract member.
/// </summary>
public override int Read(byte[] b, int off, int len)
{
return outputStream.Read(b, off, len);
}
public override void Flush()
{
outputStream.Flush();
}
public TarOutputStream(Stream outputStream) : this(outputStream, TarBuffer.DefaultBlockFactor)
{
}
public TarOutputStream(Stream outputStream, int blockFactor)
{
this.outputStream = outputStream;
this.buffer = TarBuffer.CreateOutputTarBuffer(outputStream, blockFactor);
this.debug = false;
this.assemLen = 0;
this.assemBuf = new byte[TarBuffer.BlockSize];
this.blockBuf = new byte[TarBuffer.BlockSize];
}
/// <summary>
/// Sets the debugging flag.
/// </summary>
/// <param name = "debugFlag">
/// True to turn on debugging.
/// </param>
public void SetDebug(bool debugFlag)
{
this.debug = debugFlag;
SetBufferDebug(debugFlag);
}
public void SetBufferDebug(bool debug)
{
this.buffer.SetDebug(debug);
}
/// <summary>
/// Ends the TAR archive without closing the underlying OutputStream.
/// The result is that the EOF record of nulls is written.
/// </summary>
public void Finish()
{
this.WriteEOFRecord();
}
/// <summary>
/// Ends the TAR archive and closes the underlying OutputStream.
/// This means that finish() is called followed by calling the
/// TarBuffer's close().
/// </summary>
public override void Close()
{
this.Finish();
this.buffer.Close();
}
/// <summary>
/// Get the record size being used by this stream's TarBuffer.
/// </summary>
/// <returns>
/// The TarBuffer record size.
/// </returns>
public int GetRecordSize()
{
return this.buffer.GetRecordSize();
}
/// <summary>
/// Put an entry on the output stream. This writes the entry's
/// header and positions the output stream for writing
/// the contents of the entry. Once this method is called, the
/// stream is ready for calls to write() to write the entry's
/// contents. Once the contents are written, closeEntry()
/// <B>MUST</B> be called to ensure that all buffered data
/// is completely written to the output stream.
/// </summary>
/// <param name="entry">
/// The TarEntry to be written to the archive.
/// </param>
public void PutNextEntry(TarEntry entry)
{
if (entry.TarHeader.name.Length > TarHeader.NAMELEN)
{
TarHeader longHeader = new TarHeader();
longHeader.typeFlag = TarHeader.LF_GNU_LONGNAME;
longHeader.name.Append("././@LongLink");
longHeader.userId = 0;
longHeader.groupId = 0;
longHeader.groupName.Length = 0;
longHeader.userName.Length = 0;
longHeader.linkName.Length = 0;
longHeader.size = entry.TarHeader.name.Length;
Console.WriteLine("TarOutputStream: PutNext entry Long name found size = " + longHeader.size); // DEBUG
longHeader.WriteHeader(this.blockBuf);
this.buffer.WriteBlock(this.blockBuf); // Add special long filename header block
int nameCharIndex = 0;
while (nameCharIndex < entry.TarHeader.name.Length)
{
TarHeader.GetNameBytes(entry.TarHeader.name, nameCharIndex, this.blockBuf, 0, TarBuffer.BlockSize);
nameCharIndex += TarBuffer.BlockSize;
this.buffer.WriteBlock(this.blockBuf);
}
}
entry.WriteEntryHeader(this.blockBuf);
this.buffer.WriteBlock(this.blockBuf);
this.currBytes = 0;
this.currSize = entry.IsDirectory ? 0 : (int)entry.Size;
}
/// <summary>
/// Close an entry. This method MUST be called for all file
/// entries that contain data. The reason is that we must
/// buffer data written to the stream in order to satisfy
/// the buffer's block based writes. Thus, there may be
/// data fragments still being assembled that must be written
/// to the output stream before this entry is closed and the
/// next entry written.
/// </summary>
public void CloseEntry()
{
if (this.assemLen > 0)
{
for (int i = this.assemLen; i < this.assemBuf.Length; ++i)
{
this.assemBuf[i] = 0;
}
this.buffer.WriteBlock(this.assemBuf);
this.currBytes += this.assemLen;
this.assemLen = 0;
}
if (this.currBytes < this.currSize)
{
throw new IOException("entry closed at '" + this.currBytes + "' before the '" + this.currSize + "' bytes specified in the header were written");
}
}
/// <summary>
/// Writes a byte to the current tar archive entry.
/// This method simply calls Write(byte[], int, int).
/// </summary>
/// <param name="b">
/// The byte written.
/// </param>
public override void WriteByte(byte b)
{
this.Write(new byte[] { b }, 0, 1);
}
/// <summary>
/// Writes bytes to the current tar archive entry. This method
/// is aware of the current entry and will throw an exception if
/// you attempt to write bytes past the length specified for the
/// current entry. The method is also (painfully) aware of the
/// record buffering required by TarBuffer, and manages buffers
/// that are not a multiple of recordsize in length, including
/// assembling records from small buffers.
/// </summary>
/// <param name = "wBuf">
/// The buffer to write to the archive.
/// </param>
/// <param name = "wOffset">
/// The offset in the buffer from which to get bytes.
/// </param>
/// <param name = "numToWrite">
/// The number of bytes to write.
/// </param>
public override void Write(byte[] wBuf, int wOffset, int numToWrite)
{
if ((this.currBytes + numToWrite) > this.currSize)
{
throw new IOException("request to write '" + numToWrite + "' bytes exceeds size in header of '" + this.currSize + "' bytes");
}
//
// We have to deal with assembly!!!
// The programmer can be writing little 32 byte chunks for all
// we know, and we must assemble complete records for writing.
// REVIEW Maybe this should be in TarBuffer? Could that help to
// eliminate some of the buffer copying.
//
if (this.assemLen > 0)
{
if ((this.assemLen + numToWrite ) >= this.blockBuf.Length)
{
int aLen = this.blockBuf.Length - this.assemLen;
Array.Copy(this.assemBuf, 0, this.blockBuf, 0, this.assemLen);
Array.Copy(wBuf, wOffset, this.blockBuf, this.assemLen, aLen);
this.buffer.WriteBlock(this.blockBuf);
this.currBytes += this.blockBuf.Length;
wOffset += aLen;
numToWrite -= aLen;
this.assemLen = 0;
}
else
{// ( (this.assemLen + numToWrite ) < this.blockBuf.length )
Array.Copy(wBuf, wOffset, this.assemBuf, this.assemLen, numToWrite);
wOffset += numToWrite;
this.assemLen += numToWrite;
numToWrite -= numToWrite;
}
}
//
// When we get here we have EITHER:
// o An empty "assemble" buffer.
// o No bytes to write (numToWrite == 0)
//
while (numToWrite > 0)
{
if (numToWrite < this.blockBuf.Length)
{
Array.Copy(wBuf, wOffset, this.assemBuf, this.assemLen, numToWrite);
this.assemLen += numToWrite;
break;
}
this.buffer.WriteBlock(wBuf, wOffset);
int num = this.blockBuf.Length;
this.currBytes += num;
numToWrite -= num;
wOffset += num;
}
}
/// <summary>
/// Write an EOF (end of archive) record to the tar archive.
/// An EOF record consists of a record of all zeros.
/// </summary>
void WriteEOFRecord()
{
for (int i = 0; i < this.blockBuf.Length; ++i)
{
this.blockBuf[i] = 0;
}
this.buffer.WriteBlock(this.blockBuf);
}
}
}
/* The original Java file had this header:
** Authored by Timothy Gerard Endres
** <mailto:time@gjt.org> <http://www.trustice.com>
**
** This work has been placed into the public domain.
** You may use this work in any way and for any purpose you wish.
**
** THIS SOFTWARE IS PROVIDED AS-IS WITHOUT WARRANTY OF ANY KIND,
** NOT EVEN THE IMPLIED WARRANTY OF MERCHANTABILITY. THE AUTHOR
** OF THIS SOFTWARE, ASSUMES _NO_ RESPONSIBILITY FOR ANY
** CONSEQUENCE RESULTING FROM THE USE, MODIFICATION, OR
** REDISTRIBUTION OF THIS SOFTWARE.
**
*/
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