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//
// Engine.cs: Main engine of XBuild.
//
// Author:
// Marek Sieradzki (marek.sieradzki@gmail.com)
//
// (C) 2005 Marek Sieradzki
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#if NET_2_0
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using Microsoft.Build.Framework;
using Mono.XBuild.Utilities;
namespace Microsoft.Build.BuildEngine {
public class Engine {
string binPath;
bool buildEnabled;
TaskDatabase defaultTasks;
bool defaultTasksRegistered;
const string defaultTasksProjectName = "Microsoft.Common.tasks";
EventSource eventSource;
bool buildStarted;
BuildPropertyGroup globalProperties;
//IDictionary importedProjects;
List <ILogger> loggers;
//bool onlyLogCriticalEvents;
Dictionary <string, Project> projects;
static Engine globalEngine;
static Version version;
static Engine ()
{
version = new Version ("0.1");
}
public Engine ()
: this (null)
{
}
// engine should be invoked with path where binary files are
// to find microsoft.build.tasks
public Engine (string binPath)
{
this.binPath = binPath;
this.buildEnabled = true;
this.projects = new Dictionary <string, Project> ();
this.eventSource = new EventSource ();
this.loggers = new List <ILogger> ();
this.buildStarted = false;
this.globalProperties = new BuildPropertyGroup ();
RegisterDefaultTasks ();
}
[MonoTODO]
public bool BuildProject (Project project)
{
return project.Build ();
}
[MonoTODO]
public bool BuildProject (Project project, string targetName)
{
return BuildProject (project, new string[] { targetName}, new Hashtable (), BuildSettings.None);
}
[MonoTODO]
public bool BuildProject (Project project, string[] targetNames)
{
return BuildProject (project, targetNames, new Hashtable (), BuildSettings.None);
}
[MonoTODO]
public bool BuildProject (Project project,
string[] targetNames,
IDictionary targetOutputs)
{
return BuildProject (project, targetNames, targetOutputs, BuildSettings.None);
}
[MonoTODO ("use buildFlags")]
public bool BuildProject (Project project,
string[] targetNames,
IDictionary targetOutputs,
BuildSettings buildFlags)
{
bool result;
LogProjectStarted (project, targetNames);
result = project.Build (targetNames, targetOutputs);
LogProjectFinished (project, result);
return result;
}
[MonoTODO]
public bool BuildProjectFile (string projectFile)
{
throw new NotImplementedException ();
}
[MonoTODO]
public bool BuildProjectFile (string projectFile,
string targetName)
{
throw new NotImplementedException ();
}
[MonoTODO]
public bool BuildProjectFile (string projectFile,
string[] targetNames)
{
throw new NotImplementedException ();
}
[MonoTODO]
public bool BuildProjectFile (string projectFile,
string[] targetNames,
BuildPropertyGroup globalProperties)
{
return BuildProjectFile (projectFile, targetNames, globalProperties, new Hashtable (), BuildSettings.None);
}
[MonoTODO]
public bool BuildProjectFile (string projectFile,
string[] targetNames,
BuildPropertyGroup globalProperties,
IDictionary targetOutputs)
{
return BuildProjectFile (projectFile, targetNames, globalProperties, targetOutputs, BuildSettings.None);
}
[MonoTODO ("use buildFlags")]
public bool BuildProjectFile (string projectFile,
string[] targetNames,
BuildPropertyGroup globalProperties,
IDictionary targetOutputs,
BuildSettings buildFlags)
{
bool result;
Project project;
if (projects.ContainsKey (projectFile)) {
project = (Project) projects [projectFile];
LogProjectStarted (project, targetNames);
result = project.Build (targetNames, targetOutputs);
} else {
project = CreateNewProject ();
project.Load (projectFile);
LogProjectStarted (project, targetNames);
result = project.Build (targetNames, targetOutputs);
}
LogProjectFinished (project, result);
return result;
}
private void CheckBinPath ()
{
if (BinPath == null) {
throw new InvalidOperationException ("Before a project can be instantiated, " +
"Engine.BinPath must be set to the location on disk where MSBuild " +
"is installed. This is used to evaluate $(MSBuildBinPath).");
}
}
public Project CreateNewProject ()
{
if (defaultTasksRegistered == true)
CheckBinPath ();
// FIXME: I don't really know if it should be here
LogBuildStarted ();
return new Project (this);
}
public Project GetLoadedProject (string projectFullFileName)
{
if (projectFullFileName == null)
throw new ArgumentNullException ("projectFullFileName");
return projects [projectFullFileName];
}
internal void RemoveLoadedProject (Project p)
{
if (p.FullFileName != String.Empty)
projects.Remove (p.FullFileName);
}
internal void AddLoadedProject (Project p)
{
if (p.FullFileName != String.Empty)
projects.Add (p.FullFileName, p);
}
public void UnloadProject (Project project)
{
if (project.ParentEngine != this)
throw new InvalidOperationException ("This project is not loaded in this engine");
project.CheckUnloaded ();
if (project.FullFileName != String.Empty)
projects.Remove (project.FullFileName);
project.Unload ();
}
public void UnloadAllProjects ()
{
foreach (KeyValuePair <string, Project> e in projects)
UnloadProject (e.Value);
}
[MonoTODO]
public void RegisterLogger (ILogger logger)
{
if (logger == null)
throw new ArgumentNullException ("logger");
logger.Initialize (eventSource);
loggers.Add (logger);
}
[MonoTODO]
public void UnregisterAllLoggers ()
{
// FIXME: check if build succeeded
LogBuildFinished (true);
foreach (ILogger i in loggers) {
i.Shutdown ();
}
loggers.Clear ();
}
private void LogProjectStarted (Project project, string[] targetNames)
{
ProjectStartedEventArgs psea;
if (targetNames.Length == 0) {
if (project.DefaultTargets != String.Empty)
psea = new ProjectStartedEventArgs ("Project started.", null, project.FullFileName,
project.DefaultTargets, null, null);
else
psea = new ProjectStartedEventArgs ("Project started.", null, project.FullFileName, "default", null, null);
} else
psea = new ProjectStartedEventArgs ("Project started.", null, project.FullFileName, String.Join (";",
targetNames), null, null);
eventSource.FireProjectStarted (this, psea);
}
private void LogProjectFinished (Project project, bool succeeded)
{
ProjectFinishedEventArgs pfea;
pfea = new ProjectFinishedEventArgs ("Project started.", null, project.FullFileName, succeeded);
eventSource.FireProjectFinished (this, pfea);
}
private void LogBuildStarted ()
{
BuildStartedEventArgs bsea;
bsea = new BuildStartedEventArgs ("Build started.", null);
eventSource.FireBuildStarted (this, bsea);
}
private void LogBuildFinished (bool succeeded)
{
BuildFinishedEventArgs bfea;
bfea = new BuildFinishedEventArgs ("Build finished.", null, succeeded);
eventSource.FireBuildFinished (this, bfea);
}
private void RegisterDefaultTasks ()
{
this.defaultTasksRegistered = false;
Project defaultTasksProject = CreateNewProject ();
if (binPath != null) {
if (File.Exists (Path.Combine (binPath, defaultTasksProjectName)) == true) {
defaultTasksProject.Load (Path.Combine (binPath, defaultTasksProjectName));
defaultTasks = defaultTasksProject.TaskDatabase;
} else {
defaultTasks = new TaskDatabase ();
}
} else {
defaultTasks = new TaskDatabase ();
}
this.defaultTasksRegistered = true;
}
public string BinPath {
get { return binPath; }
set { binPath = value; }
}
public bool BuildEnabled {
get { return buildEnabled; }
set { buildEnabled = value; }
}
public static Version Version {
get { return version; }
}
public static Engine GlobalEngine {
get {
if (globalEngine == null)
globalEngine = new Engine ();
return globalEngine;
}
}
public BuildPropertyGroup GlobalProperties {
get { return globalProperties; }
set { globalProperties = value; }
}
public bool OnlyLogCriticalEvents {
get { return eventSource.OnlyLogCriticalEvents; }
set { eventSource.OnlyLogCriticalEvents = value; }
}
internal EventSource EventSource {
get { return eventSource; }
}
internal bool DefaultTasksRegistered {
get { return defaultTasksRegistered; }
}
internal TaskDatabase DefaultTasks {
get { return defaultTasks; }
}
}
}
#endif
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