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//
// GroupingCollection.cs: Represents group of BuildItemGroup,
// BuildPropertyGroup and BuildChoose.
//
// Author:
// Marek Sieradzki (marek.sieradzki@gmail.com)
//
// (C) 2005 Marek Sieradzki
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#if NET_2_0
using System.Collections;
namespace Microsoft.Build.BuildEngine {
internal class GroupingCollection : IEnumerable {
IList allGroups;
int itemGroups;
int propertyGroups;
int chooses;
public GroupingCollection ()
{
allGroups = new ArrayList ();
}
public IEnumerator GetChooseEnumerator ()
{
foreach (object o in allGroups)
if (o is BuildChoose)
yield return o;
}
public IEnumerator GetEnumerator ()
{
foreach (object o in allGroups) {
if (o is BuildItemGroup) {
yield return o;
continue;
}
if (o is BuildPropertyGroup) {
yield return o;
continue;
}
if (o is BuildChoose) {
yield return o;
}
}
}
public IEnumerator GetItemGroupAndChooseEnumerator ()
{
foreach (object o in allGroups) {
if (o is BuildItemGroup) {
yield return o;
continue;
}
if (o is BuildChoose) {
yield return o;
}
}
}
public IEnumerator GetItemGroupEnumerator ()
{
foreach (object o in allGroups)
if (o is BuildItemGroup)
yield return o;
}
public IEnumerator GetPropertyGroupAndChooseEnumerator ()
{
foreach (object o in allGroups) {
if (o is BuildPropertyGroup) {
yield return o;
continue;
}
if (o is BuildChoose) {
yield return o;
}
}
}
public IEnumerator GetPropertyGroupEnumerator ()
{
foreach (object o in allGroups) {
if (o is BuildPropertyGroup)
yield return o;
}
}
internal void Add (BuildPropertyGroup bpg) {
bpg.GroupingCollection = this;
allGroups.Add (bpg);
propertyGroups++;
}
internal void Add (BuildItemGroup big) {
allGroups.Add (big);
itemGroups++;
}
internal void Add (BuildChoose bc) {
allGroups.Add (bc);
chooses++;
}
internal int ItemGroups {
get { return this.itemGroups; }
}
internal int PropertyGroups {
get { return this.propertyGroups; }
}
internal int Chooses {
get { return this.chooses; }
}
}
}
#endif
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