File: NamedPipeListener.cs

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//
// System.Runtime.Remoting.Channels.Ipc.Win32.NamedPipeListener.cs
//
// Author: Robert Jordan (robertj@gmx.net)
//
// Copyright (C) 2005 Novell, Inc (http://www.novell.com)
//
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
// 
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//

#if NET_2_0

using System;
using System.Runtime.InteropServices;

namespace System.Runtime.Remoting.Channels.Ipc.Win32
{
    /// <summary>
    /// Listens for connections from local local Named Pipe clients.
    /// </summary>
    internal class NamedPipeListener
    {
        const uint DefaultBufferSize = 4096;
        readonly string pipeName;

        public string Name 
        {
            get { return pipeName; }
        }

        /// <summary>
        /// Creates a new listener with the local local Named Pipe name obtained form the specified UID.
        /// </summary>
        /// <param name="uid">The UID.</param>
        public NamedPipeListener(Guid uid) 
            : this(uid.ToString("N"))
        {
        }

        /// <summary>
        /// Creates a new listener with the specified name.
        /// </summary>
        /// <param name="pipeName">The pipe name omiting the leading <c>\\.\pipe\</c></param>
        public NamedPipeListener(string pipeName)
        {
            this.pipeName = NamedPipeHelper.FormatPipeName(pipeName);
        }

        /// <summary>
        /// Accepts a pending connection request
        /// </summary>
        /// <remarks>
        /// Accept is a blocking method that returns a NamedPipeSocket you can use to send and receive data. 
        /// </remarks>
        /// <returns>The NamedPipeSocket.</returns>
        public NamedPipeSocket Accept() 
        {
            IntPtr hPipe = NamedPipeHelper.CreateNamedPipe(
                pipeName,
                NamedPipeHelper.PIPE_ACCESS_DUPLEX,
                NamedPipeHelper.PIPE_TYPE_MESSAGE
                | NamedPipeHelper.PIPE_READMODE_MESSAGE
                | NamedPipeHelper.PIPE_WAIT,
                NamedPipeHelper.PIPE_UNLIMITED_INSTANCES,
                DefaultBufferSize,
                DefaultBufferSize,
                NamedPipeHelper.NMPWAIT_USE_DEFAULT_WAIT,
                IntPtr.Zero
                );

            if (hPipe.ToInt32() == NamedPipeHelper.INVALID_HANDLE_VALUE) 
            {
                throw new NamedPipeException();
            }

            bool canConnect = NamedPipeHelper.ConnectNamedPipe(hPipe, IntPtr.Zero);
            int lastError = Marshal.GetLastWin32Error();
            if (!canConnect && lastError == NamedPipeHelper.ERROR_PIPE_CONNECTED)
                canConnect = true;

            if (canConnect) 
            {
                return new NamedPipeSocket(hPipe);
            }
            else 
            {
                NamedPipeHelper.CloseHandle(hPipe);
                throw new NamedPipeException(lastError);
            }
        }

    }
}

#endif