File: LingerOption.cs

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//
// System.Net.Sockets.LingerOption.cs
//
// Author:
//   Andrew Sutton
//
// (C) Andrew Sutton
//

//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
// 
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//

using System;

namespace System.Net.Sockets
{
	// <remarks>
	//   Encapsulates a linger option.
	// </remarks>
	public class LingerOption
	{
		// Don't change the names of these fields without also
		// changing socket-io.c in the runtime
		private bool	enabled;
		private int	seconds;

		public LingerOption (bool enable, int secs)
		{
			enabled = enable;
			seconds = secs;
		}

		public bool Enabled
		{
			get { return enabled; }
			set { enabled = value; }
		}

		public int LingerTime
		{
			get { return seconds; }
			set { seconds = value; }
		}
	}
}