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<Type Name="Queue" FullName="System.Collections.Queue">
<TypeSignature Maintainer="auto" Language="C#" Value="public class Queue : ICloneable, System.Collections.ICollection" />
<AssemblyInfo>
<AssemblyName>mscorlib</AssemblyName>
<AssemblyPublicKey>[00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00]</AssemblyPublicKey>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.Object</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>System.Collections.ICollection</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.ICloneable</InterfaceName>
</Interface>
</Interfaces>
<Docs>
<summary>A first in, first out collection of objects.</summary>
<remarks>
<block subset="none" type="note">
<para>
<see cref="T:System.Collections.Queue" /> is not thread-safe until it has been synchronized via the <see cref="M:System.Collections.Queue.Synchronized" /> function call.
</para>
</block>
</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Queue ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>Creates an empty queue</summary>
<remarks />
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Queue (System.Collections.ICollection col);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="col" Type="System.Collections.ICollection" />
</Parameters>
<Docs>
<param name="col">To be added: an object of type 'ICollection'</param>
<summary>Creates a queue from another collection</summary>
<remarks>To be added</remarks>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Queue (int capacity);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="capacity" Type="System.Int32" />
</Parameters>
<Docs>
<param name="capacity">To be added.</param>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Queue (int capacity, float growFactor);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="capacity" Type="System.Int32" />
<Parameter Name="growFactor" Type="System.Single" />
</Parameters>
<Docs>
<param name="capacity">To be added.</param>
<param name="growFactor">To be added: an object of type 'float'</param>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="Clear">
<MemberSignature Language="C#" Value="public virtual void Clear ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Removes all items from the <see cref="T:System.Collections.Queue" /></summary>
<remarks />
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="Clone">
<MemberSignature Language="C#" Value="public virtual object Clone ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Object</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Makes a copy of the <see cref="T:System.Collections.Queue" /></summary>
<returns>A copy of the <see cref="T:System.Collections.Queue" /> as a <see cref="T:System.Object" /></returns>
<remarks>
<block subset="none" type="note">
<para>
The <see cref="T:System.Collections.Queue" /> returned is completely independent of the <see cref="T:System.Collections.Queue" /> it was created from. This means doing a <see cref="M:System.Collections.Queue.Enqueue" /> on the copy does not <see cref="M:System.Collections.Queue.Enqueue" /> on the original <see cref="T:System.Collections.Queue" />.
</para>
</block>
</remarks>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="Contains">
<MemberSignature Language="C#" Value="public virtual bool Contains (object obj);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="obj" Type="System.Object" />
</Parameters>
<Docs>
<param name="obj">The <see cref="T:System.Object" /> to check for in the <see cref="T:System.Collections.Queue" /></param>
<summary>Find whether a <see cref="T:System.Object" /> is in a <see cref="T:System.Collections.Queue" /></summary>
<returns>Returns true if found and false if not found.</returns>
<remarks />
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="CopyTo">
<MemberSignature Language="C#" Value="public virtual void CopyTo (Array array, int index);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="array" Type="System.Array" />
<Parameter Name="index" Type="System.Int32" />
</Parameters>
<Docs>
<param name="array">A <see cref="T:System.Array" /> to copy the conents of the <see cref="T:System.Collections.Queue" /> to</param>
<param name="index">A <see cref="T:System.Integer" /> of the index in the <see cref="T:System.Array" /> to start copying the <see cref="T:System.Collections.Queue" /> to</param>
<summary>Copies a portion of <see cref="T:System.Collections.Queue" /> to a <see cref="T:System.Array" /> at a particular index.</summary>
<remarks />
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="Count">
<MemberSignature Language="C#" Value="public virtual int Count { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Docs>
<summary>Number of elements in the <see cref="T:System.Collections.Queue" /></summary>
<value>To be added: an object of type 'int'</value>
<remarks>This is 'read-only'</remarks>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="Dequeue">
<MemberSignature Language="C#" Value="public virtual object Dequeue ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Object</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Removes an item from the <see cref="T:System.Collections.Queue" /></summary>
<returns>The first <see cref="T:System.Object" /> in the <see cref="T:System.Collections.Queue" /></returns>
<remarks />
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="Enqueue">
<MemberSignature Language="C#" Value="public virtual void Enqueue (object obj);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="obj" Type="System.Object" />
</Parameters>
<Docs>
<param name="obj">The <see cref="T:System.Object" /> to add to the <see cref="T:System.Collections.Queue" /></param>
<summary>Adds an item to the <see cref="T:System.Collections.Queue" /></summary>
<remarks />
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="GetEnumerator">
<MemberSignature Language="C#" Value="public virtual System.Collections.IEnumerator GetEnumerator ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Collections.IEnumerator</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'IEnumerator'</returns>
<remarks>To be added</remarks>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="IsSynchronized">
<MemberSignature Language="C#" Value="public virtual bool IsSynchronized { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<value>To be added: an object of type 'bool'</value>
<remarks>A synchronized <see cref="T:System.Collections.Queue" /> is thread-safe. To obtain a synchronized Queue, you can call the <see cref="M:System.Collections.Queue.Synchronized" /> method<block subset="none" type="note">.
<para>This is 'read-only'.
</para></block></remarks>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="Peek">
<MemberSignature Language="C#" Value="public virtual object Peek ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Object</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'object'</returns>
<remarks>To be added</remarks>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="Synchronized">
<MemberSignature Language="C#" Value="public static System.Collections.Queue Synchronized (System.Collections.Queue queue);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Collections.Queue</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="queue" Type="System.Collections.Queue" />
</Parameters>
<Docs>
<param name="queue">The <see cref="T:System.Collections.Queue" /> to make a thread-safe version of</param>
<summary>Makes a thread-safe queue.</summary>
<returns>The thread-safe version of the <see cref="T:System.Collections.Queue" /> passed in.</returns>
<remarks>
<example>
<code lang="C#">
using System.Collections;
Queue NonThreadSafeQueue = new Queue();
Queue ThreadSafeQueue = Queue.Synchronized(NonThreadSafeQueue);
</code>
</example>
<block subset="none" type="note">
<para>
A Queue can be tested for thread-safeness through the <see cref="M:System.Collections.Queue.IsSynchronized" /> property.
</para>
</block>
</remarks>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="SyncRoot">
<MemberSignature Language="C#" Value="public virtual object SyncRoot { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Object</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<value>To be added: an object of type 'object'</value>
<remarks>To be added</remarks>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="ToArray">
<MemberSignature Language="C#" Value="public virtual object[] ToArray ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Object[]</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Converts a <see cref="T:System.Collections.Queue" /> to a <see cref="T:System.Array" /></summary>
<returns>Returns a <see cref="T:System.Array" /> with the same items as the <see cref="T:System.Collections.Queue" /></returns>
<remarks>The <see cref="T:System.Collections.Queue" /> is not changed. The first item in the <see cref="T:System.Array" /> is the oldest item in the <see cref="T:System.Collections.Queue" /></remarks>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="TrimToSize">
<MemberSignature Language="C#" Value="public virtual void TrimToSize ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
</Members>
<Attributes>
<Attribute>
<AttributeName>System.Diagnostics.DebuggerDisplay("Count={Count}")</AttributeName>
</Attribute>
<Attribute>
<AttributeName>System.Diagnostics.DebuggerTypeProxy(typeof(System.Collections.CollectionDebuggerView))</AttributeName>
</Attribute>
<Attribute>
<AttributeName>System.Runtime.InteropServices.ComVisible(true)</AttributeName>
</Attribute>
</Attributes>
</Type>
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