File: Queue.xml

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<Type Name="Queue" FullName="System.Collections.Queue">
  <TypeSignature Maintainer="auto" Language="C#" Value="public class Queue : ICloneable, System.Collections.ICollection" />
  <AssemblyInfo>
    <AssemblyName>mscorlib</AssemblyName>
    <AssemblyPublicKey>[00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00]</AssemblyPublicKey>
    <AssemblyVersion>1.0.5000.0</AssemblyVersion>
    <AssemblyVersion>2.0.0.0</AssemblyVersion>
    <AssemblyVersion>4.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the &lt;link location="node:gtk-sharp/programming/threads"&gt;Gtk# Thread Programming&lt;/link&gt; for details.</ThreadSafetyStatement>
  <Base>
    <BaseTypeName>System.Object</BaseTypeName>
  </Base>
  <Interfaces>
    <Interface>
      <InterfaceName>System.Collections.ICollection</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>System.ICloneable</InterfaceName>
    </Interface>
  </Interfaces>
  <Docs>
    <summary>A first in, first out collection of objects.</summary>
    <remarks>
      <block subset="none" type="note">
        <para>
          <see cref="T:System.Collections.Queue" /> is not thread-safe until it has been synchronized via the <see cref="M:System.Collections.Queue.Synchronized" /> function call.
  </para>
      </block>
    </remarks>
  </Docs>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public Queue ();" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters />
      <Docs>
        <summary>Creates an empty queue</summary>
        <remarks />
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public Queue (System.Collections.ICollection col);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="col" Type="System.Collections.ICollection" />
      </Parameters>
      <Docs>
        <param name="col">To be added: an object of type 'ICollection'</param>
        <summary>Creates a queue from another collection</summary>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public Queue (int capacity);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="capacity" Type="System.Int32" />
      </Parameters>
      <Docs>
        <param name="capacity">To be added.</param>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public Queue (int capacity, float growFactor);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="capacity" Type="System.Int32" />
        <Parameter Name="growFactor" Type="System.Single" />
      </Parameters>
      <Docs>
        <param name="capacity">To be added.</param>
        <param name="growFactor">To be added: an object of type 'float'</param>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="Clear">
      <MemberSignature Language="C#" Value="public virtual void Clear ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Removes all items from the <see cref="T:System.Collections.Queue" /></summary>
        <remarks />
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="Clone">
      <MemberSignature Language="C#" Value="public virtual object Clone ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Object</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Makes a copy of the <see cref="T:System.Collections.Queue" /></summary>
        <returns>A copy of the <see cref="T:System.Collections.Queue" /> as a <see cref="T:System.Object" /></returns>
        <remarks>
          <block subset="none" type="note">
            <para>
	The <see cref="T:System.Collections.Queue" /> returned is completely independent of the <see cref="T:System.Collections.Queue" /> it was created from.  This means doing a <see cref="M:System.Collections.Queue.Enqueue" /> on the copy does not <see cref="M:System.Collections.Queue.Enqueue" /> on the original <see cref="T:System.Collections.Queue" />.
  </para>
          </block>
        </remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="Contains">
      <MemberSignature Language="C#" Value="public virtual bool Contains (object obj);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="obj" Type="System.Object" />
      </Parameters>
      <Docs>
        <param name="obj">The <see cref="T:System.Object" /> to check for in the <see cref="T:System.Collections.Queue" /></param>
        <summary>Find whether a <see cref="T:System.Object" /> is in a <see cref="T:System.Collections.Queue" /></summary>
        <returns>Returns true if found and false if not found.</returns>
        <remarks />
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="CopyTo">
      <MemberSignature Language="C#" Value="public virtual void CopyTo (Array array, int index);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="array" Type="System.Array" />
        <Parameter Name="index" Type="System.Int32" />
      </Parameters>
      <Docs>
        <param name="array">A <see cref="T:System.Array" /> to copy the conents of the <see cref="T:System.Collections.Queue" /> to</param>
        <param name="index">A <see cref="T:System.Integer" /> of the index in the <see cref="T:System.Array" /> to start copying the <see cref="T:System.Collections.Queue" /> to</param>
        <summary>Copies a portion of <see cref="T:System.Collections.Queue" /> to a <see cref="T:System.Array" /> at a particular index.</summary>
        <remarks />
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="Count">
      <MemberSignature Language="C#" Value="public virtual int Count { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Number of elements in the <see cref="T:System.Collections.Queue" /></summary>
        <value>To be added: an object of type 'int'</value>
        <remarks>This is 'read-only'</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="Dequeue">
      <MemberSignature Language="C#" Value="public virtual object Dequeue ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Object</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Removes an item from the <see cref="T:System.Collections.Queue" /></summary>
        <returns>The first <see cref="T:System.Object" /> in the <see cref="T:System.Collections.Queue" /></returns>
        <remarks />
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="Enqueue">
      <MemberSignature Language="C#" Value="public virtual void Enqueue (object obj);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="obj" Type="System.Object" />
      </Parameters>
      <Docs>
        <param name="obj">The <see cref="T:System.Object" /> to add to the <see cref="T:System.Collections.Queue" /></param>
        <summary>Adds an item to the <see cref="T:System.Collections.Queue" /></summary>
        <remarks />
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="GetEnumerator">
      <MemberSignature Language="C#" Value="public virtual System.Collections.IEnumerator GetEnumerator ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Collections.IEnumerator</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'IEnumerator'</returns>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="IsSynchronized">
      <MemberSignature Language="C#" Value="public virtual bool IsSynchronized { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <value>To be added: an object of type 'bool'</value>
        <remarks>A synchronized <see cref="T:System.Collections.Queue" /> is thread-safe.  To obtain a synchronized Queue, you can call the <see cref="M:System.Collections.Queue.Synchronized" /> method<block subset="none" type="note">.
            <para>This is 'read-only'.
  </para></block></remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="Peek">
      <MemberSignature Language="C#" Value="public virtual object Peek ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Object</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'object'</returns>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="Synchronized">
      <MemberSignature Language="C#" Value="public static System.Collections.Queue Synchronized (System.Collections.Queue queue);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Collections.Queue</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="queue" Type="System.Collections.Queue" />
      </Parameters>
      <Docs>
        <param name="queue">The <see cref="T:System.Collections.Queue" /> to make a thread-safe version of</param>
        <summary>Makes a thread-safe queue.</summary>
        <returns>The thread-safe version of the <see cref="T:System.Collections.Queue" /> passed in.</returns>
        <remarks>
          <example>
            <code lang="C#">
	using System.Collections;

	Queue NonThreadSafeQueue = new Queue();
	Queue ThreadSafeQueue = Queue.Synchronized(NonThreadSafeQueue);
	
  </code>
          </example>
          <block subset="none" type="note">
            <para>
	A Queue can be tested for thread-safeness through the <see cref="M:System.Collections.Queue.IsSynchronized" /> property.
  </para>
          </block>
        </remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="SyncRoot">
      <MemberSignature Language="C#" Value="public virtual object SyncRoot { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Object</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <value>To be added: an object of type 'object'</value>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="ToArray">
      <MemberSignature Language="C#" Value="public virtual object[] ToArray ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Object[]</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Converts a <see cref="T:System.Collections.Queue" /> to a <see cref="T:System.Array" /></summary>
        <returns>Returns a <see cref="T:System.Array" /> with the same items as the <see cref="T:System.Collections.Queue" /></returns>
        <remarks>The <see cref="T:System.Collections.Queue" /> is not changed.  The first item in the <see cref="T:System.Array" /> is the oldest item in the <see cref="T:System.Collections.Queue" /></remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="TrimToSize">
      <MemberSignature Language="C#" Value="public virtual void TrimToSize ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
  </Members>
  <Attributes>
    <Attribute>
      <AttributeName>System.Diagnostics.DebuggerDisplay("Count={Count}")</AttributeName>
    </Attribute>
    <Attribute>
      <AttributeName>System.Diagnostics.DebuggerTypeProxy(typeof(System.Collections.CollectionDebuggerView))</AttributeName>
    </Attribute>
    <Attribute>
      <AttributeName>System.Runtime.InteropServices.ComVisible(true)</AttributeName>
    </Attribute>
  </Attributes>
</Type>