File: TlsClientHello.cs

package info (click to toggle)
mono 2.6.7-5.1
  • links: PTS, VCS
  • area: main
  • in suites: squeeze
  • size: 327,344 kB
  • ctags: 413,649
  • sloc: cs: 2,471,883; xml: 1,768,594; ansic: 350,665; sh: 13,644; makefile: 8,640; perl: 1,784; asm: 717; cpp: 209; python: 146; sql: 81; sed: 16
file content (118 lines) | stat: -rw-r--r-- 3,170 bytes parent folder | download | duplicates (12)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
// Transport Security Layer (TLS)
// Copyright (c) 2003-2004 Carlos Guzman Alvarez

//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
// 
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//

using System;
using System.Security.Cryptography;

namespace Mono.Security.Protocol.Tls.Handshake.Client
{
	internal class TlsClientHello : HandshakeMessage
	{
		#region Fields

		private byte[] random;

		#endregion

		#region Constructors

		public TlsClientHello(Context context) 
			: base(context, HandshakeType.ClientHello)
		{
		}

		#endregion

		#region Methods

		public override void Update()
		{
			ClientContext context = (ClientContext)this.Context;

			base.Update();

			context.ClientRandom		= random;
			context.ClientHelloProtocol	= this.Context.Protocol;

			random = null;
		}

		#endregion

		#region Protected Methods

		protected override void ProcessAsSsl3()
		{
			this.ProcessAsTls1();
		}

		protected override void ProcessAsTls1()
		{
			// Client Version
			this.Write(this.Context.Protocol);
								
			// Random bytes - Unix time + Radom bytes [28]
			TlsStream clientRandom = new TlsStream();
			clientRandom.Write(this.Context.GetUnixTime());
			clientRandom.Write(this.Context.GetSecureRandomBytes(28));
			this.random = clientRandom.ToArray();
			clientRandom.Reset();

			this.Write(this.random);

			// Session id
			// Check if we have a cache session we could reuse
			this.Context.SessionId = ClientSessionCache.FromHost (this.Context.ClientSettings.TargetHost);
			if (this.Context.SessionId != null)
			{
				this.Write((byte)this.Context.SessionId.Length);
				if (this.Context.SessionId.Length > 0)
				{
					this.Write(this.Context.SessionId);
				}
			}
			else
			{
				this.Write((byte)0);
			}
			
			// Write length of Cipher suites			
			this.Write((short)(this.Context.SupportedCiphers.Count*2));

			// Write Supported Cipher suites
			for (int i = 0; i < this.Context.SupportedCiphers.Count; i++)
			{
				this.Write((short)this.Context.SupportedCiphers[i].Code);
			}

			// Compression methods length
			this.Write((byte)1);
			
			// Compression methods ( 0 = none )
			this.Write((byte)this.Context.CompressionMethod);
		}

		#endregion
	}
}