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<Type Name="ProvidePropertyAttribute" FullName="System.ComponentModel.ProvidePropertyAttribute">
<TypeSignature Language="C#" Maintainer="auto" Value="public sealed class ProvidePropertyAttribute : Attribute" />
<AssemblyInfo>
<AssemblyName>System</AssemblyName>
<AssemblyPublicKey>[00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00]</AssemblyPublicKey>
<AssemblyVersion>1.0.3300.0</AssemblyVersion>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.Attribute</BaseTypeName>
</Base>
<Interfaces />
<Attributes>
<Attribute>
<AttributeName>System.AttributeUsage(System.AttributeTargets.Class, AllowMultiple=true, Inherited=true)</AttributeName>
</Attribute>
</Attributes>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public ProvidePropertyAttribute (string propertyName, string receiverTypeName);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="propertyName" Type="System.String" />
<Parameter Name="receiverTypeName" Type="System.String" />
</Parameters>
<Docs>
<param name="propertyName">To be added: an object of type 'string'</param>
<param name="receiverTypeName">To be added: an object of type 'string'</param>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public ProvidePropertyAttribute (string propertyName, Type receiverType);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="propertyName" Type="System.String" />
<Parameter Name="receiverType" Type="System.Type" />
</Parameters>
<Docs>
<param name="propertyName">To be added: an object of type 'string'</param>
<param name="receiverType">To be added: an object of type 'Type'</param>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="Equals">
<MemberSignature Language="C#" Value="public override bool Equals (object obj);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="obj" Type="System.Object" />
</Parameters>
<Docs>
<param name="obj">To be added: an object of type 'object'</param>
<summary>To be added</summary>
<returns>To be added: an object of type 'bool'</returns>
<remarks>To be added</remarks>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="GetHashCode">
<MemberSignature Language="C#" Value="public override int GetHashCode ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'int'</returns>
<remarks>To be added</remarks>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="PropertyName">
<MemberSignature Language="C#" Value="public string PropertyName { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<value>To be added: an object of type 'string'</value>
<remarks>To be added</remarks>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="ReceiverTypeName">
<MemberSignature Language="C#" Value="public string ReceiverTypeName { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<value>To be added: an object of type 'string'</value>
<remarks>To be added</remarks>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="TypeId">
<MemberSignature Language="C#" Value="public override object TypeId { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Object</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<value>To be added: an object of type 'object'</value>
<remarks>To be added</remarks>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
</Members>
</Type>
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