File: ChangeLog

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2007-11-07  Gert Driesen  <drieseng@users.sourceforge.net>

	* SoundPlayer.cs: Addded support for playing WAV files on Windows.
	Fixed ctor (Stream) to allow null argument. In LoadFromUri, first
	reset mstream to support resetting Stream to null. Support playing
	default sound. Allow Stream to be set to null. Reset AudioData and
	WaveData when new stream is loaded.
	* Win32SoundPlayer.cs: Wrapper for PlaySound Win32 API.

2007-11-06  Sebastien Pouliot  <sebastien@ximian.com>

	* AudioData.cs: Reset stream to position 0 before playing (required
	when playing the audio in a loop). Part of the fix for bug #338991.
	* SoundPlayer.cs: Only create the AudioData once (and reuse it).
	Part of the fix for bug #338991.

2007-01-22  Alan McGovern  <amcgovern@novell.com>

	* SoundPlayer.cs: Added support for loading from the filesystem
	and loading from a HTTP based source.

2007-01-22  Miguel de Icaza  <miguel@novell.com>

	* SoundPlayer.cs: Remove unused variables 

2006-12-22  Sebastien Pouliot  <sebastien@ximian.com>

	* SoundPlayer.cs: Hide default public ctor (to please corcompare)
	* SystemSounds.cs: Add missing attribute and downgrade PlayLoop 
	visibility (to please corcompare)

Wed Dec 20 18:26:36 CET 2006 Paolo Molaro <lupus@ximian.com>

	* AudioData.cs, AudioDevice.cs: small (alsa) audio device and
	Wav file parsing implementation.
	* SoundPlayer.cs, SystemSound.cs: implemented most of the methods.

Tue Dec 19 19:17:06 CET 2006 Paolo Molaro <lupus@ximian.com>

	* SoundPlayer.cs, SystemSound.cs, SystemSounds.cs: first stubs
	and partial implementation.