File: RegionInfo.cs

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//
// System.Globalization.RegionInfo.cs
//
// Author:
//	Atsushi Enomoto  <atsushi@ximian.com>
//

//
// Copyright (C) 2005 Novell, Inc (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
// 
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
using System.Globalization;
using System.Runtime.CompilerServices;

namespace System.Globalization
{
#if NET_2_0
	[System.Runtime.InteropServices.ComVisible(true)]
#endif
	[Serializable]
	public class RegionInfo
	{
		static RegionInfo currentRegion;

		// This property is not synchronized with CurrentCulture, so
		// we need to use bootstrap CurrentCulture LCID.
		public static RegionInfo CurrentRegion {
			get {
				if (currentRegion == null) {
					// make sure to fill BootstrapCultureID.
					CultureInfo ci = CultureInfo.CurrentCulture;
					// If current culture is invariant then region is not available.
					if (ci == null || CultureInfo.BootstrapCultureID == 0x7F)
						return null;
					currentRegion = new RegionInfo (CultureInfo.BootstrapCultureID);
				}
				return currentRegion;
			}
		}

#if NET_2_0
		int lcid; // it is used only for Equals() (not even used in GetHashCode()).
#endif

#pragma warning disable 649
		int regionId;
		string iso2Name;
		string iso3Name;
		string win3Name;
		string englishName;
		string currencySymbol;
		string isoCurrencySymbol;
		string currencyEnglishName;
#pragma warning restore 649

		public RegionInfo (int culture)
		{
#if NET_2_0
			if (!GetByTerritory (CultureInfo.GetCultureInfo (culture)))
				throw new ArgumentException (
					String.Format ("Region ID {0} (0x{0:X4}) is not a supported region.", culture), "culture");
#else
			if (!construct_internal_region_from_lcid (culture))
				throw new ArgumentException (
					String.Format ("Region ID {0} (0x{0:X4}) is not a " +
							"supported region.", culture), "culture");
#endif
		}

		public RegionInfo (string name)
		{
			if (name == null)
				throw new ArgumentNullException ();

#if NET_2_0
			if (construct_internal_region_from_name (name.ToUpperInvariant ())) {
				lcid = name.GetHashCode (); // random-ish
				return;
			}
			if (!GetByTerritory (CultureInfo.GetCultureInfo (name)))
				throw new ArgumentException (String.Format ("Region name {0} is not supported.", name), "name");
#else
			if (!construct_internal_region_from_name (name.ToUpperInvariant ()))
				throw new ArgumentException ("Region name " + name +
						" is not supported.", "name");
#endif
		}

#if NET_2_0
		bool GetByTerritory (CultureInfo ci)
		{
			if (ci == null)
				throw new Exception ("INTERNAL ERROR: should not happen.");
			if (ci.IsNeutralCulture || ci.Territory == null)
				return false;
			this.lcid = ci.LCID;
			return construct_internal_region_from_name (ci.Territory.ToUpperInvariant ());
		}
#endif		

#if !NET_2_0
		[MethodImplAttribute (MethodImplOptions.InternalCall)]
		private extern bool construct_internal_region_from_lcid (int lcid);
#endif

		[MethodImplAttribute (MethodImplOptions.InternalCall)]
		private extern bool construct_internal_region_from_name (string name);

#if NET_2_0
		[System.Runtime.InteropServices.ComVisible(false)]
		public virtual string CurrencyEnglishName {
			get { return currencyEnglishName; }
		}
#endif

		public virtual string CurrencySymbol {
			get { return currencySymbol; }
		}

		[MonoTODO ("DisplayName currently only returns the EnglishName")]
		public virtual string DisplayName {
			get { return englishName; }
		}

		public virtual string EnglishName {
			get { return englishName; }
		}

#if NET_2_0
		[System.Runtime.InteropServices.ComVisible(false)]
		public virtual int GeoId {
			get { return regionId; }
		}
#endif

		public virtual bool IsMetric {
			get {
				switch (iso2Name) {
				case "US":
				case "UK":
					return false;
				default:
					return true;
				}
			}
		}

		public virtual string ISOCurrencySymbol {
			get { return isoCurrencySymbol; }
		}

#if NET_2_0
		[System.Runtime.InteropServices.ComVisible(false)]
		public virtual string NativeName {
			get { return DisplayName; }
		}

		[MonoTODO ("Not implemented")]
		[System.Runtime.InteropServices.ComVisible(false)]
		public virtual string CurrencyNativeName {
			get { throw new NotImplementedException (); }
		}
#endif

		public virtual string Name {
			get { return iso2Name; }
		}

		public virtual string ThreeLetterISORegionName {
			get { return iso3Name; }
		}

		public virtual string ThreeLetterWindowsRegionName {
			get { return win3Name; }
		}
		
		public virtual string TwoLetterISORegionName {
			get { return iso2Name; }
		}

		//
		// methods

#if NET_2_0
		public override bool Equals (object value)
		{
			RegionInfo other = value as RegionInfo;
			return other != null && lcid == other.lcid;
		}

		public override int GetHashCode ()
		{
			return (int) (0x80000000 + (regionId << 3) + regionId); // it i still based on regionId
		}
#else
		public override bool Equals (object value)
		{
			RegionInfo other = value as RegionInfo;
			return other != null && regionId == other.regionId;
		}

		public override int GetHashCode () {
			return regionId;
		}
#endif

		public override string ToString ()
		{
			return Name;
		}
	}
}