1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485
|
//
// System.Resources.ResourceWriter.cs
//
// Authors:
// Duncan Mak <duncan@ximian.com>
// Dick Porter <dick@ximian.com>
// Gert Driesen <drieseng@users.sourceforge.net>
//
// (C) 2001, 2002 Ximian, Inc. http://www.ximian.com
//
//
// Copyright (C) 2004 Novell, Inc (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
using System.IO;
using System.Collections;
using System.Text;
using System.Runtime.Serialization;
using System.Runtime.Serialization.Formatters.Binary;
namespace System.Resources
{
#if NET_2_0
[System.Runtime.InteropServices.ComVisible (true)]
#endif
public sealed class ResourceWriter : IResourceWriter, IDisposable
{
class TypeByNameObject
{
public readonly string TypeName;
public readonly byte [] Value;
public TypeByNameObject (string typeName, byte [] value)
{
TypeName = typeName;
Value = (byte []) value.Clone ();
}
}
#if NET_2_0
SortedList resources = new SortedList (StringComparer.OrdinalIgnoreCase);
#else
Hashtable resources = new Hashtable (CaseInsensitiveHashCodeProvider.Default, CaseInsensitiveComparer.Default);
#endif
Stream stream;
public ResourceWriter (Stream stream)
{
if (stream == null)
throw new ArgumentNullException ("stream");
if (!stream.CanWrite)
throw new ArgumentException ("Stream was not writable.");
this.stream = stream;
}
public ResourceWriter (String fileName)
{
if (fileName == null)
throw new ArgumentNullException ("fileName");
stream = new FileStream(fileName, FileMode.Create,
FileAccess.Write);
}
public void AddResource (string name, byte[] value)
{
if (name == null)
throw new ArgumentNullException ("name");
if (resources == null)
throw new InvalidOperationException ("The resource writer has already been closed and cannot be edited");
if (resources [name] != null)
throw new ArgumentException ("Resource already present: " + name);
resources.Add(name, value);
}
public void AddResource (string name, object value)
{
if (name == null)
throw new ArgumentNullException ("name");
if (resources == null)
throw new InvalidOperationException ("The resource writer has already been closed and cannot be edited");
if (resources[name] != null)
throw new ArgumentException ("Resource already present: " + name);
resources.Add(name, value);
}
public void AddResource (string name, string value)
{
if (name == null)
throw new ArgumentNullException ("name");
if (resources == null)
throw new InvalidOperationException ("The resource writer has already been closed and cannot be edited");
if (resources [name] != null)
throw new ArgumentException ("Resource already present: " + name);
resources.Add(name, value);
}
public void Close ()
{
Dispose (true);
}
public void Dispose ()
{
Dispose (true);
}
private void Dispose (bool disposing)
{
if (disposing) {
if (resources != null)
Generate();
if (stream != null)
stream.Close();
GC.SuppressFinalize (this);
}
resources = null;
stream = null;
}
#if NET_2_0
public void AddResourceData (string name, string typeName, byte [] serializedData)
{
if (name == null)
throw new ArgumentNullException ("name");
if (typeName == null)
throw new ArgumentNullException ("typeName");
if (serializedData == null)
throw new ArgumentNullException ("serializedData");
// shortcut
AddResource (name, new TypeByNameObject (typeName, serializedData));
}
#endif
public void Generate ()
{
BinaryWriter writer;
IFormatter formatter;
if (resources == null)
throw new InvalidOperationException ("The resource writer has already been closed and cannot be edited");
writer = new BinaryWriter (stream, Encoding.UTF8);
formatter = new BinaryFormatter (null, new StreamingContext (StreamingContextStates.File | StreamingContextStates.Persistence));
/* The ResourceManager header */
writer.Write (ResourceManager.MagicNumber);
writer.Write (ResourceManager.HeaderVersionNumber);
/* Build the rest of the ResourceManager
* header in memory, because we need to know
* how long it is in advance
*/
MemoryStream resman_stream = new MemoryStream ();
BinaryWriter resman = new BinaryWriter (resman_stream,
Encoding.UTF8);
resman.Write (typeof (ResourceReader).AssemblyQualifiedName);
#if NET_2_0
resman.Write (typeof (RuntimeResourceSet).FullName);
#else
resman.Write (typeof (ResourceSet).AssemblyQualifiedName);
#endif
/* Only space for 32 bits of header len in the
* resource file format
*/
int resman_len = (int) resman_stream.Length;
writer.Write (resman_len);
writer.Write (resman_stream.GetBuffer (), 0, resman_len);
/* We need to build the ResourceReader name
* and data sections simultaneously
*/
MemoryStream res_name_stream = new MemoryStream ();
BinaryWriter res_name = new BinaryWriter (res_name_stream, Encoding.Unicode);
MemoryStream res_data_stream = new MemoryStream ();
BinaryWriter res_data = new BinaryWriter (res_data_stream,
Encoding.UTF8);
/* Not sure if this is the best collection to
* use, I just want an unordered list of
* objects with fast lookup, but without
* needing a key. (I suppose a hashtable with
* key==value would work, but I need to find
* the index of each item later)
*/
ArrayList types = new ArrayList ();
int [] hashes = new int [resources.Count];
int [] name_offsets = new int [resources.Count];
int count = 0;
IDictionaryEnumerator res_enum = resources.GetEnumerator ();
while (res_enum.MoveNext()) {
/* Hash the name */
hashes [count] = GetHash ((string) res_enum.Key);
/* Record the offsets */
name_offsets [count] = (int) res_name.BaseStream.Position;
/* Write the name section */
res_name.Write ((string) res_enum.Key);
res_name.Write ((int) res_data.BaseStream.Position);
if (res_enum.Value == null) {
Write7BitEncodedInt (res_data, -1);
count++;
continue;
}
// implementation note: TypeByNameObject is
// not used in 1.x profile.
TypeByNameObject tbn = res_enum.Value as TypeByNameObject;
Type type = tbn != null ? null : res_enum.Value.GetType();
object typeObj = tbn != null ? (object) tbn.TypeName : type;
/* Keep a list of unique types */
#if NET_2_0
// do not output predefined ones.
switch ((type != null && !type.IsEnum) ? Type.GetTypeCode (type) : TypeCode.Empty) {
case TypeCode.Decimal:
case TypeCode.Single:
case TypeCode.Double:
case TypeCode.SByte:
case TypeCode.Int16:
case TypeCode.Int32:
case TypeCode.Int64:
case TypeCode.Byte:
case TypeCode.UInt16:
case TypeCode.UInt32:
case TypeCode.UInt64:
case TypeCode.DateTime:
case TypeCode.String:
break;
default:
if (type == typeof (TimeSpan))
break;
if (type == typeof (MemoryStream))
break;
if (type==typeof(byte[]))
break;
if (!types.Contains (typeObj))
types.Add (typeObj);
/* Write the data section */
Write7BitEncodedInt(res_data, (int) PredefinedResourceType.FistCustom + types.IndexOf(typeObj));
break;
}
#else
if (!types.Contains (typeObj))
types.Add (typeObj);
/* Write the data section */
Write7BitEncodedInt(res_data, types.IndexOf(type));
#endif
/* Strangely, Char is serialized
* rather than just written out
*/
#if NET_2_0
if (tbn != null)
res_data.Write((byte []) tbn.Value);
else if (type == typeof (Byte)) {
res_data.Write ((byte) PredefinedResourceType.Byte);
res_data.Write ((Byte) res_enum.Value);
} else if (type == typeof (Decimal)) {
res_data.Write ((byte) PredefinedResourceType.Decimal);
res_data.Write ((Decimal) res_enum.Value);
} else if (type == typeof (DateTime)) {
res_data.Write ((byte) PredefinedResourceType.DateTime);
res_data.Write (((DateTime) res_enum.Value).Ticks);
} else if (type == typeof (Double)) {
res_data.Write ((byte) PredefinedResourceType.Double);
res_data.Write ((Double) res_enum.Value);
} else if (type == typeof (Int16)) {
res_data.Write ((byte) PredefinedResourceType.Int16);
res_data.Write ((Int16) res_enum.Value);
} else if (type == typeof (Int32)) {
res_data.Write ((byte) PredefinedResourceType.Int32);
res_data.Write ((Int32) res_enum.Value);
} else if (type == typeof (Int64)) {
res_data.Write ((byte) PredefinedResourceType.Int64);
res_data.Write ((Int64) res_enum.Value);
} else if (type == typeof (SByte)) {
res_data.Write ((byte) PredefinedResourceType.SByte);
res_data.Write ((SByte) res_enum.Value);
} else if (type == typeof (Single)) {
res_data.Write ((byte) PredefinedResourceType.Single);
res_data.Write ((Single) res_enum.Value);
} else if (type == typeof (String)) {
res_data.Write ((byte) PredefinedResourceType.String);
res_data.Write ((String) res_enum.Value);
} else if (type == typeof (TimeSpan)) {
res_data.Write ((byte) PredefinedResourceType.TimeSpan);
res_data.Write (((TimeSpan) res_enum.Value).Ticks);
} else if (type == typeof (UInt16)) {
res_data.Write ((byte) PredefinedResourceType.UInt16);
res_data.Write ((UInt16) res_enum.Value);
} else if (type == typeof (UInt32)) {
res_data.Write ((byte) PredefinedResourceType.UInt32);
res_data.Write ((UInt32) res_enum.Value);
} else if (type == typeof (UInt64)) {
res_data.Write ((byte) PredefinedResourceType.UInt64);
res_data.Write ((UInt64) res_enum.Value);
} else if (type == typeof (byte[])) {
res_data.Write ((byte) PredefinedResourceType.ByteArray);
byte [] data = (byte[]) res_enum.Value;
res_data.Write ((uint) data.Length);
res_data.Write (data, 0, data.Length);
} else if (type == typeof (MemoryStream)) {
res_data.Write ((byte) PredefinedResourceType.Stream);
byte [] data = ((MemoryStream) res_enum.Value).ToArray ();
res_data.Write ((uint) data.Length);
res_data.Write (data, 0, data.Length);
} else {
/* non-intrinsic types are
* serialized
*/
formatter.Serialize (res_data.BaseStream, res_enum.Value);
}
#else
if (type == typeof (Byte)) {
res_data.Write ((Byte) res_enum.Value);
} else if (type == typeof (Decimal)) {
res_data.Write ((Decimal) res_enum.Value);
} else if (type == typeof (DateTime)) {
res_data.Write (((DateTime) res_enum.Value).Ticks);
} else if (type == typeof (Double)) {
res_data.Write ((Double) res_enum.Value);
} else if (type == typeof (Int16)) {
res_data.Write ((Int16) res_enum.Value);
} else if (type == typeof (Int32)) {
res_data.Write ((Int32) res_enum.Value);
} else if (type == typeof (Int64)) {
res_data.Write ((Int64) res_enum.Value);
} else if (type == typeof (SByte)) {
res_data.Write ((SByte) res_enum.Value);
} else if (type == typeof (Single)) {
res_data.Write ((Single) res_enum.Value);
} else if (type == typeof (String)) {
res_data.Write ((String) res_enum.Value);
} else if (type == typeof (TimeSpan)) {
res_data.Write (((TimeSpan) res_enum.Value).Ticks);
} else if (type == typeof (UInt16)) {
res_data.Write ((UInt16) res_enum.Value);
} else if (type == typeof (UInt32)) {
res_data.Write ((UInt32) res_enum.Value);
} else if (type == typeof (UInt64)) {
res_data.Write ((UInt64) res_enum.Value);
} else {
/* non-intrinsic types are
* serialized
*/
formatter.Serialize (res_data.BaseStream, res_enum.Value);
}
#endif
count++;
}
/* Sort the hashes, keep the name offsets
* matching up
*/
Array.Sort (hashes, name_offsets);
/* now do the ResourceReader header */
#if NET_2_0
writer.Write (2);
#else
writer.Write (1);
#endif
writer.Write (resources.Count);
writer.Write (types.Count);
/* Write all of the unique types */
foreach (object type in types) {
if (type is Type)
writer.Write(((Type) type).AssemblyQualifiedName);
else
writer.Write((string) type);
}
/* Pad the next fields (hash values) on an 8
* byte boundary, using the letters "PAD"
*/
int pad_align = (int) (writer.BaseStream.Position & 7);
int pad_chars = 0;
if (pad_align != 0)
pad_chars = 8 - pad_align;
for (int i = 0; i < pad_chars; i++)
writer.Write ((byte) "PAD" [i % 3]);
/* Write the hashes */
for (int i = 0; i < resources.Count; i++)
writer.Write (hashes[i]);
/* and the name offsets */
for (int i = 0; i < resources.Count; i++)
writer.Write (name_offsets [i]);
/* Write the data section offset */
int data_offset= (int) writer.BaseStream.Position +
(int) res_name_stream.Length + 4;
writer.Write (data_offset);
/* The name section goes next */
writer.Write (res_name_stream.GetBuffer(), 0,
(int) res_name_stream.Length);
/* The data section is last */
writer.Write (res_data_stream.GetBuffer(), 0,
(int) res_data_stream.Length);
res_name.Close ();
res_data.Close ();
/* Don't close writer, according to the spec */
writer.Flush ();
// ResourceWriter is no longer editable
resources = null;
}
// looks like it is (similar to) DJB hash
int GetHash (string name)
{
uint hash = 5381;
for (int i=0; i<name.Length; i++)
hash = ((hash << 5) + hash) ^ name [i];
return ((int) hash);
}
/* Cut and pasted from BinaryWriter, because it's
* 'protected' there.
*/
void Write7BitEncodedInt (BinaryWriter writer, int value)
{
do {
int high = (value >> 7) & 0x01ffffff;
byte b = (byte) (value & 0x7f);
if (high != 0)
b = (byte) (b | 0x80);
writer.Write (b);
value = high;
} while (value != 0);
}
internal Stream Stream {
get {
return stream;
}
}
}
}
|