1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214
|
//
// System.Security.Cryptography.ToBase64Transform
//
// Author:
// Sergey Chaban (serge@wildwestsoftware.com)
//
// (C) 2004 Novell (http://www.novell.com)
// Copyright (C) 2004-2005 Novell, Inc (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
using System.Globalization;
using System.Runtime.InteropServices;
namespace System.Security.Cryptography {
#if NET_2_0
[ComVisible (true)]
#endif
public class ToBase64Transform : ICryptoTransform {
private const int inputBlockSize = 3;
private const int outputBlockSize = 4;
private bool m_disposed;
public ToBase64Transform ()
{
}
~ToBase64Transform ()
{
Dispose (false);
}
public bool CanTransformMultipleBlocks {
get { return false; }
}
public virtual bool CanReuseTransform {
get { return true; }
}
public int InputBlockSize {
get { return inputBlockSize; }
}
public int OutputBlockSize {
get { return outputBlockSize; }
}
public void Clear()
{
Dispose (true);
}
void IDisposable.Dispose ()
{
Dispose (true);
GC.SuppressFinalize (this); // Finalization is now unnecessary
}
protected virtual void Dispose (bool disposing)
{
if (!m_disposed) {
// dispose unmanaged objects
if (disposing) {
// dispose managed objects
}
m_disposed = true;
}
}
// LAMESPEC: It's not clear from docs what should be happening
// here if inputCount > InputBlockSize. It just "Converts the
// specified region of the specified byte array" and that's all.
public int TransformBlock (byte[] inputBuffer, int inputOffset, int inputCount, byte[] outputBuffer, int outputOffset)
{
if (m_disposed)
throw new ObjectDisposedException ("TransformBlock");
if (inputBuffer == null)
throw new ArgumentNullException ("inputBuffer");
if (outputBuffer == null)
throw new ArgumentNullException ("outputBuffer");
if (inputCount < 0)
throw new ArgumentException ("inputCount", "< 0");
if (inputCount > inputBuffer.Length)
throw new ArgumentException ("inputCount", Locale.GetText ("Overflow"));
if (inputOffset < 0)
throw new ArgumentOutOfRangeException ("inputOffset", "< 0");
// ordered to avoid possible integer overflow
if (inputOffset > inputBuffer.Length - inputCount)
throw new ArgumentException ("inputOffset", Locale.GetText ("Overflow"));
// ordered to avoid possible integer overflow
#if NET_2_0
if (outputOffset < 0)
throw new ArgumentOutOfRangeException ("outputOffset", "< 0");
if (outputOffset > outputBuffer.Length - inputCount)
throw new ArgumentException ("outputOffset", Locale.GetText ("Overflow"));
#else
if ((outputOffset < 0) || (outputOffset > outputBuffer.Length - inputCount))
throw new IndexOutOfRangeException ("outputOffset");
#endif
/// To match MS implementation
// if (inputCount != this.InputBlockSize)
// throw new CryptographicException (Locale.GetText ("Invalid input length"));
InternalTransformBlock (inputBuffer, inputOffset, inputCount, outputBuffer, outputOffset);
return this.OutputBlockSize;
}
internal static void InternalTransformBlock (byte[] inputBuffer, int inputOffset, int inputCount, byte[] outputBuffer, int outputOffset)
{
byte[] lookup = Base64Constants.EncodeTable;
int b1 = inputBuffer [inputOffset];
int b2 = inputBuffer [inputOffset + 1];
int b3 = inputBuffer [inputOffset + 2];
outputBuffer [outputOffset] = lookup [b1 >> 2];
outputBuffer [outputOffset+1] = lookup [((b1 << 4) & 0x30) | (b2 >> 4)];
outputBuffer [outputOffset+2] = lookup [((b2 << 2) & 0x3c) | (b3 >> 6)];
outputBuffer [outputOffset+3] = lookup [b3 & 0x3f];
}
public byte[] TransformFinalBlock (byte[] inputBuffer, int inputOffset, int inputCount)
{
if (m_disposed)
throw new ObjectDisposedException ("TransformFinalBlock");
if (inputBuffer == null)
throw new ArgumentNullException ("inputBuffer");
if (inputCount < 0)
throw new ArgumentException ("inputCount", "< 0");
if (inputOffset > inputBuffer.Length - inputCount)
throw new ArgumentException ("inputCount", Locale.GetText ("Overflow"));
if (inputCount > this.InputBlockSize)
throw new ArgumentOutOfRangeException (Locale.GetText ("Invalid input length"));
return InternalTransformFinalBlock (inputBuffer, inputOffset, inputCount);
}
// Mono System.Convert depends on the ability to process multiple blocks
internal static byte[] InternalTransformFinalBlock (byte[] inputBuffer, int inputOffset, int inputCount)
{
int blockLen = inputBlockSize;
int outLen = outputBlockSize;
int fullBlocks = inputCount / blockLen;
int tail = inputCount % blockLen;
byte[] res = new byte [(inputCount != 0)
? ((inputCount + 2) / blockLen) * outLen
: 0];
int outputOffset = 0;
for (int i = 0; i < fullBlocks; i++) {
InternalTransformBlock (inputBuffer, inputOffset, blockLen, res, outputOffset);
inputOffset += blockLen;
outputOffset += outLen;
}
byte[] lookup = Base64Constants.EncodeTable;
int b1,b2;
// When fewer than 24 input bits are available
// in an input group, zero bits are added
// (on the right) to form an integral number of
// 6-bit groups.
switch (tail) {
case 0:
break;
case 1:
b1 = inputBuffer [inputOffset];
res [outputOffset] = lookup [b1 >> 2];
res [outputOffset+1] = lookup [(b1 << 4) & 0x30];
// padding
res [outputOffset+2] = (byte)'=';
res [outputOffset+3] = (byte)'=';
break;
case 2:
b1 = inputBuffer [inputOffset];
b2 = inputBuffer [inputOffset + 1];
res [outputOffset] = lookup [b1 >> 2];
res [outputOffset+1] = lookup [((b1 << 4) & 0x30) | (b2 >> 4)];
res [outputOffset+2] = lookup [(b2 << 2) & 0x3c];
// one-byte padding
res [outputOffset+3] = (byte)'=';
break;
}
return res;
}
}
}
|