1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389
|
/*
* Latin1Encoding.cs - Implementation of the
* "System.Text.Latin1Encoding" class.
*
* Copyright (c) 2002 Southern Storm Software, Pty Ltd
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
namespace System.Text
{
using System;
[Serializable]
internal class Latin1Encoding : Encoding
{
// Magic number used by Windows for the ISO Latin1 code page.
internal const int ISOLATIN_CODE_PAGE = 28591;
// Constructor.
public Latin1Encoding () : base (ISOLATIN_CODE_PAGE)
{
// Nothing to do here.
}
#if NET_2_0
public override bool IsSingleByte {
get { return true; }
}
public override bool IsAlwaysNormalized (NormalizationForm form)
{
return form == NormalizationForm.FormC;
}
#endif
// Get the number of bytes needed to encode a character buffer.
public override int GetByteCount (char[] chars, int index, int count)
{
if (chars == null) {
throw new ArgumentNullException ("chars");
}
if (index < 0 || index > chars.Length) {
throw new ArgumentOutOfRangeException ("index", _("ArgRange_Array"));
}
if (count < 0 || count > (chars.Length - index)) {
throw new ArgumentOutOfRangeException ("count", _("ArgRange_Array"));
}
return count;
}
// Convenience wrappers for "GetByteCount".
public override int GetByteCount (String s)
{
if (s == null) {
throw new ArgumentNullException ("s");
}
return s.Length;
}
// Get the bytes that result from encoding a character buffer.
public override int GetBytes (char[] chars, int charIndex, int charCount,
byte[] bytes, int byteIndex)
{
#if NET_2_0
// well, yes, I know this #if is ugly, but I think it is the simplest switch.
EncoderFallbackBuffer buffer = null;
char [] fallback_chars = null;
return GetBytes (chars, charIndex, charCount, bytes,
byteIndex, ref buffer, ref fallback_chars);
}
int GetBytes (char[] chars, int charIndex, int charCount,
byte[] bytes, int byteIndex,
ref EncoderFallbackBuffer buffer,
ref char [] fallback_chars)
{
#endif
if (chars == null) {
throw new ArgumentNullException ("chars");
}
if (bytes == null) {
throw new ArgumentNullException ("bytes");
}
if (charIndex < 0 || charIndex > chars.Length) {
throw new ArgumentOutOfRangeException ("charIndex", _("ArgRange_Array"));
}
if (charCount < 0 || charCount > (chars.Length - charIndex)) {
throw new ArgumentOutOfRangeException ("charCount", _("ArgRange_Array"));
}
if (byteIndex < 0 || byteIndex > bytes.Length) {
throw new ArgumentOutOfRangeException ("byteIndex", _("ArgRange_Array"));
}
if ((bytes.Length - byteIndex) < charCount) {
throw new ArgumentException (_("Arg_InsufficientSpace"));
}
int count = charCount;
char ch;
while (count-- > 0) {
ch = chars [charIndex++];
if (ch < (char)0x0100) {
bytes [byteIndex++] = (byte)ch;
} else if (ch >= '\uFF01' && ch <= '\uFF5E') {
bytes [byteIndex++] = (byte)(ch - 0xFEE0);
} else {
#if NET_2_0
if (buffer == null)
buffer = EncoderFallback.CreateFallbackBuffer ();
if (Char.IsSurrogate (ch) && count > 1 &&
Char.IsSurrogate (chars [charIndex]))
buffer.Fallback (ch, chars [charIndex], charIndex++ - 1);
else
buffer.Fallback (ch, charIndex - 1);
if (fallback_chars == null || fallback_chars.Length < buffer.Remaining)
fallback_chars = new char [buffer.Remaining];
for (int i = 0; i < fallback_chars.Length; i++)
fallback_chars [i] = buffer.GetNextChar ();
byteIndex += GetBytes (fallback_chars, 0,
fallback_chars.Length, bytes, byteIndex,
ref buffer, ref fallback_chars);
#else
bytes [byteIndex++] = (byte)'?';
#endif
}
}
return charCount;
}
// Convenience wrappers for "GetBytes".
public override int GetBytes (String s, int charIndex, int charCount,
byte[] bytes, int byteIndex)
{
#if NET_2_0
// I know this #if is ugly, but I think it is the simplest switch.
EncoderFallbackBuffer buffer = null;
char [] fallback_chars = null;
return GetBytes (s, charIndex, charCount, bytes, byteIndex,
ref buffer, ref fallback_chars);
}
int GetBytes (String s, int charIndex, int charCount,
byte[] bytes, int byteIndex,
ref EncoderFallbackBuffer buffer,
ref char [] fallback_chars)
{
#endif
if (s == null) {
throw new ArgumentNullException ("s");
}
if (bytes == null) {
throw new ArgumentNullException ("bytes");
}
if (charIndex < 0 || charIndex > s.Length) {
throw new ArgumentOutOfRangeException ("charIndex", _("ArgRange_StringIndex"));
}
if (charCount < 0 || charCount > (s.Length - charIndex)) {
throw new ArgumentOutOfRangeException ("charCount", _("ArgRange_StringRange"));
}
if (byteIndex < 0 || byteIndex > bytes.Length) {
throw new ArgumentOutOfRangeException ("byteIndex", _("ArgRange_Array"));
}
if ((bytes.Length - byteIndex) < charCount) {
throw new ArgumentException (_("Arg_InsufficientSpace"));
}
int count = charCount;
char ch;
while (count-- > 0) {
ch = s [charIndex++];
if (ch < (char)0x0100) {
bytes [byteIndex++] = (byte)ch;
} else if (ch >= '\uFF01' && ch <= '\uFF5E') {
bytes [byteIndex++] = (byte)(ch - 0xFEE0);
} else {
#if NET_2_0
if (buffer == null)
buffer = EncoderFallback.CreateFallbackBuffer ();
if (Char.IsSurrogate (ch) && count > 1 &&
Char.IsSurrogate (s [charIndex]))
buffer.Fallback (ch, s [charIndex], charIndex++ - 1);
else
buffer.Fallback (ch, charIndex - 1);
if (fallback_chars == null || fallback_chars.Length < buffer.Remaining)
fallback_chars = new char [buffer.Remaining];
for (int i = 0; i < fallback_chars.Length; i++)
fallback_chars [i] = buffer.GetNextChar ();
byteIndex += GetBytes (fallback_chars, 0,
fallback_chars.Length, bytes, byteIndex,
ref buffer, ref fallback_chars);
#else
bytes [byteIndex++] = (byte)'?';
#endif
}
}
return charCount;
}
// Get the number of characters needed to decode a byte buffer.
public override int GetCharCount (byte[] bytes, int index, int count)
{
if (bytes == null) {
throw new ArgumentNullException ("bytes");
}
if (index < 0 || index > bytes.Length) {
throw new ArgumentOutOfRangeException ("index", _("ArgRange_Array"));
}
if (count < 0 || count > (bytes.Length - index)) {
throw new ArgumentOutOfRangeException ("count", _("ArgRange_Array"));
}
return count;
}
// Get the characters that result from decoding a byte buffer.
public override int GetChars (byte[] bytes, int byteIndex, int byteCount,
char[] chars, int charIndex)
{
if (bytes == null) {
throw new ArgumentNullException ("bytes");
}
if (chars == null) {
throw new ArgumentNullException ("chars");
}
if (byteIndex < 0 || byteIndex > bytes.Length) {
throw new ArgumentOutOfRangeException ("byteIndex", _("ArgRange_Array"));
}
if (byteCount < 0 || byteCount > (bytes.Length - byteIndex)) {
throw new ArgumentOutOfRangeException ("byteCount", _("ArgRange_Array"));
}
if (charIndex < 0 || charIndex > chars.Length) {
throw new ArgumentOutOfRangeException ("charIndex", _("ArgRange_Array"));
}
if ((chars.Length - charIndex) < byteCount) {
throw new ArgumentException (_("Arg_InsufficientSpace"));
}
int count = byteCount;
while (count-- > 0) {
chars [charIndex++] = (char)(bytes [byteIndex++]);
}
return byteCount;
}
// Get the maximum number of bytes needed to encode a
// specified number of characters.
public override int GetMaxByteCount (int charCount)
{
if (charCount < 0) {
throw new ArgumentOutOfRangeException ("charCount", _("ArgRange_NonNegative"));
}
return charCount;
}
// Get the maximum number of characters needed to decode a
// specified number of bytes.
public override int GetMaxCharCount (int byteCount)
{
if (byteCount < 0) {
throw new ArgumentOutOfRangeException ("byteCount", _("ArgRange_NonNegative"));
}
return byteCount;
}
// Decode a buffer of bytes into a string.
public override String GetString (byte[] bytes, int index, int count)
{
if (bytes == null) {
throw new ArgumentNullException ("bytes");
}
if (index < 0 || index > bytes.Length) {
throw new ArgumentOutOfRangeException ("index", _("ArgRange_Array"));
}
if (count < 0 || count > (bytes.Length - index)) {
throw new ArgumentOutOfRangeException ("count", _("ArgRange_Array"));
}
if (count == 0)
return String.Empty;
unsafe {
fixed (byte* bytePtr = bytes) {
string s = string.InternalAllocateStr (count);
fixed (char* charPtr = s) {
byte* currByte = bytePtr + index;
byte* lastByte = currByte + count;
char* currChar = charPtr;
while (currByte < lastByte)
currChar++ [0] = (char) currByte++ [0];
}
return s;
}
}
}
public override String GetString (byte[] bytes)
{
if (bytes == null) {
throw new ArgumentNullException ("bytes");
}
return GetString (bytes, 0, bytes.Length);
}
#if !ECMA_COMPAT
// Get the mail body name for this encoding.
public override String BodyName
{
get {
return "iso-8859-1";
}
}
// Get the human-readable name for this encoding.
public override String EncodingName
{
get {
return "Western European (ISO)";
}
}
// Get the mail agent header name for this encoding.
public override String HeaderName
{
get {
return "iso-8859-1";
}
}
// Determine if this encoding can be displayed in a Web browser.
public override bool IsBrowserDisplay
{
get {
return true;
}
}
// Determine if this encoding can be saved from a Web browser.
public override bool IsBrowserSave
{
get {
return true;
}
}
// Determine if this encoding can be displayed in a mail/news agent.
public override bool IsMailNewsDisplay
{
get {
return true;
}
}
// Determine if this encoding can be saved from a mail/news agent.
public override bool IsMailNewsSave
{
get {
return true;
}
}
// Get the IANA-preferred Web name for this encoding.
public override String WebName
{
get {
return "iso-8859-1";
}
}
#endif // !ECMA_COMPAT
}; // class Latin1Encoding
}; // namespace System.Text
|