File: EventPatternSource.cs

package info (click to toggle)
mono 3.2.8%2Bdfsg-10
  • links: PTS, VCS
  • area: main
  • in suites: jessie, jessie-kfreebsd
  • size: 527,964 kB
  • ctags: 623,327
  • sloc: cs: 3,938,236; xml: 1,891,753; ansic: 418,737; java: 59,920; sh: 15,754; makefile: 11,067; sql: 7,956; perl: 2,279; cpp: 1,380; yacc: 1,203; python: 594; asm: 422; sed: 16; php: 1
file content (28 lines) | stat: -rw-r--r-- 890 bytes parent folder | download | duplicates (9)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information.

namespace System.Reactive
{
    class EventPatternSource<TEventArgs> : EventPatternSourceBase<object, TEventArgs>, IEventPatternSource<TEventArgs>
#if !NO_EVENTARGS_CONSTRAINT
        where TEventArgs : EventArgs
#endif
    {
        public EventPatternSource(IObservable<EventPattern<object, TEventArgs>> source, Action<Action<object, TEventArgs>, /*object,*/ EventPattern<object, TEventArgs>> invokeHandler)
            : base(source, invokeHandler)
        {
        }

        event EventHandler<TEventArgs> IEventPatternSource<TEventArgs>.OnNext
        {
            add
            {
                Add(value, (o, e) => value(o, e));
            }

            remove
            {
                Remove(value);
            }
        }
    }
}