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// <copyright>
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
namespace System.ServiceModel.Channels
{
using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Net;
using System.Net.Sockets;
using System.Runtime;
using System.Runtime.Diagnostics;
using System.ServiceModel.Diagnostics;
using System.Threading;
using System.Xml;
internal class ServerUdpOutputChannel : UdpOutputChannel
{
public ServerUdpOutputChannel(ChannelManagerBase factory, MessageEncoder encoder, BufferManager bufferManager, UdpSocket[] sendSockets, UdpRetransmissionSettings retransmissionSettings, Uri via, bool isMulticast)
: base(factory, encoder, bufferManager, sendSockets, retransmissionSettings, via, isMulticast)
{
}
// will either return a valid socket or will set exceptionToBeThrown
protected UdpSocket GetSendSocket(IPAddress address, Uri destination, out Exception exceptionToBeThrown)
{
Fx.Assert(this.IsMulticast == false, "This overload should only be used for unicast.");
UdpSocket result = null;
exceptionToBeThrown = null;
AddressFamily family = address.AddressFamily;
lock (ThisLock)
{
if (this.State == CommunicationState.Opened)
{
for (int i = 0; i < this.SendSockets.Length; i++)
{
if (family == this.SendSockets[i].AddressFamily)
{
result = this.SendSockets[i];
break;
}
}
if (result == null)
{
exceptionToBeThrown = new InvalidOperationException(SR.RemoteAddressUnreachableDueToIPVersionMismatch(destination));
}
}
else
{
exceptionToBeThrown = CreateObjectDisposedException();
}
}
return result;
}
// will either return a valid socket or will set exceptionToBeThrown
protected UdpSocket GetSendSocket(int interfaceIndex, out Exception exceptionToBeThrown)
{
Fx.Assert(this.IsMulticast == true, "This overload should only be used for multicast.");
UdpSocket result = null;
exceptionToBeThrown = null;
lock (ThisLock)
{
if (this.State == CommunicationState.Opened)
{
for (int i = 0; i < this.SendSockets.Length; i++)
{
if (interfaceIndex == this.SendSockets[i].InterfaceIndex)
{
result = this.SendSockets[i];
break;
}
}
if (result == null)
{
exceptionToBeThrown = new InvalidOperationException(SR.UdpSendFailedInterfaceIndexMatchNotFound(interfaceIndex));
}
}
else
{
exceptionToBeThrown = CreateObjectDisposedException();
}
}
return result;
}
// Must return non-null/non-empty array unless exceptionToBeThrown is has been set
protected override UdpSocket[] GetSendSockets(Message message, out IPEndPoint remoteEndPoint, out Exception exceptionToBeThrown)
{
Fx.Assert(message != null, "message can't be null");
UdpSocket[] socketList = null;
exceptionToBeThrown = null;
remoteEndPoint = null;
Uri destination;
bool isVia = false;
if (message.Properties.Via != null)
{
destination = message.Properties.Via;
isVia = true;
}
else if (message.Headers.To != null)
{
destination = message.Headers.To;
}
else
{
throw FxTrace.Exception.AsError(new InvalidOperationException(SR.ToOrViaRequired));
}
this.ValidateDestinationUri(destination, isVia);
if (destination.HostNameType == UriHostNameType.IPv4 || destination.HostNameType == UriHostNameType.IPv6)
{
remoteEndPoint = new IPEndPoint(IPAddress.Parse(destination.DnsSafeHost), destination.Port);
if (this.IsMulticast)
{
UdpSocket socket = this.GetSendSocketUsingInterfaceIndex(message.Properties, out exceptionToBeThrown);
if (socket != null)
{
if (socket.AddressFamily == remoteEndPoint.AddressFamily)
{
socketList = new UdpSocket[] { socket };
}
else
{
exceptionToBeThrown = new InvalidOperationException(SR.RemoteAddressUnreachableDueToIPVersionMismatch(destination.DnsSafeHost));
}
}
}
else
{
UdpSocket socket = this.GetSendSocket(remoteEndPoint.Address, destination, out exceptionToBeThrown);
if (socket != null)
{
socketList = new UdpSocket[] { socket };
}
}
}
else
{
IPAddress[] remoteAddresses = DnsCache.Resolve(destination).AddressList;
if (this.IsMulticast)
{
UdpSocket socket = this.GetSendSocketUsingInterfaceIndex(message.Properties, out exceptionToBeThrown);
if (socket != null)
{
socketList = new UdpSocket[] { socket };
for (int i = 0; i < remoteAddresses.Length; i++)
{
if (remoteAddresses[i].AddressFamily == socket.AddressFamily)
{
remoteEndPoint = new IPEndPoint(remoteAddresses[i], destination.Port);
break;
}
}
if (remoteEndPoint == null)
{
// for multicast, we only listen on either IPv4 or IPv6 (not both).
// if we didn't find a matching remote endpoint, then it would indicate that
// the remote host didn't resolve to an address we can use...
exceptionToBeThrown = new InvalidOperationException(SR.RemoteAddressUnreachableDueToIPVersionMismatch(destination.DnsSafeHost));
}
}
}
else
{
bool useIPv4 = true;
bool useIPv6 = true;
for (int i = 0; i < remoteAddresses.Length; i++)
{
IPAddress address = remoteAddresses[i];
if (address.AddressFamily == AddressFamily.InterNetwork && useIPv4)
{
UdpSocket socket = this.GetSendSocket(address, destination, out exceptionToBeThrown);
if (socket == null)
{
if (this.State != CommunicationState.Opened)
{
// time to exit, the channel is closing down.
break;
}
else
{
// no matching socket on IPv4, so ignore future IPv4 addresses
// in the remoteAddresses list
useIPv4 = false;
}
}
else
{
remoteEndPoint = new IPEndPoint(address, destination.Port);
socketList = new UdpSocket[] { socket };
break;
}
}
else if (address.AddressFamily == AddressFamily.InterNetworkV6 && useIPv6)
{
UdpSocket socket = this.GetSendSocket(address, destination, out exceptionToBeThrown);
if (socket == null)
{
if (this.State != CommunicationState.Opened)
{
// time to exit, the channel is closing down.
break;
}
else
{
// no matching socket on IPv6, so ignore future IPv6 addresses
// in the remoteAddresses list
useIPv6 = false;
}
}
else
{
remoteEndPoint = new IPEndPoint(address, destination.Port);
socketList = new UdpSocket[] { socket };
break;
}
}
}
}
}
return socketList;
}
private UdpSocket GetSendSocketUsingInterfaceIndex(MessageProperties properties, out Exception exceptionToBeThrown)
{
NetworkInterfaceMessageProperty property;
UdpSocket socket = null;
exceptionToBeThrown = null;
if (!NetworkInterfaceMessageProperty.TryGet(properties, out property))
{
if (this.SendSockets.Length > 1)
{
// this property is required on all messages sent from the channel listener.
// the client channel does not use this method to get the send SendSockets or the
// remote endpoint, so it is safe to throw...
exceptionToBeThrown = new InvalidOperationException(SR.NetworkInterfaceMessagePropertyMissing(typeof(NetworkInterfaceMessageProperty)));
}
else
{
// there is only one socket, so just send it on that one.
socket = this.SendSockets[0];
}
}
else
{
socket = this.GetSendSocket(property.InterfaceIndex, out exceptionToBeThrown);
}
return socket;
}
private void ValidateDestinationUri(Uri destination, bool isVia)
{
if (!destination.Scheme.Equals(UdpConstants.Scheme, StringComparison.OrdinalIgnoreCase))
{
if (isVia)
{
throw FxTrace.Exception.AsError(new InvalidOperationException(SR.ViaUriIsNotValid(destination, SR.UriSchemeNotSupported(destination.Scheme))));
}
else
{
throw FxTrace.Exception.AsError(new InvalidOperationException(SR.ToAddressIsNotValid(destination, SR.UriSchemeNotSupported(destination.Scheme))));
}
}
if (destination.Port < 1 || destination.Port > IPEndPoint.MaxPort)
{
if (isVia)
{
throw FxTrace.Exception.AsError(new InvalidOperationException(SR.ViaUriIsNotValid(destination, SR.PortNumberInvalid(1, IPEndPoint.MaxPort))));
}
else
{
throw FxTrace.Exception.AsError(new InvalidOperationException(SR.ToAddressIsNotValid(destination, SR.PortNumberInvalid(1, IPEndPoint.MaxPort))));
}
}
}
}
}
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