1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013
|
//------------------------------------------------------------
// Copyright (c) Microsoft Corporation. All rights reserved.
//------------------------------------------------------------
namespace System.ServiceModel.Channels
{
using System;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Runtime;
using System.Runtime.Diagnostics;
using System.ServiceModel;
using System.ServiceModel.Diagnostics.Application;
using System.Threading;
/// <summary>
///
/// BufferedOutputAsyncStream is used for writing streamed response.
/// For performance reasons, the behavior we want is chunk, chunk, chunk,.. terminating chunk without a delay.
/// We call BeginWrite,BeginWrite,BeginWrite and Close()(close sends the terminating chunk) without
/// waiting for all outstanding BeginWrites to complete.
///
/// BufferedOutputAsyncStream is not a general-purpose stream wrapper, it requires that the base stream
/// 1. allow concurrent IO (for multiple BeginWrite calls)
/// 2. support the BeginWrite,BeginWrite,BeginWrite,.. Close() calling pattern.
///
/// Currently BufferedOutputAsyncStream only used to wrap the System.Net.HttpResponseStream, which satisfy both requirements.
///
/// BufferedOutputAsyncStream can also be used when doing asynchronous operations. [....] operations are not allowed when an async
/// operation is in-flight. If a [....] operation is in progress (i.e., data exists in our CurrentBuffer) and we issue an async operation,
/// we flush everything in the buffers (and block while doing so) before the async operation is allowed to proceed.
///
/// </summary>
class BufferedOutputAsyncStream : Stream
{
readonly Stream stream;
readonly int bufferSize;
readonly int bufferLimit;
readonly BufferQueue buffers;
ByteBuffer currentByteBuffer;
int availableBufferCount;
static AsyncEventArgsCallback onFlushComplete = new AsyncEventArgsCallback(OnFlushComplete);
int asyncWriteCount;
WriteAsyncState writeState;
WriteAsyncArgs writeArgs;
static AsyncEventArgsCallback onAsyncFlushComplete;
static AsyncEventArgsCallback onWriteCallback;
EventTraceActivity activity;
bool closed;
internal BufferedOutputAsyncStream(Stream stream, int bufferSize, int bufferLimit)
{
this.stream = stream;
this.bufferSize = bufferSize;
this.bufferLimit = bufferLimit;
this.buffers = new BufferQueue(this.bufferLimit);
this.buffers.Add(new ByteBuffer(this, this.bufferSize, stream));
this.availableBufferCount = 1;
}
public override bool CanRead
{
get { return false; }
}
public override bool CanSeek
{
get { return false; }
}
public override bool CanWrite
{
get { return stream.CanWrite && (!this.closed); }
}
public override long Length
{
get
{
#pragma warning suppress 56503 // [....], required by the Stream.Length contract
throw DiagnosticUtility.ExceptionUtility.ThrowHelperError(new NotSupportedException(SR.GetString(SR.ReadNotSupported)));
}
}
public override long Position
{
get
{
#pragma warning suppress 56503 // [....], required by the Stream.Position contract
throw DiagnosticUtility.ExceptionUtility.ThrowHelperError(new NotSupportedException(SR.GetString(SR.SeekNotSupported)));
}
set
{
throw DiagnosticUtility.ExceptionUtility.ThrowHelperError(new NotSupportedException(SR.GetString(SR.SeekNotSupported)));
}
}
internal EventTraceActivity EventTraceActivity
{
get
{
if (TD.BufferedAsyncWriteStartIsEnabled())
{
if (this.activity == null)
{
this.activity = EventTraceActivity.GetFromThreadOrCreate();
}
}
return this.activity;
}
}
ByteBuffer GetCurrentBuffer()
{
// Dequeue will null out the buffer
this.ThrowOnException();
if (this.currentByteBuffer == null)
{
this.currentByteBuffer = this.buffers.CurrentBuffer();
}
return this.currentByteBuffer;
}
public override void Close()
{
try
{
if (!this.closed)
{
this.FlushPendingBuffer();
stream.Close();
this.WaitForAllWritesToComplete();
}
}
finally
{
this.closed = true;
}
}
public override void Flush()
{
FlushPendingBuffer();
stream.Flush();
}
void FlushPendingBuffer()
{
ByteBuffer asyncBuffer = this.buffers.CurrentBuffer();
if (asyncBuffer != null)
{
this.DequeueAndFlush(asyncBuffer, onFlushComplete);
}
}
void IncrementAsyncWriteCount()
{
if (Interlocked.Increment(ref this.asyncWriteCount) > 1)
{
throw FxTrace.Exception.AsError(new InvalidOperationException(SR.GetString(SR.WriterAsyncWritePending)));
}
}
void DecrementAsyncWriteCount()
{
if (Interlocked.Decrement(ref this.asyncWriteCount) != 0)
{
throw FxTrace.Exception.AsError(new InvalidOperationException(SR.GetString(SR.NoAsyncWritePending)));
}
}
void EnsureNoAsyncWritePending()
{
if (this.asyncWriteCount != 0)
{
throw DiagnosticUtility.ExceptionUtility.ThrowHelperError(new InvalidOperationException(SR.GetString(SR.WriterAsyncWritePending)));
}
}
void EnsureOpened()
{
if (this.closed)
{
throw DiagnosticUtility.ExceptionUtility.ThrowHelperError(new InvalidOperationException(SR.GetString(SR.StreamClosed)));
}
}
ByteBuffer NextBuffer()
{
if (!this.AdjustBufferSize())
{
this.buffers.WaitForAny();
}
return this.GetCurrentBuffer();
}
bool AdjustBufferSize()
{
if (this.availableBufferCount < this.bufferLimit)
{
buffers.Add(new ByteBuffer(this, bufferSize, stream));
this.availableBufferCount++;
return true;
}
return false;
}
public override int Read(byte[] buffer, int offset, int count)
{
throw DiagnosticUtility.ExceptionUtility.ThrowHelperError(new NotSupportedException(SR.GetString(SR.ReadNotSupported)));
}
public override int ReadByte()
{
throw DiagnosticUtility.ExceptionUtility.ThrowHelperError(new NotSupportedException(SR.GetString(SR.ReadNotSupported)));
}
public override long Seek(long offset, SeekOrigin origin)
{
throw DiagnosticUtility.ExceptionUtility.ThrowHelperError(new NotSupportedException(SR.GetString(SR.SeekNotSupported)));
}
public override void SetLength(long value)
{
throw DiagnosticUtility.ExceptionUtility.ThrowHelperError(new NotSupportedException(SR.GetString(SR.SeekNotSupported)));
}
void WaitForAllWritesToComplete()
{
// Complete all outstanding writes
this.buffers.WaitForAllWritesToComplete();
}
public override void Write(byte[] buffer, int offset, int count)
{
this.EnsureOpened();
this.EnsureNoAsyncWritePending();
while (count > 0)
{
ByteBuffer currentBuffer = this.GetCurrentBuffer();
if (currentBuffer == null)
{
currentBuffer = this.NextBuffer();
}
int freeBytes = currentBuffer.FreeBytes; // space left in the CurrentBuffer
if (freeBytes > 0)
{
if (freeBytes > count)
freeBytes = count;
currentBuffer.CopyData(buffer, offset, freeBytes);
offset += freeBytes;
count -= freeBytes;
}
if (currentBuffer.FreeBytes == 0)
{
this.DequeueAndFlush(currentBuffer, onFlushComplete);
}
}
}
public override IAsyncResult BeginWrite(byte[] buffer, int offset, int count, AsyncCallback callback, object state)
{
this.EnsureOpened();
this.IncrementAsyncWriteCount();
Fx.Assert(this.writeState == null ||
this.writeState.Arguments == null ||
this.writeState.Arguments.Count <= 0,
"All data has not been written yet.");
if (onWriteCallback == null)
{
onWriteCallback = new AsyncEventArgsCallback(OnWriteCallback);
onAsyncFlushComplete = new AsyncEventArgsCallback(OnAsyncFlushComplete);
}
if (this.writeState == null)
{
this.writeState = new WriteAsyncState();
this.writeArgs = new WriteAsyncArgs();
}
else
{
// Since writeState!= null, check if the stream has an
// exception as the async path has already been invoked.
this.ThrowOnException();
}
this.writeArgs.Set(buffer, offset, count, callback, state);
this.writeState.Set(onWriteCallback, this.writeArgs, this);
if (this.WriteAsync(this.writeState) == AsyncCompletionResult.Completed)
{
this.writeState.Complete(true);
if (callback != null)
{
callback(this.writeState.CompletedSynchronouslyAsyncResult);
}
return this.writeState.CompletedSynchronouslyAsyncResult;
}
return this.writeState.PendingAsyncResult;
}
public override void EndWrite(IAsyncResult asyncResult)
{
this.DecrementAsyncWriteCount();
this.ThrowOnException();
}
public override void WriteByte(byte value)
{
this.EnsureNoAsyncWritePending();
ByteBuffer currentBuffer = this.GetCurrentBuffer();
if (currentBuffer == null)
{
currentBuffer = NextBuffer();
}
currentBuffer.CopyData(value);
if (currentBuffer.FreeBytes == 0)
{
this.DequeueAndFlush(currentBuffer, onFlushComplete);
}
}
void DequeueAndFlush(ByteBuffer currentBuffer, AsyncEventArgsCallback callback)
{
// Dequeue does a checkout of the buffer from its slot.
// the callback for the [....] path only enqueues the buffer.
// The WriteAsync callback needs to enqueue and also complete.
this.currentByteBuffer = null;
ByteBuffer dequeued = this.buffers.Dequeue();
Fx.Assert(dequeued == currentBuffer, "Buffer queue in an inconsistent state.");
WriteFlushAsyncEventArgs writeflushState = (WriteFlushAsyncEventArgs)currentBuffer.FlushAsyncArgs;
if (writeflushState == null)
{
writeflushState = new WriteFlushAsyncEventArgs();
currentBuffer.FlushAsyncArgs = writeflushState;
}
writeflushState.Set(callback, null, this);
if (currentBuffer.FlushAsync() == AsyncCompletionResult.Completed)
{
this.buffers.Enqueue(currentBuffer);
writeflushState.Complete(true);
}
}
static void OnFlushComplete(IAsyncEventArgs state)
{
BufferedOutputAsyncStream thisPtr = (BufferedOutputAsyncStream)state.AsyncState;
WriteFlushAsyncEventArgs flushState = (WriteFlushAsyncEventArgs)state;
ByteBuffer byteBuffer = flushState.Result;
thisPtr.buffers.Enqueue(byteBuffer);
}
AsyncCompletionResult WriteAsync(WriteAsyncState state)
{
Fx.Assert(state != null && state.Arguments != null, "Invalid WriteAsyncState parameter.");
if (state.Arguments.Count == 0)
{
return AsyncCompletionResult.Completed;
}
byte[] buffer = state.Arguments.Buffer;
int offset = state.Arguments.Offset;
int count = state.Arguments.Count;
ByteBuffer currentBuffer = this.GetCurrentBuffer();
while (count > 0)
{
if (currentBuffer == null)
{
throw FxTrace.Exception.AsError(new InvalidOperationException(SR.GetString(SR.WriteAsyncWithoutFreeBuffer)));
}
int freeBytes = currentBuffer.FreeBytes; // space left in the CurrentBuffer
if (freeBytes > 0)
{
if (freeBytes > count)
freeBytes = count;
currentBuffer.CopyData(buffer, offset, freeBytes);
offset += freeBytes;
count -= freeBytes;
}
if (currentBuffer.FreeBytes == 0)
{
this.DequeueAndFlush(currentBuffer, onAsyncFlushComplete);
// We might need to increase the number of buffers available
// if there is more data to be written or no buffer is available.
if (count > 0 || this.buffers.Count == 0)
{
this.AdjustBufferSize();
}
}
//Update state for any pending writes.
state.Arguments.Offset = offset;
state.Arguments.Count = count;
// We can complete synchronously only
// if there a buffer available for writes.
currentBuffer = this.GetCurrentBuffer();
if (currentBuffer == null)
{
if (this.buffers.TryUnlock())
{
return AsyncCompletionResult.Queued;
}
currentBuffer = this.GetCurrentBuffer();
}
}
return AsyncCompletionResult.Completed;
}
static void OnAsyncFlushComplete(IAsyncEventArgs state)
{
BufferedOutputAsyncStream thisPtr = (BufferedOutputAsyncStream)state.AsyncState;
Exception completionException = null;
bool completeSelf = false;
try
{
OnFlushComplete(state);
if (thisPtr.buffers.TryAcquireLock())
{
WriteFlushAsyncEventArgs flushState = (WriteFlushAsyncEventArgs)state;
if (flushState.Exception != null)
{
completeSelf = true;
completionException = flushState.Exception;
}
else
{
if (thisPtr.WriteAsync(thisPtr.writeState) == AsyncCompletionResult.Completed)
{
completeSelf = true;
}
}
}
}
catch (Exception exception)
{
if (Fx.IsFatal(exception))
{
throw;
}
if (completionException == null)
{
completionException = exception;
}
completeSelf = true;
}
if (completeSelf)
{
thisPtr.writeState.Complete(false, completionException);
}
}
static void OnWriteCallback(IAsyncEventArgs state)
{
BufferedOutputAsyncStream thisPtr = (BufferedOutputAsyncStream)state.AsyncState;
IAsyncResult returnResult = thisPtr.writeState.PendingAsyncResult;
AsyncCallback callback = thisPtr.writeState.Arguments.Callback;
thisPtr.writeState.Arguments.Callback = null;
if (callback != null)
{
callback(returnResult);
}
}
void ThrowOnException()
{
// if any of the buffers or the write state has an
// exception the stream is not usable anymore.
this.buffers.ThrowOnException();
if (this.writeState != null)
{
this.writeState.ThrowOnException();
}
}
class BufferQueue
{
readonly List<ByteBuffer> refBufferList;
readonly int size;
readonly Slot[] buffers;
Exception completionException;
int head;
int count;
bool waiting;
bool pendingCompletion;
internal BufferQueue(int queueSize)
{
this.head = 0;
this.count = 0;
this.size = queueSize;
this.buffers = new Slot[size];
this.refBufferList = new List<ByteBuffer>();
for (int i = 0; i < queueSize; i++)
{
Slot s = new Slot();
s.checkedOut = true; //Start with all buffers checkedout.
this.buffers[i] = s;
}
}
object ThisLock
{
get
{
return this.buffers;
}
}
internal int Count
{
get
{
lock (ThisLock)
{
return count;
}
}
}
internal ByteBuffer Dequeue()
{
Fx.Assert(!this.pendingCompletion, "Dequeue cannot be invoked when there is a pending completion");
lock (ThisLock)
{
if (count == 0)
{
return null;
}
Slot s = buffers[head];
Fx.Assert(!s.checkedOut, "This buffer is already in use.");
this.head = (this.head + 1) % size;
this.count--;
ByteBuffer buffer = s.buffer;
s.buffer = null;
s.checkedOut = true;
return buffer;
}
}
internal void Add(ByteBuffer buffer)
{
lock (ThisLock)
{
Fx.Assert(this.refBufferList.Count < size, "Bufferlist is already full.");
if (this.refBufferList.Count < this.size)
{
this.refBufferList.Add(buffer);
this.Enqueue(buffer);
}
}
}
internal void Enqueue(ByteBuffer buffer)
{
lock (ThisLock)
{
this.completionException = this.completionException ?? buffer.CompletionException;
Fx.Assert(count < size, "The queue is already full.");
int tail = (this.head + this.count) % size;
Slot s = this.buffers[tail];
this.count++;
Fx.Assert(s.checkedOut, "Current buffer is still free.");
s.checkedOut = false;
s.buffer = buffer;
if (this.waiting)
{
Monitor.Pulse(this.ThisLock);
}
}
}
internal ByteBuffer CurrentBuffer()
{
lock (ThisLock)
{
ThrowOnException();
Slot s = this.buffers[head];
return s.buffer;
}
}
internal void WaitForAllWritesToComplete()
{
for (int i = 0; i < this.refBufferList.Count; i++)
{
this.refBufferList[i].WaitForWriteComplete();
}
}
internal void WaitForAny()
{
lock (ThisLock)
{
if (this.count == 0)
{
this.waiting = true;
Monitor.Wait(ThisLock);
this.waiting = false;
}
}
this.ThrowOnException();
}
internal void ThrowOnException()
{
if (this.completionException != null)
{
throw FxTrace.Exception.AsError(this.completionException);
}
}
internal bool TryUnlock()
{
// The main thread tries to indicate a pending completion
// if there aren't any free buffers for the next write.
// The callback should try to complete() through TryAcquireLock.
lock (ThisLock)
{
Fx.Assert(!this.pendingCompletion, "There is already a completion pending.");
if (this.count == 0)
{
this.pendingCompletion = true;
return true;
}
}
return false;
}
internal bool TryAcquireLock()
{
// The callback tries to acquire the lock if there is a pending completion and a free buffer.
// Buffers might get dequeued by the main writing thread as soon as they are enqueued.
lock (ThisLock)
{
if (this.pendingCompletion && this.count > 0)
{
this.pendingCompletion = false;
return true;
}
}
return false;
}
class Slot
{
internal bool checkedOut;
internal ByteBuffer buffer;
}
}
/// <summary>
/// AsyncEventArgs used to invoke the FlushAsync() on the ByteBuffer.
/// </summary>
class WriteFlushAsyncEventArgs : AsyncEventArgs<object, ByteBuffer>
{
}
class ByteBuffer
{
byte[] bytes;
int position;
Stream stream;
bool writePending;
bool waiting;
Exception completionException;
BufferedOutputAsyncStream parent;
static AsyncCallback writeCallback = Fx.ThunkCallback(new AsyncCallback(WriteCallback));
static AsyncCallback flushCallback;
internal ByteBuffer(BufferedOutputAsyncStream parent, int bufferSize, Stream stream)
{
this.waiting = false;
this.writePending = false;
this.position = 0;
this.bytes = DiagnosticUtility.Utility.AllocateByteArray(bufferSize);
this.stream = stream;
this.parent = parent;
}
object ThisLock
{
get { return this; }
}
internal Exception CompletionException
{
get { return this.completionException; }
}
internal int FreeBytes
{
get
{
return this.bytes.Length - this.position;
}
}
internal AsyncEventArgs<object, ByteBuffer> FlushAsyncArgs
{
get;
set;
}
static void WriteCallback(IAsyncResult result)
{
if (result.CompletedSynchronously)
return;
// Fetch our state information: ByteBuffer
ByteBuffer buffer = (ByteBuffer)result.AsyncState;
try
{
if (TD.BufferedAsyncWriteStopIsEnabled())
{
TD.BufferedAsyncWriteStop(buffer.parent.EventTraceActivity);
}
buffer.stream.EndWrite(result);
}
#pragma warning suppress 56500 // [....], transferring exception to another thread
catch (Exception e)
{
if (Fx.IsFatal(e))
{
throw;
}
buffer.completionException = e;
}
// Tell the main thread we've finished.
lock (buffer.ThisLock)
{
buffer.writePending = false;
// Do not Pulse if no one is waiting, to avoid the overhead of Pulse
if (!buffer.waiting)
return;
Monitor.Pulse(buffer.ThisLock);
}
}
internal void WaitForWriteComplete()
{
lock (ThisLock)
{
if (this.writePending)
{
// Wait until the async write of this buffer is finished.
this.waiting = true;
Monitor.Wait(ThisLock);
this.waiting = false;
}
}
// Raise exception if necessary
if (this.completionException != null)
{
throw DiagnosticUtility.ExceptionUtility.ThrowHelperError(completionException);
}
}
internal void CopyData(byte[] buffer, int offset, int count)
{
Fx.Assert(this.position + count <= this.bytes.Length, string.Format(CultureInfo.InvariantCulture, "Chunk is too big to fit in this buffer. Chunk size={0}, free space={1}", count, this.bytes.Length - this.position));
Fx.Assert(!this.writePending, string.Format(CultureInfo.InvariantCulture, "The buffer is in use, position={0}", this.position));
Buffer.BlockCopy(buffer, offset, this.bytes, this.position, count);
this.position += count;
}
internal void CopyData(byte value)
{
Fx.Assert(this.position < this.bytes.Length, "Buffer is full");
Fx.Assert(!this.writePending, string.Format(CultureInfo.InvariantCulture, "The buffer is in use, position={0}", this.position));
this.bytes[this.position++] = value;
}
/// <summary>
/// Set the ByteBuffer's FlushAsyncArgs to invoke FlushAsync()
/// </summary>
/// <returns></returns>
internal AsyncCompletionResult FlushAsync()
{
if (this.position <= 0)
return AsyncCompletionResult.Completed;
Fx.Assert(this.FlushAsyncArgs != null, "FlushAsyncArgs not set.");
if (flushCallback == null)
{
flushCallback = new AsyncCallback(OnAsyncFlush);
}
int bytesToWrite = this.position;
this.SetWritePending();
this.position = 0;
if (TD.BufferedAsyncWriteStartIsEnabled())
{
TD.BufferedAsyncWriteStart(this.parent.EventTraceActivity, this.GetHashCode(), bytesToWrite);
}
IAsyncResult asyncResult = this.stream.BeginWrite(this.bytes, 0, bytesToWrite, flushCallback, this);
if (asyncResult.CompletedSynchronously)
{
if (TD.BufferedAsyncWriteStopIsEnabled())
{
TD.BufferedAsyncWriteStop(this.parent.EventTraceActivity);
}
this.stream.EndWrite(asyncResult);
this.ResetWritePending();
return AsyncCompletionResult.Completed;
}
return AsyncCompletionResult.Queued;
}
static void OnAsyncFlush(IAsyncResult result)
{
if (result.CompletedSynchronously)
{
return;
}
ByteBuffer thisPtr = (ByteBuffer)result.AsyncState;
AsyncEventArgs<object, ByteBuffer> asyncEventArgs = thisPtr.FlushAsyncArgs;
try
{
ByteBuffer.WriteCallback(result);
asyncEventArgs.Result = thisPtr;
}
catch (Exception exception)
{
if (Fx.IsFatal(exception))
{
throw;
}
if (thisPtr.completionException == null)
{
thisPtr.completionException = exception;
}
}
asyncEventArgs.Complete(false, thisPtr.completionException);
}
void ResetWritePending()
{
lock (ThisLock)
{
this.writePending = false;
}
}
void SetWritePending()
{
lock (ThisLock)
{
if (this.writePending)
{
throw FxTrace.Exception.AsError(new InvalidOperationException(SR.GetString(SR.FlushBufferAlreadyInUse)));
}
this.writePending = true;
}
}
}
/// <summary>
/// Used to hold the users callback and state and arguments when BeginWrite is invoked.
/// </summary>
class WriteAsyncArgs
{
internal byte[] Buffer { get; set; }
internal int Offset { get; set; }
internal int Count { get; set; }
internal AsyncCallback Callback { get; set; }
internal object AsyncState { get; set; }
internal void Set(byte[] buffer, int offset, int count, AsyncCallback callback, object state)
{
this.Buffer = buffer;
this.Offset = offset;
this.Count = count;
this.Callback = callback;
this.AsyncState = state;
}
}
class WriteAsyncState : AsyncEventArgs<WriteAsyncArgs, BufferedOutputAsyncStream>
{
PooledAsyncResult pooledAsyncResult;
PooledAsyncResult completedSynchronouslyResult;
internal IAsyncResult PendingAsyncResult
{
get
{
if (this.pooledAsyncResult == null)
{
this.pooledAsyncResult = new PooledAsyncResult(this, false);
}
return this.pooledAsyncResult;
}
}
internal IAsyncResult CompletedSynchronouslyAsyncResult
{
get
{
if (this.completedSynchronouslyResult == null)
{
this.completedSynchronouslyResult = new PooledAsyncResult(this, true);
}
return completedSynchronouslyResult;
}
}
internal void ThrowOnException()
{
if (this.Exception != null)
{
throw FxTrace.Exception.AsError(this.Exception);
}
}
class PooledAsyncResult : IAsyncResult
{
readonly WriteAsyncState writeState;
readonly bool completedSynchronously;
internal PooledAsyncResult(WriteAsyncState parentState, bool completedSynchronously)
{
this.writeState = parentState;
this.completedSynchronously = completedSynchronously;
}
public object AsyncState
{
get
{
return this.writeState.Arguments != null ? this.writeState.Arguments.AsyncState : null;
}
}
public WaitHandle AsyncWaitHandle
{
get { throw FxTrace.Exception.AsError(new NotImplementedException()); }
}
public bool CompletedSynchronously
{
get { return this.completedSynchronously; }
}
public bool IsCompleted
{
get { throw FxTrace.Exception.AsError(new NotImplementedException()); }
}
}
}
}
}
|