1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173
|
//------------------------------------------------------------
// Copyright (c) Microsoft Corporation. All rights reserved.
//------------------------------------------------------------
namespace System.ServiceModel.Channels
{
using System.Collections.Generic;
using System.Diagnostics;
using System.Runtime;
using System.ServiceModel;
using System.ServiceModel.Diagnostics.Application;
// Track channels and (optionally) associated state
class ChannelTracker<TChannel, TState> : CommunicationObject
where TChannel : IChannel
where TState : class
{
Dictionary<TChannel, TState> receivers;
EventHandler onInnerChannelClosed;
EventHandler onInnerChannelFaulted;
public ChannelTracker()
{
this.receivers = new Dictionary<TChannel, TState>();
this.onInnerChannelClosed = new EventHandler(OnInnerChannelClosed);
this.onInnerChannelFaulted = new EventHandler(OnInnerChannelFaulted);
}
public void Add(TChannel channel, TState channelReceiver)
{
bool abortChannel = false;
lock (this.receivers)
{
if (this.State != CommunicationState.Opened)
{
abortChannel = true;
}
else
{
this.receivers.Add(channel, channelReceiver);
}
}
if (abortChannel)
{
channel.Abort();
}
}
public void PrepareChannel(TChannel channel)
{
channel.Faulted += this.onInnerChannelFaulted;
channel.Closed += this.onInnerChannelClosed;
}
void OnInnerChannelFaulted(object sender, EventArgs e)
{
((TChannel)sender).Abort();
}
void OnInnerChannelClosed(object sender, EventArgs e)
{
// remove the channel from our tracking dictionary
TChannel channel = (TChannel)sender;
this.Remove(channel);
channel.Faulted -= this.onInnerChannelFaulted;
channel.Closed -= this.onInnerChannelClosed;
}
public bool Remove(TChannel channel)
{
lock (this.receivers)
{
return this.receivers.Remove(channel);
}
}
TChannel[] GetChannels()
{
lock (this.receivers)
{
TChannel[] channels = new TChannel[this.receivers.Keys.Count];
this.receivers.Keys.CopyTo(channels, 0);
this.receivers.Clear();
return channels;
}
}
protected override void OnAbort()
{
TChannel[] channels = GetChannels();
for (int i = 0; i < channels.Length; i++)
{
channels[i].Abort();
}
}
protected override void OnClose(TimeSpan timeout)
{
TimeoutHelper timeoutHelper = new TimeoutHelper(timeout);
TChannel[] channels = GetChannels();
for (int i = 0; i < channels.Length; i++)
{
bool success = false;
try
{
channels[i].Close(timeoutHelper.RemainingTime());
success = true;
}
catch (CommunicationException e)
{
DiagnosticUtility.TraceHandledException(e, TraceEventType.Information);
}
catch (TimeoutException e)
{
if (TD.CloseTimeoutIsEnabled())
{
TD.CloseTimeout(e.Message);
}
DiagnosticUtility.TraceHandledException(e, TraceEventType.Information);
}
finally
{
if (!success)
{
channels[i].Abort();
}
}
}
}
protected override IAsyncResult OnBeginClose(TimeSpan timeout, AsyncCallback callback, object state)
{
TChannel[] channels = GetChannels();
List<ICommunicationObject> collection = new List<ICommunicationObject>();
for (int i = 0; i < channels.Length; i++)
{
collection.Add(channels[i]);
}
return new CloseCollectionAsyncResult(timeout, callback, state, collection);
}
protected override void OnEndClose(IAsyncResult result)
{
CloseCollectionAsyncResult.End(result);
}
protected override TimeSpan DefaultCloseTimeout
{
get { return ServiceDefaults.CloseTimeout; }
}
protected override TimeSpan DefaultOpenTimeout
{
get { return ServiceDefaults.OpenTimeout; }
}
protected override void OnOpen(TimeSpan timeout)
{
}
protected override IAsyncResult OnBeginOpen(TimeSpan timeout, AsyncCallback callback, object state)
{
return new CompletedAsyncResult(callback, state);
}
protected override void OnEndOpen(IAsyncResult result)
{
CompletedAsyncResult.End(result);
}
}
}
|