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//----------------------------------------------------------------------------
// Copyright (c) Microsoft Corporation. All rights reserved.
//----------------------------------------------------------------------------
namespace System.ServiceModel.Channels
{
using System.Runtime;
using System.ServiceModel.Diagnostics;
class InputQueueChannelAcceptor<TChannel> : ChannelAcceptor<TChannel>
where TChannel : class, IChannel
{
InputQueue<TChannel> channelQueue;
public InputQueueChannelAcceptor(ChannelManagerBase channelManager)
: base(channelManager)
{
this.channelQueue = TraceUtility.CreateInputQueue<TChannel>();
}
public int PendingCount
{
get { return this.channelQueue.PendingCount; }
}
public override TChannel AcceptChannel(TimeSpan timeout)
{
this.ThrowIfNotOpened();
return this.channelQueue.Dequeue(timeout);
}
public override IAsyncResult BeginAcceptChannel(TimeSpan timeout, AsyncCallback callback, object state)
{
this.ThrowIfNotOpened();
return this.channelQueue.BeginDequeue(timeout, callback, state);
}
public void Dispatch()
{
this.channelQueue.Dispatch();
}
public override TChannel EndAcceptChannel(IAsyncResult result)
{
return this.channelQueue.EndDequeue(result);
}
public void EnqueueAndDispatch(TChannel channel)
{
this.channelQueue.EnqueueAndDispatch(channel);
}
public void EnqueueAndDispatch(TChannel channel, Action dequeuedCallback)
{
this.channelQueue.EnqueueAndDispatch(channel, dequeuedCallback);
}
public bool EnqueueWithoutDispatch(TChannel channel, Action dequeuedCallback)
{
return this.channelQueue.EnqueueWithoutDispatch(channel, dequeuedCallback);
}
public virtual bool EnqueueWithoutDispatch(Exception exception, Action dequeuedCallback)
{
return this.channelQueue.EnqueueWithoutDispatch(exception, dequeuedCallback);
}
public void EnqueueAndDispatch(TChannel channel, Action dequeuedCallback, bool canDispatchOnThisThread)
{
this.channelQueue.EnqueueAndDispatch(channel, dequeuedCallback, canDispatchOnThisThread);
}
public virtual void EnqueueAndDispatch(Exception exception, Action dequeuedCallback, bool canDispatchOnThisThread)
{
this.channelQueue.EnqueueAndDispatch(exception, dequeuedCallback, canDispatchOnThisThread);
}
public void FaultQueue()
{
this.Fault();
}
protected override void OnClosed()
{
base.OnClosed();
this.channelQueue.Dispose();
}
protected override void OnFaulted()
{
this.channelQueue.Shutdown(() => this.ChannelManager.GetPendingException());
base.OnFaulted();
}
public override bool WaitForChannel(TimeSpan timeout)
{
this.ThrowIfNotOpened();
return this.channelQueue.WaitForItem(timeout);
}
public override IAsyncResult BeginWaitForChannel(TimeSpan timeout, AsyncCallback callback, object state)
{
this.ThrowIfNotOpened();
return this.channelQueue.BeginWaitForItem(timeout, callback, state);
}
public override bool EndWaitForChannel(IAsyncResult result)
{
return this.channelQueue.EndWaitForItem(result);
}
}
}
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