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//------------------------------------------------------------
// Copyright (c) Microsoft Corporation. All rights reserved.
//------------------------------------------------------------
namespace System.ServiceModel.Channels
{
using System.Collections.Generic;
using System.Diagnostics;
using System.Runtime;
using System.Runtime.Serialization;
using System.Security;
using System.Security.Permissions;
using System.ServiceModel;
using System.ServiceModel.Diagnostics;
using System.ServiceModel.Dispatcher;
using System.ServiceModel.Security;
using System.Threading;
using System.Xml;
class PeerFlooder : PeerFlooderSimple
{
PeerFlooder(PeerNodeConfig config, PeerNeighborManager neighborManager) : base(config, neighborManager) { }
public static PeerFlooder CreateFlooder(PeerNodeConfig config, PeerNeighborManager neighborManager, IPeerNodeMessageHandling messageHandler)
{
PeerFlooder flooder = new PeerFlooder(config, neighborManager);
flooder.messageHandler = messageHandler;
return flooder;
}
}
interface IFlooderForThrottle
{
void OnThrottleReached();
void OnThrottleReleased();
}
abstract class PeerFlooderBase<TFloodContract, TLinkContract> : IFlooderForThrottle, IPeerFlooderContract<TFloodContract, TLinkContract> where TFloodContract : Message
{
protected PeerNodeConfig config;
protected PeerNeighborManager neighborManager;
protected List<IPeerNeighbor> neighbors;
object thisLock = new object();
internal IPeerNodeMessageHandling messageHandler;
internal PeerThrottleHelper quotaHelper;
long messageSequence;
public event EventHandler ThrottleReached;
public event EventHandler SlowNeighborKilled;
public event EventHandler ThrottleReleased;
public EventHandler OnMessageSentHandler;
public PeerFlooderBase(PeerNodeConfig config, PeerNeighborManager neighborManager)
{
this.neighborManager = neighborManager;
this.neighbors = new List<IPeerNeighbor>();
this.config = config;
this.neighbors = this.neighborManager.GetConnectedNeighbors();
this.quotaHelper = new PeerThrottleHelper(this, this.config.MaxPendingOutgoingCalls);
OnMessageSentHandler = new EventHandler(OnMessageSent);
}
void PruneNeighborCallback(IPeerNeighbor peer)
{
lock (ThisLock)
{
if (this.Neighbors.Count <= 1)
return;
if (DiagnosticUtility.ShouldTraceWarning)
{
string message = SR.GetString(SR.PeerThrottlePruning, this.config.MeshId);
PeerThrottleTraceRecord record = new PeerThrottleTraceRecord(this.config.MeshId, message);
TraceUtility.TraceEvent(TraceEventType.Warning, TraceCode.PeerFlooderReceiveMessageQuotaExceeded,
SR.GetString(SR.TraceCodePeerFlooderReceiveMessageQuotaExceeded), record, this, null);
}
}
try
{
peer.Abort(PeerCloseReason.NodeTooSlow, PeerCloseInitiator.LocalNode);
}
catch (Exception e)
{
if (Fx.IsFatal(e)) throw;
if (null != CloseNeighborIfKnownException(neighborManager, e, peer))
{
throw;
}
DiagnosticUtility.TraceHandledException(e, TraceEventType.Information);
}
}
void IFlooderForThrottle.OnThrottleReached()
{
if (DiagnosticUtility.ShouldTraceInformation)
{
string message = SR.GetString(SR.PeerThrottleWaiting, this.config.MeshId);
PeerThrottleTraceRecord record = new PeerThrottleTraceRecord(this.config.MeshId, message);
TraceUtility.TraceEvent(TraceEventType.Information, TraceCode.PeerFlooderReceiveMessageQuotaExceeded,
SR.GetString(SR.TraceCodePeerFlooderReceiveMessageQuotaExceeded), record, this, null);
}
IPeerNeighbor peer = this.neighborManager.SlowestNeighbor();
if (peer == null)
return;
UtilityExtension extension = peer.Utility;
if (peer.IsConnected && extension != null)
{
if (extension.PendingMessages > PeerTransportConstants.MessageThreshold)
{
extension.BeginCheckPoint(new UtilityExtension.PruneNeighborCallback(PruneNeighborCallback));
}
else
{
Fx.Assert(false, "Neighbor is marked slow with messages " + extension.PendingMessages);
}
FireReachedEvent();
}
}
void IFlooderForThrottle.OnThrottleReleased()
{
FireDequeuedEvent();
}
public void FireDequeuedEvent() { FireEvent(ThrottleReleased); }
public void FireReachedEvent() { FireEvent(ThrottleReached); }
public void FireKilledEvent() { FireEvent(SlowNeighborKilled); }
void FireEvent(EventHandler handler)
{
if (handler != null)
handler(this, EventArgs.Empty);
}
[PermissionSet(SecurityAction.Demand, Unrestricted = true), SecuritySafeCritical]
public virtual IAsyncResult BeginFloodEncodedMessage(byte[] id, MessageBuffer encodedMessage, TimeSpan timeout, AsyncCallback callback, object state)
{
RecordOutgoingMessage(id);
SynchronizationContext syncContext = ThreadBehavior.GetCurrentSynchronizationContext();
SynchronizationContext.SetSynchronizationContext(null);
if (neighbors.Count == 0)
{
return new CompletedAsyncResult(callback, state);
}
try
{
return FloodMessageToNeighbors(encodedMessage, timeout, callback, state, -1, null, null, OnMessageSentHandler);
}
finally
{
SynchronizationContext.SetSynchronizationContext(syncContext);
}
}
protected virtual IAsyncResult BeginFloodReceivedMessage(IPeerNeighbor sender, MessageBuffer messageBuffer,
TimeSpan timeout, AsyncCallback callback, object state, int index, MessageHeader hopHeader)
{
quotaHelper.AcquireNoQueue();
try
{
return FloodMessageToNeighbors(messageBuffer, timeout, callback, state, index, hopHeader, sender, OnMessageSentHandler);
}
catch (Exception e)
{
if (Fx.IsFatal(e)) throw;
if (e is QuotaExceededException || (e is CommunicationException && e.InnerException is QuotaExceededException))
{
DiagnosticUtility.TraceHandledException(e, TraceEventType.Information);
if (DiagnosticUtility.ShouldTraceError)
{
PeerFlooderTraceRecord record = new PeerFlooderTraceRecord(
this.config.MeshId,
sender.ListenAddress,
e);
TraceUtility.TraceEvent(
TraceEventType.Error,
TraceCode.PeerFlooderReceiveMessageQuotaExceeded,
SR.GetString(SR.TraceCodePeerFlooderReceiveMessageQuotaExceeded),
record,
this,
null);
}
return null;
}
throw;
}
}
protected IAsyncResult BeginSendHelper(IPeerNeighbor neighbor, TimeSpan timeout, Message message, FloodAsyncResult fresult)
{
IAsyncResult result = null;
bool fatal = false;
try
{
UtilityExtension.OnMessageSent(neighbor);
result = neighbor.BeginSend(message, timeout, Fx.ThunkCallback(new AsyncCallback(fresult.OnSendComplete)), message);
fresult.AddResult(result, neighbor);
if (result.CompletedSynchronously)
{
neighbor.EndSend(result);
UtilityExtension.OnEndSend(neighbor, fresult);
}
return result;
}
catch (Exception e)
{
if (Fx.IsFatal(e))
{
fatal = true;
throw;
}
if (null != CloseNeighborIfKnownException(neighborManager, e, neighbor))
{
fresult.MarkEnd(false);
throw;
}
DiagnosticUtility.TraceHandledException(e, TraceEventType.Information);
return null;
}
finally
{
if ((result == null || result.CompletedSynchronously) && !fatal)
message.Close();
}
}
public void OnMessageSent(object sender, EventArgs args)
{
quotaHelper.ItemDequeued();
}
void KillSlowNeighbor()
{
IPeerNeighbor neighbor = this.neighborManager.SlowestNeighbor();
if (neighbor != null)
neighbor.Abort(PeerCloseReason.NodeTooSlow, PeerCloseInitiator.LocalNode);
}
protected virtual IAsyncResult FloodMessageToNeighbors(MessageBuffer messageBuffer,
TimeSpan timeout, AsyncCallback callback, object state,
int index, MessageHeader hopHeader, IPeerNeighbor except,
EventHandler OnMessageSentCallback)
{
long temp = Interlocked.Increment(ref messageSequence);
FloodAsyncResult fresult = new FloodAsyncResult(this.neighborManager, timeout, callback, state);
fresult.OnMessageSent += OnMessageSentCallback;
List<IPeerNeighbor> neighbors = this.Neighbors;
foreach (IPeerNeighbor neighbor in neighbors)
{
if (neighbor.Equals(except))
continue;
// Don't do anything if the neighbor is not connected
if (PeerNeighborStateHelper.IsConnected(neighbor.State))
{
Message fmessage = messageBuffer.CreateMessage();
if (index != -1)
{
fmessage.Headers.ReplaceAt(index, hopHeader);
}
// Don't do anything if the neighbor is not connected
if (PeerNeighborStateHelper.IsConnected(neighbor.State))
{
BeginSendHelper(neighbor, timeout, fmessage, fresult);
}
}
}
fresult.MarkEnd(true);
return fresult;
}
public void Open()
{
OnOpen();
}
public void Close()
{
OnClose();
}
public abstract void OnOpen();
public abstract void OnClose();
public virtual void OnNeighborConnected(IPeerNeighbor neighbor)
{
this.neighbors = this.neighborManager.GetConnectedNeighbors();
}
public virtual void OnNeighborClosed(IPeerNeighbor neighbor)
{
this.neighbors = this.neighborManager.GetConnectedNeighbors();
}
public abstract void ProcessLinkUtility(IPeerNeighbor neighbor, TLinkContract utilityInfo);
public abstract bool ShouldProcess(TFloodContract floodInfo);
public abstract void RecordOutgoingMessage(byte[] id);
int UpdateHopCount(Message message, out MessageHeader hopHeader, out ulong currentValue)
{
int index = -1;
currentValue = PeerTransportConstants.MaxHopCount;
hopHeader = null;
try
{
// If a message contains multiple Hopcounts with our name and namespace or the message can't deserialize to a ulong then ignore the HopCount
index = message.Headers.FindHeader(PeerStrings.HopCountElementName, PeerStrings.HopCountElementNamespace);
if (index != -1)
{
currentValue = PeerMessageHelpers.GetHeaderULong(message.Headers, index);
hopHeader = MessageHeader.CreateHeader(PeerStrings.HopCountElementName, PeerStrings.HopCountElementNamespace, --currentValue, false);
}
}
catch (MessageHeaderException e)
{
DiagnosticUtility.TraceHandledException(e, TraceEventType.Warning);
}
catch (CommunicationException e)
{
DiagnosticUtility.TraceHandledException(e, TraceEventType.Warning);
}
catch (SerializationException e)
{
DiagnosticUtility.TraceHandledException(e, TraceEventType.Warning);
}
catch (XmlException e)
{
DiagnosticUtility.TraceHandledException(e, TraceEventType.Warning);
}
Fx.Assert((index == -1) || (hopHeader != null), "Could not successfully create new HopCount Header!");
return index;
}
public virtual IAsyncResult OnFloodedMessage(IPeerNeighbor neighbor, TFloodContract floodInfo, AsyncCallback callback, object state)
{
bool process = false;
MessageBuffer messageBuffer = null;
Message message = null;
Uri via;
Uri to;
int index = 0;
ulong remainingHops = PeerTransportConstants.MaxHopCount;
MessageHeader hopHeader = null;
bool fatal = false;
PeerMessageProperty peerProperty = null;
IAsyncResult result = null;
try
{
peerProperty = (PeerMessageProperty)floodInfo.Properties[PeerStrings.PeerProperty];
if (!peerProperty.MessageVerified)
{
if (peerProperty.CacheMiss > UtilityExtension.AcceptableMissDistance)
{
UtilityExtension.ReportCacheMiss(neighbor, peerProperty.CacheMiss);
}
result = new CompletedAsyncResult(callback, state);
}
else
{
process = true;
messageBuffer = floodInfo.CreateBufferedCopy((int)this.config.MaxReceivedMessageSize);
message = messageBuffer.CreateMessage();
via = peerProperty.PeerVia;
to = peerProperty.PeerTo;
message.Headers.To = message.Properties.Via = via;
index = UpdateHopCount(message, out hopHeader, out remainingHops);
PeerMessagePropagation propagateFlags = PeerMessagePropagation.LocalAndRemote;
if (peerProperty.SkipLocalChannels)
propagateFlags = PeerMessagePropagation.Remote;
else if (messageHandler.HasMessagePropagation)
{
using (Message filterMessage = messageBuffer.CreateMessage())
{
propagateFlags = messageHandler.DetermineMessagePropagation(filterMessage, PeerMessageOrigination.Remote);
}
}
if ((propagateFlags & PeerMessagePropagation.Remote) != 0)
{
if (remainingHops == 0)
propagateFlags &= ~PeerMessagePropagation.Remote;
}
if ((propagateFlags & PeerMessagePropagation.Remote) != 0)
{
result = BeginFloodReceivedMessage(neighbor, messageBuffer, PeerTransportConstants.ForwardTimeout, callback, state, index, hopHeader);
}
else
{
result = new CompletedAsyncResult(callback, state);
}
if ((propagateFlags & PeerMessagePropagation.Local) != 0)
{
messageHandler.HandleIncomingMessage(messageBuffer, propagateFlags, index, hopHeader, via, to);
}
}
UtilityExtension.UpdateLinkUtility(neighbor, process);
}
catch (Exception e)
{
if (Fx.IsFatal(e))
{
fatal = true;
throw;
}
if (null != CloseNeighborIfKnownException(neighborManager, e, neighbor))
{
throw;
}
DiagnosticUtility.TraceHandledException(e, TraceEventType.Information);
}
finally
{
if (!fatal)
{
if (message != null)
message.Close();
if (messageBuffer != null)
messageBuffer.Close();
}
}
return result;
}
public virtual void EndFloodMessage(IAsyncResult result)
{
if (result is CompletedAsyncResult)
{
CompletedAsyncResult.End(result);
return;
}
FloodAsyncResult fresult = result as FloodAsyncResult;
Fx.Assert(fresult != null, "Invalid AsyncResult type in EndFloodResult");
fresult.End();
}
protected long MaxReceivedMessageSize
{
get { return config.MaxReceivedMessageSize; }
}
protected MessageEncoder MessageEncoder
{
get { return config.MessageEncoder; }
}
protected object ThisLock
{
get { return this.thisLock; }
}
protected List<IPeerNeighbor> Neighbors
{
get { return this.neighbors; }
}
// Guaranteed not to throw anything other than fatal exceptions
static internal Exception CloseNeighborIfKnownException(PeerNeighborManager neighborManager, Exception exception, IPeerNeighbor peer)
{
try
{
//ignore this one since the channel is already closed.
if (exception is ObjectDisposedException)
return null;
else if (
(exception is CommunicationException && !(exception.InnerException is QuotaExceededException))
|| (exception is TimeoutException)
|| (exception is InvalidOperationException)
|| (exception is MessageSecurityException)
)
{
//is this the right close reason?
neighborManager.CloseNeighbor(peer, PeerCloseReason.InternalFailure, PeerCloseInitiator.LocalNode, exception);
return null;
}
else
{
//exception that we dont know or cant act on.
//we will throw this exception to the user.
return exception;
}
}
catch (Exception e)
{
if (Fx.IsFatal(e)) throw;
DiagnosticUtility.TraceHandledException(e, TraceEventType.Information);
return e;
}
}
public static void EndFloodEncodedMessage(IAsyncResult result)
{
CompletedAsyncResult cresult = result as CompletedAsyncResult;
if (cresult != null)
CompletedAsyncResult.End(result);
else
{
FloodAsyncResult fresult = result as FloodAsyncResult;
if (fresult == null)
throw DiagnosticUtility.ExceptionUtility.ThrowHelperArgument("result", SR.GetString(SR.InvalidAsyncResult));
fresult.End();
}
}
public void EndFloodReceivedMessage(IAsyncResult result)
{
FloodAsyncResult fresult = result as FloodAsyncResult;
Fx.Assert(fresult != null, "Invalid FloodAsyncResult instance during EndFloodReceivedMessage");
}
public class PeerThrottleHelper
{
int outgoingEnqueuedCount = 0;
int outgoingQuota = 128;
IFlooderForThrottle flooder;
public PeerThrottleHelper(IFlooderForThrottle flooder, int outgoingLimit)
{
this.outgoingQuota = outgoingLimit;
this.flooder = flooder;
}
public void ItemDequeued()
{
Interlocked.Decrement(ref outgoingEnqueuedCount);
}
public void AcquireNoQueue()
{
int value = Interlocked.Increment(ref outgoingEnqueuedCount);
if (value >= outgoingQuota)
{
flooder.OnThrottleReached();
}
}
}
}
class PeerFlooderSimple : PeerFlooderBase<Message, UtilityInfo>
{
ListManager messageIds;
const uint MaxBuckets = 5;
internal PeerFlooderSimple(PeerNodeConfig config, PeerNeighborManager neighborManager)
: base(config, neighborManager)
{
//we want a message id cache that holds message ids for atmost 5 mins.
this.messageIds = new ListManager(MaxBuckets);
}
public override bool ShouldProcess(Message message)
{
return message.Properties.ContainsKey(PeerStrings.MessageVerified);
}
public bool IsNotSeenBefore(Message message, out byte[] id, out int cacheHit)
{
cacheHit = -1;
id = PeerNodeImplementation.DefaultId;
if (message is SecurityVerifiedMessage)
{
id = (message as SecurityVerifiedMessage).PrimarySignatureValue;
}
else
{
System.Xml.UniqueId messageId = PeerMessageHelpers.GetHeaderUniqueId(message.Headers, PeerStrings.MessageId, PeerStrings.Namespace);
if (messageId == null)
return false;
if (messageId.IsGuid)
{
id = new byte[16];
messageId.TryGetGuid(id, 0);
}
else
return false;
}
cacheHit = messageIds.AddForLookup(id);
if (cacheHit == -1)
{
return true;
}
return false;
}
public override void RecordOutgoingMessage(byte[] id)
{
this.messageIds.AddForFlood(id);
}
public override void OnOpen()
{
}
public override void OnClose()
{
this.messageIds.Close();
}
public override IAsyncResult OnFloodedMessage(IPeerNeighbor neighbor, Message floodInfo, AsyncCallback callback, object state)
{
return base.OnFloodedMessage(neighbor, floodInfo, callback, state);
}
public override void EndFloodMessage(IAsyncResult result)
{
base.EndFloodMessage(result);
}
public override void ProcessLinkUtility(IPeerNeighbor neighbor, UtilityInfo utilityInfo)
{
if (!PeerNeighborStateHelper.IsConnected(neighbor.State))
{
neighbor.Abort(PeerCloseReason.InvalidNeighbor, PeerCloseInitiator.LocalNode);
return;
}
try
{
UtilityExtension.ProcessLinkUtility(neighbor, utilityInfo);
}
catch (Exception e)
{
if (Fx.IsFatal(e)) throw;
if (null != CloseNeighborIfKnownException(neighborManager, e, neighbor))
{
throw;
}
DiagnosticUtility.TraceHandledException(e, TraceEventType.Information);
}
}
class ListManager
{
uint active; //current bucket.
readonly uint buckets;
// Double-checked locking pattern requires volatile for read/write synchronization
volatile bool disposed = false;
IOThreadTimer messagePruningTimer;
//we service the hashtables every one minute
static readonly int PruningTimout = 60 * 1000;
static readonly int InitialCount = 1000;
Dictionary<byte[], bool>[] tables;
//Hashtable[] tables;
object thisLock;
static InMemoryNonceCache.NonceCacheImpl.NonceKeyComparer keyComparer = new InMemoryNonceCache.NonceCacheImpl.NonceKeyComparer();
const int NotFound = -1;
//creating this ListManager with n implies that the entries will be available for n minutes atmost.
//in the n+1 minute, the timer message handler will kick in to clear older messages.
//every minute, the
public ListManager(uint buckets)
{
if (!(buckets > 1))
{
throw Fx.AssertAndThrow("ListManager should be used atleast with 2 buckets");
}
this.buckets = buckets;
tables = new Dictionary<byte[], bool>[buckets];
for (uint i = 0; i < buckets; i++)
{
tables[i] = NewCache(InitialCount);
}
//create a timer and kickit off for 1 minute
messagePruningTimer = new IOThreadTimer(new Action<object>(OnTimeout), null, false);
messagePruningTimer.Set(PruningTimout);
this.active = 0;
this.disposed = false;
this.thisLock = new object();
}
object ThisLock
{
get
{
return thisLock;
}
}
public int AddForLookup(byte[] key)
{
int table = NotFound;
if (disposed)
{
throw DiagnosticUtility.ExceptionUtility.ThrowHelperError(new InvalidOperationException(SR.GetString(SR.PeerFlooderDisposed)));
}
lock (ThisLock)
{
if ((table = Contains(key)) == NotFound)
{
tables[active].Add(key, false);
}
return table;
}
}
public bool AddForFlood(byte[] key)
{
if (disposed)
{
throw DiagnosticUtility.ExceptionUtility.ThrowHelperError(new InvalidOperationException(SR.GetString(SR.PeerFlooderDisposed)));
}
lock (ThisLock)
{
if (UpdateFloodEntry(key))
{
return true;
}
else
{
return false;
}
}
}
internal void Close()
{
lock (ThisLock)
{
if (disposed)
return;
messagePruningTimer.Cancel();
messagePruningTimer = null;
tables = null;
disposed = true;
}
}
//it does not use locks and expects the caller to hold the lock.
internal bool UpdateFloodEntry(byte[] key)
{
bool flooded = false;
//check if the message is present in any of the buckets.
//assumption is that a hit is likely in the current or most recent bucket.
//we start looking in the current active table and then in the previous and then backwards ...
for (uint i = buckets; i > 0; i--)
{
if (tables[(active + i) % buckets].TryGetValue(key, out flooded))
{
if (!flooded)
{
tables[(active + i) % buckets][key] = true;
return true;
}
else
return false;
}
}
tables[active].Add(key, true);
return true;
}
//it does not use locks and expects the caller to hold the lock.
internal int Contains(byte[] key)
{
int cache = NotFound;
uint i = 0;
//check if the message is present in any of the buckets.
//assumption is that a hit is likely in the current or most recent bucket.
//we start looking in the current active table and then in the previous and then backwards ...
for (i = buckets; i > 0; i--)
{
if (tables[(active + i) % buckets].ContainsKey(key))
cache = (int)i;
}
if (cache < 0)
return cache;
cache = (int)((active + buckets - i) % buckets);
return cache;
}
void OnTimeout(object state)
{
if (disposed)
return;
lock (ThisLock)
{
if (disposed)
return;
active = (active + 1) % (buckets);
tables[active] = NewCache(tables[active].Count);
messagePruningTimer.Set(PruningTimout);
}
}
Dictionary<byte[], bool> NewCache(int capacity)
{
return new Dictionary<byte[], bool>(capacity, keyComparer);
}
}
}
// this class should contain a collection of IAsyncResults returned from neighbor.BeginSend
// and complete once all sends have completed
class FloodAsyncResult : AsyncResult
{
bool doneAdding = false;
Exception exception;
PeerNeighborManager pnm;
// Double-checked locking pattern requires volatile for read/write synchronization
volatile bool isCompleted = false;
//async results who signaled completion but we have not called EndSend.
List<IAsyncResult> pending = new List<IAsyncResult>();
Dictionary<IAsyncResult, IPeerNeighbor> results = new Dictionary<IAsyncResult, IPeerNeighbor>();
bool shouldCallComplete = false;
object thisLock = new object();
TimeoutHelper timeoutHelper;
bool offNode = false;
public event EventHandler OnMessageSent;
public FloodAsyncResult(PeerNeighborManager owner, TimeSpan timeout, AsyncCallback callback, object state)
: base(callback, state)
{
this.pnm = owner;
this.timeoutHelper = new TimeoutHelper(timeout);
}
object ThisLock
{
get
{
return thisLock;
}
}
public void AddResult(IAsyncResult result, IPeerNeighbor neighbor)
{
lock (ThisLock)
{
this.results.Add(result, neighbor);
}
}
//user wants to end business. This method is called as a result of EndSend on the flooder.
//internal methods do not call this. we are asserting that this method should not be called in case of failed BeginX
public void End()
{
if (!(this.doneAdding && this.shouldCallComplete))
{
throw Fx.AssertAndThrow("Unexpected end!");
}
if (this.isCompleted)
{
return;
}
//simply wait on the base's event handle
bool completed = TimeoutHelper.WaitOne(this.AsyncWaitHandle, this.timeoutHelper.RemainingTime());
if (!completed)
{
// a time out occurred - if mo message went off node then tell AsyncResult to throw.
if (!offNode)
{
try
{
throw DiagnosticUtility.ExceptionUtility.ThrowHelperError(new TimeoutException());
}
catch (Exception e)
{
if (Fx.IsFatal(e)) throw;
DiagnosticUtility.TraceHandledException(e, TraceEventType.Information);
this.exception = e;
}
}
//otherwise trace that the timeout was not sufficient for complete send
lock (ThisLock)
{
if (this.isCompleted)
return;
this.isCompleted = true;
}
CompleteOp(false);
}
AsyncResult.End<FloodAsyncResult>(this);
}
//this method marks the end of BeginX by the flooder.
//if there were errors during BeginX, this method may be prematurely called
//in this case, our only job is to call EndX on successful BeginX calls. we do not report back to caller in this case.
//base.Complete will not be called and End() will not be called. User has already received exception during BeginX
//if there was no exception during BeginX, excep param is null. In this case, we call base.Complete upon the last EndX
public void MarkEnd(bool success)
{
bool callComplete = false;
try
{
lock (this.ThisLock)
{
foreach (IAsyncResult result in pending)
{
OnSendComplete(result);
}
pending.Clear();
this.doneAdding = true;
this.shouldCallComplete = success; //only call base.Complete if there is no error during BeginX
if (this.results.Count == 0)
{
this.isCompleted = true;
callComplete = true;
}
}
}
finally
{
if (callComplete)
{
CompleteOp(true);
}
}
}
//this is the callback routine for async completion on channel BeginSend() operations.
//if we are done, simply return. This can happen if user called [....] EndX.
//if the flooder is still processing BeginSend(), then we probably cant complete. In this case, add the result to pending and return
//main thread will flush the pending completions in MarkEnd().
//otherwise, call EndX on the result and remove it from results.
//if this is the last invoke, signal user using base.Complete AND isCompleted=true
internal void OnSendComplete(IAsyncResult result)
{
bool callComplete = false;
IPeerNeighbor neighbor = null;
bool fatal = false;
if (isCompleted)
return;
Message message = (Message)result.AsyncState;
//wait until flooder had a chance to call all outgoing channels and give us Async results.
lock (ThisLock)
{
if (isCompleted)
return;
if (!this.results.TryGetValue(result, out neighbor))
{
if (!doneAdding)
this.pending.Add(result);
else
{
throw Fx.AssertAndThrow("IAsyncResult is un-accounted for.");
}
return;
}
this.results.Remove(result);
try
{
//try doing this only if the async result is marked !CompletedSynchronously.
if (!result.CompletedSynchronously)
{
neighbor.EndSend(result);
offNode = true;
UtilityExtension.OnEndSend(neighbor, this);
}
}
catch (Exception e)
{
if (Fx.IsFatal(e))
{
fatal = true;
throw;
}
Exception temp = PeerFlooder.CloseNeighborIfKnownException(pnm, e, neighbor);
//we want to return the very first exception to the user.
if (temp != null && this.doneAdding && !this.shouldCallComplete)
throw;
if (this.exception == null)
{
this.exception = temp;
}
DiagnosticUtility.TraceHandledException(e, TraceEventType.Information);
}
finally
{
if (message != null && !result.CompletedSynchronously && !fatal)
message.Close();
}
//dont want to call Complete from the lock.
//we just decide if this thread should call complete and call outside the lock.
if (this.results.Count == 0 && this.doneAdding && this.shouldCallComplete)
{
this.isCompleted = true;
callComplete = true;
}
}
//if we are done with callbacks and beginx calls,
if (callComplete && this.shouldCallComplete)
{
CompleteOp(false);
}
}
void CompleteOp(bool sync)
{
//call the callback upon finish
OnMessageSent(this, EventArgs.Empty);
base.Complete(sync, this.exception);
}
}
}
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