File: PeerNodeStateManager.cs

package info (click to toggle)
mono 4.6.2.7%2Bdfsg-1
  • links: PTS, VCS
  • area: main
  • in suites: stretch
  • size: 778,148 kB
  • ctags: 914,052
  • sloc: cs: 5,779,509; xml: 2,773,713; ansic: 432,645; sh: 14,749; makefile: 12,361; perl: 2,488; python: 1,434; cpp: 849; asm: 531; sql: 95; sed: 16; php: 1
file content (489 lines) | stat: -rw-r--r-- 19,370 bytes parent folder | download | duplicates (9)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
//------------------------------------------------------------
// Copyright (c) Microsoft Corporation.  All rights reserved.
//------------------------------------------------------------

namespace System.ServiceModel.Channels
{
    using System.Collections.Generic;
    using System.Diagnostics;
    using System.Runtime;
    using System.Threading;

    partial class PeerNodeImplementation
    {
        // A simple state manager for the PeerNode. Unlike the state managers used for channels and other
        // classes, a PeerNode's Open/Close is counted, a PeerNode is re-openable, and Abort only
        // takes effect if the outstanding number of Opens is 1.
        // The PeerNode defers to this object for all state related operations.
        //
        // Whenever a call is made that may change the state of the object (openCount transitions between 0 and 1),
        // an operation is queued. When an operation is removed from the queue, if the target state is still the
        // same as the operation (e.g. openCount > 0 and operation == Open) and the object is not already in that
        // state, the operation is performed by calling back into the PeerNode
        //
        // Because each operation is pulled form the queue one at a time, the open and close of the
        // PeerNode is serialized
        class SimpleStateManager
        {
            internal enum State { NotOpened, Opening, Opened, Closing };
            State currentState = State.NotOpened;
            object thisLock = new object();
            Queue<IOperation> queue = new Queue<IOperation>();
            bool queueRunning;
            int openCount;
            PeerNodeImplementation peerNode;

            public SimpleStateManager(PeerNodeImplementation peerNode)
            {
                this.peerNode = peerNode;
            }

            object ThisLock
            {
                get { return thisLock; }
            }

            public void Abort()
            {
                lock (ThisLock)
                {
                    bool runAbort = false;
                    if (openCount <= 1 && currentState != State.NotOpened)
                    {
                        runAbort = true;
                    }
                    if (openCount > 0)
                    {
                        --openCount;
                    }
                    if (runAbort)
                    {
                        try
                        {
                            peerNode.OnAbort();
                        }
                        finally
                        {
                            currentState = State.NotOpened;
                        }
                    }
                }
            }

            public IAsyncResult BeginClose(TimeSpan timeout, AsyncCallback callback, object state)
            {
                CloseOperation op = null;
                lock (ThisLock)
                {
                    if (openCount > 0)
                    {
                        --openCount;
                    }
                    if (openCount > 0)
                    {
                        return new CompletedAsyncResult(callback, state);
                    }
                    else
                    {
                        op = new CloseOperation(this, peerNode, timeout, callback, state);
                        queue.Enqueue(op);
                        RunQueue();
                    }
                }
                return op;
            }


            public IAsyncResult BeginOpen(TimeSpan timeout, AsyncCallback callback, object state, bool waitForOnline)
            {
                bool completedSynchronously = false;
                OpenOperation op = null;
                lock (ThisLock)
                {
                    openCount++;
                    if (openCount > 1 && currentState == State.Opened)
                    {
                        completedSynchronously = true;
                    }
                    else
                    {
                        op = new OpenOperation(this, peerNode, timeout, callback, state, waitForOnline);
                        queue.Enqueue(op);
                        RunQueue();
                    }
                }
                if (completedSynchronously)
                {
                    return new CompletedAsyncResult(callback, state);
                }

                return op;
            }

            public void Close(TimeSpan timeout)
            {
                EndClose(BeginClose(timeout, null, null));
            }

            public static void EndOpen(IAsyncResult result)
            {
                // result can be either an OpenOperation or a CompletedAsyncResult
                if (result is CompletedAsyncResult)
                    CompletedAsyncResult.End(result);
                else
                    OpenOperation.End(result);
            }

            public static void EndClose(IAsyncResult result)
            {
                // result can be either an CloseOperation or a CompletedAsyncResult
                if (result is CompletedAsyncResult)
                    CompletedAsyncResult.End(result);
                else
                    CloseOperation.End(result);
            }

            // Process IP Address change event from IP helper
            public void OnIPAddressesChanged(object sender, EventArgs e)
            {
                IPAddressChangeOperation op = null;
                lock (ThisLock)
                {
                    op = new IPAddressChangeOperation(peerNode);
                    queue.Enqueue(op);
                    RunQueue();
                }
            }

            public void Open(TimeSpan timeout, bool waitForOnline)
            {
                EndOpen(BeginOpen(timeout, null, null, waitForOnline));
            }

            // Start running operations from the queue (must be called within lock)
            void RunQueue()
            {
                if (queueRunning)
                    return;

                queueRunning = true;
                ActionItem.Schedule(new Action<object>(RunQueueCallback), null);
            }

            void RunQueueCallback(object state)
            {
                IOperation op;

                // remove an operation from the queue
                lock (ThisLock)
                {
                    Fx.Assert(queue.Count > 0, "queue should not be empty");
                    op = queue.Dequeue();
                }
                try
                {
                    // execute the operation
                    op.Run();
                }
                finally
                {
                    lock (ThisLock)
                    {
                        // if there are still pending operations, schedule another thread
                        if (queue.Count > 0)
                        {
                            try
                            {
                                ActionItem.Schedule(new Action<object>(RunQueueCallback), null);
                            }
                            catch (Exception e)
                            {
                                if (Fx.IsFatal(e)) throw;
                                DiagnosticUtility.TraceHandledException(e, TraceEventType.Information);
                            }
                        }
                        else
                        {
                            queueRunning = false;
                        }
                    }
                }
            }

            interface IOperation
            {
                void Run();
            }

            class CloseOperation : OperationBase
            {
                PeerNodeImplementation peerNode;

                public CloseOperation(SimpleStateManager stateManager,
                    PeerNodeImplementation peerNode, TimeSpan timeout, AsyncCallback callback, object state)
                    : base(stateManager, timeout, callback, state)
                {
                    this.peerNode = peerNode;
                }

                protected override void Run()
                {
                    Exception lclException = null;
                    try
                    {
                        lock (ThisLock)
                        {
                            if (stateManager.openCount > 0)
                            {
                                // the current target state is no longer Closed
                                invokeOperation = false;
                            }
                            else if (stateManager.currentState == State.NotOpened)
                            {
                                // the state is already Closed
                                invokeOperation = false;
                            }
                            else if (timeoutHelper.RemainingTime() <= TimeSpan.Zero)
                            {
                                // Time out has already happened complete will be taken care of in the 
                                // OperationBase class
                                invokeOperation = false;
                                throw DiagnosticUtility.ExceptionUtility.ThrowHelperError(new TimeoutException());
                            }
                            else
                            {
                                // the PeerNode needs to be closed
                                if (!(stateManager.currentState != State.Opening && stateManager.currentState != State.Closing))
                                {
                                    throw Fx.AssertAndThrow("Open and close are serialized by queue We should not be either in Closing or Opening state at this point");
                                }
                                if (stateManager.currentState != State.NotOpened)
                                {
                                    stateManager.currentState = State.Closing;
                                    invokeOperation = true;
                                }
                            }
                        }
                    }
                    catch (Exception e)
                    {
                        if (Fx.IsFatal(e)) throw;
                        DiagnosticUtility.TraceHandledException(e, TraceEventType.Information);
                        lclException = e;
                    }

                    if (invokeOperation)
                    {
                        try
                        {
                            peerNode.OnClose(timeoutHelper.RemainingTime());
                        }
                        catch (Exception e)
                        {
                            if (Fx.IsFatal(e)) throw;
                            DiagnosticUtility.TraceHandledException(e, TraceEventType.Information);
                            lclException = e;
                        }
                        lock (ThisLock)
                        {
                            stateManager.currentState = State.NotOpened;
                        }
                    }
                    Complete(lclException);
                }
            }

            class OpenOperation : OperationBase
            {
                PeerNodeImplementation peerNode;
                bool waitForOnline;

                public OpenOperation(SimpleStateManager stateManager, PeerNodeImplementation peerNode, TimeSpan timeout,
                    AsyncCallback callback, object state, bool waitForOnline)
                    : base(stateManager, timeout, callback, state)
                {
                    this.peerNode = peerNode;
                    this.waitForOnline = waitForOnline;
                }

                protected override void Run()
                {
                    Exception lclException = null;
                    try
                    {
                        lock (ThisLock)
                        {
                            if (stateManager.openCount < 1)
                            {
                                // the current target state is no longer Opened
                                invokeOperation = false;
                            }
                            else if (stateManager.currentState == State.Opened)
                            {
                                // the state is already Opened
                                invokeOperation = false;
                            }
                            else if (timeoutHelper.RemainingTime() <= TimeSpan.Zero)
                            {
                                // Time out has already happened complete will be taken care of in the 
                                // OperationBase class
                                invokeOperation = false;
                                throw DiagnosticUtility.ExceptionUtility.ThrowHelperError(new TimeoutException());
                            }
                            else
                            {
                                // the PeerNode needs to be opened
                                if (!(stateManager.currentState != State.Opening && stateManager.currentState != State.Closing))
                                {
                                    throw Fx.AssertAndThrow("Open and close are serialized by queue We should not be either in Closing or Opening state at this point");
                                }
                                if (stateManager.currentState != State.Opened)
                                {
                                    stateManager.currentState = State.Opening;
                                    invokeOperation = true;
                                }
                            }
                        }
                    }
                    catch (Exception e)
                    {
                        if (Fx.IsFatal(e)) throw;
                        DiagnosticUtility.TraceHandledException(e, TraceEventType.Information);
                        lclException = e;
                    }

                    if (invokeOperation)
                    {
                        try
                        {
                            peerNode.OnOpen(timeoutHelper.RemainingTime(), waitForOnline);
                            lock (ThisLock)
                            {
                                stateManager.currentState = State.Opened;
                            }
                        }
                        catch (Exception e)
                        {
                            if (Fx.IsFatal(e)) throw;
                            lock (ThisLock)
                            {
                                stateManager.currentState = State.NotOpened;
                                // since Open is throwing, we roll back the openCount because a matching Close is not
                                // expected
                                stateManager.openCount--;
                            }
                            lclException = e;
                            DiagnosticUtility.TraceHandledException(e, TraceEventType.Information);
                        }
                    }
                    Complete(lclException);
                }
            }

            // Base class for Open and Cose
            abstract class OperationBase : AsyncResult, IOperation
            {
                protected SimpleStateManager stateManager;
                protected TimeoutHelper timeoutHelper;
                AsyncCallback callback;
                protected bool invokeOperation;
                
                // Double-checked locking pattern requires volatile for read/write synchronization
                volatile bool completed;

                public OperationBase(SimpleStateManager stateManager, TimeSpan timeout,
                    AsyncCallback callback, object state)
                    : base(callback, state)
                {
                    this.stateManager = stateManager;
                    timeoutHelper = new TimeoutHelper(timeout);
                    this.callback = callback;
                    invokeOperation = false;
                    completed = false;
                }

                void AsyncComplete(object o)
                {
                    try
                    {
                        base.Complete(false, (Exception)o);
                    }
                    catch (Exception e)
                    {
                        if (Fx.IsFatal(e)) throw;
                        throw DiagnosticUtility.ExceptionUtility.ThrowHelperCallback(SR.GetString(SR.AsyncCallbackException), e);
                    }
                }

                protected abstract void Run();

                void IOperation.Run()
                {
                    Run();
                }

                protected void Complete(Exception exception)
                {
                    if (completed)
                    {
                        return;
                    }
                    lock (ThisLock)
                    {
                        if (completed)
                        {
                            return;
                        }
                        completed = true;
                    }
                    try
                    {
                        if (callback != null)
                        {
                            // complete the AsyncResult on a separate thread so that the queue can progress.
                            // this prevents a deadlock when the callback attempts to call Close.
                            // this may cause the callbacks to be called in a differnet order in which they completed, but that
                            // is ok because each callback is associated with a different object (channel or listener factory)
                            ActionItem.Schedule(new Action<object>(AsyncComplete), exception);
                        }
                        else
                        {
                            AsyncComplete(exception);
                        }
                    }
                    catch (Exception e)
                    {
                        if (Fx.IsFatal(e)) throw;
                        throw DiagnosticUtility.ExceptionUtility.ThrowHelperCallback(SR.GetString(SR.MessagePropagationException), e);
                    }
                }

                protected object ThisLock
                {
                    get { return stateManager.thisLock; }
                }

                static public void End(IAsyncResult result)
                {
                    AsyncResult.End<OperationBase>(result);
                }
            }

            // To serialize IP address change processing
            class IPAddressChangeOperation : IOperation
            {
                PeerNodeImplementation peerNode;

                public IPAddressChangeOperation(PeerNodeImplementation peerNode)
                {
                    this.peerNode = peerNode;
                }

                void IOperation.Run()
                {
                    peerNode.OnIPAddressChange();
                }
            }
        }
    }
}