File: NvdlRuleTarget.xml

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<Type Name="NvdlRuleTarget" FullName="Commons.Xml.Nvdl.NvdlRuleTarget">
  <TypeSignature Language="C#" Value="public enum NvdlRuleTarget" />
  <AssemblyInfo>
    <AssemblyName>Commons.Xml.Relaxng</AssemblyName>
    <AssemblyVersion>1.0.5000.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System.Enum</BaseTypeName>
  </Base>
  <Members>
    <Member MemberName="Elements">
      <MemberSignature Language="C#" Value="Elements" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Commons.Xml.Nvdl.NvdlRuleTarget</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="Attributes">
      <MemberSignature Language="C#" Value="Attributes" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Commons.Xml.Nvdl.NvdlRuleTarget</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="Both">
      <MemberSignature Language="C#" Value="Both" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Commons.Xml.Nvdl.NvdlRuleTarget</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="None">
      <MemberSignature Language="C#" Value="None" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Commons.Xml.Nvdl.NvdlRuleTarget</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
  </Members>
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
</Type>