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// DeflaterHuffman.cs
//
// Copyright (C) 2001 Mike Krueger
// Copyright (C) 2004 John Reilly
//
// This file was translated from java, it was part of the GNU Classpath
// Copyright (C) 2001 Free Software Foundation, Inc.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//
// Linking this library statically or dynamically with other modules is
// making a combined work based on this library. Thus, the terms and
// conditions of the GNU General Public License cover the whole
// combination.
//
// As a special exception, the copyright holders of this library give you
// permission to link this library with independent modules to produce an
// executable, regardless of the license terms of these independent
// modules, and to copy and distribute the resulting executable under
// terms of your choice, provided that you also meet, for each linked
// independent module, the terms and conditions of the license of that
// module. An independent module is a module which is not derived from
// or based on this library. If you modify this library, you may extend
// this exception to your version of the library, but you are not
// obligated to do so. If you do not wish to do so, delete this
// exception statement from your version.
using System;
namespace ICSharpCode.SharpZipLib.Zip.Compression
{
/// <summary>
/// This is the DeflaterHuffman class.
///
/// This class is <i>not</i> thread safe. This is inherent in the API, due
/// to the split of deflate and setInput.
///
/// author of the original java version : Jochen Hoenicke
/// </summary>
public class DeflaterHuffman
{
static int BUFSIZE = 1 << (DeflaterConstants.DEFAULT_MEM_LEVEL + 6);
static int LITERAL_NUM = 286;
static int DIST_NUM = 30;
static int BITLEN_NUM = 19;
static int REP_3_6 = 16;
static int REP_3_10 = 17;
static int REP_11_138 = 18;
static int EOF_SYMBOL = 256;
static int[] BL_ORDER = { 16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15 };
static byte[] bit4Reverse = {
0,
8,
4,
12,
2,
10,
6,
14,
1,
9,
5,
13,
3,
11,
7,
15
};
/// <summary>
/// Not documented
/// </summary>
public class Tree
{
/// <summary>
/// Not documented
/// </summary>
public short[] freqs;
/// <summary>
/// Not documented
/// </summary>
public byte[] length;
/// <summary>
/// Not documented
/// </summary>
public int minNumCodes;
/// <summary>
/// Not documented
/// </summary>
public int numCodes;
short[] codes;
int[] bl_counts;
int maxLength;
DeflaterHuffman dh;
/// <summary>
/// Not documented
/// </summary>
public Tree(DeflaterHuffman dh, int elems, int minCodes, int maxLength)
{
this.dh = dh;
this.minNumCodes = minCodes;
this.maxLength = maxLength;
freqs = new short[elems];
bl_counts = new int[maxLength];
}
/// <summary>
/// Resets the internal state of the tree
/// </summary>
public void Reset()
{
for (int i = 0; i < freqs.Length; i++) {
freqs[i] = 0;
}
codes = null;
length = null;
}
/// <summary>
/// Not documented
/// </summary>
public void WriteSymbol(int code)
{
// if (DeflaterConstants.DEBUGGING) {
// freqs[code]--;
// // Console.Write("writeSymbol("+freqs.length+","+code+"): ");
// }
dh.pending.WriteBits(codes[code] & 0xffff, length[code]);
}
/// <summary>
/// Check that at least one frequency is non-zero
/// </summary>
/// <exception cref="SharpZipBaseException">
/// No frequencies are non-zero
/// </exception>
public void CheckEmpty()
{
bool empty = true;
for (int i = 0; i < freqs.Length; i++) {
if (freqs[i] != 0) {
//Console.WriteLine("freqs[" + i + "] == " + freqs[i]);
empty = false;
}
}
if (!empty) {
throw new SharpZipBaseException("!Empty");
}
//Console.WriteLine("checkEmpty suceeded!");
}
/// <summary>
/// Set static codes and length
/// </summary>
/// <param name="stCodes">new codes</param>
/// <param name="stLength">length for new codes</param>
public void SetStaticCodes(short[] stCodes, byte[] stLength)
{
codes = stCodes;
length = stLength;
}
/// <summary>
/// Build dynamic codes and lengths
/// </summary>
public void BuildCodes()
{
int numSymbols = freqs.Length;
int[] nextCode = new int[maxLength];
int code = 0;
codes = new short[freqs.Length];
// if (DeflaterConstants.DEBUGGING) {
// //Console.WriteLine("buildCodes: "+freqs.Length);
// }
for (int bits = 0; bits < maxLength; bits++) {
nextCode[bits] = code;
code += bl_counts[bits] << (15 - bits);
// if (DeflaterConstants.DEBUGGING) {
// //Console.WriteLine("bits: " + ( bits + 1) + " count: " + bl_counts[bits]
// +" nextCode: "+code);
// }
}
if (DeflaterConstants.DEBUGGING && code != 65536) {
throw new SharpZipBaseException("Inconsistent bl_counts!");
}
for (int i=0; i < numCodes; i++) {
int bits = length[i];
if (bits > 0) {
// if (DeflaterConstants.DEBUGGING) {
// //Console.WriteLine("codes["+i+"] = rev(" + nextCode[bits-1]+"),
// +bits);
// }
codes[i] = BitReverse(nextCode[bits-1]);
nextCode[bits-1] += 1 << (16 - bits);
}
}
}
void BuildLength(int[] childs)
{
this.length = new byte [freqs.Length];
int numNodes = childs.Length / 2;
int numLeafs = (numNodes + 1) / 2;
int overflow = 0;
for (int i = 0; i < maxLength; i++) {
bl_counts[i] = 0;
}
/* First calculate optimal bit lengths */
int[] lengths = new int[numNodes];
lengths[numNodes-1] = 0;
for (int i = numNodes - 1; i >= 0; i--) {
if (childs[2*i+1] != -1) {
int bitLength = lengths[i] + 1;
if (bitLength > maxLength) {
bitLength = maxLength;
overflow++;
}
lengths[childs[2*i]] = lengths[childs[2*i+1]] = bitLength;
} else {
/* A leaf node */
int bitLength = lengths[i];
bl_counts[bitLength - 1]++;
this.length[childs[2*i]] = (byte) lengths[i];
}
}
// if (DeflaterConstants.DEBUGGING) {
// //Console.WriteLine("Tree "+freqs.Length+" lengths:");
// for (int i=0; i < numLeafs; i++) {
// //Console.WriteLine("Node "+childs[2*i]+" freq: "+freqs[childs[2*i]]
// + " len: "+length[childs[2*i]]);
// }
// }
if (overflow == 0) {
return;
}
int incrBitLen = maxLength - 1;
do {
/* Find the first bit length which could increase: */
while (bl_counts[--incrBitLen] == 0)
;
/* Move this node one down and remove a corresponding
* amount of overflow nodes.
*/
do {
bl_counts[incrBitLen]--;
bl_counts[++incrBitLen]++;
overflow -= 1 << (maxLength - 1 - incrBitLen);
} while (overflow > 0 && incrBitLen < maxLength - 1);
} while (overflow > 0);
/* We may have overshot above. Move some nodes from maxLength to
* maxLength-1 in that case.
*/
bl_counts[maxLength-1] += overflow;
bl_counts[maxLength-2] -= overflow;
/* Now recompute all bit lengths, scanning in increasing
* frequency. It is simpler to reconstruct all lengths instead of
* fixing only the wrong ones. This idea is taken from 'ar'
* written by Haruhiko Okumura.
*
* The nodes were inserted with decreasing frequency into the childs
* array.
*/
int nodePtr = 2 * numLeafs;
for (int bits = maxLength; bits != 0; bits--) {
int n = bl_counts[bits-1];
while (n > 0) {
int childPtr = 2*childs[nodePtr++];
if (childs[childPtr + 1] == -1) {
/* We found another leaf */
length[childs[childPtr]] = (byte) bits;
n--;
}
}
}
// if (DeflaterConstants.DEBUGGING) {
// //Console.WriteLine("*** After overflow elimination. ***");
// for (int i=0; i < numLeafs; i++) {
// //Console.WriteLine("Node "+childs[2*i]+" freq: "+freqs[childs[2*i]]
// + " len: "+length[childs[2*i]]);
// }
// }
}
/// <summary>
/// Not documented
/// </summary>
public void BuildTree()
{
int numSymbols = freqs.Length;
/* heap is a priority queue, sorted by frequency, least frequent
* nodes first. The heap is a binary tree, with the property, that
* the parent node is smaller than both child nodes. This assures
* that the smallest node is the first parent.
*
* The binary tree is encoded in an array: 0 is root node and
* the nodes 2*n+1, 2*n+2 are the child nodes of node n.
*/
int[] heap = new int[numSymbols];
int heapLen = 0;
int maxCode = 0;
for (int n = 0; n < numSymbols; n++) {
int freq = freqs[n];
if (freq != 0) {
/* Insert n into heap */
int pos = heapLen++;
int ppos;
while (pos > 0 && freqs[heap[ppos = (pos - 1) / 2]] > freq) {
heap[pos] = heap[ppos];
pos = ppos;
}
heap[pos] = n;
maxCode = n;
}
}
/* We could encode a single literal with 0 bits but then we
* don't see the literals. Therefore we force at least two
* literals to avoid this case. We don't care about order in
* this case, both literals get a 1 bit code.
*/
while (heapLen < 2) {
int node = maxCode < 2 ? ++maxCode : 0;
heap[heapLen++] = node;
}
numCodes = Math.Max(maxCode + 1, minNumCodes);
int numLeafs = heapLen;
int[] childs = new int[4*heapLen - 2];
int[] values = new int[2*heapLen - 1];
int numNodes = numLeafs;
for (int i = 0; i < heapLen; i++) {
int node = heap[i];
childs[2*i] = node;
childs[2*i+1] = -1;
values[i] = freqs[node] << 8;
heap[i] = i;
}
/* Construct the Huffman tree by repeatedly combining the least two
* frequent nodes.
*/
do {
int first = heap[0];
int last = heap[--heapLen];
/* Propagate the hole to the leafs of the heap */
int ppos = 0;
int path = 1;
while (path < heapLen) {
if (path + 1 < heapLen && values[heap[path]] > values[heap[path+1]]) {
path++;
}
heap[ppos] = heap[path];
ppos = path;
path = path * 2 + 1;
}
/* Now propagate the last element down along path. Normally
* it shouldn't go too deep.
*/
int lastVal = values[last];
while ((path = ppos) > 0 && values[heap[ppos = (path - 1)/2]] > lastVal) {
heap[path] = heap[ppos];
}
heap[path] = last;
int second = heap[0];
/* Create a new node father of first and second */
last = numNodes++;
childs[2*last] = first;
childs[2*last+1] = second;
int mindepth = Math.Min(values[first] & 0xff, values[second] & 0xff);
values[last] = lastVal = values[first] + values[second] - mindepth + 1;
/* Again, propagate the hole to the leafs */
ppos = 0;
path = 1;
while (path < heapLen) {
if (path + 1 < heapLen && values[heap[path]] > values[heap[path+1]]) {
path++;
}
heap[ppos] = heap[path];
ppos = path;
path = ppos * 2 + 1;
}
/* Now propagate the new element down along path */
while ((path = ppos) > 0 && values[heap[ppos = (path - 1)/2]] > lastVal) {
heap[path] = heap[ppos];
}
heap[path] = last;
} while (heapLen > 1);
if (heap[0] != childs.Length / 2 - 1) {
throw new SharpZipBaseException("Heap invariant violated");
}
BuildLength(childs);
}
/// <summary>
/// Get encoded length
/// </summary>
/// <returns>Encoded length, the sum of frequencies * lengths</returns>
public int GetEncodedLength()
{
int len = 0;
for (int i = 0; i < freqs.Length; i++) {
len += freqs[i] * length[i];
}
return len;
}
/// <summary>
/// Not documented
/// </summary>
public void CalcBLFreq(Tree blTree)
{
int max_count; /* max repeat count */
int min_count; /* min repeat count */
int count; /* repeat count of the current code */
int curlen = -1; /* length of current code */
int i = 0;
while (i < numCodes) {
count = 1;
int nextlen = length[i];
if (nextlen == 0) {
max_count = 138;
min_count = 3;
} else {
max_count = 6;
min_count = 3;
if (curlen != nextlen) {
blTree.freqs[nextlen]++;
count = 0;
}
}
curlen = nextlen;
i++;
while (i < numCodes && curlen == length[i]) {
i++;
if (++count >= max_count) {
break;
}
}
if (count < min_count) {
blTree.freqs[curlen] += (short)count;
} else if (curlen != 0) {
blTree.freqs[REP_3_6]++;
} else if (count <= 10) {
blTree.freqs[REP_3_10]++;
} else {
blTree.freqs[REP_11_138]++;
}
}
}
/// <summary>
/// Write tree values
/// </summary>
/// <param name="blTree">Tree to write</param>
public void WriteTree(Tree blTree)
{
int max_count; /* max repeat count */
int min_count; /* min repeat count */
int count; /* repeat count of the current code */
int curlen = -1; /* length of current code */
int i = 0;
while (i < numCodes) {
count = 1;
int nextlen = length[i];
if (nextlen == 0) {
max_count = 138;
min_count = 3;
} else {
max_count = 6;
min_count = 3;
if (curlen != nextlen) {
blTree.WriteSymbol(nextlen);
count = 0;
}
}
curlen = nextlen;
i++;
while (i < numCodes && curlen == length[i]) {
i++;
if (++count >= max_count) {
break;
}
}
if (count < min_count) {
while (count-- > 0) {
blTree.WriteSymbol(curlen);
}
} else if (curlen != 0) {
blTree.WriteSymbol(REP_3_6);
dh.pending.WriteBits(count - 3, 2);
} else if (count <= 10) {
blTree.WriteSymbol(REP_3_10);
dh.pending.WriteBits(count - 3, 3);
} else {
blTree.WriteSymbol(REP_11_138);
dh.pending.WriteBits(count - 11, 7);
}
}
}
}
/// <summary>
/// Pending buffer to use
/// </summary>
public DeflaterPending pending;
Tree literalTree, distTree, blTree;
short[] d_buf;
byte[] l_buf;
int last_lit;
int extra_bits;
static short[] staticLCodes;
static byte[] staticLLength;
static short[] staticDCodes;
static byte[] staticDLength;
/// <summary>
/// Reverse the bits of a 16 bit value.
/// </summary>
/// <param name="toReverse">Value to reverse bits</param>
/// <returns>Value with bits reversed</returns>
public static short BitReverse(int toReverse)
{
return (short) (bit4Reverse[toReverse & 0xF] << 12 |
bit4Reverse[(toReverse >> 4) & 0xF] << 8 |
bit4Reverse[(toReverse >> 8) & 0xF] << 4 |
bit4Reverse[toReverse >> 12]);
}
static DeflaterHuffman()
{
/* See RFC 1951 3.2.6 */
/* Literal codes */
staticLCodes = new short[LITERAL_NUM];
staticLLength = new byte[LITERAL_NUM];
int i = 0;
while (i < 144) {
staticLCodes[i] = BitReverse((0x030 + i) << 8);
staticLLength[i++] = 8;
}
while (i < 256) {
staticLCodes[i] = BitReverse((0x190 - 144 + i) << 7);
staticLLength[i++] = 9;
}
while (i < 280) {
staticLCodes[i] = BitReverse((0x000 - 256 + i) << 9);
staticLLength[i++] = 7;
}
while (i < LITERAL_NUM) {
staticLCodes[i] = BitReverse((0x0c0 - 280 + i) << 8);
staticLLength[i++] = 8;
}
/* Distant codes */
staticDCodes = new short[DIST_NUM];
staticDLength = new byte[DIST_NUM];
for (i = 0; i < DIST_NUM; i++) {
staticDCodes[i] = BitReverse(i << 11);
staticDLength[i] = 5;
}
}
/// <summary>
/// Construct instance with pending buffer
/// </summary>
/// <param name="pending">Pending buffer to use</param>
public DeflaterHuffman(DeflaterPending pending)
{
this.pending = pending;
literalTree = new Tree(this, LITERAL_NUM, 257, 15);
distTree = new Tree(this, DIST_NUM, 1, 15);
blTree = new Tree(this, BITLEN_NUM, 4, 7);
d_buf = new short[BUFSIZE];
l_buf = new byte [BUFSIZE];
}
/// <summary>
/// Reset internal state
/// </summary>
public void Reset()
{
last_lit = 0;
extra_bits = 0;
literalTree.Reset();
distTree.Reset();
blTree.Reset();
}
int Lcode(int len)
{
if (len == 255) {
return 285;
}
int code = 257;
while (len >= 8) {
code += 4;
len >>= 1;
}
return code + len;
}
int Dcode(int distance)
{
int code = 0;
while (distance >= 4) {
code += 2;
distance >>= 1;
}
return code + distance;
}
/// <summary>
/// Write all trees to pending buffer
/// </summary>
public void SendAllTrees(int blTreeCodes)
{
blTree.BuildCodes();
literalTree.BuildCodes();
distTree.BuildCodes();
pending.WriteBits(literalTree.numCodes - 257, 5);
pending.WriteBits(distTree.numCodes - 1, 5);
pending.WriteBits(blTreeCodes - 4, 4);
for (int rank = 0; rank < blTreeCodes; rank++) {
pending.WriteBits(blTree.length[BL_ORDER[rank]], 3);
}
literalTree.WriteTree(blTree);
distTree.WriteTree(blTree);
// if (DeflaterConstants.DEBUGGING) {
// blTree.CheckEmpty();
// }
}
/// <summary>
/// Compress current buffer writing data to pending buffer
/// </summary>
public void CompressBlock()
{
for (int i = 0; i < last_lit; i++) {
int litlen = l_buf[i] & 0xff;
int dist = d_buf[i];
if (dist-- != 0) {
// if (DeflaterConstants.DEBUGGING) {
// Console.Write("["+(dist+1)+","+(litlen+3)+"]: ");
// }
int lc = Lcode(litlen);
literalTree.WriteSymbol(lc);
int bits = (lc - 261) / 4;
if (bits > 0 && bits <= 5) {
pending.WriteBits(litlen & ((1 << bits) - 1), bits);
}
int dc = Dcode(dist);
distTree.WriteSymbol(dc);
bits = dc / 2 - 1;
if (bits > 0) {
pending.WriteBits(dist & ((1 << bits) - 1), bits);
}
} else {
// if (DeflaterConstants.DEBUGGING) {
// if (litlen > 32 && litlen < 127) {
// Console.Write("("+(char)litlen+"): ");
// } else {
// Console.Write("{"+litlen+"}: ");
// }
// }
literalTree.WriteSymbol(litlen);
}
}
// if (DeflaterConstants.DEBUGGING) {
// Console.Write("EOF: ");
// }
literalTree.WriteSymbol(EOF_SYMBOL);
// if (DeflaterConstants.DEBUGGING) {
// literalTree.CheckEmpty();
// distTree.CheckEmpty();
// }
}
/// <summary>
/// Flush block to output with no compression
/// </summary>
/// <param name="stored">Data to write</param>
/// <param name="storedOffset">Index of first byte to write</param>
/// <param name="storedLength">Count of bytes to write</param>
/// <param name="lastBlock">True if this is the last block</param>
public void FlushStoredBlock(byte[] stored, int storedOffset, int storedLength, bool lastBlock)
{
// if (DeflaterConstants.DEBUGGING) {
// //Console.WriteLine("Flushing stored block "+ storedLength);
// }
pending.WriteBits((DeflaterConstants.STORED_BLOCK << 1) + (lastBlock ? 1 : 0), 3);
pending.AlignToByte();
pending.WriteShort(storedLength);
pending.WriteShort(~storedLength);
pending.WriteBlock(stored, storedOffset, storedLength);
Reset();
}
/// <summary>
/// Flush block to output with compression
/// </summary>
/// <param name="stored">Data to flush</param>
/// <param name="storedOffset">Index of first byte to flush</param>
/// <param name="storedLength">Count of bytes to flush</param>
/// <param name="lastBlock">True if this is the last block</param>
public void FlushBlock(byte[] stored, int storedOffset, int storedLength, bool lastBlock)
{
literalTree.freqs[EOF_SYMBOL]++;
/* Build trees */
literalTree.BuildTree();
distTree.BuildTree();
/* Calculate bitlen frequency */
literalTree.CalcBLFreq(blTree);
distTree.CalcBLFreq(blTree);
/* Build bitlen tree */
blTree.BuildTree();
int blTreeCodes = 4;
for (int i = 18; i > blTreeCodes; i--) {
if (blTree.length[BL_ORDER[i]] > 0) {
blTreeCodes = i+1;
}
}
int opt_len = 14 + blTreeCodes * 3 + blTree.GetEncodedLength() +
literalTree.GetEncodedLength() + distTree.GetEncodedLength() +
extra_bits;
int static_len = extra_bits;
for (int i = 0; i < LITERAL_NUM; i++) {
static_len += literalTree.freqs[i] * staticLLength[i];
}
for (int i = 0; i < DIST_NUM; i++) {
static_len += distTree.freqs[i] * staticDLength[i];
}
if (opt_len >= static_len) {
/* Force static trees */
opt_len = static_len;
}
if (storedOffset >= 0 && (storedLength + 4 < (opt_len >> 3))) {
/* Store Block */
// if (DeflaterConstants.DEBUGGING) {
// //Console.WriteLine("Storing, since " + storedLength + " < " + opt_len
// + " <= " + static_len);
// }
FlushStoredBlock(stored, storedOffset, storedLength, lastBlock);
} else if (opt_len == static_len) {
/* Encode with static tree */
pending.WriteBits((DeflaterConstants.STATIC_TREES << 1) + (lastBlock ? 1 : 0), 3);
literalTree.SetStaticCodes(staticLCodes, staticLLength);
distTree.SetStaticCodes(staticDCodes, staticDLength);
CompressBlock();
Reset();
} else {
/* Encode with dynamic tree */
pending.WriteBits((DeflaterConstants.DYN_TREES << 1) + (lastBlock ? 1 : 0), 3);
SendAllTrees(blTreeCodes);
CompressBlock();
Reset();
}
}
/// <summary>
/// Get value indicating if internal buffer is full
/// </summary>
/// <returns>true if buffer is full</returns>
public bool IsFull()
{
return last_lit >= BUFSIZE;
}
/// <summary>
/// Add literal to buffer
/// </summary>
/// <param name="lit"></param>
/// <returns>Value indicating internal buffer is full</returns>
public bool TallyLit(int lit)
{
// if (DeflaterConstants.DEBUGGING) {
// if (lit > 32 && lit < 127) {
// //Console.WriteLine("("+(char)lit+")");
// } else {
// //Console.WriteLine("{"+lit+"}");
// }
// }
d_buf[last_lit] = 0;
l_buf[last_lit++] = (byte)lit;
literalTree.freqs[lit]++;
return IsFull();
}
/// <summary>
/// Add distance code and length to literal and distance trees
/// </summary>
/// <param name="dist">Distance code</param>
/// <param name="len">Length</param>
/// <returns>Value indicating if internal buffer is full</returns>
public bool TallyDist(int dist, int len)
{
// if (DeflaterConstants.DEBUGGING) {
// //Console.WriteLine("["+dist+","+len+"]");
// }
d_buf[last_lit] = (short)dist;
l_buf[last_lit++] = (byte)(len - 3);
int lc = Lcode(len - 3);
literalTree.freqs[lc]++;
if (lc >= 265 && lc < 285) {
extra_bits += (lc - 261) / 4;
}
int dc = Dcode(dist - 1);
distTree.freqs[dc]++;
if (dc >= 4) {
extra_bits += dc / 2 - 1;
}
return IsFull();
}
}
}
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