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//------------------------------------------------------------------------------
// <copyright file="StreamUpdate.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
//------------------------------------------------------------------------------
namespace System.Configuration {
//
// Tracks updates to a stream.
//
internal class StreamUpdate {
private string _newStreamname;
private bool _writeCompleted;
internal StreamUpdate(string newStreamname) {
_newStreamname = newStreamname;
}
// desired new stream name
internal string NewStreamname {
get {return _newStreamname;}
}
// indicates whether the change from the old stream name
// to the new stream name has been completed.
internal bool WriteCompleted {
get {return _writeCompleted;}
set {_writeCompleted = value;}
}
}
}
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