File: Symbol.cs

package info (click to toggle)
mono 6.12.0.199%2Bdfsg-6
  • links: PTS, VCS
  • area: main
  • in suites: trixie
  • size: 1,296,836 kB
  • sloc: cs: 11,181,803; xml: 2,850,076; ansic: 699,709; cpp: 123,344; perl: 59,361; javascript: 30,841; asm: 21,853; makefile: 20,405; sh: 15,009; python: 4,839; pascal: 925; sql: 859; sed: 16; php: 1
file content (313 lines) | stat: -rw-r--r-- 10,220 bytes parent folder | download | duplicates (7)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
// ---------------------------------------------------------------------------
// Copyright (C) 2006 Microsoft Corporation All Rights Reserved
// ---------------------------------------------------------------------------

using System.CodeDom;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using System.Reflection;
using System.Text;


namespace System.Workflow.Activities.Rules
{
    internal abstract class Symbol
    {
        internal abstract string Name { get; }
        internal abstract CodeExpression ParseRootIdentifier(Parser parser, ParserContext parserContext, bool assignIsEquality);
        internal abstract void RecordSymbol(ArrayList list);
    }

    // Represents a field, property, or method within "this".  (Not a nested type.)
    internal class MemberSymbol : Symbol
    {
        private MemberInfo member;

        internal MemberSymbol(MemberInfo member)
        {
            this.member = member;
        }

        internal override string Name
        {
            get { return member.Name; }
        }

        internal override CodeExpression ParseRootIdentifier(Parser parser, ParserContext parserContext, bool assignIsEquality)
        {
            return parser.ParseUnadornedMemberIdentifier(parserContext, this, assignIsEquality);
        }

        internal override void RecordSymbol(ArrayList list)
        {
            list.Add(member);
        }
    }

    internal class NamespaceSymbol : Symbol
    {
        private string name;
        internal readonly NamespaceSymbol Parent;
        internal Dictionary<string, Symbol> NestedSymbols;
        internal readonly int Level;

        internal NamespaceSymbol(string name, NamespaceSymbol parent)
        {
            this.name = name;
            this.Parent = parent;
            this.Level = (parent == null) ? 0 : parent.Level + 1;
        }

        // For unnamed namespaces.  There is only one of these.
        internal NamespaceSymbol()
        {
        }

        internal override string Name
        {
            get { return name; }
        }

        internal NamespaceSymbol AddNamespace(string nsName)
        {
            if (NestedSymbols == null)
                NestedSymbols = new Dictionary<string, Symbol>();

            Symbol ns = null;
            if (!NestedSymbols.TryGetValue(nsName, out ns))
            {
                ns = new NamespaceSymbol(nsName, this);
                NestedSymbols.Add(nsName, ns);
            }

            return ns as NamespaceSymbol;
        }

        internal void AddType(Type type)
        {
            TypeSymbol typeSym = new TypeSymbol(type);
            string typeName = typeSym.Name;

            if (NestedSymbols == null)
                NestedSymbols = new Dictionary<string, Symbol>();

            Symbol existingSymbol = null;
            if (NestedSymbols.TryGetValue(typeName, out existingSymbol))
            {
                OverloadedTypeSymbol overloadSym = existingSymbol as OverloadedTypeSymbol;
                if (overloadSym == null)
                {
                    TypeSymbol typeSymbol = existingSymbol as TypeSymbol;
                    System.Diagnostics.Debug.Assert(typeSymbol != null);
                    overloadSym = new OverloadedTypeSymbol(typeName, typeSym, typeSymbol);
                    NestedSymbols[typeName] = overloadSym;
                }
                else
                {
                    overloadSym.AddLocalType(typeSym);
                }
            }
            else
            {
                NestedSymbols.Add(typeName, typeSym);
            }
        }

        internal Symbol FindMember(string memberName)
        {
            Symbol nestedSym = null;
            NestedSymbols.TryGetValue(memberName, out nestedSym);
            return nestedSym;
        }

        internal ArrayList GetMembers()
        {
            ArrayList members = new ArrayList(NestedSymbols.Count);
            foreach (Symbol sym in NestedSymbols.Values)
                sym.RecordSymbol(members);

            return members;
        }

        internal string GetQualifiedName()
        {
            StringBuilder sb = new StringBuilder();

            Stack<string> names = new Stack<string>();

            names.Push(Name);
            for (NamespaceSymbol currentParent = Parent; currentParent != null; currentParent = currentParent.Parent)
                names.Push(currentParent.Name);

            sb.Append(names.Pop());
            while (names.Count > 0)
            {
                sb.Append('.');
                sb.Append(names.Pop());
            }

            return sb.ToString();
        }

        internal override CodeExpression ParseRootIdentifier(Parser parser, ParserContext parserContext, bool assignIsEquality)
        {
            return parser.ParseRootNamespaceIdentifier(parserContext, this, assignIsEquality);
        }

        internal override void RecordSymbol(ArrayList list)
        {
            // Just add the name (string) to the member list.
            list.Add(Name);
        }
    }

    internal abstract class TypeSymbolBase : Symbol
    {
        internal abstract OverloadedTypeSymbol OverloadType(TypeSymbolBase typeSymBase);
    }

    internal class TypeSymbol : TypeSymbolBase
    {
        internal readonly Type Type;
        internal readonly int GenericArgCount;
        private string name;

        internal TypeSymbol(Type type)
        {
            this.Type = type;
            this.name = type.Name;

            if (type.IsGenericType)
            {
                int tickIx = type.Name.LastIndexOf('`');
                if (tickIx > 0)
                {
                    string count = type.Name.Substring(tickIx + 1);
                    GenericArgCount = Int32.Parse(count, CultureInfo.InvariantCulture);
                    name = type.Name.Substring(0, tickIx);
                }
            }
        }

        internal override string Name
        {
            get { return name; }
        }

        internal override OverloadedTypeSymbol OverloadType(TypeSymbolBase newTypeSymBase)
        {
            OverloadedTypeSymbol newTypeOverload = newTypeSymBase as OverloadedTypeSymbol;
            if (newTypeOverload != null)
            {
                // We've encountered an overloaded type symbol over a previous simple
                // type symbol.
                return newTypeOverload.OverloadType(this);
            }
            else
            {
                // We've encountered two simple types... just create an overload for them if
                // possible.
                TypeSymbol newTypeSym = newTypeSymBase as TypeSymbol;
                if (newTypeSym != null && this.CanOverload(newTypeSym))
                    return new OverloadedTypeSymbol(name, this, newTypeSym);
            }

            return null;
        }

        internal bool CanOverload(TypeSymbol typeSym)
        {
            return typeSym.GenericArgCount != this.GenericArgCount;
        }

        internal override CodeExpression ParseRootIdentifier(Parser parser, ParserContext parserContext, bool assignIsEquality)
        {
            // The root name is a type (might be generic or not).
            return parser.ParseRootTypeIdentifier(parserContext, this, assignIsEquality);
        }

        internal override void RecordSymbol(ArrayList list)
        {
            // Add the System.Type to the member list.
            list.Add(Type);
        }
    }

    internal class OverloadedTypeSymbol : TypeSymbolBase
    {
        internal List<TypeSymbol> TypeSymbols = new List<TypeSymbol>();
        private string name;

        internal OverloadedTypeSymbol(string name, TypeSymbol typeSym1, TypeSymbol typeSym2)
        {
            this.name = name;
            AddLocalType(typeSym1);
            AddLocalType(typeSym2);
        }

        private OverloadedTypeSymbol(string name, List<TypeSymbol> typeSymbols)
        {
            this.name = name;
            this.TypeSymbols = typeSymbols;
        }

        internal override string Name
        {
            get { return name; }
        }

        // Add a local overload (within the same namespace).
        internal void AddLocalType(TypeSymbol typeSym)
        {
            // Since it's a local overload, we don't have to check whether it's ambiguous.
            TypeSymbols.Add(typeSym);
        }

        internal override OverloadedTypeSymbol OverloadType(TypeSymbolBase newTypeSymBase)
        {
            List<TypeSymbol> newOverloads = new List<TypeSymbol>();
            TypeSymbol typeSym = null;

            OverloadedTypeSymbol newTypeOverload = newTypeSymBase as OverloadedTypeSymbol;
            if (newTypeOverload != null)
            {
                newOverloads.AddRange(newTypeOverload.TypeSymbols);
            }
            else
            {
                // We've encountered a simple type... just create an overload for them if
                // possible.
                typeSym = newTypeSymBase as TypeSymbol;
                if (typeSym != null)
                    newOverloads.Add(typeSym);
            }

            // If every item in this overloaded type symbol is overloadable with the new one,
            // add to the new list all our items.
            foreach (TypeSymbol thisTypeSym in this.TypeSymbols)
            {
                foreach (TypeSymbol newTypeSym in newOverloads)
                {
                    if (!newTypeSym.CanOverload(thisTypeSym))
                        return null; // Can't overload
                }

                newOverloads.Add(thisTypeSym);
            }

            return new OverloadedTypeSymbol(name, newOverloads);
        }

        internal override CodeExpression ParseRootIdentifier(Parser parser, ParserContext parserContext, bool assignIsEquality)
        {
            return parser.ParseRootOverloadedTypeIdentifier(parserContext, this.TypeSymbols, assignIsEquality);
        }

        internal override void RecordSymbol(ArrayList list)
        {
            foreach (TypeSymbol overloadedType in TypeSymbols)
                list.Add(overloadedType.Type);
        }
    }
}