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// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information.
#if HAS_WINRT
using Windows.Foundation;
namespace System.Reactive
{
/// <summary>
/// Represents a data stream signaling its elements by means of an event.
/// </summary>
/// <typeparam name="TSender">Sender type.</typeparam>
/// <typeparam name="TEventArgs">Event arguments type.</typeparam>
public interface IEventPatternSource<TSender, TEventArgs>
{
/// <summary>
/// Event signaling the next element in the data stream.
/// </summary>
event TypedEventHandler<TSender, TEventArgs> OnNext;
}
}
#endif
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