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//
// CSnzi.cs
//
// Author:
// Jérémie "Garuma" Laval <jeremie.laval@gmail.com>
//
// Copyright (c) 2009 Jérémie "Garuma" Laval
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
using System;
using System.Threading;
namespace Mono.Threading
{
public abstract class CSnziNode
{
internal abstract bool Arrive ();
internal abstract bool Depart ();
}
public enum CSnziState
{
Open,
Closed
}
internal class CSnziLeafNode : CSnziNode
{
int count;
readonly CSnziNode parent;
public CSnziLeafNode (CSnziNode parent)
{
this.parent = parent;
}
#region CSnziNode implementation
internal override bool Arrive ()
{
bool arrivedAtParent = false;
int x;
do {
x = count;
if (x == 0 && !arrivedAtParent) {
if (parent.Arrive ())
arrivedAtParent = true;
else
return false;
}
} while (Interlocked.CompareExchange (ref count, x + 1, x) != x);
if (arrivedAtParent && x != 0)
parent.Depart ();
return true;
}
internal override bool Depart ()
{
int x = Interlocked.Decrement (ref count);
if (x == 1)
return parent.Depart ();
else
return true;
}
#endregion
}
internal class CSnziRootNode : CSnziNode
{
int root;
public int Count {
get {
return root & 0x7FFFFFFF;
}
}
public CSnziState State {
get {
return (root >> 31) > 0 ? CSnziState.Open : CSnziState.Closed;
}
}
public CSnziRootNode () : this (0, CSnziState.Open)
{
}
public CSnziRootNode (int count, CSnziState state)
{
root = Encode (count, state);
}
#region CSnziNode implementation
internal override bool Arrive ()
{
int old;
int c;
CSnziState s;
do {
old = root;
Decode (old, out c, out s);
if (c == 0 && s == CSnziState.Closed)
return false;
} while (Interlocked.CompareExchange (ref root, Encode (c + 1, s), old) != old);
return true;
}
internal override bool Depart ()
{
int old;
int c;
CSnziState s;
do {
old = root;
Decode (old, out c, out s);
} while (Interlocked.CompareExchange (ref root, Encode (c - 1, s), old) != old);
return c != 0 && s != CSnziState.Closed;
}
#endregion
public void Open ()
{
root = Encode (0, CSnziState.Open);
}
public bool Close ()
{
int old, newRoot;
int c;
CSnziState s;
do {
old = root;
Decode (old, out c, out s);
if (s != CSnziState.Open)
return false;
newRoot = Encode (c, CSnziState.Closed);
} while (Interlocked.CompareExchange (ref root, newRoot, old) != old);
return c == 0;
}
int Encode (int count, CSnziState state)
{
return (state == CSnziState.Open) ? (int)(((uint)count) | 0x80000000) : count & 0x7FFFFFFF;
}
void Decode (int code, out int count, out CSnziState state)
{
count = code & 0x7FFFFFFF;
state = (code >> 31) > 0 ? CSnziState.Open : CSnziState.Closed;
}
}
public class CSnzi
{
CSnziRootNode root;
CSnziLeafNode[] leafs;
readonly int LeafCount = Environment.ProcessorCount * 2;
public CSnzi ()
{
leafs = new CSnziLeafNode[LeafCount];
root = new CSnziRootNode ();
for (int i = 0; i < leafs.Length; i++) {
leafs[i] = new CSnziLeafNode (root);
}
}
public CSnziNode Arrive ()
{
while (true) {
if (root.State != CSnziState.Open)
return null;
CSnziNode leaf = leafs[GetLeafIndex ()];
if (leaf.Arrive ())
return leaf;
else {
return null;
}
}
}
public bool Depart (CSnziNode node)
{
return node.Depart ();
}
public bool Close ()
{
return root.Close ();
}
public void Open ()
{
root.Open ();
}
public Tuple<bool, CSnziState> Query ()
{
CSnziRootNode copy = root;
return Tuple.Create (copy.Count > 0, copy.State);
}
int GetLeafIndex ()
{
return (Thread.CurrentThread.ManagedThreadId - 1) % leafs.Length;
}
}
}
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