1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141
|
//
// Mono.Security.Protocol.Ntlm.Type2Message - Challenge
//
// Author:
// Sebastien Pouliot <sebastien@ximian.com>
//
// Copyright (C) 2003 Motus Technologies Inc. (http://www.motus.com)
// Copyright (C) 2004 Novell, Inc (http://www.novell.com)
//
// References
// a. NTLM Authentication Scheme for HTTP, Ronald Tschalär
// http://www.innovation.ch/java/ntlm.html
// b. The NTLM Authentication Protocol, Copyright © 2003 Eric Glass
// http://davenport.sourceforge.net/ntlm.html
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
using System;
using System.Text;
using System.Security.Cryptography;
namespace Mono.Security.Protocol.Ntlm {
public class Type2Message : MessageBase {
private byte[] _nonce;
private string _targetName;
private byte[] _targetInfo;
public Type2Message () : base (2)
{
_nonce = new byte [8];
RandomNumberGenerator rng = RandomNumberGenerator.Create ();
rng.GetBytes (_nonce);
// default values
Flags = (NtlmFlags) 0x8201;
}
public Type2Message (byte[] message) : base (2)
{
_nonce = new byte [8];
Decode (message);
}
~Type2Message ()
{
if (_nonce != null)
Array.Clear (_nonce, 0, _nonce.Length);
}
// properties
public byte[] Nonce {
get { return (byte[]) _nonce.Clone (); }
set {
if (value == null)
throw new ArgumentNullException ("Nonce");
if (value.Length != 8) {
string msg = Locale.GetText ("Invalid Nonce Length (should be 8 bytes).");
throw new ArgumentException (msg, "Nonce");
}
_nonce = (byte[]) value.Clone ();
}
}
public string TargetName {
get { return _targetName; }
}
public byte[] TargetInfo {
get { return (byte[])_targetInfo.Clone (); }
}
// methods
protected override void Decode (byte[] message)
{
base.Decode (message);
Flags = (NtlmFlags)BitConverterLE.ToUInt32 (message, 20);
Buffer.BlockCopy (message, 24, _nonce, 0, 8);
var tname_len = BitConverterLE.ToUInt16 (message, 12);
var tname_off = BitConverterLE.ToUInt16 (message, 16);
if (tname_len > 0) {
if ((Flags & NtlmFlags.NegotiateOem) != 0)
_targetName = Encoding.ASCII.GetString (message, tname_off, tname_len);
else
_targetName = Encoding.Unicode.GetString (message, tname_off, tname_len);
}
// The Target Info block is optional.
if (message.Length >= 48) {
var tinfo_len = BitConverterLE.ToUInt16 (message, 40);
var tinfo_off = BitConverterLE.ToUInt16 (message, 44);
if (tinfo_len > 0) {
_targetInfo = new byte [tinfo_len];
Buffer.BlockCopy (message, tinfo_off, _targetInfo, 0, tinfo_len);
}
}
}
public override byte[] GetBytes ()
{
byte[] data = PrepareMessage (40);
// message length
short msg_len = (short)data.Length;
data [16] = (byte) msg_len;
data [17] = (byte)(msg_len >> 8);
// flags
data [20] = (byte) Flags;
data [21] = (byte)((uint)Flags >> 8);
data [22] = (byte)((uint)Flags >> 16);
data [23] = (byte)((uint)Flags >> 24);
Buffer.BlockCopy (_nonce, 0, data, 24, _nonce.Length);
return data;
}
}
}
|