File: SessionStateItemCollection.xml

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<?xml version="1.0" encoding="utf-8"?>
<Type Name="SessionStateItemCollection" FullName="System.Web.SessionState.SessionStateItemCollection">
  <TypeSignature Language="C#" Value="public sealed class SessionStateItemCollection : System.Collections.Specialized.NameObjectCollectionBase, System.Web.SessionState.ISessionStateItemCollection" />
  <AssemblyInfo>
    <AssemblyName>System.Web</AssemblyName>
    <AssemblyVersion>2.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System.Collections.Specialized.NameObjectCollectionBase</BaseTypeName>
  </Base>
  <Interfaces>
    <Interface>
      <InterfaceName>System.Web.SessionState.ISessionStateItemCollection</InterfaceName>
    </Interface>
  </Interfaces>
  <Docs>
    <remarks>
      <attribution license="cc4" from="Microsoft" modified="false" />
      <para>The <see cref="T:System.Web.SessionState.SessionStateItemCollection" /> class is used to manage session-state variable values indexed by a variable name or by numerical index. The session-state variables are exposed to ASP.NET application code using the <see cref="T:System.Web.SessionState.HttpSessionState" /> class, which is accessed using the <see cref="P:System.Web.HttpContext.Session" /> property of the current <see cref="T:System.Web.HttpContext" /> or the <see cref="T:System.Web.UI.Page" />. The <see cref="T:System.Web.SessionState.HttpSessionState" /> class calls the <see cref="T:System.Web.SessionState.HttpSessionStateContainer" /> class, which manages session-state variable values using the <see cref="T:System.Web.SessionState.SessionStateItemCollection" />.</para>
    </remarks>
    <summary>
      <attribution license="cc4" from="Microsoft" modified="false" />
      <para>A collection of objects stored in session state. This class cannot be inherited.</para>
    </summary>
  </Docs>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public SessionStateItemCollection ();" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Parameters />
      <Docs>
        <remarks>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>The <see cref="T:System.Web.SessionState.SessionStateItemCollection" /> class is used to manage session-state variable values indexed by a variable name or by numerical index. The session-state variables are exposed to ASP.NET application code using the <see cref="T:System.Web.SessionState.HttpSessionState" /> class, which is accessed using the <see cref="P:System.Web.HttpContext.Session" /> property of the current <see cref="T:System.Web.HttpContext" /> or the <see cref="T:System.Web.UI.Page" />. The <see cref="T:System.Web.SessionState.HttpSessionState" /> class calls the <see cref="T:System.Web.SessionState.HttpSessionStateContainer" /> class, which manages session-state variable values using the <see cref="T:System.Web.SessionState.SessionStateItemCollection" /> collection.</para>
        </remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Creates a new, empty <see cref="T:System.Web.SessionState.SessionStateItemCollection" /> object.</para>
        </summary>
      </Docs>
    </Member>
    <Member MemberName="Clear">
      <MemberSignature Language="C#" Value="public void Clear ();" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <remarks>To be added.</remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Removes all values and keys from the session-state collection.</para>
        </summary>
      </Docs>
    </Member>
    <Member MemberName="Deserialize">
      <MemberSignature Language="C#" Value="public static System.Web.SessionState.SessionStateItemCollection Deserialize (System.IO.BinaryReader reader);" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Web.SessionState.SessionStateItemCollection</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="reader" Type="System.IO.BinaryReader" />
      </Parameters>
      <Docs>
        <remarks>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>The <see cref="M:System.Web.SessionState.SessionStateItemCollection.Deserialize(System.IO.BinaryReader)" /> method can be used to read the contents of a <see cref="T:System.Web.SessionState.SessionStateItemCollection" /> collection from the session store.</para>
          <para>To write the contents of a <see cref="T:System.Web.SessionState.SessionStateItemCollection" /> object to the session store, use the <see cref="M:System.Web.SessionState.SessionStateItemCollection.Serialize(System.IO.BinaryWriter)" /> method.</para>
        </remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Creates a <see cref="T:System.Web.SessionState.SessionStateItemCollection" /> collection from a storage location that is written to using the <see cref="M:System.Web.SessionState.SessionStateItemCollection.Serialize(System.IO.BinaryWriter)" /> method.</para>
        </summary>
        <returns>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>A <see cref="T:System.Web.SessionState.SessionStateItemCollection" /> collection populated with the contents from a storage location that is written to using the <see cref="M:System.Web.SessionState.SessionStateItemCollection.Serialize(System.IO.BinaryWriter)" /> method.</para>
        </returns>
        <param name="reader">
          <attribution license="cc4" from="Microsoft" modified="false" />The <see cref="T:System.IO.BinaryReader" /> used to read the serialized collection from a stream or encoded string.</param>
      </Docs>
    </Member>
    <Member MemberName="Dirty">
      <MemberSignature Language="C#" Value="public bool Dirty { set; get; }" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Docs>
        <value>To be added.</value>
        <remarks>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>The <see cref="P:System.Web.SessionState.SessionStateItemCollection.Dirty" /> property is used to indicate whether the contents of the <see cref="T:System.Web.SessionState.SessionStateItemCollection" /> collection have changed.</para>
          <para>The <see cref="P:System.Web.SessionState.SessionStateItemCollection.Dirty" /> property is set to true when an object value is set or added to the collection using the <see cref="Overload:System.Web.SessionState.SessionStateItemCollection.Item" /> property and when one or more object values are removed from the collection using the <see cref="M:System.Web.SessionState.SessionStateItemCollection.Remove(System.String)" />, <see cref="M:System.Web.SessionState.SessionStateItemCollection.RemoveAt(System.Int32)" />, or <see cref="M:System.Web.SessionState.SessionStateItemCollection.Clear" /> methods.</para>
          <para>The <see cref="P:System.Web.SessionState.SessionStateItemCollection.Dirty" /> property is also set to true when a mutable object is retrieved from the collection using the <see cref="Overload:System.Web.SessionState.SessionStateItemCollection.Item" /> property. </para>
          <para>Calling the <see cref="M:System.Web.SessionState.SessionStateItemCollection.Deserialize(System.IO.BinaryReader)" /> method to populate a <see cref="T:System.Web.SessionState.SessionStateItemCollection" /> collection results in the <see cref="P:System.Web.SessionState.SessionStateItemCollection.Dirty" /> property being set to false.</para>
        </remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Gets or sets a value indicating whether the collection has been marked as changed.</para>
        </summary>
      </Docs>
    </Member>
    <Member MemberName="GetEnumerator">
      <MemberSignature Language="C#" Value="public override System.Collections.IEnumerator GetEnumerator ();" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Collections.IEnumerator</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <remarks>To be added.</remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Returns an enumerator that can be used to read all the key names in the collection.</para>
        </summary>
        <returns>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>An <see cref="T:System.Collections.IEnumerator" /> that can iterate through the variable names in the session-state collection.</para>
        </returns>
      </Docs>
    </Member>
    <Member MemberName="Item">
      <MemberSignature Language="C#" Value="public object this[int index] { set; get; }" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Object</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="index" Type="System.Int32" />
      </Parameters>
      <Docs>
        <param name="index">To be added.</param>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Item">
      <MemberSignature Language="C#" Value="public object this[string name] { set; get; }" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Object</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="name" Type="System.String" />
      </Parameters>
      <Docs>
        <param name="name">To be added.</param>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Keys">
      <MemberSignature Language="C#" Value="public override System.Collections.Specialized.NameObjectCollectionBase.KeysCollection Keys { get; }" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Collections.Specialized.NameObjectCollectionBase+KeysCollection</ReturnType>
      </ReturnValue>
      <Docs>
        <value>To be added.</value>
        <remarks>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Each key is a string that represents a variable name for a value stored in the collection.</para>
        </remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Gets a collection of the variable names for all values stored in the collection.</para>
        </summary>
      </Docs>
    </Member>
    <Member MemberName="Remove">
      <MemberSignature Language="C#" Value="public void Remove (string name);" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="name" Type="System.String" />
      </Parameters>
      <Docs>
        <remarks>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>If the <see cref="T:System.Web.SessionState.SessionStateItemCollection" /> collection does not contain an element with the specified <paramref name="name" />, the collection remains unchanged. No exception is thrown.</para>
        </remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Deletes an item from the collection.</para>
        </summary>
        <param name="name">
          <attribution license="cc4" from="Microsoft" modified="false" />The name of the item to delete from the collection. </param>
      </Docs>
    </Member>
    <Member MemberName="RemoveAt">
      <MemberSignature Language="C#" Value="public void RemoveAt (int index);" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="index" Type="System.Int32" />
      </Parameters>
      <Docs>
        <remarks>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>If the <see cref="T:System.Web.SessionState.SessionStateItemCollection" /> collection does not contain an element with the specified <paramref name="name" />, the collection remains unchanged. No exception is thrown.</para>
        </remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Deletes an item at a specified index from the collection.</para>
        </summary>
        <param name="index">
          <attribution license="cc4" from="Microsoft" modified="false" />The index of the item to remove from the collection. </param>
      </Docs>
    </Member>
    <Member MemberName="Serialize">
      <MemberSignature Language="C#" Value="public void Serialize (System.IO.BinaryWriter writer);" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="writer" Type="System.IO.BinaryWriter" />
      </Parameters>
      <Docs>
        <remarks>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>The <see cref="M:System.Web.SessionState.SessionStateItemCollection.Serialize(System.IO.BinaryWriter)" /> method can be used to write the contents of a <see cref="T:System.Web.SessionState.SessionStateItemCollection" /> collection to the session store.</para>
          <para>To retrieve a serialized <see cref="T:System.Web.SessionState.SessionStateItemCollection" /> object from the session store, use the <see cref="M:System.Web.SessionState.SessionStateItemCollection.Deserialize(System.IO.BinaryReader)" /> method.</para>
        </remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Writes the contents of the collection to a <see cref="T:System.IO.BinaryWriter" />.</para>
        </summary>
        <param name="writer">
          <attribution license="cc4" from="Microsoft" modified="false" />The <see cref="T:System.IO.BinaryWriter" /> used to write the serialized collection to a stream or encoded string.</param>
      </Docs>
    </Member>
  </Members>
</Type>