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<?xml version="1.0" encoding="utf-8"?>
<Type Name="CryptoAPITransform" FullName="System.Security.Cryptography.CryptoAPITransform">
<TypeSignature Maintainer="auto" Language="C#" Value="public sealed class CryptoAPITransform : System.Security.Cryptography.ICryptoTransform" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi sealed beforefieldinit CryptoAPITransform extends System.Object implements class System.IDisposable, class System.Security.Cryptography.ICryptoTransform" />
<AssemblyInfo>
<AssemblyName>mscorlib</AssemblyName>
<AssemblyPublicKey>[00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00]</AssemblyPublicKey>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.Object</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>System.Security.Cryptography.ICryptoTransform</InterfaceName>
</Interface>
</Interfaces>
<Attributes>
<Attribute>
<AttributeName>System.Runtime.InteropServices.ComVisible(true)</AttributeName>
</Attribute>
</Attributes>
<Docs>
<remarks>This class isn't used by Mono as all it's algorithms are provided with 100% managed implementations.</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Performs a cryptographic transformation of data. This class cannot be inherited.</para>
</summary>
</Docs>
<Members>
<Member MemberName="CanReuseTransform">
<MemberSignature Language="C#" Value="public bool CanReuseTransform { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool CanReuseTransform" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<value>To be added: an object of type 'bool'</value>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Gets a value indicating whether the current transform can be reused.</para>
</summary>
</Docs>
</Member>
<Member MemberName="CanTransformMultipleBlocks">
<MemberSignature Language="C#" Value="public bool CanTransformMultipleBlocks { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool CanTransformMultipleBlocks" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<value>To be added: an object of type 'bool'</value>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Gets a value indicating whether multiple blocks can be transformed.</para>
</summary>
</Docs>
</Member>
<Member MemberName="Clear">
<MemberSignature Language="C#" Value="public void Clear ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Clear() cil managed" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<remarks>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>This method is a simple call to <see cref="M:System.IDisposable.Dispose" />.</para>
<para>Calling Dispose allows the resources used by the <see cref="T:System.Security.Cryptography.CryptoAPITransform" /> to be reallocated for other purposes. For more information about Dispose, see <format type="text/html"><a href="A17B0066-71C2-4BA4-9822-8E19332FC213">[<topic://cpconCleaningUpUnmanagedResources>]</a></format>.</para>
</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Releases all resources used by the <see cref="T:System.Security.Cryptography.CryptoAPITransform" /> method.</para>
</summary>
</Docs>
</Member>
<Member MemberName="Dispose">
<MemberSignature Language="C#" Value="public void Dispose ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void Dispose() cil managed" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<remarks>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Call Dispose when you are finished using the <see cref="T:System.Security.Cryptography.CryptoAPITransform" />. The Dispose method leaves the <see cref="T:System.Security.Cryptography.CryptoAPITransform" /> in an unusable state. After calling Dispose, you must release all references to the <see cref="T:System.Security.Cryptography.CryptoAPITransform" /> so the garbage collector can reclaim the memory that the <see cref="T:System.Security.Cryptography.CryptoAPITransform" /> was occupying.</para>
<para>For more information, see <format type="text/html"><a href="A17B0066-71C2-4BA4-9822-8E19332FC213">Cleaning Up Unmanaged Resources</a></format> and <format type="text/html"><a href="eb4e1af0-3b48-4fbc-ad4e-fc2f64138bf9">Implementing a Dispose Method</a></format>.</para>
<block subset="none" type="note">
<para>Always call Dispose before you release your last reference to the <see cref="T:System.Security.Cryptography.CryptoAPITransform" />. Otherwise, the resources it is using will not be freed until the garbage collector calls the <see cref="T:System.Security.Cryptography.CryptoAPITransform" /> object's Finalize method.</para>
</block>
</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Releases all resources used by the current instance of the <see cref="T:System.Security.Cryptography.CryptoAPITransform" /> class.</para>
</summary>
</Docs>
</Member>
<Member MemberName="Finalize">
<MemberSignature Language="C#" Value="~CryptoAPITransform ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="InputBlockSize">
<MemberSignature Language="C#" Value="public int InputBlockSize { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance int32 InputBlockSize" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Docs>
<value>To be added: an object of type 'int'</value>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Gets the input block size.</para>
</summary>
</Docs>
</Member>
<Member MemberName="KeyHandle">
<MemberSignature Language="C#" Value="public IntPtr KeyHandle { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance native int KeyHandle" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.IntPtr</ReturnType>
</ReturnValue>
<Docs>
<value>To be added: an object of type 'IntPtr'</value>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Gets the key handle.</para>
</summary>
</Docs>
</Member>
<Member MemberName="OutputBlockSize">
<MemberSignature Language="C#" Value="public int OutputBlockSize { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance int32 OutputBlockSize" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Docs>
<value>To be added: an object of type 'int'</value>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Gets the output block size.</para>
</summary>
</Docs>
</Member>
<Member MemberName="Reset">
<MemberSignature Language="C#" Value="public void Reset ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Reset() cil managed" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>System.Runtime.InteropServices.ComVisible(false)</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<since version=".NET 2.0" />
<remarks>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>The <see cref="M:System.Security.Cryptography.CryptoAPITransform.Reset" /> method is called automatically when you call TransformFinalBlock. The Reset method is not called when, for example, the encrypted input data is garbage and cannot be decrypted. In this case, an exception is thrown and Reset is not called. You can choose to manually call the Reset method in this case.</para>
</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Resets the internal state of <see cref="T:System.Security.Cryptography.CryptoAPITransform" /> so that it can be used again to do a different encryption or decryption.</para>
</summary>
</Docs>
</Member>
<Member MemberName="System.IDisposable.Dispose">
<MemberSignature Language="C#" Value="void IDisposable.Dispose ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<remarks>To be added.</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.</para>
</summary>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="TransformBlock">
<MemberSignature Language="C#" Value="public int TransformBlock (byte[] inputBuffer, int inputOffset, int inputCount, byte[] outputBuffer, int outputOffset);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance int32 TransformBlock(unsigned int8[] inputBuffer, int32 inputOffset, int32 inputCount, unsigned int8[] outputBuffer, int32 outputOffset) cil managed" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="inputBuffer" Type="System.Byte[]" />
<Parameter Name="inputOffset" Type="System.Int32" />
<Parameter Name="inputCount" Type="System.Int32" />
<Parameter Name="outputBuffer" Type="System.Byte[]" />
<Parameter Name="outputOffset" Type="System.Int32" />
</Parameters>
<Docs>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Computes the transformation for the specified region of the input byte array and copies the resulting transformation to the specified region of the output byte array.</para>
</summary>
<returns>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>The number of bytes written.</para>
</returns>
<param name="inputBuffer">
<attribution license="cc4" from="Microsoft" modified="false" />The input on which to perform the operation on. </param>
<param name="inputOffset">
<attribution license="cc4" from="Microsoft" modified="false" />The offset into the input byte array from which to begin using data from. </param>
<param name="inputCount">
<attribution license="cc4" from="Microsoft" modified="false" />The number of bytes in the input byte array to use as data. </param>
<param name="outputBuffer">
<attribution license="cc4" from="Microsoft" modified="false" />The output to which to write the data to. </param>
<param name="outputOffset">
<attribution license="cc4" from="Microsoft" modified="false" />The offset into the output byte array from which to begin writing data from. </param>
</Docs>
</Member>
<Member MemberName="TransformFinalBlock">
<MemberSignature Language="C#" Value="public byte[] TransformFinalBlock (byte[] inputBuffer, int inputOffset, int inputCount);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance unsigned int8[] TransformFinalBlock(unsigned int8[] inputBuffer, int32 inputOffset, int32 inputCount) cil managed" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Byte[]</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="inputBuffer" Type="System.Byte[]" />
<Parameter Name="inputOffset" Type="System.Int32" />
<Parameter Name="inputCount" Type="System.Int32" />
</Parameters>
<Docs>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Computes the transformation for the specified region of the specified byte array.</para>
</summary>
<returns>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>The computed transformation.</para>
</returns>
<param name="inputBuffer">
<attribution license="cc4" from="Microsoft" modified="false" />The input on which to perform the operation on. </param>
<param name="inputOffset">
<attribution license="cc4" from="Microsoft" modified="false" />The offset into the byte array from which to begin using data from. </param>
<param name="inputCount">
<attribution license="cc4" from="Microsoft" modified="false" />The number of bytes in the byte array to use as data. </param>
</Docs>
</Member>
</Members>
</Type>
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