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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Diagnostics;
using System.Runtime.CompilerServices;
using System.Threading;
using Internal.Runtime.CompilerServices;
namespace System.Buffers
{
#if __MonoCS__
public ref partial struct SequenceReader<T> where T : IEquatable<T>
#else
public ref partial struct SequenceReader<T> where T : unmanaged, IEquatable<T>
#endif
{
private SequencePosition _currentPosition;
private SequencePosition _nextPosition;
private bool _moreData;
#if __MonoCS__
private long _length;
#else
private readonly long _length;
#endif
/// <summary>
/// Create a <see cref="SequenceReader{T}"/> over the given <see cref="ReadOnlySequence{T}"/>.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public SequenceReader(ReadOnlySequence<T> sequence)
{
CurrentSpanIndex = 0;
Consumed = 0;
Sequence = sequence;
_currentPosition = sequence.Start;
_length = -1;
sequence.GetFirstSpan(out ReadOnlySpan<T> first, out _nextPosition);
CurrentSpan = first;
_moreData = first.Length > 0;
if (!_moreData && !sequence.IsSingleSegment)
{
_moreData = true;
GetNextSpan();
}
}
/// <summary>
/// True when there is no more data in the <see cref="Sequence"/>.
/// </summary>
#if __MonoCS__
public bool End => !_moreData;
#else
public readonly bool End => !_moreData;
#endif
/// <summary>
/// The underlying <see cref="ReadOnlySequence{T}"/> for the reader.
/// </summary>
#if __MonoCS__
public ReadOnlySequence<T> Sequence { get; }
#else
public readonly ReadOnlySequence<T> Sequence { get; }
#endif
/// <summary>
/// The current position in the <see cref="Sequence"/>.
/// </summary>
#if __MonoCS__
public SequencePosition Position
=> Sequence.GetPosition(CurrentSpanIndex, _currentPosition);
#else
public readonly SequencePosition Position
=> Sequence.GetPosition(CurrentSpanIndex, _currentPosition);
#endif
/// <summary>
/// The current segment in the <see cref="Sequence"/> as a span.
/// </summary>
#if __MonoCS__
public ReadOnlySpan<T> CurrentSpan { get; private set; }
#else
public ReadOnlySpan<T> CurrentSpan { readonly get; private set; }
#endif
/// <summary>
/// The index in the <see cref="CurrentSpan"/>.
/// </summary>
#if __MonoCS__
public int CurrentSpanIndex { get; private set; }
#else
public int CurrentSpanIndex { readonly get; private set; }
#endif
/// <summary>
/// The unread portion of the <see cref="CurrentSpan"/>.
/// </summary>
#if __MonoCS__
public ReadOnlySpan<T> UnreadSpan
#else
public readonly ReadOnlySpan<T> UnreadSpan
#endif
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get => CurrentSpan.Slice(CurrentSpanIndex);
}
/// <summary>
/// The total number of <typeparamref name="T"/>'s processed by the reader.
/// </summary>
#if __MonoCS__
public long Consumed { get; private set; }
#else
public long Consumed { readonly get; private set; }
#endif
/// <summary>
/// Remaining <typeparamref name="T"/>'s in the reader's <see cref="Sequence"/>.
/// </summary>
#if __MonoCS__
public long Remaining => Length - Consumed;
#else
public readonly long Remaining => Length - Consumed;
#endif
/// <summary>
/// Count of <typeparamref name="T"/> in the reader's <see cref="Sequence"/>.
/// </summary>
#if __MonoCS__
public long Length
#else
public readonly long Length
#endif
{
get
{
if (_length < 0)
{
unsafe {
fixed (long* lenPtr = &_length)
// Cast-away readonly to initialize lazy field
Volatile.Write(ref Unsafe.AsRef<long>(lenPtr), Sequence.Length);
}
}
return _length;
}
}
/// <summary>
/// Peeks at the next value without advancing the reader.
/// </summary>
/// <param name="value">The next value or default if at the end.</param>
/// <returns>False if at the end of the reader.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#if __MonoCS__
public bool TryPeek(out T value)
#else
public readonly bool TryPeek(out T value)
#endif
{
if (_moreData)
{
value = CurrentSpan[CurrentSpanIndex];
return true;
}
else
{
value = default;
return false;
}
}
/// <summary>
/// Read the next value and advance the reader.
/// </summary>
/// <param name="value">The next value or default if at the end.</param>
/// <returns>False if at the end of the reader.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool TryRead(out T value)
{
if (End)
{
value = default;
return false;
}
value = CurrentSpan[CurrentSpanIndex];
CurrentSpanIndex++;
Consumed++;
if (CurrentSpanIndex >= CurrentSpan.Length)
{
GetNextSpan();
}
return true;
}
/// <summary>
/// Move the reader back the specified number of items.
/// </summary>
/// <exception cref="ArgumentOutOfRangeException">
/// Thrown if trying to rewind a negative amount or more than <see cref="Consumed"/>.
/// </exception>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Rewind(long count)
{
if ((ulong)count > (ulong)Consumed)
{
ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument.count);
}
Consumed -= count;
if (CurrentSpanIndex >= count)
{
CurrentSpanIndex -= (int)count;
_moreData = true;
}
else
{
// Current segment doesn't have enough data, scan backward through segments
RetreatToPreviousSpan(Consumed);
}
}
[MethodImpl(MethodImplOptions.NoInlining)]
private void RetreatToPreviousSpan(long consumed)
{
ResetReader();
Advance(consumed);
}
private void ResetReader()
{
CurrentSpanIndex = 0;
Consumed = 0;
_currentPosition = Sequence.Start;
_nextPosition = _currentPosition;
if (Sequence.TryGet(ref _nextPosition, out ReadOnlyMemory<T> memory, advance: true))
{
_moreData = true;
if (memory.Length == 0)
{
CurrentSpan = default;
// No data in the first span, move to one with data
GetNextSpan();
}
else
{
CurrentSpan = memory.Span;
}
}
else
{
// No data in any spans and at end of sequence
_moreData = false;
CurrentSpan = default;
}
}
/// <summary>
/// Get the next segment with available data, if any.
/// </summary>
private void GetNextSpan()
{
if (!Sequence.IsSingleSegment)
{
SequencePosition previousNextPosition = _nextPosition;
while (Sequence.TryGet(ref _nextPosition, out ReadOnlyMemory<T> memory, advance: true))
{
_currentPosition = previousNextPosition;
if (memory.Length > 0)
{
CurrentSpan = memory.Span;
CurrentSpanIndex = 0;
return;
}
else
{
CurrentSpan = default;
CurrentSpanIndex = 0;
previousNextPosition = _nextPosition;
}
}
}
_moreData = false;
}
/// <summary>
/// Move the reader ahead the specified number of items.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Advance(long count)
{
const long TooBigOrNegative = unchecked((long)0xFFFFFFFF80000000);
if ((count & TooBigOrNegative) == 0 && CurrentSpan.Length - CurrentSpanIndex > (int)count)
{
CurrentSpanIndex += (int)count;
Consumed += count;
}
else
{
// Can't satisfy from the current span
AdvanceToNextSpan(count);
}
}
/// <summary>
/// Unchecked helper to avoid unnecessary checks where you know count is valid.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
internal void AdvanceCurrentSpan(long count)
{
Debug.Assert(count >= 0);
Consumed += count;
CurrentSpanIndex += (int)count;
if (CurrentSpanIndex >= CurrentSpan.Length)
GetNextSpan();
}
/// <summary>
/// Only call this helper if you know that you are advancing in the current span
/// with valid count and there is no need to fetch the next one.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
internal void AdvanceWithinSpan(long count)
{
Debug.Assert(count >= 0);
Consumed += count;
CurrentSpanIndex += (int)count;
Debug.Assert(CurrentSpanIndex < CurrentSpan.Length);
}
private void AdvanceToNextSpan(long count)
{
if (count < 0)
{
ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument.count);
}
Consumed += count;
while (_moreData)
{
int remaining = CurrentSpan.Length - CurrentSpanIndex;
if (remaining > count)
{
CurrentSpanIndex += (int)count;
count = 0;
break;
}
// As there may not be any further segments we need to
// push the current index to the end of the span.
CurrentSpanIndex += remaining;
count -= remaining;
Debug.Assert(count >= 0);
GetNextSpan();
if (count == 0)
{
break;
}
}
if (count != 0)
{
// Not enough data left- adjust for where we actually ended and throw
Consumed -= count;
ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument.count);
}
}
/// <summary>
/// Copies data from the current <see cref="Position"/> to the given <paramref name="destination"/> span if there
/// is enough data to fill it.
/// </summary>
/// <remarks>
/// This API is used to copy a fixed amount of data out of the sequence if possible. It does not advance
/// the reader. To look ahead for a specific stream of data <see cref="IsNext(ReadOnlySpan{T}, bool)"/> can be used.
/// </remarks>
/// <param name="destination">Destination span to copy to.</param>
/// <returns>True if there is enough data to completely fill the <paramref name="destination"/> span.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#if __MonoCS__
public bool TryCopyTo(Span<T> destination)
#else
public readonly bool TryCopyTo(Span<T> destination)
#endif
{
// This API doesn't advance to facilitate conditional advancement based on the data returned.
// We don't provide an advance option to allow easier utilizing of stack allocated destination spans.
// (Because we can make this method readonly we can guarantee that we won't capture the span.)
ReadOnlySpan<T> firstSpan = UnreadSpan;
if (firstSpan.Length >= destination.Length)
{
firstSpan.Slice(0, destination.Length).CopyTo(destination);
return true;
}
// Not enough in the current span to satisfy the request, fall through to the slow path
return TryCopyMultisegment(destination);
}
#if __MonoCS__
internal bool TryCopyMultisegment(Span<T> destination)
#else
internal readonly bool TryCopyMultisegment(Span<T> destination)
#endif
{
// If we don't have enough to fill the requested buffer, return false
if (Remaining < destination.Length)
return false;
ReadOnlySpan<T> firstSpan = UnreadSpan;
Debug.Assert(firstSpan.Length < destination.Length);
firstSpan.CopyTo(destination);
int copied = firstSpan.Length;
SequencePosition next = _nextPosition;
while (Sequence.TryGet(ref next, out ReadOnlyMemory<T> nextSegment, true))
{
if (nextSegment.Length > 0)
{
ReadOnlySpan<T> nextSpan = nextSegment.Span;
int toCopy = Math.Min(nextSpan.Length, destination.Length - copied);
nextSpan.Slice(0, toCopy).CopyTo(destination.Slice(copied));
copied += toCopy;
if (copied >= destination.Length)
{
break;
}
}
}
return true;
}
}
}
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