1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347
|
//---------------------------------------------------------------------
// <copyright file="MemberCollection.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
//
// @owner Microsoft
// @backupOwner Microsoft
//---------------------------------------------------------------------
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Data.Common;
using System.Reflection;
using System.Text;
using System.Diagnostics;
using System.Globalization;
namespace System.Data.Metadata.Edm
{
/// <summary>
/// Class representing a collection of member objects
/// </summary>
internal sealed class MemberCollection : MetadataCollection<EdmMember>
{
// This way this collection works is that it has storage for members on the current type and access to
// members in the base types. As of that requirement, MemberCollection has a reference back to the declaring
// type that owns this collection. Whenever MemberCollection is asked to do a look by name, it looks at the
// current collection, if it doesn't find it, then it ask for it from the declaring type's base type's
// MemberCollection. Because of this order, members in derived types hide members in the base type if they
// have the same name. For look up by index, base type members have lower index then current type's members.
// Add/Update/Remove operations on this collection is only allowed for members owned by this MemberCollection
// and not allowed for members owned by MemberCollections in the base types. For example, if the caller tries
// to remove a member by ordinal which is within the base type's member ordinal range, it throws an exception.
// Hence, base type members are in a sense "readonly" to this MemberCollection. When enumerating all the
// members, the enumeration starts from members in the root type in the inheritance chain. With this special
// enumeration requirement, we have a specialized enumerator class for this MemberCollection. See the
// Enumerator class for details on how it works.
#region Constructors
/// <summary>
/// Default constructor for constructing an empty collection
/// </summary>
/// <param name="declaringType">The type that has this member collection</param>
/// <exception cref="System.ArgumentNullException">Thrown if the declaring type is null</exception>
public MemberCollection(StructuralType declaringType)
: this(declaringType, null)
{
}
/// <summary>
/// The constructor for constructing the collection with the given items
/// </summary>
/// <param name="declaringType">The type that has this member collection</param>
/// <param name="items">The items to populate the collection</param>
/// <exception cref="System.ArgumentNullException">Thrown if the declaring type is null</exception>
public MemberCollection(StructuralType declaringType, IEnumerable<EdmMember> items)
: base(items)
{
Debug.Assert(declaringType != null, "This member collection must belong to a declaring type");
_declaringType = declaringType;
}
#endregion
#region Fields
private StructuralType _declaringType;
#endregion
#region Properties
/// <summary>
/// Returns the collection as a readonly collection
/// </summary>
public override System.Collections.ObjectModel.ReadOnlyCollection<EdmMember> AsReadOnly
{
get
{
return new System.Collections.ObjectModel.ReadOnlyCollection<EdmMember>(this);
}
}
/// <summary>
/// Gets the count on the number of items in the collection
/// </summary>
public override int Count
{
get
{
return GetBaseTypeMemberCount() + base.Count;
}
}
/// <summary>
/// Gets an item from the collection with the given index
/// </summary>
/// <param name="index">The index to search for</param>
/// <returns>An item from the collection</returns>
/// <exception cref="System.ArgumentOutOfRangeException">Thrown if the index is out of the range for the Collection</exception>
/// <exception cref="System.InvalidOperationException">Always thrown on setter</exception>
public override EdmMember this[int index]
{
get
{
int relativeIndex = GetRelativeIndex(index);
if (relativeIndex < 0)
{
// This means baseTypeMemberCount must be non-zero, so we can safely cast the base type to StructuralType
return ((StructuralType)_declaringType.BaseType).Members[index];
}
return base[relativeIndex];
}
set
{
throw EntityUtil.OperationOnReadOnlyCollection();
}
}
/// <summary>
/// Gets an item from the collection with the given identity
/// </summary>
/// <param name="identity">The identity of the item to search for</param>
/// <returns>An item from the collection</returns>
/// <exception cref="System.ArgumentNullException">Thrown if identity argument passed in is null</exception>
/// <exception cref="System.ArgumentException">Thrown if the Collection does not have an item with the given identity</exception>
/// <exception cref="System.InvalidOperationException">Always thrown on setter</exception>
public override EdmMember this[string identity]
{
get
{
return GetValue(identity, false);
}
set
{
throw EntityUtil.OperationOnReadOnlyCollection();
}
}
/// <summary>
/// Adds an item to the collection
/// </summary>
/// <param name="member">The item to add to the list</param>
/// <exception cref="System.ArgumentNullException">Thrown if member argument is null</exception>
/// <exception cref="System.InvalidOperationException">Thrown if the member passed in or the collection itself instance is in ReadOnly state</exception>
/// <exception cref="System.ArgumentException">Thrown if the member that is being added already belongs to another MemberCollection</exception>
/// <exception cref="System.ArgumentException">Thrown if the MemberCollection already contains a member with the same identity</exception>
public override void Add(EdmMember member)
{
// Make sure the member is valid for the add operation.
ValidateMemberForAdd(member, "member");
base.Add(member);
// Fix up the declaring type
member.ChangeDeclaringTypeWithoutCollectionFixup(_declaringType);
}
/// <summary>
/// Determines if this collection contains an item of the given identity
/// </summary>
/// <param name="identity">The identity of the item to check for</param>
/// <returns>True if the collection contains the item with the given identity</returns>
public override bool ContainsIdentity(string identity)
{
if (base.ContainsIdentity(identity))
{
return true;
}
// The item is not in this collection, check the base type member collection
EdmType baseType = _declaringType.BaseType;
if (baseType != null && ((StructuralType)baseType).Members.Contains(identity))
{
return true;
}
return false;
}
/// <summary>
/// Find the index of an item
/// </summary>
/// <param name="item">The item whose index is to be looked for</param>
/// <returns>The index of the found item, -1 if not found</returns>
public override int IndexOf(EdmMember item)
{
// Try to get it from this collection, if found, then the relative index needs to be added with the number
// of members in the base type to get the absolute index
int relativeIndex = base.IndexOf(item);
if (relativeIndex != -1)
{
return relativeIndex + GetBaseTypeMemberCount();
}
// Try to find it in the base type
StructuralType baseType = _declaringType.BaseType as StructuralType;
if (baseType != null)
{
return baseType.Members.IndexOf(item);
}
return -1;
}
/// <summary>
/// Copies the items in this collection to an array
/// </summary>
/// <param name="array">The array to copy to</param>
/// <param name="arrayIndex">The index in the array at which to start the copy</param>
/// <exception cref="System.ArgumentNullException">Thrown if array argument is null</exception>
/// <exception cref="System.ArgumentOutOfRangeException">Thrown if the arrayIndex is less than zero</exception>
/// <exception cref="System.ArgumentException">Thrown if the array argument passed in with respect to the arrayIndex passed in not big enough to hold the MemberCollection being copied</exception>
public override void CopyTo(EdmMember[] array, int arrayIndex)
{
// Check on the array index
if (arrayIndex < 0)
{
throw EntityUtil.ArgumentOutOfRange("arrayIndex");
}
// Check if the array together with the array index has enough room to copy
int baseTypeMemberCount = GetBaseTypeMemberCount();
if (base.Count + baseTypeMemberCount > array.Length - arrayIndex)
{
throw EntityUtil.Argument("arrayIndex");
}
// If the base type has any members, copy those first
if (baseTypeMemberCount > 0)
{
((StructuralType)_declaringType.BaseType).Members.CopyTo(array, arrayIndex);
}
base.CopyTo(array, arrayIndex + baseTypeMemberCount);
}
/// <summary>
/// Gets an item from the collection with the given identity
/// </summary>
/// <param name="identity">The identity of the item to search for</param>
/// <param name="ignoreCase">Whether case is ignore in the search</param>
/// <param name="item">An item from the collection, null if the item is not found</param>
/// <returns>True an item is retrieved</returns>
/// <exception cref="System.ArgumentNullException">if identity argument is null</exception>
public override bool TryGetValue(string identity, bool ignoreCase, out EdmMember item)
{
// See if it's in this collection
if (!base.TryGetValue(identity, ignoreCase, out item))
{
// Now go to the parent type to find it
EdmType baseType = _declaringType.BaseType;
if (baseType != null)
{
((StructuralType)baseType).Members.TryGetValue(identity, ignoreCase, out item);
}
}
return item != null;
}
/// <summary>
/// Gets an itme with identity
/// </summary>
/// <param name="identity"></param>
/// <param name="ignoreCase"></param>
/// <returns></returns>
public override EdmMember GetValue(string identity, bool ignoreCase)
{
EdmMember item = null;
if (!TryGetValue(identity, ignoreCase, out item))
{
throw EntityUtil.ItemInvalidIdentity(identity, "identity");
}
return item;
}
/// <summary>
/// Get the declared only members of a particular type
/// </summary>
internal ReadOnlyMetadataCollection<T> GetDeclaredOnlyMembers<T>() where T : EdmMember
{
MetadataCollection<T> newCollection = new MetadataCollection<T>();
for (int i = 0; i < base.Count; i++)
{
T member = base[i] as T;
if (member != null)
{
newCollection.Add(member);
}
}
return newCollection.AsReadOnlyMetadataCollection();
}
/// <summary>
/// Get the number of members the base type has. If the base type is not a structural type or has no
/// members, it returns 0
/// </summary>
/// <returns>The number of members in the base type</returns>
private int GetBaseTypeMemberCount()
{
// The count of members is what in this collection plus base type's member collection
StructuralType baseType = _declaringType.BaseType as StructuralType;
if (baseType != null)
{
return baseType.Members.Count;
}
return 0;
}
/// <summary>
/// Gets the index relative to this collection for the given index. For an index to really refers to something in
/// the base type, the return value is negative relative to this collection. For an index refers to something in this
/// collection, the return value is positive. In both cases, it's simply (index) - (base type member count)
/// </summary>
/// <returns>The relative index</returns>
private int GetRelativeIndex(int index)
{
int baseTypeMemberCount = GetBaseTypeMemberCount();
int thisTypeMemberCount = base.Count;
// Check if the index is in range
if (index < 0 || index >= baseTypeMemberCount + thisTypeMemberCount)
{
throw EntityUtil.ArgumentOutOfRange("index");
}
return index - baseTypeMemberCount;
}
private void ValidateMemberForAdd(EdmMember member, string argumentName)
{
// Check to make sure the given member is not associated with another type
EntityUtil.GenericCheckArgumentNull(member, argumentName);
Debug.Assert(member.DeclaringType == null, string.Format(CultureInfo.CurrentCulture, "The member {0} already has a declaring type, it cannot be added to this collection.", argumentName));
// Validate the item with the declaring type.
_declaringType.ValidateMemberForAdd(member);
}
#endregion
}
}
|