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// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information.
#if !NO_PERF
using System.Collections.Generic;
using System.Reactive.Concurrency;
using System.Reactive.Disposables;
using System.Threading;
#if NO_SEMAPHORE
using System.Reactive.Threading;
#endif
namespace System.Reactive.Linq.ObservableImpl
{
class Delay<TSource> : Producer<TSource>
{
private readonly IObservable<TSource> _source;
private readonly TimeSpan? _dueTimeR;
private readonly DateTimeOffset? _dueTimeA;
private readonly IScheduler _scheduler;
public Delay(IObservable<TSource> source, TimeSpan dueTime, IScheduler scheduler)
{
_source = source;
_dueTimeR = dueTime;
_scheduler = scheduler;
}
public Delay(IObservable<TSource> source, DateTimeOffset dueTime, IScheduler scheduler)
{
_source = source;
_dueTimeA = dueTime;
_scheduler = scheduler;
}
protected override IDisposable Run(IObserver<TSource> observer, IDisposable cancel, Action<IDisposable> setSink)
{
if (_scheduler.AsLongRunning() != null)
{
var sink = new LongRunningImpl(this, observer, cancel);
setSink(sink);
return sink.Run();
}
else
{
var sink = new _(this, observer, cancel);
setSink(sink);
return sink.Run();
}
}
class _ : Sink<TSource>, IObserver<TSource>
{
private readonly Delay<TSource> _parent;
public _(Delay<TSource> parent, IObserver<TSource> observer, IDisposable cancel)
: base(observer, cancel)
{
_parent = parent;
}
private IScheduler _scheduler;
private IDisposable _sourceSubscription;
private SerialDisposable _cancelable;
private TimeSpan _delay;
private IStopwatch _watch;
private object _gate;
private bool _ready;
private bool _active;
private bool _running;
private Queue<System.Reactive.TimeInterval<TSource>> _queue;
private bool _hasCompleted;
private TimeSpan _completeAt;
private bool _hasFailed;
private Exception _exception;
public IDisposable Run()
{
_scheduler = _parent._scheduler;
_cancelable = new SerialDisposable();
_gate = new object();
_active = false;
_running = false;
_queue = new Queue<System.Reactive.TimeInterval<TSource>>();
_hasCompleted = false;
_completeAt = default(TimeSpan);
_hasFailed = false;
_exception = default(Exception);
_watch = _scheduler.StartStopwatch();
if (_parent._dueTimeA.HasValue)
{
_ready = false;
var dueTimeA = _parent._dueTimeA.Value;
_cancelable.Disposable = _scheduler.Schedule(dueTimeA, Start);
}
else
{
_ready = true;
var dueTimeR = _parent._dueTimeR.Value;
_delay = Scheduler.Normalize(dueTimeR);
}
var sourceSubscription = new SingleAssignmentDisposable();
_sourceSubscription = sourceSubscription;
sourceSubscription.Disposable = _parent._source.SubscribeSafe(this);
return new CompositeDisposable(_sourceSubscription, _cancelable);
}
private void Start()
{
var next = default(TimeSpan);
var shouldRun = false;
lock (_gate)
{
_delay = _watch.Elapsed;
var oldQueue = _queue;
_queue = new Queue<Reactive.TimeInterval<TSource>>();
if (oldQueue.Count > 0)
{
next = oldQueue.Peek().Interval;
while (oldQueue.Count > 0)
{
var item = oldQueue.Dequeue();
_queue.Enqueue(new Reactive.TimeInterval<TSource>(item.Value, item.Interval.Add(_delay)));
}
shouldRun = true;
_active = true;
}
_ready = true;
}
if (shouldRun)
{
_cancelable.Disposable = _scheduler.Schedule(next, DrainQueue);
}
}
public void OnNext(TSource value)
{
var next = _watch.Elapsed.Add(_delay);
var shouldRun = false;
lock (_gate)
{
_queue.Enqueue(new System.Reactive.TimeInterval<TSource>(value, next));
shouldRun = _ready && !_active;
_active = true;
}
if (shouldRun)
{
_cancelable.Disposable = _scheduler.Schedule(_delay, DrainQueue);
}
}
public void OnError(Exception error)
{
_sourceSubscription.Dispose();
var shouldRun = false;
lock (_gate)
{
_queue.Clear();
_exception = error;
_hasFailed = true;
shouldRun = !_running;
}
if (shouldRun)
{
base._observer.OnError(error);
base.Dispose();
}
}
public void OnCompleted()
{
_sourceSubscription.Dispose();
var next = _watch.Elapsed.Add(_delay);
var shouldRun = false;
lock (_gate)
{
_completeAt = next;
_hasCompleted = true;
shouldRun = _ready && !_active;
_active = true;
}
if (shouldRun)
{
_cancelable.Disposable = _scheduler.Schedule(_delay, DrainQueue);
}
}
private void DrainQueue(Action<TimeSpan> recurse)
{
lock (_gate)
{
if (_hasFailed)
return;
_running = true;
}
//
// The shouldYield flag was added to address TFS 487881: "Delay can be unfair". In the old
// implementation, the loop below kept running while there was work for immediate dispatch,
// potentially causing a long running work item on the target scheduler. With the addition
// of long-running scheduling in Rx v2.0, we can check whether the scheduler supports this
// interface and perform different processing (see LongRunningImpl). To reduce the code
// churn in the old loop code here, we set the shouldYield flag to true after the first
// dispatch iteration, in order to break from the loop and enter the recursive scheduling path.
//
var shouldYield = false;
while (true)
{
var hasFailed = false;
var error = default(Exception);
var hasValue = false;
var value = default(TSource);
var hasCompleted = false;
var shouldRecurse = false;
var recurseDueTime = default(TimeSpan);
lock (_gate)
{
if (_hasFailed)
{
error = _exception;
hasFailed = true;
_running = false;
}
else
{
var now = _watch.Elapsed;
if (_queue.Count > 0)
{
var nextDue = _queue.Peek().Interval;
if (nextDue.CompareTo(now) <= 0 && !shouldYield)
{
value = _queue.Dequeue().Value;
hasValue = true;
}
else
{
shouldRecurse = true;
recurseDueTime = Scheduler.Normalize(nextDue.Subtract(now));
_running = false;
}
}
else if (_hasCompleted)
{
if (_completeAt.CompareTo(now) <= 0 && !shouldYield)
{
hasCompleted = true;
}
else
{
shouldRecurse = true;
recurseDueTime = Scheduler.Normalize(_completeAt.Subtract(now));
_running = false;
}
}
else
{
_running = false;
_active = false;
}
}
} /* lock (_gate) */
if (hasValue)
{
base._observer.OnNext(value);
shouldYield = true;
}
else
{
if (hasCompleted)
{
base._observer.OnCompleted();
base.Dispose();
}
else if (hasFailed)
{
base._observer.OnError(error);
base.Dispose();
}
else if (shouldRecurse)
{
recurse(recurseDueTime);
}
return;
}
} /* while (true) */
}
}
class LongRunningImpl : Sink<TSource>, IObserver<TSource>
{
private readonly Delay<TSource> _parent;
public LongRunningImpl(Delay<TSource> parent, IObserver<TSource> observer, IDisposable cancel)
: base(observer, cancel)
{
_parent = parent;
}
private IDisposable _sourceSubscription;
private SerialDisposable _cancelable;
private TimeSpan _delay;
private IStopwatch _watch;
private object _gate;
#if !NO_CDS
private SemaphoreSlim _evt;
private CancellationTokenSource _stop;
#else
private Semaphore _evt;
private bool _stopped;
private ManualResetEvent _stop;
#endif
private Queue<System.Reactive.TimeInterval<TSource>> _queue;
private bool _hasCompleted;
private TimeSpan _completeAt;
private bool _hasFailed;
private Exception _exception;
public IDisposable Run()
{
_cancelable = new SerialDisposable();
_gate = new object();
#if !NO_CDS
_evt = new SemaphoreSlim(0);
#else
_evt = new Semaphore(0, int.MaxValue);
#endif
_queue = new Queue<System.Reactive.TimeInterval<TSource>>();
_hasCompleted = false;
_completeAt = default(TimeSpan);
_hasFailed = false;
_exception = default(Exception);
_watch = _parent._scheduler.StartStopwatch();
if (_parent._dueTimeA.HasValue)
{
var dueTimeA = _parent._dueTimeA.Value;
_cancelable.Disposable = _parent._scheduler.Schedule(dueTimeA, Start);
}
else
{
var dueTimeR = _parent._dueTimeR.Value;
_delay = Scheduler.Normalize(dueTimeR);
ScheduleDrain();
}
var sourceSubscription = new SingleAssignmentDisposable();
_sourceSubscription = sourceSubscription;
sourceSubscription.Disposable = _parent._source.SubscribeSafe(this);
return new CompositeDisposable(_sourceSubscription, _cancelable);
}
private void Start()
{
lock (_gate)
{
_delay = _watch.Elapsed;
var oldQueue = _queue;
_queue = new Queue<Reactive.TimeInterval<TSource>>();
while (oldQueue.Count > 0)
{
var item = oldQueue.Dequeue();
_queue.Enqueue(new Reactive.TimeInterval<TSource>(item.Value, item.Interval.Add(_delay)));
}
}
ScheduleDrain();
}
private void ScheduleDrain()
{
#if !NO_CDS
_stop = new CancellationTokenSource();
_cancelable.Disposable = Disposable.Create(() => _stop.Cancel());
#else
_stop = new ManualResetEvent(false);
_cancelable.Disposable = Disposable.Create(() =>
{
_stopped = true;
_stop.Set();
_evt.Release();
});
#endif
_parent._scheduler.AsLongRunning().ScheduleLongRunning(DrainQueue);
}
public void OnNext(TSource value)
{
var next = _watch.Elapsed.Add(_delay);
lock (_gate)
{
_queue.Enqueue(new System.Reactive.TimeInterval<TSource>(value, next));
_evt.Release();
}
}
public void OnError(Exception error)
{
_sourceSubscription.Dispose();
lock (_gate)
{
_queue.Clear();
_exception = error;
_hasFailed = true;
_evt.Release();
}
}
public void OnCompleted()
{
_sourceSubscription.Dispose();
var next = _watch.Elapsed.Add(_delay);
lock (_gate)
{
_completeAt = next;
_hasCompleted = true;
_evt.Release();
}
}
private void DrainQueue(ICancelable cancel)
{
while (true)
{
#if !NO_CDS
try
{
_evt.Wait(_stop.Token);
}
catch (OperationCanceledException)
{
return;
}
#else
_evt.WaitOne();
if (_stopped)
return;
#endif
var hasFailed = false;
var error = default(Exception);
var hasValue = false;
var value = default(TSource);
var hasCompleted = false;
var shouldWait = false;
var waitTime = default(TimeSpan);
lock (_gate)
{
if (_hasFailed)
{
error = _exception;
hasFailed = true;
}
else
{
var now = _watch.Elapsed;
if (_queue.Count > 0)
{
var next = _queue.Dequeue();
hasValue = true;
value = next.Value;
var nextDue = next.Interval;
if (nextDue.CompareTo(now) > 0)
{
shouldWait = true;
waitTime = Scheduler.Normalize(nextDue.Subtract(now));
}
}
else if (_hasCompleted)
{
hasCompleted = true;
if (_completeAt.CompareTo(now) > 0)
{
shouldWait = true;
waitTime = Scheduler.Normalize(_completeAt.Subtract(now));
}
}
}
} /* lock (_gate) */
if (shouldWait)
{
#if !NO_CDS
var timer = new ManualResetEventSlim();
_parent._scheduler.Schedule(waitTime, () => { timer.Set(); });
try
{
timer.Wait(_stop.Token);
}
catch (OperationCanceledException)
{
return;
}
#else
var timer = new ManualResetEvent(false);
_parent._scheduler.Schedule(waitTime, () => { timer.Set(); });
if (WaitHandle.WaitAny(new[] { timer, _stop }) == 1)
return;
#endif
}
if (hasValue)
{
base._observer.OnNext(value);
}
else
{
if (hasCompleted)
{
base._observer.OnCompleted();
base.Dispose();
}
else if (hasFailed)
{
base._observer.OnError(error);
base.Dispose();
}
return;
}
}
}
}
}
class Delay<TSource, TDelay> : Producer<TSource>
{
private readonly IObservable<TSource> _source;
private readonly IObservable<TDelay> _subscriptionDelay;
private readonly Func<TSource, IObservable<TDelay>> _delaySelector;
public Delay(IObservable<TSource> source, IObservable<TDelay> subscriptionDelay, Func<TSource, IObservable<TDelay>> delaySelector)
{
_source = source;
_subscriptionDelay = subscriptionDelay;
_delaySelector = delaySelector;
}
protected override IDisposable Run(IObserver<TSource> observer, IDisposable cancel, Action<IDisposable> setSink)
{
var sink = new _(this, observer, cancel);
setSink(sink);
return sink.Run();
}
class _ : Sink<TSource>, IObserver<TSource>
{
private readonly Delay<TSource, TDelay> _parent;
public _(Delay<TSource, TDelay> parent, IObserver<TSource> observer, IDisposable cancel)
: base(observer, cancel)
{
_parent = parent;
}
private CompositeDisposable _delays;
private object _gate;
private bool _atEnd;
private SerialDisposable _subscription;
public IDisposable Run()
{
_delays = new CompositeDisposable();
_gate = new object();
_atEnd = false;
_subscription = new SerialDisposable();
if (_parent._subscriptionDelay == null)
{
Start();
}
else
{
_subscription.Disposable = _parent._subscriptionDelay.SubscribeSafe(new SubscriptionDelay(this));
}
return new CompositeDisposable(_subscription, _delays);
}
private void Start()
{
_subscription.Disposable = _parent._source.SubscribeSafe(this);
}
public void OnNext(TSource value)
{
var delay = default(IObservable<TDelay>);
try
{
delay = _parent._delaySelector(value);
}
catch (Exception error)
{
lock (_gate)
{
base._observer.OnError(error);
base.Dispose();
}
return;
}
var d = new SingleAssignmentDisposable();
_delays.Add(d);
d.Disposable = delay.SubscribeSafe(new Delta(this, value, d));
}
public void OnError(Exception error)
{
lock (_gate)
{
base._observer.OnError(error);
base.Dispose();
}
}
public void OnCompleted()
{
lock (_gate)
{
_atEnd = true;
_subscription.Dispose();
CheckDone();
}
}
private void CheckDone()
{
if (_atEnd && _delays.Count == 0)
{
base._observer.OnCompleted();
base.Dispose();
}
}
class SubscriptionDelay : IObserver<TDelay>
{
private readonly _ _parent;
public SubscriptionDelay(_ parent)
{
_parent = parent;
}
public void OnNext(TDelay value)
{
_parent.Start();
}
public void OnError(Exception error)
{
_parent._observer.OnError(error);
_parent.Dispose();
}
public void OnCompleted()
{
_parent.Start();
}
}
class Delta : IObserver<TDelay>
{
private readonly _ _parent;
private readonly TSource _value;
private readonly IDisposable _self;
public Delta(_ parent, TSource value, IDisposable self)
{
_parent = parent;
_value = value;
_self = self;
}
public void OnNext(TDelay value)
{
lock (_parent._gate)
{
_parent._observer.OnNext(_value);
_parent._delays.Remove(_self);
_parent.CheckDone();
}
}
public void OnError(Exception error)
{
lock (_parent._gate)
{
_parent._observer.OnError(error);
_parent.Dispose();
}
}
public void OnCompleted()
{
lock (_parent._gate)
{
_parent._observer.OnNext(_value);
_parent._delays.Remove(_self);
_parent.CheckDone();
}
}
}
}
}
}
#endif
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