File: Delay.cs

package info (click to toggle)
mono 6.8.0.105%2Bdfsg-3.3
  • links: PTS, VCS
  • area: main
  • in suites: bookworm
  • size: 1,284,512 kB
  • sloc: cs: 11,172,132; xml: 2,850,069; ansic: 671,653; cpp: 122,091; perl: 59,366; javascript: 30,841; asm: 22,168; makefile: 20,093; sh: 15,020; python: 4,827; pascal: 925; sql: 859; sed: 16; php: 1
file content (768 lines) | stat: -rw-r--r-- 24,944 bytes parent folder | download | duplicates (11)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information.

#if !NO_PERF
using System.Collections.Generic;
using System.Reactive.Concurrency;
using System.Reactive.Disposables;
using System.Threading;

#if NO_SEMAPHORE
using System.Reactive.Threading;
#endif

namespace System.Reactive.Linq.ObservableImpl
{
    class Delay<TSource> : Producer<TSource>
    {
        private readonly IObservable<TSource> _source;
        private readonly TimeSpan? _dueTimeR;
        private readonly DateTimeOffset? _dueTimeA;
        private readonly IScheduler _scheduler;

        public Delay(IObservable<TSource> source, TimeSpan dueTime, IScheduler scheduler)
        {
            _source = source;
            _dueTimeR = dueTime;
            _scheduler = scheduler;
        }

        public Delay(IObservable<TSource> source, DateTimeOffset dueTime, IScheduler scheduler)
        {
            _source = source;
            _dueTimeA = dueTime;
            _scheduler = scheduler;
        }

        protected override IDisposable Run(IObserver<TSource> observer, IDisposable cancel, Action<IDisposable> setSink)
        {
            if (_scheduler.AsLongRunning() != null)
            {
                var sink = new LongRunningImpl(this, observer, cancel);
                setSink(sink);
                return sink.Run();
            }
            else
            {
                var sink = new _(this, observer, cancel);
                setSink(sink);
                return sink.Run();
            }
        }

        class _ : Sink<TSource>, IObserver<TSource>
        {
            private readonly Delay<TSource> _parent;

            public _(Delay<TSource> parent, IObserver<TSource> observer, IDisposable cancel)
                : base(observer, cancel)
            {
                _parent = parent;
            }

            private IScheduler _scheduler;
            private IDisposable _sourceSubscription;
            private SerialDisposable _cancelable;
            private TimeSpan _delay;
            private IStopwatch _watch;

            private object _gate;
            private bool _ready;
            private bool _active;
            private bool _running;
            private Queue<System.Reactive.TimeInterval<TSource>> _queue;
            private bool _hasCompleted;
            private TimeSpan _completeAt;
            private bool _hasFailed;
            private Exception _exception;

            public IDisposable Run()
            {
                _scheduler = _parent._scheduler;

                _cancelable = new SerialDisposable();

                _gate = new object();
                _active = false;
                _running = false;
                _queue = new Queue<System.Reactive.TimeInterval<TSource>>();
                _hasCompleted = false;
                _completeAt = default(TimeSpan);
                _hasFailed = false;
                _exception = default(Exception);

                _watch = _scheduler.StartStopwatch();

                if (_parent._dueTimeA.HasValue)
                {
                    _ready = false;

                    var dueTimeA = _parent._dueTimeA.Value;
                    _cancelable.Disposable = _scheduler.Schedule(dueTimeA, Start);
                }
                else
                {
                    _ready = true;

                    var dueTimeR = _parent._dueTimeR.Value;
                    _delay = Scheduler.Normalize(dueTimeR);
                }

                var sourceSubscription = new SingleAssignmentDisposable();
                _sourceSubscription = sourceSubscription;
                sourceSubscription.Disposable = _parent._source.SubscribeSafe(this);

                return new CompositeDisposable(_sourceSubscription, _cancelable);
            }

            private void Start()
            {
                var next = default(TimeSpan);
                var shouldRun = false;

                lock (_gate)
                {
                    _delay = _watch.Elapsed;

                    var oldQueue = _queue;
                    _queue = new Queue<Reactive.TimeInterval<TSource>>();

                    if (oldQueue.Count > 0)
                    {
                        next = oldQueue.Peek().Interval;

                        while (oldQueue.Count > 0)
                        {
                            var item = oldQueue.Dequeue();
                            _queue.Enqueue(new Reactive.TimeInterval<TSource>(item.Value, item.Interval.Add(_delay)));
                        }

                        shouldRun = true;
                        _active = true;
                    }

                    _ready = true;
                }

                if (shouldRun)
                {
                    _cancelable.Disposable = _scheduler.Schedule(next, DrainQueue);
                }
            }

            public void OnNext(TSource value)
            {
                var next = _watch.Elapsed.Add(_delay);
                var shouldRun = false;

                lock (_gate)
                {
                    _queue.Enqueue(new System.Reactive.TimeInterval<TSource>(value, next));

                    shouldRun = _ready && !_active;
                    _active = true;
                }

                if (shouldRun)
                {
                    _cancelable.Disposable = _scheduler.Schedule(_delay, DrainQueue);
                }
            }

            public void OnError(Exception error)
            {
                _sourceSubscription.Dispose();

                var shouldRun = false;

                lock (_gate)
                {
                    _queue.Clear();

                    _exception = error;
                    _hasFailed = true;

                    shouldRun = !_running;
                }

                if (shouldRun)
                {
                    base._observer.OnError(error);
                    base.Dispose();
                }
            }

            public void OnCompleted()
            {
                _sourceSubscription.Dispose();

                var next = _watch.Elapsed.Add(_delay);
                var shouldRun = false;

                lock (_gate)
                {
                    _completeAt = next;
                    _hasCompleted = true;

                    shouldRun = _ready && !_active;
                    _active = true;
                }

                if (shouldRun)
                {
                    _cancelable.Disposable = _scheduler.Schedule(_delay, DrainQueue);
                }
            }

            private void DrainQueue(Action<TimeSpan> recurse)
            {
                lock (_gate)
                {
                    if (_hasFailed)
                        return;
                    _running = true;
                }

                //
                // The shouldYield flag was added to address TFS 487881: "Delay can be unfair". In the old
                // implementation, the loop below kept running while there was work for immediate dispatch,
                // potentially causing a long running work item on the target scheduler. With the addition
                // of long-running scheduling in Rx v2.0, we can check whether the scheduler supports this
                // interface and perform different processing (see LongRunningImpl). To reduce the code 
                // churn in the old loop code here, we set the shouldYield flag to true after the first 
                // dispatch iteration, in order to break from the loop and enter the recursive scheduling path.
                //
                var shouldYield = false;

                while (true)
                {
                    var hasFailed = false;
                    var error = default(Exception);

                    var hasValue = false;
                    var value = default(TSource);
                    var hasCompleted = false;

                    var shouldRecurse = false;
                    var recurseDueTime = default(TimeSpan);

                    lock (_gate)
                    {
                        if (_hasFailed)
                        {
                            error = _exception;
                            hasFailed = true;
                            _running = false;
                        }
                        else
                        {
                            var now = _watch.Elapsed;

                            if (_queue.Count > 0)
                            {
                                var nextDue = _queue.Peek().Interval;

                                if (nextDue.CompareTo(now) <= 0 && !shouldYield)
                                {
                                    value = _queue.Dequeue().Value;
                                    hasValue = true;
                                }
                                else
                                {
                                    shouldRecurse = true;
                                    recurseDueTime = Scheduler.Normalize(nextDue.Subtract(now));
                                    _running = false;
                                }
                            }
                            else if (_hasCompleted)
                            {
                                if (_completeAt.CompareTo(now) <= 0 && !shouldYield)
                                {
                                    hasCompleted = true;
                                }
                                else
                                {
                                    shouldRecurse = true;
                                    recurseDueTime = Scheduler.Normalize(_completeAt.Subtract(now));
                                    _running = false;
                                }
                            }
                            else
                            {
                                _running = false;
                                _active = false;
                            }
                        }
                    } /* lock (_gate) */

                    if (hasValue)
                    {
                        base._observer.OnNext(value);
                        shouldYield = true;
                    }
                    else
                    {
                        if (hasCompleted)
                        {
                            base._observer.OnCompleted();
                            base.Dispose();
                        }
                        else if (hasFailed)
                        {
                            base._observer.OnError(error);
                            base.Dispose();
                        }
                        else if (shouldRecurse)
                        {
                            recurse(recurseDueTime);
                        }

                        return;
                    }
                } /* while (true) */
            }
        }

        class LongRunningImpl : Sink<TSource>, IObserver<TSource>
        {
            private readonly Delay<TSource> _parent;

            public LongRunningImpl(Delay<TSource> parent, IObserver<TSource> observer, IDisposable cancel)
                : base(observer, cancel)
            {
                _parent = parent;
            }

            private IDisposable _sourceSubscription;
            private SerialDisposable _cancelable;
            private TimeSpan _delay;
            private IStopwatch _watch;

            private object _gate;
#if !NO_CDS
            private SemaphoreSlim _evt;
            private CancellationTokenSource _stop;
#else
            private Semaphore _evt;
            private bool _stopped;
            private ManualResetEvent _stop;
#endif
            private Queue<System.Reactive.TimeInterval<TSource>> _queue;
            private bool _hasCompleted;
            private TimeSpan _completeAt;
            private bool _hasFailed;
            private Exception _exception;

            public IDisposable Run()
            {
                _cancelable = new SerialDisposable();

                _gate = new object();
#if !NO_CDS
                _evt = new SemaphoreSlim(0);
#else
                _evt = new Semaphore(0, int.MaxValue);
#endif
                _queue = new Queue<System.Reactive.TimeInterval<TSource>>();
                _hasCompleted = false;
                _completeAt = default(TimeSpan);
                _hasFailed = false;
                _exception = default(Exception);

                _watch = _parent._scheduler.StartStopwatch();

                if (_parent._dueTimeA.HasValue)
                {
                    var dueTimeA = _parent._dueTimeA.Value;
                    _cancelable.Disposable = _parent._scheduler.Schedule(dueTimeA, Start);
                }
                else
                {
                    var dueTimeR = _parent._dueTimeR.Value;
                    _delay = Scheduler.Normalize(dueTimeR);
                    ScheduleDrain();
                }

                var sourceSubscription = new SingleAssignmentDisposable();
                _sourceSubscription = sourceSubscription;
                sourceSubscription.Disposable = _parent._source.SubscribeSafe(this);

                return new CompositeDisposable(_sourceSubscription, _cancelable);
            }

            private void Start()
            {
                lock (_gate)
                {
                    _delay = _watch.Elapsed;

                    var oldQueue = _queue;
                    _queue = new Queue<Reactive.TimeInterval<TSource>>();

                    while (oldQueue.Count > 0)
                    {
                        var item = oldQueue.Dequeue();
                        _queue.Enqueue(new Reactive.TimeInterval<TSource>(item.Value, item.Interval.Add(_delay)));
                    }
                }

                ScheduleDrain();
            }

            private void ScheduleDrain()
            {
#if !NO_CDS
                _stop = new CancellationTokenSource();
                _cancelable.Disposable = Disposable.Create(() => _stop.Cancel());
#else
                _stop = new ManualResetEvent(false);
                _cancelable.Disposable = Disposable.Create(() =>
                {
                    _stopped = true;
                    _stop.Set();
                    _evt.Release();
                });
#endif

                _parent._scheduler.AsLongRunning().ScheduleLongRunning(DrainQueue);
            }

            public void OnNext(TSource value)
            {
                var next = _watch.Elapsed.Add(_delay);

                lock (_gate)
                {
                    _queue.Enqueue(new System.Reactive.TimeInterval<TSource>(value, next));

                    _evt.Release();
                }
            }

            public void OnError(Exception error)
            {
                _sourceSubscription.Dispose();

                lock (_gate)
                {
                    _queue.Clear();

                    _exception = error;
                    _hasFailed = true;

                    _evt.Release();
                }
            }

            public void OnCompleted()
            {
                _sourceSubscription.Dispose();

                var next = _watch.Elapsed.Add(_delay);

                lock (_gate)
                {
                    _completeAt = next;
                    _hasCompleted = true;

                    _evt.Release();
                }
            }

            private void DrainQueue(ICancelable cancel)
            {
                while (true)
                {
#if !NO_CDS
                    try
                    {
                        _evt.Wait(_stop.Token);
                    }
                    catch (OperationCanceledException)
                    {
                        return;
                    }
#else
                    _evt.WaitOne();
                    if (_stopped)
                        return;
#endif

                    var hasFailed = false;
                    var error = default(Exception);

                    var hasValue = false;
                    var value = default(TSource);
                    var hasCompleted = false;

                    var shouldWait = false;
                    var waitTime = default(TimeSpan);

                    lock (_gate)
                    {
                        if (_hasFailed)
                        {
                            error = _exception;
                            hasFailed = true;
                        }
                        else
                        {
                            var now = _watch.Elapsed;

                            if (_queue.Count > 0)
                            {
                                var next = _queue.Dequeue();

                                hasValue = true;
                                value = next.Value;

                                var nextDue = next.Interval;
                                if (nextDue.CompareTo(now) > 0)
                                {
                                    shouldWait = true;
                                    waitTime = Scheduler.Normalize(nextDue.Subtract(now));
                                }
                            }
                            else if (_hasCompleted)
                            {
                                hasCompleted = true;

                                if (_completeAt.CompareTo(now) > 0)
                                {
                                    shouldWait = true;
                                    waitTime = Scheduler.Normalize(_completeAt.Subtract(now));
                                }
                            }
                        }
                    } /* lock (_gate) */

                    if (shouldWait)
                    {
#if !NO_CDS
                        var timer = new ManualResetEventSlim();
                        _parent._scheduler.Schedule(waitTime, () => { timer.Set(); });

                        try
                        {
                            timer.Wait(_stop.Token);
                        }
                        catch (OperationCanceledException)
                        {
                            return;
                        }
#else
                        var timer = new ManualResetEvent(false);
                        _parent._scheduler.Schedule(waitTime, () => { timer.Set(); });
                        if (WaitHandle.WaitAny(new[] { timer, _stop }) == 1)
                            return;
#endif
                    }

                    if (hasValue)
                    {
                        base._observer.OnNext(value);
                    }
                    else
                    {
                        if (hasCompleted)
                        {
                            base._observer.OnCompleted();
                            base.Dispose();
                        }
                        else if (hasFailed)
                        {
                            base._observer.OnError(error);
                            base.Dispose();
                        }

                        return;
                    }
                }
            }
        }
    }

    class Delay<TSource, TDelay> : Producer<TSource>
    {
        private readonly IObservable<TSource> _source;
        private readonly IObservable<TDelay> _subscriptionDelay;
        private readonly Func<TSource, IObservable<TDelay>> _delaySelector;

        public Delay(IObservable<TSource> source, IObservable<TDelay> subscriptionDelay, Func<TSource, IObservable<TDelay>> delaySelector)
        {
            _source = source;
            _subscriptionDelay = subscriptionDelay;
            _delaySelector = delaySelector;
        }

        protected override IDisposable Run(IObserver<TSource> observer, IDisposable cancel, Action<IDisposable> setSink)
        {
            var sink = new _(this, observer, cancel);
            setSink(sink);
            return sink.Run();
        }

        class _ : Sink<TSource>, IObserver<TSource>
        {
            private readonly Delay<TSource, TDelay> _parent;

            public _(Delay<TSource, TDelay> parent, IObserver<TSource> observer, IDisposable cancel)
                : base(observer, cancel)
            {
                _parent = parent;
            }

            private CompositeDisposable _delays;
            private object _gate;
            private bool _atEnd;
            private SerialDisposable _subscription;

            public IDisposable Run()
            {
                _delays = new CompositeDisposable();
                _gate = new object();
                _atEnd = false;
                _subscription = new SerialDisposable();

                if (_parent._subscriptionDelay == null)
                {
                    Start();
                }
                else
                {
                    _subscription.Disposable = _parent._subscriptionDelay.SubscribeSafe(new SubscriptionDelay(this));
                }

                return new CompositeDisposable(_subscription, _delays);
            }

            private void Start()
            {
                _subscription.Disposable = _parent._source.SubscribeSafe(this);
            }

            public void OnNext(TSource value)
            {
                var delay = default(IObservable<TDelay>);
                try
                {
                    delay = _parent._delaySelector(value);
                }
                catch (Exception error)
                {
                    lock (_gate)
                    {
                        base._observer.OnError(error);
                        base.Dispose();
                    }

                    return;
                }

                var d = new SingleAssignmentDisposable();
                _delays.Add(d);
                d.Disposable = delay.SubscribeSafe(new Delta(this, value, d));
            }

            public void OnError(Exception error)
            {
                lock (_gate)
                {
                    base._observer.OnError(error);
                    base.Dispose();
                }
            }

            public void OnCompleted()
            {
                lock (_gate)
                {
                    _atEnd = true;
                    _subscription.Dispose();

                    CheckDone();
                }
            }

            private void CheckDone()
            {
                if (_atEnd && _delays.Count == 0)
                {
                    base._observer.OnCompleted();
                    base.Dispose();
                }
            }

            class SubscriptionDelay : IObserver<TDelay>
            {
                private readonly _ _parent;

                public SubscriptionDelay(_ parent)
                {
                    _parent = parent;
                }

                public void OnNext(TDelay value)
                {
                    _parent.Start();
                }

                public void OnError(Exception error)
                {
                    _parent._observer.OnError(error);
                    _parent.Dispose();
                }

                public void OnCompleted()
                {
                    _parent.Start();
                }
            }

            class Delta : IObserver<TDelay>
            {
                private readonly _ _parent;
                private readonly TSource _value;
                private readonly IDisposable _self;

                public Delta(_ parent, TSource value, IDisposable self)
                {
                    _parent = parent;
                    _value = value;
                    _self = self;
                }

                public void OnNext(TDelay value)
                {
                    lock (_parent._gate)
                    {
                        _parent._observer.OnNext(_value);

                        _parent._delays.Remove(_self);
                        _parent.CheckDone();
                    }
                }

                public void OnError(Exception error)
                {
                    lock (_parent._gate)
                    {
                        _parent._observer.OnError(error);
                        _parent.Dispose();
                    }
                }

                public void OnCompleted()
                {
                    lock (_parent._gate)
                    {
                        _parent._observer.OnNext(_value);

                        _parent._delays.Remove(_self);
                        _parent.CheckDone();
                    }
                }
            }
        }
    }
}
#endif