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<?xml version="1.0" encoding="utf-8"?>
<Type Name="BuildPropertyGroup" FullName="Microsoft.Build.BuildEngine.BuildPropertyGroup">
<TypeSignature Language="C#" Value="public class BuildPropertyGroup : System.Collections.IEnumerable" />
<AssemblyInfo>
<AssemblyName>Microsoft.Build.Engine</AssemblyName>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.Object</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>System.Collections.IEnumerable</InterfaceName>
</Interface>
</Interfaces>
<Docs>
<since version="2.0" />
<remarks>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>A <see cref="T:Microsoft.Build.BuildEngine.BuildPropertyGroup" /> object can represent a <format type="text/html"><a href="ff1e6c68-b9a1-4263-a1ce-dc3b829a64d4">PropertyGroup</a></format> element in the project, or a virtual collection of properties, such as global properties or environment variable properties.</para>
</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Represents a collection of <see cref="T:Microsoft.Build.BuildEngine.BuildProperty" /> objects.</para>
</summary>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public BuildPropertyGroup ();" />
<MemberType>Constructor</MemberType>
<Parameters />
<Docs>
<remarks>To be added.</remarks>
<since version="2.0" />
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Initializes a new instance of the <see cref="T:Microsoft.Build.BuildEngine.BuildPropertyGroup" /> class.</para>
</summary>
</Docs>
<AssemblyInfo>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="AddNewProperty">
<MemberSignature Language="C#" Value="public Microsoft.Build.BuildEngine.BuildProperty AddNewProperty (string propertyName, string propertyValue);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Microsoft.Build.BuildEngine.BuildProperty</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="propertyName" Type="System.String" />
<Parameter Name="propertyValue" Type="System.String" />
</Parameters>
<Docs>
<remarks>To be added.</remarks>
<since version="2.0" />
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Adds a new <see cref="T:Microsoft.Build.BuildEngine.BuildProperty" /> with the specified <see cref="P:Microsoft.Build.BuildEngine.BuildProperty.Name" /> and <see cref="P:Microsoft.Build.BuildEngine.BuildProperty.Value" /> to the <see cref="T:Microsoft.Build.BuildEngine.BuildPropertyGroup" />.</para>
</summary>
<returns>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>The new <see cref="T:Microsoft.Build.BuildEngine.BuildProperty" />.</para>
</returns>
<param name="propertyName">
<attribution license="cc4" from="Microsoft" modified="false" />The <see cref="P:Microsoft.Build.BuildEngine.BuildProperty.Name" /> property value to assign the new <see cref="T:Microsoft.Build.BuildEngine.BuildProperty" />.</param>
<param name="propertyValue">
<attribution license="cc4" from="Microsoft" modified="false" />The <see cref="P:Microsoft.Build.BuildEngine.BuildProperty.Value" /> property value to assign the new <see cref="T:Microsoft.Build.BuildEngine.BuildProperty" />.</param>
</Docs>
<AssemblyInfo>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="AddNewProperty">
<MemberSignature Language="C#" Value="public Microsoft.Build.BuildEngine.BuildProperty AddNewProperty (string propertyName, string propertyValue, bool treatPropertyValueAsLiteral);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Microsoft.Build.BuildEngine.BuildProperty</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="propertyName" Type="System.String" />
<Parameter Name="propertyValue" Type="System.String" />
<Parameter Name="treatPropertyValueAsLiteral" Type="System.Boolean" />
</Parameters>
<Docs>
<remarks>To be added.</remarks>
<since version="2.0" />
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Adds a new <see cref="T:Microsoft.Build.BuildEngine.BuildProperty" /> with the specified <see cref="P:Microsoft.Build.BuildEngine.BuildProperty.Name" /> and <see cref="P:Microsoft.Build.BuildEngine.BuildProperty.Value" /> to the <see cref="T:Microsoft.Build.BuildEngine.BuildPropertyGroup" />.</para>
</summary>
<returns>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>The new <see cref="T:Microsoft.Build.BuildEngine.BuildProperty" />.</para>
</returns>
<param name="propertyName">
<attribution license="cc4" from="Microsoft" modified="false" />The <see cref="P:Microsoft.Build.BuildEngine.BuildProperty.Name" /> property value to assign the new <see cref="T:Microsoft.Build.BuildEngine.BuildProperty" />.</param>
<param name="propertyValue">
<attribution license="cc4" from="Microsoft" modified="false" />The <see cref="P:Microsoft.Build.BuildEngine.BuildProperty.Value" /> property value to assign the new <see cref="T:Microsoft.Build.BuildEngine.BuildProperty" />.</param>
<param name="treatPropertyValueAsLiteral">
<attribution license="cc4" from="Microsoft" modified="false" />true to treat the <paramref name="propertyValue" /> parameter as a literal value; otherwise, false.</param>
</Docs>
<AssemblyInfo>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="Clear">
<MemberSignature Language="C#" Value="public void Clear ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<remarks>To be added.</remarks>
<since version="2.0" />
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Removes the <see cref="P:Microsoft.Build.BuildEngine.BuildPropertyGroup.Condition" /> property value and all <see cref="T:Microsoft.Build.BuildEngine.BuildProperty" /> objects from the <see cref="T:Microsoft.Build.BuildEngine.BuildPropertyGroup" />.</para>
</summary>
</Docs>
<AssemblyInfo>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="Clone">
<MemberSignature Language="C#" Value="public Microsoft.Build.BuildEngine.BuildPropertyGroup Clone (bool deepClone);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Microsoft.Build.BuildEngine.BuildPropertyGroup</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="deepClone" Type="System.Boolean" />
</Parameters>
<Docs>
<since version="2.0" />
<remarks>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>A shallow copy of a <see cref="T:Microsoft.Build.BuildEngine.BuildPropertyGroup" /> references the same property group as the original. Modifications a shallow copy will be reflected in both copies.</para>
<para>A deep copy of a <see cref="T:Microsoft.Build.BuildEngine.BuildPropertyGroup" /> creates a new XML element to reference so that both copies of the <see cref="T:Microsoft.Build.BuildEngine.BuildPropertyGroup" /> can be independently modified.</para>
<para>If the <see cref="T:Microsoft.Build.BuildEngine.BuildPropertyGroup" /> corresponds directly to a <format type="text/html"><a href="ff1e6c68-b9a1-4263-a1ce-dc3b829a64d4">PropertyGroup</a></format> element in the project (rather than corresponding to a collection of virtual properties, such as environment variable and global properties), only deep copies are allowed.</para>
</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Creates a deep or shallow copy of the <see cref="T:Microsoft.Build.BuildEngine.BuildPropertyGroup" />.</para>
</summary>
<returns>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>A copy of the <see cref="T:Microsoft.Build.BuildEngine.BuildPropertyGroup" />.</para>
</returns>
<param name="deepClone">
<attribution license="cc4" from="Microsoft" modified="false" />true to create a deep copy of the <see cref="T:Microsoft.Build.BuildEngine.BuildPropertyGroup" />; otherwise, false.</param>
</Docs>
<AssemblyInfo>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="Condition">
<MemberSignature Language="C#" Value="public string Condition { set; get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<value>To be added.</value>
<remarks>To be added.</remarks>
<since version="2.0" />
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Gets or sets the <unmanagedCodeEntityReference>Condition</unmanagedCodeEntityReference> attribute value of the property group.</para>
</summary>
</Docs>
<AssemblyInfo>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="Count">
<MemberSignature Language="C#" Value="public int Count { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Docs>
<value>To be added.</value>
<since version="2.0" />
<remarks>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>A <see cref="T:Microsoft.Build.BuildEngine.BuildPropertyGroup" /> object can represent a <format type="text/html"><a href="ff1e6c68-b9a1-4263-a1ce-dc3b829a64d4">PropertyGroup</a></format> element in the project, or a virtual collection of properties, such as global properties or environment variable properties.</para>
</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Gets a value indicating the number of <see cref="T:Microsoft.Build.BuildEngine.BuildProperty" /> objects in the <see cref="T:Microsoft.Build.BuildEngine.BuildPropertyGroup" />.</para>
</summary>
</Docs>
<AssemblyInfo>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="GetEnumerator">
<MemberSignature Language="C#" Value="public System.Collections.IEnumerator GetEnumerator ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Collections.IEnumerator</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<since version="2.0" />
<remarks>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>This method allows the caller to use the foreach statement of the C# language (for each in vbprvb) to iterate through the individual <see cref="T:Microsoft.Build.BuildEngine.BuildProperty" /> objects in the <see cref="T:Microsoft.Build.BuildEngine.BuildPropertyGroup" />.</para>
</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Gets an enumerator that iterates through the <see cref="T:Microsoft.Build.BuildEngine.BuildPropertyGroup" />.</para>
</summary>
<returns>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>An <see cref="T:System.Collections.IEnumerator" /> for the entire <see cref="T:Microsoft.Build.BuildEngine.BuildPropertyGroup" />.</para>
</returns>
</Docs>
<AssemblyInfo>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="IsImported">
<MemberSignature Language="C#" Value="public bool IsImported { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<value>To be added.</value>
<remarks>To be added.</remarks>
<since version="2.0" />
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Gets or sets a value indicating whether the property group was imported into the project.</para>
</summary>
</Docs>
<AssemblyInfo>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="Item">
<MemberSignature Language="C#" Value="public Microsoft.Build.BuildEngine.BuildProperty this[string propertyName] { set; get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Microsoft.Build.BuildEngine.BuildProperty</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="propertyName" Type="System.String" />
</Parameters>
<Docs>
<param name="propertyName">To be added.</param>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
<since version="2.0" />
</Docs>
<AssemblyInfo>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="RemoveProperty">
<MemberSignature Language="C#" Value="public void RemoveProperty (Microsoft.Build.BuildEngine.BuildProperty propertyToRemove);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="propertyToRemove" Type="Microsoft.Build.BuildEngine.BuildProperty" />
</Parameters>
<Docs>
<param name="propertyToRemove">To be added.</param>
<remarks>To be added.</remarks>
<since version="2.0" />
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Removes the specified <see cref="T:Microsoft.Build.BuildEngine.BuildProperty" /> from the <see cref="T:Microsoft.Build.BuildEngine.BuildPropertyGroup" />.</para>
</summary>
</Docs>
<AssemblyInfo>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="RemoveProperty">
<MemberSignature Language="C#" Value="public void RemoveProperty (string propertyName);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="propertyName" Type="System.String" />
</Parameters>
<Docs>
<remarks>To be added.</remarks>
<since version="2.0" />
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Removes the <see cref="T:Microsoft.Build.BuildEngine.BuildProperty" /> with the specified <see cref="P:Microsoft.Build.BuildEngine.BuildProperty.Name" /> from the <see cref="T:Microsoft.Build.BuildEngine.BuildPropertyGroup" />.</para>
</summary>
<param name="propertyName">
<attribution license="cc4" from="Microsoft" modified="false" />The <see cref="P:Microsoft.Build.BuildEngine.BuildProperty.Name" /> value of the <see cref="T:Microsoft.Build.BuildEngine.BuildProperty" /> to remove.</param>
</Docs>
<AssemblyInfo>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="SetProperty">
<MemberSignature Language="C#" Value="public void SetProperty (string propertyName, string propertyValue);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="propertyName" Type="System.String" />
<Parameter Name="propertyValue" Type="System.String" />
</Parameters>
<Docs>
<remarks>To be added.</remarks>
<since version="2.0" />
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Sets the <see cref="P:Microsoft.Build.BuildEngine.BuildProperty.Value" /> of the <see cref="T:Microsoft.Build.BuildEngine.BuildProperty" /> with the specified <see cref="P:Microsoft.Build.BuildEngine.BuildProperty.Name" />.</para>
</summary>
<param name="propertyName">
<attribution license="cc4" from="Microsoft" modified="false" />The <see cref="P:Microsoft.Build.BuildEngine.BuildProperty.Name" /> property value of the <see cref="T:Microsoft.Build.BuildEngine.BuildProperty" /> to set.</param>
<param name="propertyValue">
<attribution license="cc4" from="Microsoft" modified="false" />The <see cref="P:Microsoft.Build.BuildEngine.BuildProperty.Value" /> property value to assign the <see cref="T:Microsoft.Build.BuildEngine.BuildProperty" />.</param>
</Docs>
<AssemblyInfo>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="SetProperty">
<MemberSignature Language="C#" Value="public void SetProperty (string propertyName, string propertyValue, bool treatPropertyValueAsLiteral);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="propertyName" Type="System.String" />
<Parameter Name="propertyValue" Type="System.String" />
<Parameter Name="treatPropertyValueAsLiteral" Type="System.Boolean" />
</Parameters>
<Docs>
<remarks>To be added.</remarks>
<since version="2.0" />
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Sets the <see cref="P:Microsoft.Build.BuildEngine.BuildProperty.Value" /> of the <see cref="T:Microsoft.Build.BuildEngine.BuildProperty" /> with the specified <see cref="P:Microsoft.Build.BuildEngine.BuildProperty.Name" />.</para>
</summary>
<param name="propertyName">
<attribution license="cc4" from="Microsoft" modified="false" />The <see cref="P:Microsoft.Build.BuildEngine.BuildProperty.Name" /> property value of the <see cref="T:Microsoft.Build.BuildEngine.BuildProperty" /> to set.</param>
<param name="propertyValue">
<attribution license="cc4" from="Microsoft" modified="false" />The <see cref="P:Microsoft.Build.BuildEngine.BuildProperty.Value" /> property value to assign the <see cref="T:Microsoft.Build.BuildEngine.BuildProperty" />.</param>
<param name="treatPropertyValueAsLiteral">
<attribution license="cc4" from="Microsoft" modified="false" />true to treat the <paramref name="propertyValue" /> parameter as a literal value; otherwise, false.</param>
</Docs>
<AssemblyInfo>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
</Members>
</Type>
|