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//
// Property.cs
//
// Authors:
// Alexander Chebaturkin (chebaturkin@gmail.com)
//
// Copyright (C) 2011 Alexander Chebaturkin
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
using Mono.Cecil;
namespace Mono.CodeContracts.Static.AST {
class Property : Member {
private readonly PropertyDefinition definition;
public Property (PropertyDefinition definition) : base (NodeType.Property)
{
this.definition = definition;
}
#region Overrides of Member
public override TypeNode DeclaringType
{
get { return TypeNode.Create (this.definition.DeclaringType); }
}
public override Module Module
{
get { return new Module (this.definition.Module); }
}
public override bool IsStatic
{
get { return (Getter == null || Getter.IsStatic) && (Setter == null || Setter.IsStatic); }
}
public override bool IsPublic
{
get
{
//todo: implement this
return true;
}
}
public override bool IsPrivate
{
get
{
//todo: implement this
return false;
}
}
public override bool IsAssembly
{
get
{
//todo: implement this
return false;
}
}
public override bool IsFamily
{
get
{
//todo: implement this
return false;
}
}
public override bool IsFamilyOrAssembly
{
get
{
//todo: implement this
return false;
}
}
public override bool IsFamilyAndAssembly
{
get
{
//todo: implement this
return false;
}
}
public Method Getter
{
get
{
MethodDefinition methodDefinition = this.definition.GetMethod;
if (methodDefinition == null)
return null;
return new Method (methodDefinition);
}
}
public Method Setter
{
get
{
MethodDefinition methodDefinition = this.definition.SetMethod;
if (methodDefinition == null)
return null;
return new Method (methodDefinition);
}
}
public bool HasGetter
{
get { return (Getter != null); }
}
public bool HasSetter
{
get { return (Setter != null); }
}
#endregion
}
}
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