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using Microsoft.Win32.SafeHandles;
using System.ComponentModel;
using System.Diagnostics.CodeAnalysis;
using System.Runtime.InteropServices;
using System.Net.Sockets;
using System.Security;
using System.Threading;
using System.Security.Principal;
namespace System.IO.Pipes
{
/// <summary>
/// Named pipe client. Use this to open the client end of a named pipes created with
/// NamedPipeServerStream.
/// </summary>
public sealed partial class NamedPipeClientStream : PipeStream
{
public NamedPipeClientStream (string serverName, string pipeName, PipeAccessRights desiredAccessRights, PipeOptions options, TokenImpersonationLevel impersonationLevel, HandleInheritability inheritability)
: base (PipeDirection.In, 0)
{
throw new PlatformNotSupportedException ();
}
private bool TryConnect (int timeout, CancellationToken cancellationToken)
{
throw new PlatformNotSupportedException ();
}
public int NumberOfServerInstances
{
get {
throw new PlatformNotSupportedException ();
}
}
private void ValidateRemotePipeUser (SafePipeHandle handle)
{
throw new PlatformNotSupportedException ();
}
}
}
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