File: ArrayEditor.xml

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<?xml version="1.0" encoding="utf-8"?>
<Type Name="ArrayEditor" FullName="System.ComponentModel.Design.ArrayEditor">
  <TypeSignature Language="C#" Value="public class ArrayEditor : System.ComponentModel.Design.CollectionEditor" />
  <AssemblyInfo>
    <AssemblyName>System.Design</AssemblyName>
    <AssemblyVersion>1.0.5000.0</AssemblyVersion>
    <AssemblyVersion>2.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System.ComponentModel.Design.CollectionEditor</BaseTypeName>
  </Base>
  <Interfaces />
  <Docs>
    <remarks>
      <attribution license="cc4" from="Microsoft" modified="false" />
      <para>This editor can be used to edit arrays within the design-time environment.</para>
    </remarks>
    <summary>
      <attribution license="cc4" from="Microsoft" modified="false" />
      <para>Provides a user interface for editing arrays at design time.</para>
    </summary>
  </Docs>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public ArrayEditor (Type type);" />
      <MemberType>Constructor</MemberType>
      <Parameters>
        <Parameter Name="type" Type="System.Type" />
      </Parameters>
      <Docs>
        <remarks>To be added.</remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Initializes a new instance of <see cref="T:System.ComponentModel.Design.ArrayEditor" /> using the specified data type for the array.</para>
        </summary>
        <param name="type">
          <attribution license="cc4" from="Microsoft" modified="false" />The data type of the items in the array. </param>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="CreateCollectionItemType">
      <MemberSignature Language="C#" Value="protected override Type CreateCollectionItemType ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Type</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <remarks>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>The default implementation returns the item type of the array.</para>
        </remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Gets the data type that this collection is designed to contain.</para>
        </summary>
        <returns>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>A <see cref="T:System.Type" /> that indicates the data type that the collection is designed to contain.</para>
        </returns>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="GetItems">
      <MemberSignature Language="C#" Value="protected override object[] GetItems (object editValue);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Object[]</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="editValue" Type="System.Object" />
      </Parameters>
      <Docs>
        <remarks>To be added.</remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Gets the items in the array.</para>
        </summary>
        <returns>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>An array consisting of the items within the specified array. If the object specified in the <paramref name="editValue" /> parameter is not an array, a new empty object is returned.</para>
        </returns>
        <param name="editValue">
          <attribution license="cc4" from="Microsoft" modified="false" />The array from which to retrieve the items. </param>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="SetItems">
      <MemberSignature Language="C#" Value="protected override object SetItems (object editValue, object[] value);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Object</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="editValue" Type="System.Object" />
        <Parameter Name="value" Type="System.Object[]" />
      </Parameters>
      <Docs>
        <remarks>To be added.</remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Sets the items in the array.</para>
        </summary>
        <returns>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>An instance of the new array. If the object specified by the <paramref name="editValue" /> parameter is not an array, the object specified by the <paramref name="editValue" /> parameter is returned.</para>
        </returns>
        <param name="editValue">
          <attribution license="cc4" from="Microsoft" modified="false" />The array to set the items to. </param>
        <param name="value">
          <attribution license="cc4" from="Microsoft" modified="false" />The array of objects to set as the items of the array. </param>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
  </Members>
</Type>