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//
// System.Windows.Forms.Design.ControlDesigner
//
// Authors:
// Ivan N. Zlatev (contact i-nZ.net)
//
// (C) 2006-2007 Ivan N. Zlatev
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
using System;
using System.ComponentModel;
using System.ComponentModel.Design;
using System.Runtime.InteropServices;
using System.Windows.Forms;
using System.Drawing;
using System.Drawing.Design;
using System.Collections;
using System.Windows.Forms.Design.Behavior;
namespace System.Windows.Forms.Design
{
public class ControlDesigner : ComponentDesigner, IMessageReceiver
{
private WndProcRouter _messageRouter;
private bool _locked = false;
private bool _mouseDown = false;
private bool _mouseMoveAfterMouseDown = false;
private bool _mouseDownFirstMove = false;
private bool _firstMouseMoveInClient = true;
public ControlDesigner ()
{
}
#region Initialization
public override void Initialize (IComponent component)
{
base.Initialize (component);
if (!(component is Control))
throw new ArgumentException ("Component is not a Control.");
Control.Text = component.Site.Name;
_messageRouter = new WndProcRouter ((Control) component, (IMessageReceiver) this);
Control.WindowTarget = _messageRouter;
// DT properties
//
this.Visible = true;
this.Enabled = true;
this.Locked = false;
this.AllowDrop = false;
//
// The control properties
//
Control.Enabled = true;
Control.Visible = true;
Control.AllowDrop = false;
this.Control.DragDrop += new DragEventHandler (OnDragDrop);
this.Control.DragEnter += new DragEventHandler (OnDragEnter);
this.Control.DragLeave += new EventHandler (OnDragLeave);
this.Control.DragOver += new DragEventHandler (OnDragOver);
// XXX: The control already has a handle?
//
if (Control.IsHandleCreated)
OnCreateHandle ();
}
// The default implementation of this method sets the component's Text property to
// its name (Component.Site.Name), if the property field is of type string.
//
public override void OnSetComponentDefaults ()
{
if (this.Component != null && this.Component.Site != null) {
PropertyDescriptor propertyDescriptor = TypeDescriptor.GetProperties (this.Component)["Text"];
if (propertyDescriptor != null && !propertyDescriptor.IsReadOnly &&
propertyDescriptor.PropertyType == typeof (string)) {
propertyDescriptor.SetValue (Component, Component.Site.Name);
}
}
}
#endregion
#region Properties and Fields - AccessabilityObject Left
protected static readonly Point InvalidPoint = new Point (int.MinValue, int.MinValue);
protected internal BehaviorService BehaviorService {
get { throw new NotImplementedException (); }
}
public virtual Control Control {
get { return (Control) base.Component; }
}
protected virtual bool EnableDragRect {
get { return true; }
}
public virtual SelectionRules SelectionRules {
get {
if (this.Control == null)
return SelectionRules.None;
// all controls on the surface are visible
//
SelectionRules selectionRules = SelectionRules.Visible;
if ((bool)GetValue (this.Component, "Locked") == true) {
selectionRules |= SelectionRules.Locked;
}
else {
DockStyle dockStyle = (DockStyle) this.GetValue (base.Component, "Dock", typeof (DockStyle));
switch (dockStyle) {
case DockStyle.Top:
selectionRules |= SelectionRules.BottomSizeable;
break;
case DockStyle.Left:
selectionRules |= SelectionRules.RightSizeable;
break;
case DockStyle.Right:
selectionRules |= SelectionRules.LeftSizeable;
break;
case DockStyle.Bottom:
selectionRules |= SelectionRules.TopSizeable;
break;
case DockStyle.Fill:
break;
default:
selectionRules |= SelectionRules.Moveable;
selectionRules |= SelectionRules.AllSizeable;
break;
}
}
return selectionRules;
}
}
public override ICollection AssociatedComponents {
get {
ArrayList components = new ArrayList ();
foreach (Control c in this.Control.Controls)
if (c.Site != null)
components.Add (c);
return components;
}
}
protected override IComponent ParentComponent {
get { return this.GetValue (this.Control, "Parent") as Control;}
}
// TODO: implement ControlDesigner.ControlAccessabilityObject
//
public virtual AccessibleObject AccessibilityObject {
get {
if (accessibilityObj == null)
accessibilityObj = new AccessibleObject ();
return accessibilityObj;
}
}
protected AccessibleObject accessibilityObj;
#endregion
#region WndProc
protected void DefWndProc (ref Message m)
{
_messageRouter.ToControl (ref m);
}
protected void BaseWndProc (ref Message m)
{
_messageRouter.ToSystem (ref m);
}
void IMessageReceiver.WndProc (ref Message m)
{
this.WndProc (ref m);
}
// Keep in mind that messages are recieved for the child controls if routed
//
protected virtual void WndProc (ref Message m)
{
// Filter out kb input
//
if ((Native.Msg) m.Msg >= Native.Msg.WM_KEYFIRST && (Native.Msg) m.Msg <= Native.Msg.WM_KEYLAST)
return;
// Mouse messages should be routed the control, if GetHitTest (virtual) returns true.
//
if (IsMouseMessage ((Native.Msg) m.Msg) &&
this.GetHitTest (new Point (Native.LoWord((int) m.LParam), Native.HiWord (((int) m.LParam))))) {
this.DefWndProc (ref m);
return;
}
switch ((Native.Msg) m.Msg) {
case Native.Msg.WM_CREATE:
this.DefWndProc (ref m);
if (m.HWnd == this.Control.Handle)
OnCreateHandle ();
break;
case Native.Msg.WM_CONTEXTMENU:
OnContextMenu (Native.LoWord ((int) m.LParam), Native.HiWord ((int) m.LParam));
break;
case Native.Msg.WM_SETCURSOR:
if (this.GetHitTest (new Point (Native.LoWord ((int) m.LParam), Native.HiWord ((int) m.LParam))))
this.DefWndProc (ref m);
else
OnSetCursor ();
break;
case Native.Msg.WM_SETFOCUS:
this.DefWndProc (ref m);
break;
case Native.Msg.WM_PAINT:
// Wait for control's WM_PAINT to complete first.
//
this.DefWndProc (ref m);
Graphics gfx = Graphics.FromHwnd (m.HWnd);
PaintEventArgs args = new PaintEventArgs (gfx, this.Control.Bounds);
OnPaintAdornments (args);
gfx.Dispose ();
args.Dispose ();
break;
case Native.Msg.WM_NCRBUTTONDOWN:
case Native.Msg.WM_NCLBUTTONDOWN:
case Native.Msg.WM_NCMBUTTONDOWN:
case Native.Msg.WM_NCLBUTTONDBLCLK:
case Native.Msg.WM_NCRBUTTONDBLCLK:
break;
case Native.Msg.WM_LBUTTONDBLCLK:
case Native.Msg.WM_RBUTTONDBLCLK:
case Native.Msg.WM_MBUTTONDBLCLK:
if ((Native.Msg)m.Msg == Native.Msg.WM_LBUTTONDBLCLK)
_mouseButtonDown = MouseButtons.Left;
else if ((Native.Msg)m.Msg == Native.Msg.WM_RBUTTONDBLCLK)
_mouseButtonDown = MouseButtons.Right;
else if ((Native.Msg)m.Msg == Native.Msg.WM_MBUTTONDBLCLK)
_mouseButtonDown = MouseButtons.Middle;
OnMouseDoubleClick ();
this.BaseWndProc (ref m);
break;
case Native.Msg.WM_MOUSEHOVER:
OnMouseHover ();
break;
case Native.Msg.WM_LBUTTONDOWN:
case Native.Msg.WM_RBUTTONDOWN:
case Native.Msg.WM_MBUTTONDOWN:
_mouseMoveAfterMouseDown = true;
if ((Native.Msg)m.Msg == Native.Msg.WM_LBUTTONDOWN)
_mouseButtonDown = MouseButtons.Left;
else if ((Native.Msg)m.Msg == Native.Msg.WM_RBUTTONDOWN)
_mouseButtonDown = MouseButtons.Right;
else if ((Native.Msg)m.Msg == Native.Msg.WM_MBUTTONDOWN)
_mouseButtonDown = MouseButtons.Middle;
if (_firstMouseMoveInClient) {
OnMouseEnter ();
_firstMouseMoveInClient = false;
}
this.OnMouseDown (Native.LoWord ((int)m.LParam), Native.HiWord ((int)m.LParam));
this.BaseWndProc (ref m);
break;
case Native.Msg.WM_MOUSELEAVE:
_firstMouseMoveInClient = false;
OnMouseLeave ();
this.BaseWndProc (ref m);
break;
// The WM_CANCELMODE message is sent to cancel certain modes, such as mouse capture.
// For example, the system sends this message to the active window when a dialog box
// or message box is displayed. Certain functions also send this message explicitly to
// the specified window regardless of whether it is the active window. For example,
// the EnableWindow function sends this message when disabling the specified window.
//
case Native.Msg.WM_CANCELMODE:
OnMouseDragEnd (true);
this.DefWndProc (ref m);
break;
case Native.Msg.WM_LBUTTONUP:
case Native.Msg.WM_RBUTTONUP:
case Native.Msg.WM_NCLBUTTONUP:
case Native.Msg.WM_NCRBUTTONUP:
case Native.Msg.WM_MBUTTONUP:
case Native.Msg.WM_NCMBUTTONUP:
_mouseMoveAfterMouseDown = false; // just in case
this.OnMouseUp ();
this.BaseWndProc (ref m);
break;
// // MWF Specific msg! - must reach control
// //
// case Native.Msg.WM_MOUSE_ENTER:
// _firstMouseMoveInClient = false; // just so that nothing will get fired in WM_MOUSEMOVE
// OnMouseEnter ();
// this.DefWndProc (ref m);
// break;
// FIXME: The first MOUSEMOVE after WM_MOUSEDOWN should be ingored
//
case Native.Msg.WM_MOUSEMOVE:
if (_mouseMoveAfterMouseDown) { // mousemove is send after each mousedown so ignore that
_mouseMoveAfterMouseDown = false;
this.BaseWndProc (ref m);
return;
}
// If selection is in progress pass the mouse move msg to the primary selection.
// If resizing is in progress pass to the parent of the primary selection (remmember that the selection
// frame is not a control and is drawn in the parent of the primary selection).
//
// Required in order for those 2 operations to continue when the mouse is moving over a control covering
// the one where the action takes place.
//
IUISelectionService uiSelectionServ = this.GetService (typeof (IUISelectionService)) as IUISelectionService;
ISelectionService selectionServ = this.GetService (typeof (ISelectionService)) as ISelectionService;
IDesignerHost host = this.GetService (typeof (IDesignerHost)) as IDesignerHost;
if (uiSelectionServ != null && selectionServ != null && host != null) {
Control primarySelection = selectionServ.PrimarySelection as Control;
Point location = new Point (Native.LoWord ((int)m.LParam), Native.HiWord ((int)m.LParam));
if (uiSelectionServ.SelectionInProgress &&
this.Component != host.RootComponent &&
this.Component != selectionServ.PrimarySelection) {
location = primarySelection.PointToClient (this.Control.PointToScreen (location));
Native.SendMessage (primarySelection.Handle, (Native.Msg)m.Msg, m.WParam, Native.LParam (location.X, location.Y));
}
else if (uiSelectionServ.ResizeInProgress &&
// this.Component != host.RootComponent &&
this.Control.Parent == ((Control)selectionServ.PrimarySelection).Parent) {
location = this.Control.Parent.PointToClient (this.Control.PointToScreen (location));
Native.SendMessage (this.Control.Parent.Handle, (Native.Msg)m.Msg, m.WParam, Native.LParam (location.X, location.Y));
}
else {
this.OnMouseMove (location.X, location.Y);
}
}
else {
this.OnMouseMove (Native.LoWord ((int)m.LParam), Native.HiWord ((int)m.LParam));
}
this.BaseWndProc (ref m);
break;
default:
// Pass everything else to the control and return
//
this.DefWndProc (ref m);
break;
}
}
// Indicates whether a mouse click at the specified point should be handled by the control.
//
protected virtual bool GetHitTest (Point point)
{
return false;
}
private bool IsMouseMessage (Native.Msg msg)
{
if (msg >= Native.Msg.WM_MOUSEFIRST && msg <= Native.Msg.WM_MOUSELAST)
return true;
else if (msg >= Native.Msg.WM_NCLBUTTONDOWN && msg <= Native.Msg.WM_NCMBUTTONDBLCLK)
return true;
else if (msg == Native.Msg.WM_MOUSEHOVER || msg == Native.Msg.WM_MOUSELEAVE)
return true;
else
return false;
}
#endregion
#region WndProc Message Handlers
protected virtual void OnSetCursor ()
{
}
// Raises the DoDefaultAction.
//
private void OnMouseDoubleClick ()
{
try {
base.DoDefaultAction ();
}
catch (Exception e) {
this.DisplayError (e);
}
}
internal virtual void OnMouseDown (int x, int y)
{
_mouseDown = true;
_mouseDownFirstMove = true;
IUISelectionService uiSelection = this.GetService (typeof (IUISelectionService)) as IUISelectionService;
if (uiSelection != null && uiSelection.AdornmentsHitTest (this.Control, x, y)) {
// 1) prevent primary selection from being changed at this point.
// 2) delegate behaviour in the future to the IUISelectionService
}
else {
ISelectionService selectionService = this.GetService (typeof (ISelectionService)) as ISelectionService;
if (selectionService != null) {
selectionService.SetSelectedComponents (new IComponent[] { this.Component });
}
}
}
// Note that this is a pure WM_MOUSEMOVE acceptor
//
internal virtual void OnMouseMove (int x, int y)
{
if (_mouseDown) {
if (_mouseDownFirstMove) {
OnMouseDragBegin (x, y);
_mouseDownFirstMove = false;
}
else {
OnMouseDragMove (x, y);
}
}
}
internal virtual void OnMouseUp ()
{
IUISelectionService uiSelection = this.GetService (typeof (IUISelectionService)) as IUISelectionService;
if (_mouseDown) {
this.OnMouseDragEnd (false);
if (uiSelection != null && (uiSelection.SelectionInProgress || uiSelection.ResizeInProgress)) {
uiSelection.MouseDragEnd (false);
}
_mouseDown = false;
}
else {
if (uiSelection != null && (uiSelection.SelectionInProgress || uiSelection.ResizeInProgress)) {
// If the mouse up happens over the a control which is not defacto participating in
// the selection or resizing in progress, then inform the IUISelectionService of that event
//
uiSelection.MouseDragEnd (false);
}
}
}
protected virtual void OnContextMenu (int x, int y)
{
IMenuCommandService service = this.GetService (typeof(IMenuCommandService)) as IMenuCommandService;
if (service != null) {
service.ShowContextMenu (MenuCommands.SelectionMenu, x, y);
}
}
protected virtual void OnMouseEnter ()
{
}
protected virtual void OnMouseHover ()
{
}
protected virtual void OnMouseLeave ()
{
}
// Provides an opportunity to perform additional processing immediately
// after the control handle has been created.
//
protected virtual void OnCreateHandle ()
{
}
// Called after the control is done with the painting so that the designer host
// can paint stuff over it.
//
protected virtual void OnPaintAdornments (PaintEventArgs pe)
{
}
#endregion
#region Mouse Dragging
MouseButtons _mouseButtonDown;
internal MouseButtons MouseButtonDown {
get { return _mouseButtonDown; }
}
protected virtual void OnMouseDragBegin (int x, int y)
{
IUISelectionService selectionServ = this.GetService (typeof (IUISelectionService)) as IUISelectionService;
if (selectionServ != null && ((this.SelectionRules & SelectionRules.Moveable) == SelectionRules.Moveable)) {
// once this is fired the parent control (parentcontroldesigner) will start getting dragover events.
//
selectionServ.DragBegin ();
}
}
protected virtual void OnMouseDragMove (int x, int y)
{
}
protected virtual void OnMouseDragEnd (bool cancel)
{
}
#endregion
#region Parenting
protected void HookChildControls (Control firstChild)
{
if (firstChild != null) {
foreach (Control control in firstChild.Controls) {
control.WindowTarget = (IWindowTarget) new WndProcRouter (control, (IMessageReceiver) this);
}
}
}
protected void UnhookChildControls (Control firstChild)
{
if (firstChild != null) {
foreach (Control control in firstChild.Controls) {
if (control.WindowTarget is WndProcRouter)
((WndProcRouter) control.WindowTarget).Dispose ();
}
}
}
// Someone please tell me why the hell is this method here?
// What about having ParentControlDesigner.CanParent(...) ?
//
public virtual bool CanBeParentedTo (IDesigner parentDesigner)
{
IDesignerHost host = this.GetService (typeof (IDesignerHost)) as IDesignerHost;
if (parentDesigner is ParentControlDesigner &&
this.Component != host.RootComponent &&
!this.Control.Controls.Contains (((ParentControlDesigner)parentDesigner).Control)) {
return true;
} else {
return false;
}
}
#endregion
protected void DisplayError (Exception e)
{
if (e != null) {
IUIService uiService = GetService (typeof (IUIService)) as IUIService;
if (uiService != null) {
uiService.ShowError (e);
}
else {
string errorText = e.Message;
if (errorText == null || errorText == String.Empty)
errorText = e.ToString ();
MessageBox.Show (Control, errorText, "Error", MessageBoxButtons.OK, MessageBoxIcon.Exclamation);
}
}
}
#region Drag and Drop handling
// Enables or disables Drag and Drop
//
protected void EnableDragDrop(bool value)
{
if (this.Control != null) {
if (value) {
Control.DragDrop += new DragEventHandler (OnDragDrop);
Control.DragOver += new DragEventHandler (OnDragOver);
Control.DragEnter += new DragEventHandler (OnDragEnter);
Control.DragLeave += new EventHandler (OnDragLeave);
Control.GiveFeedback += new GiveFeedbackEventHandler (OnGiveFeedback);
Control.AllowDrop = true;
}
else {
Control.DragDrop -= new DragEventHandler (OnDragDrop);
Control.DragOver -= new DragEventHandler (OnDragOver);
Control.DragEnter -= new DragEventHandler (OnDragEnter);
Control.DragLeave -= new EventHandler (OnDragLeave);
Control.GiveFeedback -= new GiveFeedbackEventHandler (OnGiveFeedback);
Control.AllowDrop = false;
}
}
}
private void OnGiveFeedback (object sender, GiveFeedbackEventArgs e)
{
OnGiveFeedback (e);
}
private void OnDragDrop (object sender, DragEventArgs e)
{
OnDragDrop (e);
}
private void OnDragEnter (object sender, DragEventArgs e)
{
OnDragEnter (e);
}
private void OnDragLeave (object sender, EventArgs e)
{
OnDragLeave (e);
}
private void OnDragOver (object sender, DragEventArgs e)
{
OnDragOver (e);
}
protected virtual void OnGiveFeedback (GiveFeedbackEventArgs e)
{
e.UseDefaultCursors = false;
}
protected virtual void OnDragDrop (DragEventArgs de)
{
}
protected virtual void OnDragEnter (DragEventArgs de)
{
}
protected virtual void OnDragLeave (EventArgs e)
{
}
protected virtual void OnDragOver (DragEventArgs de)
{
}
#endregion
#region Redirected Properties
// This IDesignerFilter interface method override adds a set of properties
// to this designer's component at design time. This method adds the following
// browsable properties: "Visible", "Enabled", "ContextMenu", "AllowDrop", "Location",
// "Name", "Controls", and "Locked".
//
// XXX: We aren't redirecting Controls
//
protected override void PreFilterProperties (IDictionary properties)
{
base.PreFilterProperties (properties);
string[] newProperties = {
"Visible", "Enabled", "ContextMenu", "AllowDrop", "Location", "Name",
};
Attribute[][] attributes = {
new Attribute[] { new DefaultValueAttribute (true) },
new Attribute[] { new DefaultValueAttribute (true) },
new Attribute[] { new DefaultValueAttribute (null) },
new Attribute[] { new DefaultValueAttribute (false) },
new Attribute[] { new DefaultValueAttribute (typeof (Point), "0, 0") },
new Attribute[] {}
};
PropertyDescriptor propertyDescriptor = null;
// If existing redirect each property to the ControlDesigner.
//
for (int i=0; i < newProperties.Length; i++) {
propertyDescriptor = properties[newProperties[i]] as PropertyDescriptor;
if (propertyDescriptor != null)
properties[newProperties[i]] = TypeDescriptor.CreateProperty (typeof (ControlDesigner),
propertyDescriptor,
attributes[i]);
}
// This one is a must to have.
//
properties["Locked"] = TypeDescriptor.CreateProperty (typeof (ControlDesigner), "Locked",
typeof(bool),
new Attribute[] {
DesignOnlyAttribute.Yes,
BrowsableAttribute.Yes,
CategoryAttribute.Design,
new DefaultValueAttribute (false),
new DescriptionAttribute("The Locked property determines if we can move or resize the control.")
});
}
// ShadowProperties returns the real property value if there is no "shadow" one set
// Welcome to the land of shadows... :-)
//
private bool Visible {
get { return (bool) base.ShadowProperties["Visible"]; }
set { base.ShadowProperties["Visible"] = value; }
}
private bool Enabled {
get { return (bool) base.ShadowProperties["Enabled"]; }
set { base.ShadowProperties["Enabled"] = value; }
}
private bool Locked {
get { return _locked; }
set { _locked = value; }
}
private bool AllowDrop {
get { return (bool)base.ShadowProperties["AllowDrop"]; }
set { base.ShadowProperties["AllowDrop"] = value; }
}
private string Name {
get { return base.Component.Site.Name; }
set { base.Component.Site.Name = value; }
}
private ContextMenu ContextMenu {
get { return (ContextMenu) base.ShadowProperties["ContextMenu"]; }
set { base.ShadowProperties["ContextMenu"] = value; }
}
private Point Location {
get { return this.Control.Location; }
set { this.Control.Location = value; }
}
#endregion
#region Utility methods
internal object GetValue (object component, string propertyName)
{
return this.GetValue (component, propertyName, null);
}
internal object GetValue (object component, string propertyName, Type propertyType)
{
PropertyDescriptor prop = TypeDescriptor.GetProperties (component)[propertyName] as PropertyDescriptor;
if (prop == null)
throw new InvalidOperationException ("Property \"" + propertyName + "\" is missing on " +
component.GetType().AssemblyQualifiedName);
if (propertyType != null && !propertyType.IsAssignableFrom (prop.PropertyType))
throw new InvalidOperationException ("Types do not match: " + prop.PropertyType.AssemblyQualifiedName +
" : " + propertyType.AssemblyQualifiedName);
return prop.GetValue (component);
}
internal void SetValue (object component, string propertyName, object value)
{
PropertyDescriptor prop = TypeDescriptor.GetProperties (component)[propertyName] as PropertyDescriptor;
if (prop == null)
throw new InvalidOperationException ("Property \"" + propertyName + "\" is missing on " +
component.GetType().AssemblyQualifiedName);
if (!prop.PropertyType.IsAssignableFrom (value.GetType ()))
throw new InvalidOperationException ("Types do not match: " + value.GetType ().AssemblyQualifiedName +
" : " + prop.PropertyType.AssemblyQualifiedName);
if (!prop.IsReadOnly)
prop.SetValue (component, value);
}
#endregion
protected override void Dispose (bool disposing)
{
if (disposing) {
if (this.Control != null) {
UnhookChildControls (Control);
OnMouseDragEnd (true);
_messageRouter.Dispose ();
this.Control.DragDrop -= new DragEventHandler (OnDragDrop);
this.Control.DragEnter -= new DragEventHandler (OnDragEnter);
this.Control.DragLeave -= new EventHandler (OnDragLeave);
this.Control.DragOver -= new DragEventHandler (OnDragOver);
}
}
base.Dispose (true);
}
public virtual ControlDesigner InternalControlDesigner (int internalControlIndex)
{
return null;
}
public virtual int NumberOfInternalControlDesigners ()
{
return 0;
}
protected bool EnableDesignMode (Control child, string name)
{
if (name == null)
throw new ArgumentNullException ("name");
if (child == null)
throw new ArgumentNullException ("child");
bool success = false;
INestedContainer nestedContainer = this.GetService (typeof (INestedContainer)) as INestedContainer;
if (nestedContainer != null) {
nestedContainer.Add (child, name);
success = true;
}
return success;
}
#region NET_2_0 Stubs
[ComVisible (true)]
public class ControlDesignerAccessibleObject : AccessibleObject
{
[MonoTODO]
public ControlDesignerAccessibleObject (ControlDesigner designer, Control control)
{
throw new NotImplementedException ();
}
[MonoTODO]
public override AccessibleObject GetChild (int index)
{
throw new NotImplementedException ();
}
[MonoTODO]
public override int GetChildCount ()
{
throw new NotImplementedException ();
}
[MonoTODO]
public override AccessibleObject GetFocused ()
{
throw new NotImplementedException ();
}
[MonoTODO]
public override AccessibleObject GetSelected ()
{
throw new NotImplementedException ();
}
[MonoTODO]
public override AccessibleObject HitTest (int x, int y)
{
throw new NotImplementedException ();
}
[MonoTODO]
public override Rectangle Bounds {
get { throw new NotImplementedException (); }
}
[MonoTODO]
public override string DefaultAction {
get { throw new NotImplementedException (); }
}
[MonoTODO]
public override string Description {
get { throw new NotImplementedException (); }
}
[MonoTODO]
public override string Name {
get { throw new NotImplementedException (); }
}
[MonoTODO]
public override AccessibleObject Parent {
get { throw new NotImplementedException (); }
}
[MonoTODO]
public override AccessibleRole Role {
get { throw new NotImplementedException (); }
}
[MonoTODO]
public override AccessibleStates State {
get { throw new NotImplementedException (); }
}
[MonoTODO]
public override string Value {
get { throw new NotImplementedException (); }
}
}
[MonoTODO]
protected virtual ControlBodyGlyph GetControlGlyph (GlyphSelectionType selectionType)
{
throw new NotImplementedException ();
}
[MonoTODO]
public virtual GlyphCollection GetGlyphs (GlyphSelectionType selectionType)
{
throw new NotImplementedException ();
}
[MonoTODO]
public override void InitializeExistingComponent (IDictionary defaultValues)
{
throw new NotImplementedException ();
}
[MonoTODO]
public override void InitializeNewComponent (IDictionary defaultValues)
{
throw new NotImplementedException ();
}
[MonoTODO]
protected virtual void OnDragComplete (DragEventArgs de)
{
throw new NotImplementedException ();
}
[MonoTODO]
protected override InheritanceAttribute InheritanceAttribute {
get { throw new NotImplementedException (); }
}
[MonoTODO]
public virtual IList SnapLines {
get { throw new NotImplementedException (); }
}
[MonoTODO]
public virtual bool ParticipatesWithSnapLines {
get { throw new NotImplementedException (); }
}
[MonoTODO]
public bool AutoResizeHandles {
get { throw new NotImplementedException (); }
set { throw new NotImplementedException (); }
}
#endregion
}
}
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