File: BitmapData.xml

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<?xml version="1.0" encoding="utf-8"?>
<Type Name="BitmapData" FullName="System.Drawing.Imaging.BitmapData">
  <TypeSignature Language="C#" Value="public sealed class BitmapData" Maintainer="auto" />
  <AssemblyInfo>
    <AssemblyName>System.Drawing</AssemblyName>
    <AssemblyPublicKey>[00 24 00 00 04 80 00 00 94 00 00 00 06 02 00 00 00 24 00 00 52 53 41 31 00 04 00 00 01 00 01 00 07 D1 FA 57 C4 AE D9 F0 A3 2E 84 AA 0F AE FD 0D E9 E8 FD 6A EC 8F 87 FB 03 76 6C 83 4C 99 92 1E B2 3B E7 9A D9 D5 DC C1 DD 9A D2 36 13 21 02 90 0B 72 3C F9 80 95 7F C4 E1 77 10 8F C6 07 77 4F 29 E8 32 0E 92 EA 05 EC E4 E8 21 C0 A5 EF E8 F1 64 5C 4C 0C 93 C1 AB 99 28 5D 62 2C AA 65 2C 1D FA D6 3D 74 5D 6F 2D E5 F1 7E 5E AF 0F C4 96 3D 26 1C 8A 12 43 65 18 20 6D C0 93 34 4D 5A D2 93]</AssemblyPublicKey>
    <AssemblyVersion>1.0.3300.0</AssemblyVersion>
    <AssemblyVersion>1.0.5000.0</AssemblyVersion>
    <AssemblyVersion>2.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the &lt;link location="node:gtk-sharp/programming/threads"&gt;Gtk# Thread Programming&lt;/link&gt; for details.</ThreadSafetyStatement>
  <Base>
    <BaseTypeName>System.Object</BaseTypeName>
  </Base>
  <Interfaces />
  <Docs>
    <remarks>To be added</remarks>
    <summary>
      <attribution license="cc4" from="Microsoft" modified="false" />
      <para>Specifies the attributes of a bitmap image. The <see cref="T:System.Drawing.Imaging.BitmapData" /> class is used by the <see cref="Overload:System.Drawing.Bitmap.LockBits" /> and <see cref="M:System.Drawing.Bitmap.UnlockBits(System.Drawing.Imaging.BitmapData)" /> methods of the <see cref="T:System.Drawing.Bitmap" /> class. Not inheritable. </para>
    </summary>
  </Docs>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public BitmapData ();" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters />
      <Docs>
        <remarks>To be added</remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Initializes a new instance of the <see cref="T:System.Drawing.Imaging.BitmapData" /> class.</para>
        </summary>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="Height">
      <MemberSignature Language="C#" Value="public int Height { set; get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <value>To be added: an object of type 'int'</value>
        <remarks>To be added</remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Gets or sets the pixel height of the <see cref="T:System.Drawing.Bitmap" /> object. Also sometimes referred to as the number of scan lines.</para>
        </summary>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="PixelFormat">
      <MemberSignature Language="C#" Value="public System.Drawing.Imaging.PixelFormat PixelFormat { set; get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Imaging.PixelFormat</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <value>To be added: an object of type 'PixelFormat'</value>
        <remarks>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>The format defines how many bits of memory are needed to store the color information for a single pixel.</para>
        </remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Gets or sets the format of the pixel information in the <see cref="T:System.Drawing.Bitmap" /> object that returned this <see cref="T:System.Drawing.Imaging.BitmapData" /> object.</para>
        </summary>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="Reserved">
      <MemberSignature Language="C#" Value="public int Reserved { set; get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <value>To be added: an object of type 'int'</value>
        <remarks>To be added</remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Reserved. Do not use.</para>
        </summary>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="Scan0">
      <MemberSignature Language="C#" Value="public IntPtr Scan0 { set; get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.IntPtr</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <value>To be added: an object of type 'IntPtr'</value>
        <remarks>To be added</remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Gets or sets the address of the first pixel data in the bitmap. This can also be thought of as the first scan line in the bitmap.</para>
        </summary>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="Stride">
      <MemberSignature Language="C#" Value="public int Stride { set; get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <value>To be added: an object of type 'int'</value>
        <remarks>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>The stride is the width of a single row of pixels (a scan line), rounded up to a four-byte boundary. If the stride is positive, the bitmap is top-down. If the stride is negative, the bitmap is bottom-up.</para>
        </remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Gets or sets the stride width (also called scan width) of the <see cref="T:System.Drawing.Bitmap" /> object.</para>
        </summary>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="Width">
      <MemberSignature Language="C#" Value="public int Width { set; get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <value>To be added: an object of type 'int'</value>
        <remarks>To be added</remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Gets or sets the pixel width of the <see cref="T:System.Drawing.Bitmap" /> object. This can also be thought of as the number of pixels in one scan line.</para>
        </summary>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
  </Members>
</Type>