1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177
|
<?xml version="1.0" encoding="utf-8"?>
<Type Name="WindowsFormsComponentEditor" FullName="System.Windows.Forms.Design.WindowsFormsComponentEditor">
<TypeSignature Language="C#" Value="public abstract class WindowsFormsComponentEditor : System.ComponentModel.ComponentEditor" />
<AssemblyInfo>
<AssemblyName>System.Windows.Forms</AssemblyName>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.ComponentModel.ComponentEditor</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<remarks>To be added.</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Provides a base class for editors that use a modal dialog to display a properties page similar to an ActiveX control's property page.</para>
</summary>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected WindowsFormsComponentEditor ();" />
<MemberType>Constructor</MemberType>
<Parameters />
<Docs>
<remarks>To be added.</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Initializes a new instance of the <see cref="T:System.Windows.Forms.Design.WindowsFormsComponentEditor" /> class. </para>
</summary>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="EditComponent">
<MemberSignature Language="C#" Value="public override bool EditComponent (System.ComponentModel.ITypeDescriptorContext context, object component);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="context" Type="System.ComponentModel.ITypeDescriptorContext" />
<Parameter Name="component" Type="System.Object" />
</Parameters>
<Docs>
<remarks>To be added.</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Creates an editor window that allows the user to edit the specified component, using the specified context information.</para>
</summary>
<returns>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>true if the component was changed during editing; otherwise, false.</para>
</returns>
<param name="context">
<attribution license="cc4" from="Microsoft" modified="false" />An <see cref="T:System.ComponentModel.ITypeDescriptorContext" /> that can be used to gain additional context information. </param>
<param name="component">
<attribution license="cc4" from="Microsoft" modified="false" />The component to edit. </param>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="EditComponent">
<MemberSignature Language="C#" Value="public bool EditComponent (object component, System.Windows.Forms.IWin32Window owner);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="component" Type="System.Object" />
<Parameter Name="owner" Type="System.Windows.Forms.IWin32Window" />
</Parameters>
<Docs>
<remarks>To be added.</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Creates an editor window that allows the user to edit the specified component, using the specified window that owns the component.</para>
</summary>
<returns>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>true if the component was changed during editing; otherwise, false.</para>
</returns>
<param name="component">
<attribution license="cc4" from="Microsoft" modified="false" />The component to edit. </param>
<param name="owner">
<attribution license="cc4" from="Microsoft" modified="false" />An <see cref="T:System.Windows.Forms.IWin32Window" /> that the component belongs to. </param>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="EditComponent">
<MemberSignature Language="C#" Value="public virtual bool EditComponent (System.ComponentModel.ITypeDescriptorContext context, object component, System.Windows.Forms.IWin32Window owner);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="context" Type="System.ComponentModel.ITypeDescriptorContext" />
<Parameter Name="component" Type="System.Object" />
<Parameter Name="owner" Type="System.Windows.Forms.IWin32Window" />
</Parameters>
<Docs>
<remarks>To be added.</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Creates an editor window that allows the user to edit the specified component.</para>
</summary>
<returns>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>true if the component was changed during editing; otherwise, false.</para>
</returns>
<param name="context">
<attribution license="cc4" from="Microsoft" modified="false" />An <see cref="T:System.ComponentModel.ITypeDescriptorContext" /> that can be used to gain additional context information. </param>
<param name="component">
<attribution license="cc4" from="Microsoft" modified="false" />The component to edit. </param>
<param name="owner">
<attribution license="cc4" from="Microsoft" modified="false" />An <see cref="T:System.Windows.Forms.IWin32Window" /> that the component belongs to. </param>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="GetComponentEditorPages">
<MemberSignature Language="C#" Value="protected virtual Type[] GetComponentEditorPages ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Type[]</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<remarks>To be added.</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Gets the component editor pages associated with the component editor.</para>
</summary>
<returns>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>An array of component editor pages.</para>
</returns>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="GetInitialComponentEditorPageIndex">
<MemberSignature Language="C#" Value="protected virtual int GetInitialComponentEditorPageIndex ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<remarks>To be added.</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Gets the index of the initial component editor page for the component editor to display.</para>
</summary>
<returns>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>The index of the component editor page that the component editor will initially display.</para>
</returns>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
</Members>
</Type>
|