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//
// TableLayout.cs
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
// Copyright (c) 2006 Jonathan Pobst
//
// Authors:
// Jonathan Pobst (monkey@jpobst.com)
//
#undef TABLE_DEBUG
using System;
using System.Drawing;
using System.Collections.Generic;
using System.Diagnostics;
namespace System.Windows.Forms.Layout
{
internal class TableLayout : LayoutEngine
{
internal static readonly TableLayout Instance = new TableLayout();
private static Control dummy_control = new Control ("Dummy"); // Used as a placeholder for row/col spans
private static ColumnStyle default_column_style = new ColumnStyle();
private static RowStyle default_row_style = new RowStyle();
private TableLayout () : base ()
{
}
public override void InitLayout (object child, BoundsSpecified specified)
{
base.InitLayout (child, specified);
}
// There are 3 steps to doing a table layout:
// 1) Figure out which row/column each control goes into
// 2) Figure out the sizes of each row/column
// 3) Size and position each control
public override bool Layout (object container, LayoutEventArgs args)
{
IArrangedContainer panel = (IArrangedContainer)container;
TableLayoutSettings settings = GetLayoutSettings (panel);
#if TABLE_DEBUG
Console.WriteLine ("Beginning layout on panel: {0}, control count: {1}, col/row count: {2}x{3}", panel.Name, panel.Controls.Count, settings.ColumnCount, settings.RowCount);
#endif
// STEP 1:
// - Figure out which row/column each control goes into
// - Store data in the TableLayoutPanel.actual_positions
var actual_positions = CalculateControlPositions (panel, Math.Max (settings.ColumnCount, 1), Math.Max (settings.RowCount, 1));
// STEP 2:
// - Figure out the sizes of each row/column
// - Store data in the TableLayoutPanel.widths/heights
int[] widths, heights;
CalculateColumnRowSizes (panel, actual_positions, out widths, out heights, panel.DisplayRectangle.Size, false);
if (panel is TableLayoutPanel table_panel) {
table_panel.actual_positions = actual_positions;
table_panel.column_widths = widths;
table_panel.row_heights = heights;
}
// STEP 3:
// - Size and position each control
LayoutControls (panel, actual_positions, widths, heights);
#if TABLE_DEBUG
Console.WriteLine ("-- CalculatedPositions:");
OutputControlGrid (actual_positions, widths, heights);
Console.WriteLine ("Finished layout on panel: {0}", panel.Name);
Console.WriteLine ();
#endif
return ((IArrangedElement)panel).AutoSize;
}
private static TableLayoutSettings GetLayoutSettings (IArrangedContainer container)
{
if (container is TableLayoutPanel panel)
return panel.LayoutSettings;
else if (container is ToolStrip tool_strip)
return (TableLayoutSettings)tool_strip.LayoutSettings;
throw new NotSupportedException ();
}
private IArrangedElement[,] CalculateControlPositions (IArrangedContainer container, int columns, int rows)
{
IArrangedElement[,] grid = new IArrangedElement[columns, rows];
TableLayoutSettings settings = GetLayoutSettings (container);
// First place all controls that have an explicit col/row
foreach (IArrangedElement c in container.Controls) {
int col = settings.GetColumn (c);
int row = settings.GetRow (c);
if (col >= 0 && row >= 0) {
if (col >= columns)
return CalculateControlPositions (container, col + 1, rows);
if (row >= rows)
return CalculateControlPositions (container, columns, row + 1);
if (grid[col, row] == null) {
int col_span = Math.Min (settings.GetColumnSpan (c), columns);
int row_span = Math.Min (settings.GetRowSpan (c), rows);
if (col + col_span > columns) {
if (row + 1 < rows) {
grid[col, row] = dummy_control;
row++;
col = 0;
}
else if (settings.GrowStyle == TableLayoutPanelGrowStyle.AddColumns)
return CalculateControlPositions (container, columns + 1, rows);
else
throw new ArgumentException ();
}
if (row + row_span > rows) {
if (settings.GrowStyle == TableLayoutPanelGrowStyle.AddRows)
return CalculateControlPositions (container, columns, rows + 1);
else
throw new ArgumentException ();
}
grid[col, row] = c;
// Fill in the rest of this control's row/column extent with dummy
// controls, so that other controls don't get put there.
for (int i = 0; i < col_span; i++)
for (int j = 0; j < row_span; j++)
if (i != 0 || j != 0)
grid[col + i, row + j] = dummy_control;
}
}
}
int x_pointer = 0;
int y_pointer = 0;
// Fill in gaps with controls that do not have an explicit col/row
foreach (IArrangedElement c in container.Controls) {
int col = settings.GetColumn (c);
int row = settings.GetRow (c);
if ((col >= 0 && col < columns) && (row >= 0 && row < rows) && (grid[col, row] == c || grid[col, row] == dummy_control))
continue;
for (int y = y_pointer; y < rows; y++) {
y_pointer = y;
x_pointer = 0;
for (int x = x_pointer; x < columns; x++) {
x_pointer = x;
if (grid[x, y] == null) {
int col_span = Math.Min (settings.GetColumnSpan (c), columns);
int row_span = Math.Min (settings.GetRowSpan (c), rows);
if (x + col_span > columns) {
if (y + 1 < rows)
break;
else if (settings.GrowStyle == TableLayoutPanelGrowStyle.AddColumns)
return CalculateControlPositions (container, columns + 1, rows);
else
throw new ArgumentException ();
}
if (y + row_span > rows) {
if (x + 1 < columns)
break;
else if (settings.GrowStyle == TableLayoutPanelGrowStyle.AddRows)
return CalculateControlPositions (container, columns, rows + 1);
else
throw new ArgumentException ();
}
grid[x, y] = c;
// Fill in the rest of this control's row/column extent with dummy
// controls, so that other controls don't get put there.
for (int i = 0; i < col_span; i++)
for (int j = 0; j < row_span; j++)
if (i != 0 || j != 0)
grid[x + i, y + j] = dummy_control;
// I know someone will kill me for using a goto, but
// sometimes they really are the easiest way...
goto Found;
} else {
// MS adds the controls only to the first row if
// GrowStyle is AddColumns and RowCount is 0,
// so interrupt the search for a free horizontal cell
// beyond the first one in the given vertical
if (settings.GrowStyle == TableLayoutPanelGrowStyle.AddColumns &&
settings.RowCount == 0)
break;
}
}
}
// MS adds rows instead of columns even when GrowStyle is AddColumns,
// but RowCount is 0.
TableLayoutPanelGrowStyle adjustedGrowStyle = settings.GrowStyle;
if (settings.GrowStyle == TableLayoutPanelGrowStyle.AddColumns) {
if (settings.RowCount == 0)
adjustedGrowStyle = TableLayoutPanelGrowStyle.AddRows;
}
switch (adjustedGrowStyle) {
case TableLayoutPanelGrowStyle.AddColumns:
return CalculateControlPositions (container, columns + 1, rows);
case TableLayoutPanelGrowStyle.AddRows:
default:
return CalculateControlPositions (container, columns, rows + 1);
case TableLayoutPanelGrowStyle.FixedSize:
throw new ArgumentException ();
}
Found: ;
}
return grid;
}
private static void CalculateColumnWidths (TableLayoutSettings settings, IArrangedElement[,] actual_positions, int max_colspan, TableLayoutColumnStyleCollection col_styles, bool auto_size, int[] column_widths, bool minimum_sizes)
{
Size proposed_size = minimum_sizes ? new Size(1, 0) : Size.Empty;
int rows = actual_positions.GetLength(1);
float max_percent_size = 0;
// First assign all the Absolute sized columns
int index = 0;
foreach (ColumnStyle cs in col_styles) {
if (index >= column_widths.Length)
break;
if (cs.SizeType == SizeType.Absolute)
column_widths[index] = (int)cs.Width;
index++;
}
while (index < column_widths.Length) {
column_widths[index] = 0;
index++;
}
// Next, assign all the AutoSize columns to the width of their widest
// control. If the table-layout is auto-sized, then make sure that
// no column with Percent styling clips its contents.
// (per http://msdn.microsoft.com/en-us/library/ms171690.aspx)
for (int colspan = 0; colspan < max_colspan; ++colspan) {
for (index = colspan; index < column_widths.Length - colspan; ++index) {
ColumnStyle cs = index < col_styles.Count ? col_styles[index] : default_column_style;
if (cs.SizeType == SizeType.AutoSize || (auto_size && cs.SizeType == SizeType.Percent)) {
int max_width = column_widths[index];
// Find the widest control in the column
for (int i = 0; i < rows; i ++) {
IArrangedElement c = actual_positions[index - colspan, i];
if (c != null && c != dummy_control && c.Visible) {
// Skip any controls not being sized in this pass.
if (settings.GetColumnSpan (c) != colspan + 1)
continue;
// Calculate the maximum control width.
max_width = Math.Max(max_width, GetControlSize (c, proposed_size).Width + c.Margin.Horizontal);
}
}
if (cs.SizeType == SizeType.Percent)
max_percent_size = Math.Max(max_percent_size, max_width / cs.Width);
// Subtract the width of prior columns, if any.
for (int i = Math.Max (index - colspan, 0); i < index; ++i)
max_width -= column_widths[i];
// If necessary, increase this column's width.
if (max_width > column_widths[index])
column_widths[index] = max_width;
}
}
}
for (index = 0; index < col_styles.Count && index < column_widths.Length; ++index) {
ColumnStyle cs = col_styles[index];
if (cs.SizeType == SizeType.Percent)
column_widths[index] = Math.Max(column_widths[index], (int)Math.Ceiling(max_percent_size * cs.Width));
}
}
private static void CalculateRowHeights (TableLayoutSettings settings, IArrangedElement[,] actual_positions, int max_rowspan, TableLayoutRowStyleCollection row_styles, bool auto_size, int[] column_widths, int[] row_heights)
{
int columns = actual_positions.GetLength(0);
float max_percent_size = 0;
// First assign all the Absolute sized rows..
int index = 0;
foreach (RowStyle rs in row_styles) {
if (index >= row_heights.Length)
break;
if (rs.SizeType == SizeType.Absolute)
row_heights[index] = (int)rs.Height;
index++;
}
while (index < row_heights.Length) {
row_heights[index] = 0;
index++;
}
// Next, assign all the AutoSize rows to the height of their tallest
// control. If the table-layout is auto-sized, then make sure that
// no row with Percent styling clips its contents.
// (per http://msdn.microsoft.com/en-us/library/ms171690.aspx)
for (int rowspan = 0; rowspan < max_rowspan; ++rowspan) {
for (index = rowspan; index < row_heights.Length - rowspan; ++index) {
RowStyle rs = index < row_styles.Count ? row_styles[index] : default_row_style;
if (rs.SizeType == SizeType.AutoSize || (auto_size && rs.SizeType == SizeType.Percent)) {
int max_height = row_heights[index];
// Find the tallest control in the row
for (int i = 0; i < columns; i++) {
IArrangedElement c = actual_positions[i, index - rowspan];
if (c != null && c != dummy_control && c.Visible) {
// Skip any controls not being sized in this pass.
if (settings.GetRowSpan (c) != rowspan + 1)
continue;
int current_width = 0;
int column_span = settings.GetColumnSpan(c);
for (int j = i; j < i + column_span && j < column_widths.Length; j++) {
current_width += column_widths[j];
}
// Calculate the maximum control height.
max_height = Math.Max (max_height, GetControlSize(c, new Size(current_width - c.Margin.Horizontal, 0)).Height + c.Margin.Vertical);
}
}
if (rs.SizeType == SizeType.Percent)
max_percent_size = Math.Max(max_percent_size, max_height / rs.Height);
// Subtract the height of prior rows, if any.
for (int i = Math.Max (index - rowspan, 0); i < index; ++i)
max_height -= row_heights[i];
// If necessary, increase this row's height.
if (max_height > row_heights[index])
row_heights[index] = max_height;
}
}
}
// Resize the percent columns to match other percent columns relatively.
for (index = 0; index < row_styles.Count && index < row_heights.Length; ++index) {
RowStyle rs = row_styles[index];
if (rs.SizeType == SizeType.Percent)
row_heights[index] = Math.Max(row_heights[index], (int)Math.Ceiling(max_percent_size * rs.Height));
}
}
private static int RedistributePercents (int overlap, TableLayoutColumnStyleCollection styles, int[] column_widths)
{
int saved = 0;
if (overlap > 0) {
// Find the total percent (not always 100%)
float total_percent = 0;
int index = 0;
foreach (ColumnStyle cs in styles) {
if (index >= column_widths.Length)
break;
if (cs.SizeType == SizeType.Percent)
total_percent += cs.Width;
}
// Divvy up the space..
index = 0;
foreach (ColumnStyle cs in styles) {
if (index >= column_widths.Length)
break;
if (cs.SizeType == SizeType.Percent) {
int width_change = (int)((cs.Width / total_percent) * overlap);
if (width_change > 0) {
column_widths[index] += width_change;
saved += width_change;
}
}
index++;
}
}
return saved;
}
private static int RedistributePercents (int overlap, TableLayoutRowStyleCollection styles, int[] row_heights)
{
int saved = 0;
if (overlap > 0) {
// Find the total percent (not always 100%)
float total_percent = 0;
int index = 0;
foreach (RowStyle rs in styles) {
if (index >= row_heights.Length)
break;
if (rs.SizeType == SizeType.Percent)
total_percent += rs.Height;
index++;
}
// Divvy up the space..
index = 0;
foreach (RowStyle rs in styles) {
if (index >= row_heights.Length)
break;
if (rs.SizeType == SizeType.Percent) {
int height_change = (int)((rs.Height / total_percent) * overlap);
if (height_change > 0) {
row_heights[index] += height_change;
saved += height_change;
}
}
index++;
}
}
return saved;
}
private void CalculateColumnRowSizes (IArrangedContainer panel, IArrangedElement[,] actual_positions, out int[] column_widths, out int[] row_heights, Size size, bool measureOnly)
{
TableLayoutPanel table_panel = panel as TableLayoutPanel;
TableLayoutSettings settings = GetLayoutSettings (panel);
int columns = actual_positions.GetLength(0);
int rows = actual_positions.GetLength(1);
bool auto_size = ((IArrangedElement)panel).AutoSize && measureOnly;
bool boundBySize = !measureOnly;
column_widths = new int[actual_positions.GetLength (0)];
row_heights = new int[actual_positions.GetLength (1)];
// Calculate the bounded size only if we are in default layout and docked, otherwise calculate unbounded.
if (measureOnly && size.Width > 0) {
if (table_panel != null && table_panel.Parent != null && table_panel.Parent.LayoutEngine is DefaultLayout) {
boundBySize |= panel.Dock == DockStyle.Top || panel.Dock == DockStyle.Bottom || panel.Dock == DockStyle.Fill;
boundBySize |= (panel.Anchor & (AnchorStyles.Left | AnchorStyles.Right)) == (AnchorStyles.Left | AnchorStyles.Right);
}
}
int border_width = 0;
if (table_panel != null) {
border_width = TableLayoutPanel.GetCellBorderWidth (table_panel.CellBorderStyle);
}
// Find the largest column-span/row-span values.
int max_colspan = 0, max_rowspan = 0;
foreach (IArrangedElement c in panel.Controls) {
if (c.Visible && c != dummy_control) {
max_colspan = Math.Max(max_colspan, settings.GetColumnSpan(c));
max_rowspan = Math.Max(max_rowspan, settings.GetRowSpan(c));
}
}
// Figure up all the column widths
CalculateColumnWidths (settings, actual_positions, max_colspan, settings.ColumnStyles, auto_size, column_widths, false);
// Calculate available width
int available_width = size.Width < Int16.MaxValue ? size.Width - (border_width * (columns + 1)) : 0;
foreach (int width in column_widths)
available_width -= width;
// Shrink the table horizontally by shrinking it's columns, if necessary
if (boundBySize && size.Width > 0 && available_width < 0) {
// Calculate the minimum widths for each column
int[] col_min_widths = new int[column_widths.Length];
CalculateColumnWidths (settings, actual_positions, max_colspan, settings.ColumnStyles, auto_size, col_min_widths, true);
available_width += Shrink(column_widths, col_min_widths, -available_width, max_colspan);
}
// Finally, assign the remaining space to Percent columns, if any.
if (available_width > 0)
available_width -= RedistributePercents(available_width, settings.ColumnStyles, column_widths);
if (available_width > 0 && column_widths.Length > 0) {
// Find the last column that isn't an Absolute SizeType, and give it
// all this free space. (Absolute sized columns need to retain their
// absolute width if at all possible!)
int col = Math.Min(settings.ColumnStyles.Count, column_widths.Length) - 1;
for (; col >= 0; --col)
if (settings.ColumnStyles[col].SizeType != SizeType.Absolute)
break;
if (col < 0)
col = column_widths.Length - 1;
column_widths[col] += available_width;
}
// Figure up all the row heights
CalculateRowHeights (settings, actual_positions, max_rowspan, settings.RowStyles, auto_size, column_widths, row_heights);
// Calculate available height
int available_height = size.Height < Int16.MaxValue ? size.Height - (border_width * (rows + 1)) : 0;
foreach (int height in row_heights)
available_height -= height;
// NOTE: We don't do shrinking here, since there's no space to save.
// Finally, assign the remaining space to Percent rows, if any.
if (available_height > 0)
available_height -= RedistributePercents(available_height, settings.RowStyles, row_heights);
if (available_height > 0 && row_heights.Length > 0 && !measureOnly) {
// Find the last row that isn't an Absolute SizeType, and give it
// all this free space. (Absolute sized rows need to retain their
// absolute height if at all possible!)
int row = Math.Min(settings.RowStyles.Count, row_heights.Length) - 1;
for (; row >= 0; --row)
if (settings.RowStyles[row].SizeType != SizeType.Absolute)
break;
if (row < 0)
row = row_heights.Length - 1;
row_heights[row] += available_height;
}
}
// Shrinks values in 'sizes' array using values in 'reserves' array, so that the sum of 'sizes' does not exceed the 'max'.
// The max_span represent max_colspan, max_rowspan values.
// The 'min_sizes' array tells the smalles appropriate values for column sizes.
static int Shrink (int[] sizes, int[] min_sizes, int overlap, int max_span)
{
int n = 0;
for (int index = 0; index < sizes.Length; ++index)
if (sizes[index] > min_sizes[index])
n++;
int saved = 0;
if (n != 0) {
int step = overlap < n ? 1 : overlap / n;
for (int span = 0; span < max_span && overlap > 0; ++span) {
for (int index = span; index < sizes.Length - span && overlap > 0; ++index) {
int reserve = sizes[index] - min_sizes[index];
if (reserve > 0 && reserve != int.MaxValue) {
int d = step > reserve ? reserve : step;
sizes[index] -= d;
overlap -= d;
saved += d;
}
}
}
}
return saved;
}
private static Size GetControlSize (IArrangedElement c, Size proposedSize)
{
if (c.AutoSize) {
return c.GetPreferredSize (proposedSize);
} else {
return c.ExplicitBounds.Size;
}
}
private void LayoutControls (IArrangedContainer panel, IArrangedElement[,] actual_positions, int[] column_widths, int[] row_heights)
{
TableLayoutSettings settings = GetLayoutSettings (panel);
int border_width = 0;
if (panel is TableLayoutPanel table_panel) {
border_width = TableLayoutPanel.GetCellBorderWidth (table_panel.CellBorderStyle);
}
int columns = actual_positions.GetLength(0);
int rows = actual_positions.GetLength(1);
Point current_pos = new Point (panel.DisplayRectangle.Left + border_width, panel.DisplayRectangle.Top + border_width);
for (int y = 0; y < rows; y++)
{
for (int x = 0; x < columns; x++)
{
IArrangedElement c = actual_positions[x,y];
if(c != null && c != dummy_control && c.Visible) {
Size preferred;
int new_x = 0;
int new_y = 0;
int new_width = 0;
int new_height = 0;
int column_width = column_widths[x];
for (int i = 1; i < Math.Min (settings.GetColumnSpan(c), column_widths.Length - x); i++)
column_width += column_widths[x + i];
int column_height = row_heights[y];
for (int i = 1; i < Math.Min (settings.GetRowSpan(c), row_heights.Length - y); i++)
column_height += row_heights[y + i];
preferred = GetControlSize(c, new Size(column_width - c.Margin.Horizontal, column_height - c.Margin.Vertical));
// Figure out the width of the control
if (c.Dock == DockStyle.Fill || c.Dock == DockStyle.Top || c.Dock == DockStyle.Bottom || ((c.Anchor & AnchorStyles.Left) == AnchorStyles.Left && (c.Anchor & AnchorStyles.Right) == AnchorStyles.Right))
new_width = column_width - c.Margin.Left - c.Margin.Right;
else
new_width = Math.Min (preferred.Width, column_width - c.Margin.Left - c.Margin.Right);
// Figure out the height of the control
if (c.Dock == DockStyle.Fill || c.Dock == DockStyle.Left || c.Dock == DockStyle.Right || ((c.Anchor & AnchorStyles.Top) == AnchorStyles.Top && (c.Anchor & AnchorStyles.Bottom) == AnchorStyles.Bottom))
new_height = column_height - c.Margin.Top - c.Margin.Bottom;
else
new_height = Math.Min (preferred.Height, column_height - c.Margin.Top - c.Margin.Bottom);
// Figure out the left location of the control
if (c.Dock == DockStyle.Left || c.Dock == DockStyle.Fill || (c.Anchor & AnchorStyles.Left) == AnchorStyles.Left)
new_x = current_pos.X + c.Margin.Left;
else if (c.Dock == DockStyle.Right || (c.Anchor & AnchorStyles.Right) == AnchorStyles.Right)
new_x = (current_pos.X + column_width) - new_width - c.Margin.Right;
else // (center control)
new_x = (current_pos.X + (column_width - c.Margin.Left - c.Margin.Right) / 2) + c.Margin.Left - (new_width / 2);
// Figure out the top location of the control
if (c.Dock == DockStyle.Top || c.Dock == DockStyle.Fill || (c.Anchor & AnchorStyles.Top) == AnchorStyles.Top)
new_y = current_pos.Y + c.Margin.Top;
else if (c.Dock == DockStyle.Bottom || (c.Anchor & AnchorStyles.Bottom) == AnchorStyles.Bottom)
new_y = (current_pos.Y + column_height) - new_height - c.Margin.Bottom;
else // (center control)
new_y = (current_pos.Y + (column_height - c.Margin.Top - c.Margin.Bottom) / 2) + c.Margin.Top - (new_height / 2);
c.SetBounds (new_x, new_y, new_width, new_height, BoundsSpecified.None);
}
current_pos.Offset (column_widths[x] + border_width, 0);
}
current_pos.Offset ((-1 * current_pos.X) + border_width + panel.DisplayRectangle.Left, row_heights[y] + border_width);
}
}
internal override Size GetPreferredSize (object container, Size proposedSize)
{
IArrangedContainer panel = (IArrangedContainer) container;
TableLayoutSettings settings = GetLayoutSettings (panel);
// If the tablelayoutowner is autosize, we have to make sure it is big enough
// to hold every non-autosize control
var actual_positions = CalculateControlPositions (panel, Math.Max (settings.ColumnCount, 1), Math.Max (settings.RowCount, 1));
int[] column_sizes;
int[] row_sizes;
int border_width = 0;
if (panel is TableLayoutPanel table_panel) {
border_width = TableLayoutPanel.GetCellBorderWidth (table_panel.CellBorderStyle);
}
CalculateColumnRowSizes(panel, actual_positions, out column_sizes, out row_sizes, proposedSize, true);
OutputControlGrid(actual_positions, column_sizes, row_sizes);
int needed_width = (column_sizes.Length + 1) * border_width;
for (int i = 0; i < column_sizes.Length; i++) {
needed_width += column_sizes[i];
}
int needed_height = (row_sizes.Length + 1) * border_width;
for (int i = 0; i < row_sizes.Length; i++) {
needed_height += row_sizes[i];
}
return new Size(needed_width, needed_height);
}
[Conditional("TABLE_DEBUG")]
private void OutputControlGrid (IArrangedElement[,] grid, int[] column_widths, int[] row_heights)
{
Console.WriteLine (" Size: {0}x{1}", grid.GetLength (0), grid.GetLength (1));
Console.Write (" ");
foreach (int i in column_widths)
Console.Write (" {0}px ", i.ToString ().PadLeft (3));
Console.WriteLine ();
for (int y = 0; y < grid.GetLength (1); y++) {
Console.Write (" {0}px |", row_heights[y].ToString ().PadLeft (3));
for (int x = 0; x < grid.GetLength (0); x++) {
if (grid[x, y] == null)
Console.Write (" --- |");
else if (string.IsNullOrEmpty (grid[x, y].Name))
Console.Write (" ??? |");
else
Console.Write (" {0} |", grid[x, y].Name.PadRight (5).Substring (0, 5));
}
Console.WriteLine ();
}
}
}
}
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