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//
// System.Net.HttpStreamAsyncResult
//
// Authors:
// Gonzalo Paniagua Javier (gonzalo@novell.com)
//
// Copyright (C) 2005 Novell, Inc (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
using System.Threading;
namespace System.Net {
class HttpStreamAsyncResult : IAsyncResult {
object locker = new object ();
ManualResetEvent handle;
bool completed;
internal byte [] Buffer;
internal int Offset;
internal int Count;
internal AsyncCallback Callback;
internal object State;
internal int SynchRead;
internal Exception Error;
public void Complete (Exception e)
{
Error = e;
Complete ();
}
public void Complete ()
{
lock (locker) {
if (completed)
return;
completed = true;
if (handle != null)
handle.Set ();
if (Callback != null)
Callback.BeginInvoke (this, null, null);
}
}
public object AsyncState {
get { return State; }
}
public WaitHandle AsyncWaitHandle {
get {
lock (locker) {
if (handle == null)
handle = new ManualResetEvent (completed);
}
return handle;
}
}
public bool CompletedSynchronously {
get { return (SynchRead == Count); }
}
public bool IsCompleted {
get {
lock (locker) {
return completed;
}
}
}
}
}
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